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Why The World Of Fallout Couldn't Actually Exist | Lousy Lore 

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Have you ever been playing Fallout and encountered something that just left you scratching your head because there's no way it could possibly happen? well it happens a lot more than you'd think. gather round the campfire as we share stories of survival in the world of Fallout and why they are so problematic.

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25 авг 2023

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Комментарии : 4,6 тыс.   
@SaltyChickenDip
@SaltyChickenDip 9 месяцев назад
I think the biggest problem is that Bethesda does not understand how long time is. They act like 200 years is 20 years and 20 years is 2 years.
@chriswhinery925
@chriswhinery925 9 месяцев назад
Proof that Todd Howard is, in fact, an ancient bloodsucking vampire, completely divorced from all concepts of time.
@Skaldewolf
@Skaldewolf 9 месяцев назад
the language itself should have drifted apart in that time, each vaults dialect should be almost incomprehensible to another vault-dweller.
@kaiserlowa
@kaiserlowa 9 месяцев назад
@@Skaldewolf I mean even in isolation there are limits. But it would be more than say the differences between British and American forms of English. Still for your example there are ARE new languages, see the tribes that exist in New Vegas, such as the ones in Honest Hearts. some kind of english/spanish pidgin I think.
@grantstratton2239
@grantstratton2239 9 месяцев назад
I think Fallout 1 basically takes the tack that basically everyone who didn't have fallout shelter-level protection died or mutated, and civilization has really only been back since the first vaults or their equivalents opened. They do a bad job at showing that consistently, and to make their world make sense they need to have the vaults that opened and the people who mutated and became feral so badly botched on the vault side and so unlucky on the mutation side that the diversity of skills and/or tools needed to rebuild society simply did not survive. And then still, you should have an alien world full of mutants and low-tech mixed with the privileged few with high tech that miraculously still works and hasn't run out of fuel and resources, but that is mostly cleaned up and rebuilt to the low tech standard at least. They kinda did that, and some of the games hold up lore-wise better than others, but yes, I agree, there's no reason for most people to live in garbage heaps or for there to be so much available salvage so long after the bombs dropped.
@Veldazandtea
@Veldazandtea 9 месяцев назад
@@Skaldewolf Why? It's not like the vault dwellers themselves are changing language when in the vault. English is english. So what reason would there be to change the language? computer terminals in vaults are a thing. In English (or Russin if in Russia or something). So why change it if it applies to every vault?
@SpikedKirby
@SpikedKirby 9 месяцев назад
The worst part is that everyone in fallout seem to have forgoten the ancient art of using a broom. All living spaces are filled with garbage and dirt
@jabezhane
@jabezhane 9 месяцев назад
Hardly any outhouses either...no rudimentary showers etc. etc. It's little things that spoil it.
@theguybehindyou4762
@theguybehindyou4762 9 месяцев назад
The Bethesda Effect
@pauldesanto401
@pauldesanto401 9 месяцев назад
Unless it's to sweep dirt. Looking at you Crimson Caravan Brahmin Pen Girl...
@theguybehindyou4762
@theguybehindyou4762 9 месяцев назад
@@pauldesanto401 TBF, she could have been sweeping something like trash into a pile so it could be collected more easily. That's just what I imagine was happening.
@APersonOnYouTubeX
@APersonOnYouTubeX 9 месяцев назад
Seems like only the casinos figured out basic hygiene
@Delta-es1lg
@Delta-es1lg 7 месяцев назад
Ironically, Fallout 1 and 2 did this extremely well, considering Shady Sands went from a small farming community of survivors to the center of a minor nation in a few decades.
@JadeDude1973
@JadeDude1973 7 месяцев назад
The story progression from Fallout to Fallout 2 to Fallout New Vegas is amazing IMO. It felt like an evolving world.
@SilentX_17
@SilentX_17 6 месяцев назад
@@JadeDude1973True, by fallout 4 civilization should’ve been developed enough. There’s no excuse. There’s literally a bunch of weapons for security and protection.
@Runamoine
@Runamoine 5 месяцев назад
@@SilentX_17 the longer you play the clearer it is Emil doesn't give a shit about the lore
@Runamoine
@Runamoine 5 месяцев назад
The first time you go to Shady Sands in Fallout 1 it's all adobe buildings, a material well adapted to its surroundings. The first time I played it I was shocked how much better 1, 2, and NV handle this kind of thing compared to 3 & 4. There are still ruined buildings in all 3 but repairs/renovations are much more apparent IMO.
@ExValeFor
@ExValeFor 5 месяцев назад
what's ironic about that
@FishyButters
@FishyButters 7 месяцев назад
I hated that I couldn’t fix up any of the houses in Sanctuary but the game kept pushing how “great of a settlement” it was
@SilentX_17
@SilentX_17 6 месяцев назад
Yeah me too.
@Lucky13Ravens
@Lucky13Ravens 6 месяцев назад
You can face them with the walls, helps somewhat. I'm not the best settlement builder, but I'm working on complete incorporation. The insides will always look collapsing though.
@trekkiejunk
@trekkiejunk 5 месяцев назад
@@Lucky13Ravens -- I play on PS4 with a couple of mods for settlement building and green plants. I've done my best to repair the damage to the roofs, and deleted all the trash. I trashed some houses, and rebuilt ones very similar that have that same blue/yellow material skinned on, to replicate a pre-war home. Plant some flowers, grass, more trees and the like, and it almost looks like a nice, real, pre-war neighborhood. Took me a couple dozen hours to do it, but it was a lot of fun, and looks great. My favorite settlement, by far.
@Lucky13Ravens
@Lucky13Ravens 5 месяцев назад
@@trekkiejunk Oh yeah mods make a difference. My suggestion was one on Vanilla as some people prefer that.
@robertnett9793
@robertnett9793 5 месяцев назад
I know. Especially as there are effing paint cans litered all over the place.
@extremelycatty4040
@extremelycatty4040 9 месяцев назад
This is why fallout 1-2 were so IMPORTANT for the setting and lore. They progressed the setting and showed people were ACTUALLY rebuilding, working to make believable, living settlements and lives. Not just stagnating in Bethesda's ruin-heaps all over because it looks cool.
@Pallyk426
@Pallyk426 9 месяцев назад
and even coolness factor is debateable
@didelphidae5228
@didelphidae5228 9 месяцев назад
And where are all those raiders coming from? They outnumber the settlers, that doesn't even make sense.
@rbeckmal
@rbeckmal 9 месяцев назад
This is probably the biggest l that all fall out fans took. One and two were essentially ignored lore wise except for a small handful of things. New Vegas almost gave us those back but even then it was really not good enough.
@thecthuloser876
@thecthuloser876 9 месяцев назад
I really am not sure that I'd praise Fallout 2 for it's lore. Since the game's lore is wildly inconsistent with what is possible, even in the game's own logic. As a *game* it's amazing. But I feel a lot of people's opinions on it either based on nostalgia or based on the praise other people give it. Having recently replayed through the whole series... I came to realize that a lot of the things that I hated about Fallout 3 (since I was one of those people that hated Fallout 3 when it came out) were in Fallout 2 and even more abundant.
@extremelycatty4040
@extremelycatty4040 9 месяцев назад
@@thecthuloser876 I praise it for the worldbuilding it worked on. The story itself is, to be fair, a mess lmfao. But I'll agree with that sentiment that it has a lot of... Questionable story choices that make you wonder where they were even going with things. Tbh though - I'd still prefer fo2's mess of a lore situation than fo4's LACK of any real consistency. But fo2 really does show you the world is a WORLD, with progression in the setting, and all around running themes, and not just a Funky Crazy Wasteland, like fo3 and ESPECIALLY fo4 does.
@kennybauer219
@kennybauer219 9 месяцев назад
Beyond just the abysmal state of their shelters is the fact that you will find people occupying spaces that still have the charred skeletons of the pre-war inhabitants lying around. You would think they would at least toss them outside. Maybe sweep up the trash?
@karimmoop9560
@karimmoop9560 8 месяцев назад
In a survival setting, they may even grind them up & use them as bonemeal
@Rad-Dude63andathird
@Rad-Dude63andathird 8 месяцев назад
People keep talking about folks living with skeletons and I don't really recall seeing it.
@dman6093
@dman6093 8 месяцев назад
​@Rad-Dude63andathird Drumlin Diner in Fallout 4 is one where it really stuck out to me. Trudy has been operating a shop out of the diner for a while (years?), but there are still skeletons on the floor and even sitting in the booths.
@kennybauer219
@kennybauer219 8 месяцев назад
@@dman6093 Yeah. That's the first one that popped into my head.
@Rad-Dude63andathird
@Rad-Dude63andathird 8 месяцев назад
@@dman6093 They've been there THAT long? My bad. I remember those ones, I just thought Trudy and her son recently moved in the diner for some reason.
@TacoWrath95
@TacoWrath95 5 месяцев назад
I've never understood why these post-apocalyptic settings love to have buildings/shelters with all these huge, gaping holes in them. When I used to sort packages at UPS, there was a trailer door behind me that had a small, fist-sized hole in it. In the winter, that little hole was enough to make it feel like there was an open freezer pointed at my back the whole night, and it drove me absolutely crazy.
@cornoc
@cornoc 4 месяца назад
you couldn’t at least put some cardboard over it and tape it up?
@dx3217
@dx3217 4 месяца назад
Oh, the reason for that can be complex but simple. If you ever read/see/view movies, series, comics, and others dealing with the apocalypse you get a simple idea: "the world is gone... Life has now been reduced to scavenging and looting to survive and the living envy those who are gone." Which is the major problem with post-apocs. They think mankind is doomed therefore walking to extinction. It generally explains a lot it's the end times there is no hope. I hate this trope honestly.
@sonofodin1044
@sonofodin1044 4 месяца назад
This was my biggest complaint while building I often only used steel walls because it had the least amount of holes
@DurosKlav
@DurosKlav 4 месяца назад
So why didnt anyone ever fix it. Same reason.
