If you want to get technical Street Fighter 2 is the only creative fighting game ever even as old as it is. Outside of Smash Bros and Arena Fighting games there has really been nothing different from that formula😂.
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I love your rhetorical take on, “what makes a sequel a sequel?” While I COMPLETELY agree with your take on Street Fighter II, one could possibly make a case for Super Mario Bros. In SMB, we play as Mario (or Luigi if we are Player 2). We played as “Jump Man,” later rebranded as “Mario,” in Donkey Kong. “But, wait,” you say. “Donkey Kong’s sequel is Donkey Kong Jr. and followed by Donkey Kong 3.” And, you might be right. Okay, after Donkey Kong, “Jump man,” and his brother, appeared in Mario Bros. Afterward, we are given Super Mario Bros. So, in a way, Super Mario Bros. Is a sequel, and, by that rationale, is possibly a better sequel than is Street Fighter II. While SFII brought us every fighting game trope that is used today, SMB brought us everything we have come to expect in modern platformers, and Nintendo did that in 1984/1985, seven years before SFII. BTW, all this is coming from a self avowed Street Fighter fanboy! All I’m saying is, if we view Super Mario Bros. as a sequel to either Donkey Kong or Mario Bros., one could make the argument that it is the greatest sequel ever made.
I choose to believe Super Mario Bros. is a successor rather than a sequel. That way I don't have to delete my video because this is devastating to my case.
@@redvenomwebWhat?! How dare you? How DARE you?! Mario Bros. Is, was, and will always be a stunning masterpiece. It is the yardstick by which ALL other games are measured. Skyrim. Metal Gear Solid. Tekken. World of Warcraft. Final Fantasy. Chrono Trigger. Sonic The Hedgehog. Madden….. these have NOTHING on the original Mario Bros.!!!!! It is the greatest game of ALL TIME and will stand the test of time. (tongue in cheek) 😂🤣😅😅🤣😂
There was something about the game that also jived with juveniles and delinquents at the time. The concept of beating up your peers to flex your strength in a virtual environment kept them in a unity and off the streets.
One of my favourite sentiments about this game is one of the Devs said something along the lines of "We want to do it so much better, the first game will look like a bootleg" I fuck with that kind of energy
Yes....yes 100% with you on this. I was lucky enough to see this burst into the arcade scene when I was in school and we went absolutely crazy for it. Never before had we seen anything like this game, the huge sprites, the colour, the uniqueness of the characters, the in-game speech for the special moves. Then they dropped the conversion on the SNES so you could take it home basically and learn it properly, it was a dream come true. Will always be my favourite SF of all time.
It's one of them for sure. People who say it's not because it's not their favorite or because they don't think it's the "best" in the series are missing the point. You got me thinking because it's easy to think of great sequels that surpass their predecessors but difficult to think of sequels that were genre defining and/or just blew away their predecessors by as much as SF2 did. Normally, when I think of the best sequels ever I think of games like Streets of Rage 2 and Donkey Kong Country 2, which I think of as perfecting the formula of their predecessors. But the originals in those series were not crap like SF1. Only Daggerfall is coming to mind right now as a highly acclaimed and ambitious sequel to an all but forgotten and largely unplayed first game of a series. It doesn't seem like anyone considers Arena to be their favorite game of the Elder Scrolls series. But Daggerfall wasn't the cultural phenomenon that SF2 was and it didn't spawn a bunch of copycats. Skyrim can probably make the best claim for that sort of impact within the Elder Scrolls series, but then it falls short in the sense of not being a follow up to a game that was much worse since Oblivion was also very highly acclaimed. Maybe SF2 really is the only great sequel that meets all of the criteria you laid out. I saw another guy mention SMB but SMB is a different type of game because of the true sidescrolling. It's the same reason it wouldn't be fair (by the specific criteria you laid out) to say Mario 64 is the greatest sequel because although that game pretty much set the standard for 3D platformers and is technically a sequel, the true rendered 3D made it a very different experience. Also, the 2D Mario games are better games than SF1 and the same goes for Mario Bros. and especially Donkey Kong.
8:52 - "Ken is a hafu, and therefore forgotten." I'm not sure what you mean there, as Ken is probably the most played character in the Street Fighter series over the years, and is also probably one of the three most popular, along with Ryu and Chun-Li. Also, "forgotten" is not a stereotype, and even if he weren't popular (even though he is), the developers wouldn't have made it so that he's forgotten, but instead, that would have been a choice on the players' side.
So, Street Fighter 2 is not only the best sequel in video games, it is just the best period. I take what you say as with grain of salt as you did compare this game to sequels of other artistic mediums, but I will tell you that it is saying a WHOLE lot.
I agree. The greatest. I have played the original and SFII is a monumental leap forward. Plus, it’s one of the greatest games ever made, just on its own.
I had the arcade one up version of Street fighter 2. I was finally able to beat champion edition with every single character without losing a single round. Took me 30 years
As good as a sequel that is, it can't be called the greatest sequel of all time because unlike the original Street Fighter, Mega Man was actually good. Mega Man 2 is better than Mega Man but it wasn't a tremendous leap of quality compared from SF and SF2.