@TacoWrath95
@TacoWrath95 4 месяца назад
@@cornoc funny part is that I DID do that, and some dickhead supervisor removed it because it didn't "look good" and was worried one of the building managers might see it. when I did it again it was removed for the very same reason
@alexdivision4320
@alexdivision4320 7 месяцев назад
It's crazy that you can just go into unlocked buildings and structures and find valuable loot that somehow haven't been taken by someone else in the past 200 years
@michaelwoods2672
@michaelwoods2672 4 месяца назад
This is one of the many things that always gets me in B-Fallout. Combine that with their never being anything intresting left from the 200 years after the war as well.
@americandissident9062
@americandissident9062 4 месяца назад
The only thing I can use to explain that is that the bombs killed so many people, that no one ever grabbed that stuff. But that only barely suffices.
@nastykhan7746
@nastykhan7746 4 месяца назад
@@americandissident9062 Abandoned, well equipped ghost towns exist today all over the world but... Yeah, I agree. In Fallout world those should be fully recycled by 200 years.
@DurosKlav
@DurosKlav 4 месяца назад
Just imagine they are abandoned raider dumps
@wortwortwort636
@wortwortwort636 4 месяца назад
Sometimes gameplay and fun take precedence over realism and you gotta suspend disbelief a little bit like you do with most fictional things
@Lord1Mackus
@Lord1Mackus 9 месяцев назад
It's kinda hilarious that the most realistic post-apocalyptic settlement in Fallout we could possibly have would require porting over wood-and-stone houses from Skyrim.
@ghostlyhousehorrors
@ghostlyhousehorrors 8 месяцев назад
Lmao yeah and they could've retexture the models, replacing the fantasy look to fit Fallout aesthetics. Now I'm suprised Bethesda didn't do that, they reuse their assets plenty of times before.
@pointmanzero
@pointmanzero 8 месяцев назад
The games shoukd be all one universe
@MrRobot-0
@MrRobot-0 8 месяцев назад
More like, the most realistic settlements in fallout 4 would be the ones made by those people that really like buiding bases and installed a lot of mods, so they end up being like the ones show in the video
@eldertoguro1
@eldertoguro1 7 месяцев назад
@@pointmanzerowhat a stupid take, adding magic and elves would ruin the entire fallout aesthetic and lore
@pointmanzero
@pointmanzero 7 месяцев назад
@@eldertoguro1 a man turned into a tree. Aliens abduct you. Nothing could ruin fallout lore. Nothing.
@altemoosania9219
@altemoosania9219 9 месяцев назад
I feel like the small shitty shacks should only be built by raiders as they just set up sometimes temporary bases, they arent civilizations they are bandits, so their shacks should be scrappy and shitty, but towns like diamond city and megaton should be more developed than they are in modern falllout
@charliekahn4205
@charliekahn4205 9 месяцев назад
Megaton should at least have a little cage around the bomb like Plymouth Rock
@nettlesomenpc889
@nettlesomenpc889 9 месяцев назад
@@charliekahn4205 or maybe they should't build around a bomb that still has the potential to go off...
@kyosokutai
@kyosokutai 9 месяцев назад
@@nettlesomenpc889 According to the quote-unquote "lore" (or more accurately, string of messy napkin scribbles because Bethesda do not use Design Documents (to save time)), they built the town around the undetonated bomb because the Church of Atom (a group that themselves make no sense whatsoever but Bethesda are intent to make them a thing) refused to build the town anywhere else, meaning they went out of their way to strip a local airfield (which would made a far more suitable settlement) to build their pile of shacks in a sink-hole that would get regularly flooded, if rain still existed (another thing that makes no sense because unlike Nevada, D.C is a very humid area. Bethesda just don't give a solitary shit about anything but gorn and john woo slowmo gun-fights and it shows). - For more information, see: The Blistering Stupidity of Fallout 3, by the late Shaemus Young
@thomschlitzer4886
@thomschlitzer4886 9 месяцев назад
I don’t know anything about masonry, but I know recycling bricks is a thing. I feel like all the piles of bricks around Boston would have been harvested and Diamond City would look like the historic districts in Philly crammed into a baseball diamond and bleachers. Could have even had a fun quest where you protect Bran & Billy’s Bricks & Bits (formerly Dan & Tilly’s) while they harvest some ruins to show the society actually functioning and growing.
@jacklloyd4376
@jacklloyd4376 9 месяцев назад
The problem with that is people will build a shanty town, after a few years they might even have resources to make something better but a lot of people will complain and be against the change in a small community. Guarantee megaton had detractors fighting against any change just as they did with the bomb
@tmike2552
@tmike2552 6 месяцев назад
You should have mentioned the skeletons. In FO4 you come across a diner that is actually being operated. Inside, there is someone behind the cash register ready to take your order. After your purchase, you turn to find a seat... only to find skeletons already sitting at the tables.
@SilentX_17
@SilentX_17 6 месяцев назад
Skeletons still being around where people are literally makes zero sense. It’s been two centuries for crying out like. If the game took place like three decades later and people starting reclaiming society that would’ve been a perfect excuse for why see skeletons, even then realistically people wouldn’t leave them laying around.
@johnnymitnick
@johnnymitnick 5 месяцев назад
@@SilentX_17i can guarentee you if I have to deal with raiders and super mutants and there are chems around i am NOT casually cleaning up some skeletons…. Ever. Why would i take the time to clear up skeletons when I could be huffing all the jet I could want
@abdallhmohamed6442
@abdallhmohamed6442 5 месяцев назад
The railroad hideout too Why the hell are you sitting with skeletons next to you You have desks beds terminals and running an organization that is freeing a ton of synths yet you're sitting next to a dead body all day for no reason
@cynicaltheastrocreep4504
@cynicaltheastrocreep4504 5 месяцев назад
@@johnnymitnick so if there is a dessicated corpse in your house and/or place of business you're just gonna leave it there? Not only is it disturbing, but fucking gross!
@cynicaltheastrocreep4504
@cynicaltheastrocreep4504 5 месяцев назад
@@abdallhmohamed6442 It's just always Halloween
@dakinademino977
@dakinademino977 8 месяцев назад
Worst part of the Fallout settlement lore is when you enter a house and find a 200 year old skeleton rotting away in the corner while the occupants are eating dinner right next to it. Fallout 4 killed itself when I was told that I had to build the entire settlement, farms included, for the settlers because they couldn't be assed to do it themselves.
@nastykhan7746
@nastykhan7746 4 месяца назад
Also you can find 200 year old food and meds.
@skeletonbuyingpealts7134
@skeletonbuyingpealts7134 4 месяца назад
​@@nastykhan7746preservatives
@Soilderith
@Soilderith 3 месяца назад
Thank god for mods. I had an automatic settlement mod and it made the "There's another settlement that needs your help" actually fun to do since I got to watch them grow
@lorenscott2925
@lorenscott2925 3 месяца назад
"NO! I'M NOT GONNA BUILD YOU FUCKING BEDS!" Has become an in joke between me and my best friend who bounced off fallout 4 the moment they asked him to build anything in sanctuary.
@poisonouslead85
@poisonouslead85 2 месяца назад
I joined the Institute the second I realized that I was the 1st person on the East Coast to saw a board straight in 200+ years. Let the wasteland claim the surface vermin.
@DomWeasel
@DomWeasel 9 месяцев назад
There's a mod (Edit: Hunkered Down I believe is the one) where someone rebuilt all the settlements in Fallout 4 to look like they could survive the winter. And it really was as simple as replacing the gaping holes in the walls and roofs. There's still a shantytown vibe but one that people could actually live in long-term as they do in real-life.
@TinkerYellowmane
@TinkerYellowmane 8 месяцев назад
What was the name of the mod?
@aimeemorgan8473
@aimeemorgan8473 8 месяцев назад
@@TinkerYellowmaneHunkered Down I believe
@thebirdaplierphd.memeology3411
@thebirdaplierphd.memeology3411 8 месяцев назад
​@@aimeemorgan8473Thank you
@adriansennett2861
@adriansennett2861 7 месяцев назад
Hunkered Down is the an essential mod if you want fallout 4 to make sense.
@DomWeasel
@DomWeasel 7 месяцев назад
@@adriansennett2861 'fallout 4 to make sense' It would take one hell of a mod to achieve that.
@snarkymoosesshack8793
@snarkymoosesshack8793 9 месяцев назад
I love how Bethesda completely ignores the historical reality of Farmers being REALLY bloody important people in past eras, because of their skills and knowledge. Yet in Fallout they're treated as simple idiots.
@irrelevantfish1978
@irrelevantfish1978 8 месяцев назад
Well, farmers were treated like simple idiots historically, too, and that probably wasn't too far from the mark, much of the time, due to socioeconomic repression. Subsistence farming doesn't encourage or allow time for education and intellectual development. Yes, they were absolutely essential then, and are no less essential now (we still need to eat, after all), but social status doesn't necessarily correspond to actual importance, as is so clearly demonstrated by politicians and stockbrokers.
@hubertrozalski7070
@hubertrozalski7070 8 месяцев назад
@@irrelevantfish1978 Even in early 20th century. You should see photos of Polish farmers from the between-war era, especially those from region of Polesie (modern Belarus and Ukraine).
@dant.3505
@dant.3505 8 месяцев назад
​@@calebneff5777the landowners or Lords may own a farm but the folks doing the work and actually operating the farm were uneducated peasants or serfs.
@darykeng
@darykeng 8 месяцев назад
​@@calebneff5777They _OWNED_ and _MANAGE_ farms (as their private property), not actually toiling the land
@irrelevantfish1978
@irrelevantfish1978 8 месяцев назад
​@@calebneff5777 Sorry, but that's a bit like trying to prove that modern farmers are rich by pointing to Monsanto's acquisition price. It's not so much laughable as it is bewildering. You see, owning and overseeing a farm doesn't make you a farmer anymore than being CEO of SpaceX makes Elon Musk an aerospace engineer. It's perfectly possible to be in the _business_ of farming without actually doing any farming. Additionally, as with most elites in human history, socioeconomic status within the early British aristocracy was almost inversely proportional to the amount of farm work you had to do. Only the poorest actually got their hands dirty on a regular basis, and more and more of the managerial aspects were delegated the higher up the ladder you went, with the creme de la creme often being little more than landlords.
@OmegaZ21
@OmegaZ21 5 месяцев назад
I always had the issue with the way baseball was described in Fallout 4 by the guy in Diamond City. There are ghouls who are alive that remember the bombs falling and I guarantee that every American can tell you the basics of baseball, not the scoring or the lines and outs and all that, but they know 4 bases, you hit ball, run bases, and they know that the bats are not weapons. So how does the guy in Diamond City think that it was some sort of blood sport?
@justin2308
@justin2308 5 месяцев назад
Maybe Moe never met a ghoul from before the war? Still, no excuse since there’s at least gotta be literature around somewhere.
@airination6140
@airination6140 4 месяца назад
I do know that Ghouls aren't allowed in Diamond city, Doesnt explain everything but does explain something i guess
@justin2308
@justin2308 4 месяца назад
@@airination6140 I was thinking that too, but then I thought, “There’s no way he’s never stepped outside…”
@kauanjos3199
@kauanjos3199 4 месяца назад
I don't think ghouls go around telling people "that's how you play baseball"
@SvendleBerries
@SvendleBerries 4 месяца назад
Maybe that's the real reason ghouls were kicked out lol
@Parthornax
@Parthornax 4 месяца назад
Survival is a transitory stage between life and death. If you are stranded on a deserted island, you will eventually cease to survive, either due to death or because it becomes your new way of life. You don't remain in the survival stage indefinitely, which has always bothered me about Fallout.
@FRL1344
@FRL1344 Месяц назад
I have seen society perpetuate survival stage for no reason whatsoever. Come to Central Asia and have a look lol
@Jpeg.g
@Jpeg.g 9 месяцев назад
Also, its been 200 YEARS! We went from the 13 colonies to the entire united states. The world would be completely and utterly unrecognizable from our own even after nuclear weapons. Edit: i made a popular comment with reasonable discourse and well thought out argumentation? What website am i on?
@DidierWierdsma6335
@DidierWierdsma6335 9 месяцев назад
13 colonies??? 13 colonies that stole the country and murder the original people's of America. I hope you "Americans" are proud of yourselves? White's are European. Black's are African. Asian's are well Asian's. The real Americans are Native Americans period. Hispanic's are also real Americans they are from that continent.
@mediocrecontent2449
@mediocrecontent2449 9 месяцев назад
Oh, you're actually very right. I've never though of it like that.
@toddkes5890
@toddkes5890 9 месяцев назад
We also had easy access to a lot of raw materials. I'd expect a few towns to have expeditions sent into nearby cities to gather resources from them, and melt them locally. A landfill would be treated as a form of gold mine due to all the raw materials present, though the wastes present would also require a lot of scavengers to clean it all up first. Taking most of that waste and putting it into an incinerator would be useful for setting up a basic boiling water setup. Of course this would also need a steady supply of energy to melt the iron, so forests would have to be planted in order to have the wood needed to melt the iron. Even just making clay shingles would require wood to melt the clay.
@strawberrylotlizard
@strawberrylotlizard 9 месяцев назад
​@toddkes5890 all the traders having huge shipments of materials implies its not ao hard to rebuild but nobody does
@firesoldier343
@firesoldier343 9 месяцев назад
@@toddkes5890 It would be more like oil fields once they figure out how to extract the methane, if the stuff to do that isn't already there
@mrdavies09
@mrdavies09 8 месяцев назад
I still think the most egregious example of this happened in Fallout 3 when helping Moira write the Wasteland Survival Guide. The point where she asks you to check out the local supermarket for food and supplies 200 years after the bombs fell.
@alphawolfgang173
@alphawolfgang173 8 месяцев назад
seriously, how is there still a single scrap of anything left after that amount of time... those shelves would have been picked clean the first few days after the bombs.
@joshuaanderson1712
@joshuaanderson1712 8 месяцев назад
@@alphawolfgang173 I like the shelf restocking, those feral ghouls are definitely dedicated.
@Satellaview1889
@Satellaview1889 7 месяцев назад
@@joshuaanderson1712 It does sound like a Fallout thing for infrastructure to keep restocking stuff even hundreds of years after the great war. I just wish that they'd acknowledge it like in NV or 76. In NV they point out how the vending machines getting restocked doesn't make sense, and in 76, Appalachia was so heavily automated that the constant restocking makes perfect sense. If their weren't people in Appalachia, the whole region would carry on like the great war never happened.
@brennangoodwin2156
@brennangoodwin2156 7 месяцев назад
@@Satellaview1889 Doesn't 76 only take place a decade or so after 2077?
@Satellaview1889
@Satellaview1889 7 месяцев назад
@@brennangoodwin2156 Twenty years, so there's less time than the other games. But the game still goes to the effort of explaining an unexplained aspect of the world, so it counts.
@richardcreasey9319
@richardcreasey9319 7 месяцев назад
I would add that it also really breaks immersion to see what would probably be extremely valuable locations like corvega plant, saugus ironworks, and vault 95 just...lazily occupied by some bandits. Like, the sheer value of a functioning metal-working plant in a post-apocalyptic setting cannot be understated. It would be controlled by a sizeable force and there would be a significant settlement built up around it, because trade would be a thing. Also, for there to be a miracle addiction-removing machine in a vault that people have only heard rumors of and for there not to be more than just some bandits in the area, is just dumb. There would be a whole settlement based around it which would be making serious bank on curing addictions.
@Narangarath
@Narangarath 7 месяцев назад
Yeah, real people will make use of absolutely any and all functional facilities around. Now, there's every chance there are no trained/experienced people left alive in close enough proximity to operate and maintain those (likely pretty sophisticated and specialized, considering we're at a robot butler level of tech) facilities and manuals may not be available for study, but they would 100% be rigged to operate in some way, even if that's at a hugely reduced efficiency or functions.
@JadeDude1973
@JadeDude1973 7 месяцев назад
I just think the addiction cure storyline was weak. I can make a Refreshing Beverage at a campfire. Why travel to a Gunner Vault?
@pyropulseIXXI
@pyropulseIXXI 5 месяцев назад
All you people complaining are super funny; if you want realism, then you would be literally playing a sim 5 game and there would be minimal conflict and the entire point of the game would cease to exist No shit stuff in Fallout cannot happen in real life; as Gaben said, "realism is pointless if the game is not fun; putting realism over game mechanics is stupid." Gabe doesn't play games for 'realism;' he plays games for fun
@JaniceHope
@JaniceHope 5 месяцев назад
@@pyropulseIXXI Fun is however unobtainable when I as player constantly have to switch off common sense for some stupid game mechanics and weird brain farts presented as 'funny' things to me e.g. skeletons sitting at a table after 200years and totally not collapsing into a pile of bones that no one ever cares to remove. It's one thing to battle armed skeleton in a fantasy, magic world, another when it's a perfectly preserved death scenes with real skeletons in a world very similar to our own. I love fun... but throwing things at me that force me to turn off my brain isn't fun. Thanks.
@BB-ng5bf
@BB-ng5bf 4 месяца назад
@@JaniceHopeturn your brain off for me son
@SilentX_17
@SilentX_17 6 месяцев назад
We want a world that’s recovered a little not in chaos after “200 years”
@americandissident9062
@americandissident9062 4 месяца назад
Africa is still like that after centuries though. So it’s possible.
@apollyon1
@apollyon1 4 месяца назад
@@americandissident9062dude. No. Africa is economically oppressed by the west. most of Africa is way way better off than a post apocalyptic computer game. Not saying there aren’t like three wars going on there now but it’s a fucking big place.
@Thedrizzle404
@Thedrizzle404 4 месяца назад
@@americandissident9062 But Fallout takes place in Murica.
@americandissident9062
@americandissident9062 4 месяца назад
@@Thedrizzle404 And it still looks considerably more habitable than Africa on its best day.
@rockstar10776
@rockstar10776 4 месяца назад
Delusional to think the US is in any better shape than . Like any criticism you have of them can also apply to US infrastructure and quality of life. Its weird to try and loop your Africa-fixation into this lol
@Sammedi1
@Sammedi1 9 месяцев назад
I always hated walking into homes in Fallout 3 and see beds overturned with residents sleeping on mattresses on the floor and skeletons everywhere.
@skyfox585
@skyfox585 8 месяцев назад
Have you ever seen a homeless crack den?
@Satellaview1889
@Satellaview1889 7 месяцев назад
@@skyfox585 Fair enough, but most people in Fallout aren't homeless crackheads. This type of world design doesn't make sense for locations that are meant to be lived in cities and towns.
@87axal
@87axal 7 месяцев назад
​​@@Mega-Brick People living after the nuclear apocalypse aren't mentally ill to the point of beeing incapable of peforming minor tasks like moving a rotting skeleton out of their living space. Hate to break it to you, but it absolutely *isn't* realistic to assume people spend 200 years in a catatonic state, unable to function properly. People who live through the apocalypse and are confronted with the consequences of that aren't like you. Maybe some would be very traumatized, but most of them won't have mental health issues, their biggest concern would be survival. Survival of the most practical kind. Which means to have their needs met: Food, water, shelter. Then safety, which includes hygiene. Forming communities, improving the standard of living, for 200 years. It is absolutely *unthinkable* that a rotting, stinking corpse would just be lying around in a living space for like 8 generations. Never ever.
@87axal
@87axal 7 месяцев назад
@@Mega-Brick Having dead rats lying around in your house is not normal in any way, and it has nothing to do with beeing "busy". I know people like to rationalize a lot of shit that happened during their upbringing. This is one of those cases.
@dirtpounder
@dirtpounder 7 месяцев назад
Really tried to say rat skeletons all over is normal?!
@mikavanpolen8418
@mikavanpolen8418 9 месяцев назад
It's always bothered me just how broken settlements' buildings are. Come on! Do you want to live with a damned hole in your ceiling and wall? Why didn't the designers think of that?
@ledrash6079
@ledrash6079 9 месяцев назад
This bothers me to this day. And also that when u build new stuff, u make holes in them. Its so dumb :D
@DJ_Bonebraker
@DJ_Bonebraker 9 месяцев назад
Yeah, that's why I made it all of like 2 hours into a vanilla playthrough before I was like, "screw this!" and just started installing mods that let me build actual houses that didn't look like they were literally built from garbage....
@CollideFan1
@CollideFan1 9 месяцев назад
And there are perfectly intact, functional buildings in town or in the city that are "boarded up" because of the laziness of developers. I live in Michigan in regards to Massachusetts and Maryland, they have similar weather as I do. You are not and will not survive in a gaping hole shack/structure in the winter time or any other season for that matter. Just ridicules they didn't incorporate basic believable survival in their games
@ttpbroadcastingcompany.4460
@ttpbroadcastingcompany.4460 9 месяцев назад
@@CollideFan1 I mean, it's probably due to all the threats in the Commonwealth, not to mention how they may be standing on the exterior but all of the floors may have decayed and collapsed. We do see groups like Raiders and Super Mutants make use of the various skyscrapers too, so I can imagine most people just steer clear of the buildings because they haven't a clue what's in there. Plus, do you know how maddening it'd be to check every single building in 4? People would become so confused and lost.
@charliekahn4205
@charliekahn4205 9 месяцев назад
Not to mention that Boston has a ton of quarries, forests, chemical plants, cement factories, and steel plants. Getting industry back online is shown to be a quick development in the Fallout series, so we should be seeing plastics, pharmaceuticals, cinderblocks, mortar, bricks, the electrical grid, and even some luxuries like sweets even just a few years after the fallout dissipates. 200 years afterward, Boston should look like your standard cyberpunk city, with the war being no more than a footnote.
@axtel6879
@axtel6879 4 месяца назад
There's a town in Fallout 2 called Broken Hills. Super Mutants, Ghouls, and some humans live there. They have an economy in the form of mining and refining uranium ore, and trading it to places with working power plants like the NCR and Vault City. Broken Hills also has their own farms, their own power plant, heck they even have air-conditioning. It is much, much cleaner and more livable than the towns in 3 or 4.
@t84t748748t6
@t84t748748t6 4 месяца назад
fallout 3 living in aircraft carrier is pretty smart even if it broken it stil got a reactor the where using and fallout 4 diamond ciy is also good if build wrong not using the stadium self is just stupid but every other settlement shouldn't be a thing whit wasteland being so hars
@skeletonbuyingpealts7134
@skeletonbuyingpealts7134 4 месяца назад
Also wasn't dirty bombed and is much lower detail
@TheMudbug6483
@TheMudbug6483 5 месяцев назад
my biggest gripe with 3 and 4 is that someone went around and took all the nails and plywood from the non existent hardware stores and boarded up homes. why? homes would be stripped for salvageable lumber or burned down rather than wasting useful materials to board them up.
@lorenscott2925
@lorenscott2925 3 месяца назад
Boarding them up would make them more secure in the short term against monsters if people were trying to live in them. It's a plot point in the book I am legend. Protects the glass and limits visibility.
@lorenscott2925
@lorenscott2925 Месяц назад
Also why strip an already standing building? When you could fortify what is already there in an afternoon? Is it really that hard to imagine that people would want to sleep soundly somewhere overnight where all the windows are blown out by bombs? Should the buildings be untouched? Cause there has been 200 years of civilian the wasteland and no one has started a construction company to build new homes for everyone. Why bother when only 1% of the population survived the great war? There are more buildings than people, so it's not like there is a housing shortage.
@a_paperweight3902
@a_paperweight3902 14 дней назад
The boarded up building is likely just a way to avoid designing a building interior, either for dev time, game lag or file size.
@TheMudbug6483
@TheMudbug6483 14 дней назад
@@a_paperweight3902 im almost positive your right but it's unreasonable. Just draw the building blown over or burn it down rather than making it boarded up. there was a mod for 3 and Vegas that put in interiors for most buildings. Helped me with immersion quite a bit.
@TheMudbug6483
@TheMudbug6483 14 дней назад
@@lorenscott2925 fortifying is one thing but those are sealed. SHTF nobody is gonna go to the (nonexistent in the fallout games) hardware store, board up their house, then bail as society is rampaging around them. They're either gonna shelter in place and defend it as in board up all but one door and leave gaps for shooting through- or take everything of value-ie food munitions camping gear tradable goods and seek out family or a better defensive positions.
@____________838
@____________838 9 месяцев назад
100% believe that Fallout 3, Bethesda’s first foray into the Fallout universe, was originally intended to take place within a generation of the catastrophe of the Great War. Fallout 4’s place in the timeline is sadly a result of Bethesda’s choices to have recurring characters from previous games.
@charliekahn4205
@charliekahn4205 9 месяцев назад
The Brotherhood and Enclave could totally have existed 20 years after the war
@____________838
@____________838 9 месяцев назад
@@charliekahn4205 I mean… They did, so…
@danielboatright8887
@danielboatright8887 9 месяцев назад
Within a generation of the rads in DC falling enough to make it safe to settle in would clear up a lot of 3s issues, itd create more since that wasnt the intent but bethesda isnt that good at worldbuilding anymore.
@dustojnikhummer
@dustojnikhummer 8 месяцев назад
That is when Fallout 76 actually makes sense. Hell, there is a whole storyline about Charleston being destroyed by Raiders vs local provisional government. So that shows people were trying to rebuild.
@____________838
@____________838 8 месяцев назад
@@dustojnikhummer definitely 76’s saving grace
@cf3714
@cf3714 9 месяцев назад
Never mind the holes in the wall. What about the skeletons? Or the dismembered hands? Does no one sweep up in fallout?
@LynetteTheMadScientist
@LynetteTheMadScientist 9 месяцев назад
Why does no one clean nowadays? The state of most people’s homes…yuck… It’s a sign of societal decay
@charlesatanasio
@charlesatanasio 9 месяцев назад
I dunno. I got to clean the dismembered hands off my porch every morning.
@blablubb4553
@blablubb4553 9 месяцев назад
Not to mention paint. There is literally a fetch quest that sends you off to find paint to protect the wall of diamond city from rusting. Why does nobody put a fresh coat of paint on their wooden cabin? Why is everything weathered and dilapidated? Even completely new structures that I, as the general of the minutemen, freshly build from scratch?
@jumpyspiderlady8454
@jumpyspiderlady8454 8 месяцев назад
I know! The bits of litter in homes bother me more than the holes in the walls.
@edwardecl
@edwardecl 8 месяцев назад
That reminds me, I really need to clean up those skeletons in the garage.
@voxlknight2155
@voxlknight2155 5 месяцев назад
Here in Serbia, if you aren't living in a big city, you more likely than not to have chickens. You can even go to larger towns (2-5k population), and the people living in the Serbian equivalent of suburbs are likely all raising at least a couple chickens. Granted, this is because of the massive inflation that happened in the early 90s (ask anybody who lived here circa 1994 for the gory details), so it's like what you said. People could barely afford to buy food, so investing in a couple chickens became a life saver. Combine that with the fact the rural people never stopped raising them in the first place, and now pretty much everyone outside Belgrade, Novi Sad and Nish has them.
@MrMontanaNights
@MrMontanaNights 4 месяца назад
People that can really should raise a few chickens. They're quite easy to care for and will eat nearly anything you will (and some things you won't!). I live on the edge of a town of 7k and have 14. We never lack for eggs for sure and if you know how you can raise them for meat of course too. Even the feathers can be useful. Very versatile birds.
@ApocGuy
@ApocGuy 4 месяца назад
@@MrMontanaNightschickens, rabbits, veggies, hell even wheat isnt that hard to grow and process without elctricity ( been there, done that) ...
@Fishhunter2014
@Fishhunter2014 7 месяцев назад
It’s like Bethesda forgot that it gets pretty cold in New England in the winter.
@windwalker5765
@windwalker5765 9 месяцев назад
What Sanctuary Hills should have looked like your house in great shape and all the others wrecked. The architecture is clearly inspired by the Lustron houses of the 1950s... which were _modular and prefabricated._ Meaning Codsworth could have salvaged parts from the other dozen plus houses in Sanctuary to maintain the Sole Survivor's home. But the others would still have empty frames standing, much like some of the partial buildings in West Everett Estates. They would have been a decent base for wood and earth cabins... which would have had a nice frontier aesthetic.
@taffingtonboathouse5754
@taffingtonboathouse5754 9 месяцев назад
I would thank codsworth as soon as I leave my vault
@chadnorris8257
@chadnorris8257 9 месяцев назад
That would have been at least one bright spot after getting out. Not only is Codsworth there, but he managed to keep your house maintained at the cost of the other homes. Maybe he didn't have the programming for it, though. He only maintains things, instead of repairing and building. He doesn't fix the roof, he only tries to keep things clean despite the holes.
@swgclips03
@swgclips03 9 месяцев назад
If he's programmed to clean, then why isn't the home in sanctuary atleast organized? trash thrown away? items dusted off? Jesus Bethesda, plot holes much?
@chadnorris8257
@chadnorris8257 9 месяцев назад
@@swgclips03 There are a lot of things that shouldn't be, after 200 years. Hell, there's a skeleton inside Trudy's Diner, where her and her son live. Why wasn't that the first thing they got rid of? In a world full of raiders and scavengers, there shouldn't be anything left just laying out in the open, unless it's meant to indicate someone lives or lived there.
@PhillyCh3zSt3ak
@PhillyCh3zSt3ak 9 месяцев назад
And to add on to it, have a few of the wrecked homes have some destroyed Mr. Handies in them as well showing that Codsworth fought other robots who were doing the exact same thing for their own masters. It'd be a neat little thing, to be honest.
@IrideaeSnowbloom
@IrideaeSnowbloom 9 месяцев назад
I think Vault City is the best example of society returning after the bombs dropped. Guys used their GECK to make the land arrable (enough), built shelters which look suspiciously like prefab or concrete (or both, but with concrete kinda more likely considering the sizes of some of those buildings and the rather limited storage room of their vault), and then - if memory serves - went to "spread their glory to their less fortunate neighbours" as the NCR. Okay, read up on it: Shady Sands is the capital of the NCR. But still, both Shady Sands and Vault City are *lengths* ahead of their eastern counterparts. And the BoS should still have the recipes for concrete and such.... Bottom line: Yeah, the destitution of the eastern areas of the former US seem a bit odd, to put it mildly.
@JohnWittle
@JohnWittle 9 месяцев назад
Oh man, an NCR founded by Vault City would be a different kind of thing entirely. They were worse slavers than the legion!
@Blox117
@Blox117 9 месяцев назад
"it just works"
@ambiguousdrink4067
@ambiguousdrink4067 9 месяцев назад
This video was about the Fallout games post Bethesda, but I wonder how Fallout 1 and 2 would fare in the eyes of this guy, because those games at least try a little harder to show that the survivors are surviving. Vault city and Shady Sands do well in my opinion. Walled cities, sturdy adobe (not concrete like you said) homes, dedicated guards/police, agriculture and brahmin herding. They try to influence the outside in their own way. The NCR offers annexation to nearby cities in exchange for protection and it is trying to rebuild democracy in the image of pre-war America. Vault city is more isolationist and it is trying to secure its position (shutting down Gecko's power plant or signing a deal with them). It also allows wastelanders entry in exchange for servitude. Those two are shown to be competent at surviving and having further ambition. Then there are places like the Hub, Klamath, Modoc or Broken Hills that rely on pre war housing (except Modoc), which often offers questionable protection with how they have holes in their roofs. They all have a raw resource that they trade for other things (water, gecko pelts, agricultural exports, uranium ore). These places seem to have a sheriff, but mostly rely on militias for protection (except for the Hub, that has a slightly ridiculous amount of guards). New Reno is special, because it seems to make money from drugs, prostitutes and gambling. It relies on people getting addicted to one or multiple of those things and giving all their money in exchange for them. For protection there are the families, that even though are rivals to each other, know that its beneficial to all involved if they protect the city from outside threats. It is a place that is solely inhabited by mobsters and addicts. The mobsters' top brass have very nice houses and use their status and power to exert influence to shape the city to their will, while the addicts are too high off cow farts to do anything but lay about in ruins. Necropolis is even more special, since they have basically nothing of value and have a hard time surviving. They can't really leave since they'd die in the journey or even if they reach a settlement they will be discriminated against since they're ghouls. Set took advantage of the situation by making what's basically a tribe of ghouls that protect the city and exert Set's will. The ghouls have terrible shelter and scarce food, but they are more sturdy than the average human so it does make sense why they're still alive. And Arroyo is just a tribal place that hunts, grows food and lives in tents. They have a shaman and their own culture and mythology.
@derunfassbarebielecki
@derunfassbarebielecki 9 месяцев назад
The eastern areas arent stable enough to sustain a form of government. And the prefab buildings are also as unrealistic as the shacks in bethesdas Fallouts, there is no heavy industry which would support prefab buildings, so people would need to stick to traditional building methodes aka bricks, wood and clay. Regarding the fact, that even traditional buildings need a certain degree of knowledge, so they wont attract mold and other health risks, many buildings would look like absolute shitholes and therefore similar to a Megaton etc..
@AspieMemoires
@AspieMemoires 9 месяцев назад
I always viewed it as East coast had higher priority targets strategically for the Great War. So got hit much harder.
@aceplayer500
@aceplayer500 4 месяца назад
Thats why I like FO:NV, it still has an apocalyptic feeling to it but they have electricity, an economy, a military, a prison, literal hotels and tourist attractions and the houses/living conditions in a place like Goodsprings seem to be in reasonable conditions because the settlers have had 200 years to fix them but they might not have been professional builders so they still look a little rundown since its been a while since those houses were originally made
@Darth_Rimuru
@Darth_Rimuru 4 месяца назад
The problem with new vegas i had was that you get given spoilers and shot by some rando in the intro cutscene then dumped into goodsprings and expected to care.
@ididntmeantoshootthatvietn5012
@ididntmeantoshootthatvietn5012 4 месяца назад
​​@@Darth_Rimuruwhat spoiler, and "expected to care" i mean no shit youre the main character, you can care how much you want and not like in fallout 3 and 4 when it feels out of character when youre not looking for your son and dad
@Seeker47
@Seeker47 3 месяца назад
@@Darth_Rimuruum what?
@WormsMaster100
@WormsMaster100 2 месяца назад
Wasn't Goodsprings also resettled only pretty recently?
@aceplayer500
@aceplayer500 2 месяца назад
@@WormsMaster100 it could be but this could apply to other locations in FO:NV like that they have a casino resort hotel in an apocalypse
@ToriRocksAmos
@ToriRocksAmos 5 месяцев назад
*applies to Fallout 3 and 4 and only partially to New Vegas Fallout 1 and 2 showed that people did build new houses from what looks like limestone, or in places like The Hub and New Reno fixing old buildings to the point of being viable shelters. New Vegas also shows mostly restored houses.
@michaelwoods2672
@michaelwoods2672 4 месяца назад
There’s less of it in New Vegas and some of it is unavoidable, as Obsidian has little time and had to make use of Bethdiada assets, but when it does pop up it's more disappointing. Stores with things still on the shelves are a pet hate.
@override367
@override367 4 месяца назад
the parts Obsidian had time and permission for I absolutely *adore* though. I love the NCR's cheap knockoff wood stocked service rifle so much, because it's exactly what the NCR is, a shallow echo of the greatness of the United States (in the case of the rifle, the M-16), but damnit, it still gets the job done@@michaelwoods2672
@Darth_Rimuru
@Darth_Rimuru 4 месяца назад
@@michaelwoods2672 Obsidian also knew exactly how long they had before agreeing to make new vegas and they decided that they could make a game that would take at least 7-10 years in 18 months.
@antooyachan
@antooyachan 3 месяца назад
I will provide an excuse that I have to include myself because it's never been said in any Fallout game. What if all the people who know how to build things and are capable of building things that actually last are either in a vault, joined up with the brotherhood of steel, or in the Institute. And they're just waiting for the folks who may have radiation poison to d!e out so they can reclaim the land.
@Stray7
@Stray7 2 месяца назад
@@antooyachan Isn't that the general scheme of the Enclave in like half the games? With allowances for speeding up that die off through genocide?
@windwalker5765
@windwalker5765 9 месяцев назад
Using a Skyrim house as a survivalist cabin was genius.
@Theegreygaming
@Theegreygaming 9 месяцев назад
there wasn't much in the way I could use from F4 so I had to improvise some shots :)
@jovalleau
@jovalleau 9 месяцев назад
I wanna live in a Skyrim house Raise a couple kids and a big pet mouse Eat a whole cheese wheel when I damn well feel as I practice my shouts 'Cause I wanna live in a Skyrim house Burn that silver mine down, turn the lantern lights out My man Balimund dishin' out the fire salts Workin' on my speechcraft, tryna get the price down Honey nut treats got me ridin' off to spice town Keep my caps white, cappin' wizards in The White Hall Treat my girl right from the Second Seed to Frostfall Septims stackin' in my bank account 'Cause I wanna live in a Skyrim house Raise a couple kids and a big pet mouse Eat a whole cheese wheel when I damn well feel as I practice my shouts 'Cause I wanna live in a Skyrim house Cruisin' through Riften, makin' money griftin' Pop a few bottles, now the skooma got me driftin' Pick a few pockets 'cause you know I be regiftin' Livin' like a thief like my name Arvel the Swift, and I don't even care if I'm rackin' up a bounty Laila Law-Giver gonna fuck around and crown me If I pay the guards the right amount Here my man Belethor, he never been in debt before I roll up with my dragon bones, he headin' for the exit door Pull up on Arcadia, she about to close the store Feelin' kinda heavy, drop some shit off at her Cauldron floor And we ain't gotta worry about the Witbane or Ataxia Long as you be with me we be countin' potion stacks, yeah I'm a thane, baby, I run this town 'Cause I wanna live in a Skyrim house Mjoll the Lioness gonna be my spouse 'Cause life makes sense when I'm kickin' it in Breezehome Suckin' on a taffy treat and flippin' through a freeze tome Proventus Avenicci, won't you let me take the keys home? 'Cause I wanna live in a Skyrim house -Gus Johnson
@torm0
@torm0 9 месяцев назад
@@jovalleau Remember when Gus Johnson berated and pressured his girlfriend into having an abortion and then wouldn't even drive her to the clinic? Funny guy!
@jovalleau
@jovalleau 9 месяцев назад
@@torm0 That sounds like a personal issue.
@e.l.2734
@e.l.2734 9 месяцев назад
I actually thought for a while that the forest shots were from the Rift, not sure still. Though the more popular houses might be mostly some clay-based mixture with just some wood, like in medieval times. :)
@nazamroth8427
@nazamroth8427 8 месяцев назад
I had the same thoughts. 200 years to restore civilization, and they are still living like the bombs dropped yesterday. So in one modded playthrough, I built a massive base on Spectacle Island with salvaged military hardware to project power, vault prefabs, commandeered institute and BOS tech, all the good stuff. Then a mainland base at Starlight Drive-In. Then I restored all the highways to a state where they can be used by cars in at least one lane in each direction. Incidentally, did you know that most interchanges do not allow left turns in the Boston area? Laughable. Then I was about to start work on restoring actual facilities, starting with the Corvega plant. And I found the highway I restored, wrecked again. As it turns out, cell resets regularly erase whatever you build outside of build areas. Assuming that this is not just a Bethesda game being a Bethesda game, I conclude that there is a malevolent force in the Fallout universe that enforces this immediate post-apocalypse state upon the world, and the people living there have just given up and accepted it as their fate.
@JinKee
@JinKee 6 месяцев назад
Raiders. Normal people in fallout are prey to Raiders and never survive random encounters to rebuild. You on the other hand are a one-man-army demigod killing machine with a silver tongue and an eagle eye and enough luck to cheat death and take the shirt off his back.
@zaklex3165
@zaklex3165 5 месяцев назад
Your problem in doing all that is forgetting that there is no one alive that would remember how to do any of the things you described doing...they all died and any documentation would've been evaporated and/or destroyed.
@spungebub7963
@spungebub7963 5 месяцев назад
@@zaklex3165 Not all of them, there are still ghouls from before the war. And advanced organizations like the institute, the strip, and NCR exist. House certainly knows how, and he is not the only one.
@cynicaltheastrocreep4504
@cynicaltheastrocreep4504 5 месяцев назад
@@JinKeeThat's total bullshit. Even as early as Fallout 1 people were building sensible towns and settlements. The NCR started as one of these, we literally see it. They live in ADOBE housing, yknow, that shit people have been making shelters and homes out of for thousands of years??
@cynicaltheastrocreep4504
@cynicaltheastrocreep4504 5 месяцев назад
@@zaklex3165 They all died right..that's why there are still people around?? There are doctors? THE INSTITUTE HAS A MASSIVE GROUP OF SCIENTISTS but all they do is fuck around making synth gorillas and synths to terrorize the wasteland with. Instead of trying to position themselves as the leaders and intellectual superiors, they fucking killed the Commonwealth government for some unexplained reason, which for some reason had only been tried once there and never again.
@TheTurtlePenguin
@TheTurtlePenguin 7 месяцев назад
About the deer: the liver, the heart and the hide are parts I always take. Deer liver costs a lot and is very good with smashed lingonberries. The heart is a bit chevy and you have to cut out the big veins, but at least in my kitchen it goes to the grinder and I get better minced meat out of it than what I can buy. The hide is super good if you have the rack to clean it on and some salt and time to dry it. To expand a bit, the antlers are good for tools and if the stomach is not punctured a water flagon can be made out of it, sewn together with the smaller tendons. He is doing pretty good 🎉
@MrMontanaNights
@MrMontanaNights 4 месяца назад
Just as an FYI, in the scenario as describe in the video you should avoid eating any organ meats. Radio-nuclides tend to concentrate in any biologic, but especially organs like the liver. Also, do not eat bone (or make a bone stew/broth) or suck out marrow as Strontium-90 will concentrate in them and have a long half-life.
@TheTurtlePenguin
@TheTurtlePenguin 4 месяца назад
@@MrMontanaNights Wow, didn't know those! Thanks! :D
@MrMontanaNights
@MrMontanaNights 4 месяца назад
@TheTurtlePenguin No problem! These days a nuclear exchange seems more likely than in the recent past so better safe then sorry.
@TheTurtlePenguin
@TheTurtlePenguin 4 месяца назад
@@MrMontanaNights Very true! I have to admit there would be a lot of things to learn for me about how to eat and live when nature isn't too clean. I live in north-eastern Finland, so everything here is so clean I never had to think about what parts I can and can't use, except if there's any parasites of course. When I hike I drink from natural water sources without filtering more often than not 😁
@SILOPshuvambanerjee
@SILOPshuvambanerjee 3 месяца назад
​@@MrMontanaNights As a chemical engineer I absolutely agree with you
@joeyweinstock2272
@joeyweinstock2272 5 месяцев назад
Nah the fact that Codsworth 1 wasn’t completely destroyed during the blast and was just chilling for 200 years waiting with no work being done on him by humans
@lorenscott2925
@lorenscott2925 3 месяца назад
Well unlike most of the others ones you find he was just... Floating around the house.
@ButterDog42069
@ButterDog42069 8 месяцев назад
my two biggest issues with Bathesda's Fallout is the fact that they don't seam to understand, that fallout is retro-futurism and not "literally the 50-s but with some atomic robots" and secondly the fact that they don't seam to understand how time works. By the time Fallout 3 takes place the wasteland should already be way less barren and there should be way more clean water. Not to mention that people somehow lived for 200 years without clean water apparently
@migueeeelet
@migueeeelet 7 месяцев назад
You eat radiated food for two weeks and die of radiation poisoning Yet the wastelanders seem to have developed resistance or immunity and just... eat it
@squirrelleader771
@squirrelleader771 7 месяцев назад
I don't seam either. I can cross stitch though.
@josephleebob3828
@josephleebob3828 7 месяцев назад
Dude its seem not seam
@ButterDog42069
@ButterDog42069 7 месяцев назад
@@josephleebob3828 English is obviously not my first language. Doesn't change the point of my comment
@josephleebob3828
@josephleebob3828 7 месяцев назад
@@ButterDog42069 it isnt mine either, also I just said that to let you know
@YourTaciturnFriend
@YourTaciturnFriend 9 месяцев назад
"I've lived in this house all my life, like my parents and grandparents before me. What? Move the 200-year-old skeleton out of the bathtub, clear away the rubble and fix the roof? Why??"
@refoliation
@refoliation 7 месяцев назад
The durability of the paint on the road center lines is the most impressive technology the prewar society had.
@fh511
@fh511 10 дней назад
the fact that nearly all skyscrapers survived 200 years without any maintenance and a nuke
@Gensolink
@Gensolink 4 месяца назад
what gets me is the flora, I remember someone mentioning how the world wouldnt become a desert just because nukes exploded that it would be more lush and you can even see that in the real world where there was nuclear incident, nature doesnt just turn into sand. Now I know it's more of an aesthetic and artistic choice to depict the world like that but still
@tetraxis3011
@tetraxis3011 3 месяца назад
They could have given us mutant plants atleast
@NebulatheZorua
@NebulatheZorua 3 месяца назад
this is why i always run A Forest nowadays when playing Fallout 4 Fallout 4 looking the way it does is even more baffling when you look at 76's environments
@josephperez2004
@josephperez2004 2 месяца назад
I think one of the things people point to is that the sheer amount of nuclear bombs bring dropped would likely have a sihnificant global effect on the climate and environment. I dont know enough on the matter, but the main concern seems to be how much debris would be kicked up into the atmosphere causing the feared 'nuclear winter' until it cleared enough for seasons to be a thing again.
@michael120.
@michael120. 2 месяца назад
it is almost as if they want to copy the vibe of the older fallout games.. you know, the ones that took place in the middle of an actual, real desert?? unlike the beautiful forests of massachusetts?
@amannamedsquid313
@amannamedsquid313 2 месяца назад
I could maybe accept the american east coast becoming barren and places like zion and west virginia being the exception and not the rule, but there would have to be reason for it besides "Atomic bomb + Radiation = dead things". It could've been a significant point brought up in the games, with in-game theories and speculation galore, similarly to the question of "What is it that causes a ghoul to turn feral?".
@dmaxcustom
@dmaxcustom 8 месяцев назад
And the problem is that you have people that cant seem to be able to nail 2 slabs of wood together, next to a guy that is repairing something as complex as Power Armor. The moment you have those portable magical batteries, most of the other problems dont have reason to exist.
@pyropulseIXXI
@pyropulseIXXI 5 месяцев назад
Wtf even is this comment? How does someone not knowing how to repair something being next to someone that does have any relevance?
@tifapanties25
@tifapanties25 5 месяцев назад
You are to dumb to understand. Nuat like xerum 25
@theguybehindyou4762
@theguybehindyou4762 5 месяцев назад
That brings up another question: Why were resources such a big problem in the pre-war era when you have fusion cores that last centuries??? Oil wells refill over time and aren't as important for powering vehicles in this universe, while water falls from the sky, and wildlife can be easily sustained with reserves and hunting regulations. So again, what was the issue?
@SephirothRyu
@SephirothRyu 5 месяцев назад
@@theguybehindyou4762 To be the "Well Akshually" guy, growing food takes more than just energy. You need soil. In our world, it is becoming more and more of an issue because we are wasting away all our topsoil and its at the point where we legitimately need fossil fuels and to dig up certain materials just to make fertalizer, let alone transport and use it, because otherwise we cannot sustain our current population. In the fallout universe, nuclear fallout has been turbocharged with Cthulhu juice or something and is somehow able to both destroy any plant life's ability to grow, while also leaving humans alive or mutating them in just the right way that they do not die and instead just get stronger and hideous. As opposed to reality, in which Chernobyl (a disaster much worse than your average single nuke) has been a GREAT place for plants and animals to live for over 20 years now, since the presence of humans is literally more of a detriment to them than the remaining radioactive material (it likely helps that animals, unlike humans, are not obsessed with living 3-4 times as long as they need to reproduce in perfect health, and also don't know what radiation is). Okay, yeah, that is my new theory. The real fallout in Fallout is in fact that they pissed off Cthulhu or something similar, which is the REAL reason for the "nuclear wasteland" vibe, as well as being why things so frequently seem to have mutated "just the right way" to make mutants and not a person whose body just stopped working because any number of a million essential reactions was messed with.
@TheMrWhitmore
@TheMrWhitmore 4 месяца назад
@@theguybehindyou4762 I have to agree what others already commented.... did some of you even play the game? This is one of the examples you can discover for yourself ingame: Fusion cores were invented only shortly before the great war, by the USA of course. SInce they were at war with China, they of course didnt share it with them... yet. They planned to but that thought got cut short by ididots throwing with rocks (and nuclear bombs) Its said that, if the great war did not happen at that time, that in roughly 5 years there would be enough cores to ship them oversea for sharing with other contries and therefore, an end to the ressource wars and ressource conflicts
@joekrampus1154
@joekrampus1154 9 месяцев назад
This was my take on the wasteland as well. If I think about it at all I end up saying “what have you been DOING for 200 years?” And e fact that abandoned buildings are exactly as decrepit in fallout 76 suggests that nothing has degraded for most of that time. That’s what happens to abandoned buildings.
@AHHHHHHHH21
@AHHHHHHHH21 8 месяцев назад
I mean, fallout 76 is only 20 years after the bombs, the buildings should still be mostly intact (not the ones that were directly affected by the bombs)
@twistedyogert
@twistedyogert 8 месяцев назад
Or how you can find laser weapons outside of someplace like the institute or a military base. Wouldn't you be more likely to find raiders using flintlocks or even cap and ball guns?
@Kavukamari
@Kavukamari 8 месяцев назад
america is only about 250 years old, 50 years ago we were in the middle of the disco revolution i believe i know the assumption in fallout is that nobody could live outside the vaults because the nuclear obliteration was so widespread, but if the radiation was in more realistic levels, I do think the land would be livable after a few years, much like chernobyl and the surrounding towns nowadays and they would have ample time to at least get to a new industrial revolution
@edmartin875
@edmartin875 7 месяцев назад
I wouldn't call Chernobyl "livable".@@Kavukamari
@hanzzel6086
@hanzzel6086 7 месяцев назад
​@@Kavukamari Well, that is somewhat explained. In the Fallout world the governments decided to go for more, "permanent" nuclear devices. So larger numbers of smaller (and thus less efficient, already increasing the long term radiation) "dirty" (specifically modified to increase long term radiation pollution) nuclear devices detonated at ground level (more dirt would be sucked into the mushroom cloud and would remain more localized). Combined with the world of Fallout having spent a lot more time and resources building nuclear weapons, it is no surprise the world is in very bad shape even 50 years after the War. But even then, 200 years is a *long* time, and even accounting for DC getting particularly badly hit, it should be mostly fine (by way of contamination) by 2177, much less 2277.
@TheLucidChiba
@TheLucidChiba 7 месяцев назад
I haven't had an actual clock in over 15 years but that alarm from the intro still spikes my stress levels.
@ApocGuy
@ApocGuy 4 месяца назад
i keep Purge siren alarm as wake up melody :P . fantastic way to wake up whole family in one go ;)
@CrimsonCavalierGaming
@CrimsonCavalierGaming 6 месяцев назад
I'm doing a "roleplay" playthrough of Fallout 3 (Tale of Two Wastelands), and my character keeps mentioning how "someone must have lived here recently" whenever he explores a ruin or abandoned building, since that's the only logical reason why there is food, ammo, and bottlecaps in the containers. Someone was here, they stored their stuff, and then for some reason they were forced to leave. In particular, it makes no sense for there to be caps in filing cabinets in a school, for example. No one pre-war stored bottle caps. It *HAS* to be that someone used that particular cabinet as a storage container, and then was forced to leave, or left to forage and never came back, etc.
@webiorg6147
@webiorg6147 6 месяцев назад
It's always been an immersion breaking aspect of video games - ammo and first-aid in random places. If caps were meant to be found only somewhere where people lived or on human enemies, then you would soon find yourself with a very small amount of money, which limits your ability to buy things and explore the world freely. Imagine being short on money or ammo, but every place you go to has about 2 caps in a trash bin and no ammo because no one used guns before the war. Necessary items are in nonsensical places so that you can always have them when you need them.
@clan741
@clan741 9 месяцев назад
I’m fairly certain the broken down buildings settlers in Bethesda’s fallout live in is because the game designers wanted that apocalyptic aesthetic, not thinking how it ruins immersion.
@Steve-gz3sy
@Steve-gz3sy 9 месяцев назад
yeah it was specifically aimed for
@dadcomeback1470
@dadcomeback1470 9 месяцев назад
It wouldn't ruin the setting if they didn't make it 200 years after the bombs fell for some random reason
@JB-hp5ii
@JB-hp5ii 9 месяцев назад
Of course - 200 years after the bombs fell the world would be basically back to a new normal, and it would be a game about time travel if the vault dweller with a 1950s attitude stepped into the new world, rather than a game about exploration and survival. It seems in Fallout the nukes were designed to be smaller, 'tactical' weapons, and all out nuclear war might not have totally annihilated civilizations and their supply chains. Just look at Japan - nuked twice at the end of WW2 and the country has recovered within a generation. Horrific scenes and devastating losses, but recovery was possible quite quickly.
@thecthuloser876
@thecthuloser876 9 месяцев назад
It only ruins immersion if you're expecting Fallout to run on real world logic. But doesn't and never has. It runs on the same sort of logic comic books do. And not comic book movies. Actual comic books. Like how in Marvel, for some reason, not only do people still live in New York City, but it seems to be the center of the entire universe. Despite, with Marvel's sliding timescale, there basically being a super villain destroying part of the city seemingly every other day. You're not supposed to think to much about it and try to try to apply real world logic to the stuff that's happening. You're supposed to take it at face value.
@thegoodolddays9193
@thegoodolddays9193 9 месяцев назад
@@thecthuloser876 I don't expect it to run on real world logic, I expect it to run on any logic, which it doesn't. Bethesda fallout is filled with lore inconsistencies and contradictions. While the other fallouts aren't perfect about this, they do establish and largely stick to a set of rules. Bethesda fallout games will contradict themselves within the same quests, much less across the whole series.
@SaltyChickenDip
@SaltyChickenDip 9 месяцев назад
They did kinda address this in the 2D games. Fallout 2 had society starting to improve . Lots more cities , the junk yard town from Fallout 1 was developed. A vault open up and created a brand new city.
@aralornwolf3140
@aralornwolf3140 9 месяцев назад
Bugsthesda didn't own the IP at that time...
@henrynagel7175
@henrynagel7175 8 месяцев назад
And bottle caps had been fazed out by actual currency, Bethesda only wanted to keep bottle caps for the novelty and marketing
@Mightylcanis
@Mightylcanis 8 месяцев назад
It honestly feels like the writers/designers at Bethesda had someone else explain the aesthetic of Fallout 1 to them while drunk, and that was it.
@moisesmaciel5123
@moisesmaciel5123 7 месяцев назад
​@@henrynagel7175It makes more sense for Caps to be currencies
@henrynagel7175
@henrynagel7175 7 месяцев назад
@@moisesmaciel5123 After 100 years though? The ncr definatly would've replaced bottle caps as they are a fiat currency.
@Desperado070
@Desperado070 4 месяца назад
Throw the liver away? are you crazy?!? That is the best piece from any animal
@tetraxis3011
@tetraxis3011 3 месяца назад
The Liver is one of if not the best part of an animal.
@leonrussell9607
@leonrussell9607 Месяц назад
Radiation concentrates in organs
@Desperado070
@Desperado070 Месяц назад
@@leonrussell9607 We get enough radiation from store bought food anyway, no need to worry any further.
@Desperado070
@Desperado070 Месяц назад
@@leonrussell9607 Now on a serious note. Where do you get that from? It is as far from the truth as a lie can be.
@thedungeondelver
@thedungeondelver 4 месяца назад
I've used the Delete Everything mod to clean up settlements. I build houses with windows, and relative comforts like kitchens, separate bedrooms, and bathrooms. I even have functioning televisions, a shopping center with a video arcade, a swimming pool, the works. Sadly I found out *after* building skyscrapers that NPCs cannot climb past the 2nd story on stairs - maybe the 3rd if you "push" them, so the 23 story condo tower I built in Hangman's Alley with an apartment on every floor and a restaurant/bar on the top (complete with glass walls and ceiling for an exhilarating view!) is useless except to stare at. Everyone kind of mills around the entrance at night, and when I show up to collect materials they bitch about "the bed situation" :/ And for the 20 settlers I have, there's not enough room to build separate houses.
@arkayanon
@arkayanon 9 месяцев назад
Thank you for articulating one of the things that has most bothered me about the world of Fallout.
@mlmii1933
@mlmii1933 9 месяцев назад
The issue wouldn't be quite so bad if Beth didn't always insist of advancing the timeline so far.
@xdifficultviper9916
@xdifficultviper9916 9 месяцев назад
⁠@@mlmii1933no plain and simple it’s that bethesda insists upon itself, they sell you an “open ended rpg” however shoehorn you into one of a handful of options and the options are typically not fully developed and made to fit most play styles ok but not great. It’s most apparent in fallout 4 but it’s been an issue in just about every bethesda game. Hoping starfield doesn’t have a main campaign simply because I don’t like being told how to play rpgs
@breadster1981
@breadster1981 9 месяцев назад
I hate fallout 4s level of decay, it's just unnatural. After 200 years civilization should have already restarted almost if not fully to a modern level
@mlmii1933
@mlmii1933 9 месяцев назад
@breadster1981 ... Probably not modern but early industrial revolution at the very least.
@RevyaAeinsett
@RevyaAeinsett 9 месяцев назад
​@@breadster1981It's because Bethesda has always only ever copied the _idea_ of the Fallout series, with at best a surface level respect for what the first two games established. Rather than try to come up with new ideas that work within the preexisting lore, they just keep finding new idiotic reasons for why there are Super Mutants everywhere instead of just making new monsters that aren't just carbon copies of existing ones (gatorclaws).
@johnmccall4528
@johnmccall4528 9 месяцев назад
I would just like to mention that the whole thing about placing your thumb over the mushroom cloud and seeing which is bigger is actually a myth.
@LordBeef
@LordBeef 9 месяцев назад
But probably one that someone in the Fallout universe would have been told :)
@ravinraven6913
@ravinraven6913 9 месяцев назад
true, but then again they are saying there was an EMP when the bomb was detonated on the ground and not in air. EMP only come from airborne detonations, yet we have evidence the bombs on the east coast hit the ground.
@ToolofSociety
@ToolofSociety 9 месяцев назад
@@ravinraven6913 For maximum damage nukes are fused to explode at a specific altitude above the target. Nuclear detonations produce varying levels of an EMP blast depending on the design of the bomb. Scientists were well aware that a nuclear explosion would produce an EMP and shielded their electronics in preparation for the first nuclear explosion. It seems that the EMP was bigger than expected because it still managed to take out several senors in that first explosion. What you're probably thinking of is a high altitude air burst designed to maximize the "blanket" of the EMP effect. Any set nuke will produce a vastly more effective EMP effect when detonated high in the atmosphere.
@RebornRockerVids
@RebornRockerVids 9 месяцев назад
No way man, I was caught in a nuclear blast once and I used the thumb trick and it was just smaller than my thumb and I'm still here. My buddy had a nuclear bomb fall right at his feet and he died!
@enriquecabrera2137
@enriquecabrera2137 9 месяцев назад
Maybe you should also me tion that the reason it's a myth isn't because it wasnt a measure once suggested. But because a skinny child and a big chunky lumberjack will have drastically different fingers. And the seemingly small difference in fingers would translate to thousands of miles worth of nuclear decimation. Plenty of people that see the testing are clearly far away enough to cover the cloud with their finger, easily. But no one that has ever been near one outside testing metrics has ever used the finger method.
@ertymexx
@ertymexx 7 месяцев назад
Agreed. When finding fresh food and surviving books in bombed out malls you kinda think "waaait a minute, this can't be 200 years old!"
@Darth_Rimuru
@Darth_Rimuru 4 месяца назад
Im more concerned about what kind of chemicals are in the food that keep them fresh for about 200 years, i highly doubt that the least healthy fast food wouldn't be considered healthy food.
@morrigankasa570
@morrigankasa570 23 дня назад
To an extent you could argue that some loot/valuable stuff was collected by raiders/other survivors from various places and brought to yet other places which lead to you finding it still. As for the food, some things could survive even IRL for 100s of years. Such as certain canned meats, fruitcake with alcohol, certain salted goods, and dried legumes/grains. As long as kept in dry/sheltered locations. Additionally, so many things have innate radiation in Fallout Universe that perhaps somehow the radiation preserves things.
@turnbullreviews3090
@turnbullreviews3090 8 месяцев назад
I have come back to this video easily a dozen times to listen to the intro, your writing is amazing, completely capturing the lifestyle of the type of person your portraying in this situation. Please, please, make this story into its own series. You have something that could easily rival some of the best Canon fallout stories.
@Theegreygaming
@Theegreygaming 8 месяцев назад
I've actually thought about chopping out the intro and doing a separate series. it was a ton of work but I do think it may eventually become a new series for this channel. thank you for all the support.
@nebeskisrb7765
@nebeskisrb7765 9 месяцев назад
I played fo4 earlier this year for the first time and the gameplay was pretty much what I expected and wanted. However, when I went to the family house that begins Far Harbor questline I was irked that on the second floor, In a room someone regularly sleeps in, there are several missing floorboards, leaving a dangerous hole. This family lived in this house for at least 10 years yet nobody at Bethesda thought they'd bother to fix a serious hazard like that.
@lmeza1983
@lmeza1983 8 месяцев назад
Or even removing pre war skeletons from where they live in 200 years?
@toucan6109
@toucan6109 7 месяцев назад
Ok OSHA fed
@vladdracul5072
@vladdracul5072 5 месяцев назад
They are just keeping the family on their toes.
@GunGoBang
@GunGoBang 5 месяцев назад
So dangerous, wear a helmet and get bubble wrap.
@jackprice3195
@jackprice3195 8 месяцев назад
Obsidian understood the scale of time and the area surrounding New Vegas was uninhabited frontier until Mr House rebuilt the strip 15 or so years before the events of the game. Even then, we see things that make sense. Goodsprings and Novac are clean, maintaned, and populated mostly by people who grew up there. The NCR has farms and military bases in strategic locations. Freeside is considered a slum by the people living there and is a damn sight better than any settlement in Fallout 4. The Legion wage a guerilla war as they are technologically and fiscally outmatched. The area is desert, so the people there rely on outsiddle cattle barons for a stable supply of meat.
@thesilverblueman
@thesilverblueman 6 месяцев назад
not defending bethesda here but obsidian kind of cheated here because many of the buildings aren't just well maintained but relatively untouched for how long they were abandoned to the point you can argue that they should be more chimeric in design from repairs with materials the settlers had on hand but instead it often came off as the settlers found the building in good condition to start with
@WarlockInTraining
@WarlockInTraining 6 месяцев назад
New Vegas has shown completely decimated buildings like around Bitter Springs and Red Canyon or around Vault 3. The abandoned buildings are easy to explain as people settle them, fix them up, move on, and other people settle them in a never ending process.
@Takeninthelight
@Takeninthelight 6 месяцев назад
​@@thesilverbluemanAnd do you know why? Because Mr. House protected the region from the bombs. It's understandable why there would be more people in the region and why those buildings might be more maintained.
@thesilverblueman
@thesilverblueman 6 месяцев назад
@@Takeninthelight actually some of the areas he didn't protect like good springs are in better condition than areas he did protect
@pilottelewizora7625
@pilottelewizora7625 6 месяцев назад
@@thesilverblueman It all depends on where the bombs fall. If there is no important target nearby, the bombs simply will not hit a given place, at most the given place will have to deal with the effects of a nuclear war.
@amymagdaleneta
@amymagdaleneta 4 месяца назад
I find that most discussions of political correctness miss the wood for the trees, mostly intentionally misused by politicians to defend themselves from the public. In the original incarnation of the term, it wasn't about whether it was acceptable to say a slur, everyone has known the disrespect that shows for thousands of years. It was about whether you could speak out against a politicians bad policy, in the US 20th century, speaking out against bad policy got you called a socialist. In the USSR, it got you called a capitalist. Usually both were simply slurring the person who had the courage to speak out against a bad policy, and never an accurate representation of that person's political ideology. Then twitter came along and suddenly, the general public could react live to a public figure saying something stupid, and so the public figures started talking about political correctness and cancel culture, as though these millionaires talking on live television about being "cancelled" were actually shunned from society, when clearly they weren't, they're on tv.
@jordie9360
@jordie9360 7 месяцев назад
A fallout game that takes place right after the bombs drop would be an interesting concept
@TheStardustConspiracy
@TheStardustConspiracy 9 месяцев назад
Another example is the the house of Frank in the last of us series, he basically built a little neighborhood in the apocalypse granting him an opportunity to settle with someone he loved, they were so self sufficient and good that they even dedicated themselves to art. And somehow in fallout unless the player drastically changes the community, nothing happens.
@skyfox585
@skyfox585 8 месяцев назад
Wait til you see what it looks like in the game, what it REALLY looks like.
@chandllerburse737
@chandllerburse737 4 месяца назад
That honestly is a weird change since in the game frank was isolated and cynical and the town was not entirely safe he had safe houses around it and he used infected to keep bandits and hunters out. Not sure why the show got rid of that idea i loved his town in the game.
@darryldouglas6004
@darryldouglas6004 8 месяцев назад
The thing I always scream at people living in an area is “Hey could you pick the place up a bit?! There’s literally a skeleton in your doorway!” 😃
@SephirothRyu
@SephirothRyu 5 месяцев назад
For me its always "areas hit by a nuke will not still look that bad after 2 years, let alone 200!" Short version: radiation is nowhere NEAR as bad as it is portrayed in the game. You can just look at Chernobyl for proof of this (an accident with far more fallout than any single known existing nuke). Animal and plant life basically started moving in as soon as the immediate cleanup crews finished getting rid of the most obvious point sources from ashes and wreckage and left and has been fine there since.
@jcohasset23
@jcohasset23 5 месяцев назад
​@@SephirothRyu Nuclear weapons apparently work differently in the Fallout universe than in our own as in our universe there is an inverse relation between explosive power and the amount of radiation a weapon puts off (the material type of radiation also has a major effect since that determines half life and how overall dangerous it is). Meltdowns have more in common with dirty bombs so even with the nuclear weapons likely being far more advanced (and bigger) in Fallout after 210 years the three bomb impacts in the Commonwealth shouldn't have the levels of radiation they have or potentially any radiation left (the big one that made the Glowing Sea and the smaller craters in Cambridge and South Boston).
@MrMontanaNights
@MrMontanaNights 4 месяца назад
@@jcohasset23 We touched upon this when I did CBRN training while in the Marines. After a nuclear blast, the majority of radiation will have dissipated after 2 days (40-48 hours). Still not really safe, but safe for short periods if you're careful to avoid really dusty areas and have breathing protection. After 4-5 weeks if's pretty safe out as long as you avoid ground zero and built up areas of debris where radioactive dust could be trapped. 40ish years and it's pretty much completely safe, and this is assuming nobody did any cleanup and just left debris everywhere. Of course, there are a lot of variables to this, how close you were to ground zero, wind, weather like rain, and the type of nuke that was used. Radiation doesn't stack as far as half life is concerned. After 200 years there really shouldn't be any.
@jcohasset23
@jcohasset23 4 месяца назад
@@MrMontanaNights It's strange that Bethesda moved the series so far forward in time after picking it up (though there is evidence that 3 was originally to take place only about 100 years after the bombs fell) considering the game worlds of 3 and 4 look like they take place only a few decades after the Great War. I guess they feel that the game audience expects certain mechanics, beings, and things to be in the games even if they didn't really make sense beyond the early games and New Vegas. We'll see if Bethesda continues that whenever Fallout 5 is officially announced even if we'll probably be having to wait until 2030 or 2032 for it due to ES6.
@TrollDragomir
@TrollDragomir 7 месяцев назад
What's even funnier is that the problem described here is not present in the first two Fallouts. There are already new cultures emerged, language has changed a bit, new cities that while they're obviously built on ruins of the old world and are not nearly on the civilisation level we have now, at least they're mostly well built and do everything a building needs to do to serve its function. There are usually visible food sources around them, and the main quest of Fallout 1 initially revolves around securing a source of clean water for the vault.
@natsume-hime2473
@natsume-hime2473 7 месяцев назад
And yet there's still absolute decay and failure of society. Roving bandits, super mutants, and mutated wildlife threaten what little people have managed to rebuild. It took the visionary leadership of Tandi to build Shady Sands into the fledgling NCR and set the course to build a functioning society. Which by the time of New Vegas is back on the verge of collapse, because of greed and corruption. Meanwhile also in New Vegas you have the Legion, a relatively new faction building a nation on the back of mostly slaving and raiding. Which is also doomed to failure once Caesar dies. Fallout is bleak. The East Coast also naturally got hit much harder than the South West, because the East Coast is more strategically important. You factor that in and it's no wonder that people in the East are just struggling to scrape by, unable to really build anything. They haven't had the leaders to help rebuild and the abominations both pre- and post-war are still running amok. Tearing down what little people mange to build. Society on the East Coast hangs on by a thread. Raiders become a normal thing. Which is why in both Fallout 3 and 4 you find very few lasting settlements. You also see plenty of trashed and abandoned ones. Ones that obviously were abandoned, or destroyed in the not too distant past. That's the thing, Fallout is an often bleak commentary on human nature. That there's always some people who will tear down any and all progress for some immediate and fleeting personal gain. From feeding addictions, to making a bank account number bigger. Society was already broken before the war and people idealize and cling to that past. Especially on the East Coast. Basically what Fallout portrays is a world stuck in a loop of failure. Which is true for Bethesda's games, Black Isle/Interplay games, and even on Obsidian's take. From The Master, to the Enclave, all the factions in New Vegas, the Enclave Remnants in 3, and two of the factions in 4... They all have one thing in common. They're powerful forces, willing to tear down what progress has been made, for their own ambitions, greed, and shortsighted goals. Only the Minutemen and Railroad differ. The former just wanting to setup a community of settlements that help and protect each other. The latter wanting to save enslaved synths. Which in the Railroad's case isn't that great, because they're willing to threaten the fragile society, to save artificial genetically engineered humans with control chips in their brains. It's shown every where in the series, cycles of personal political ambitions and greed have stagnated society and left everything that has been rebuilt on the brink of collapse.
@natsume-hime2473
@natsume-hime2473 7 месяцев назад
It's also important to keep in mind that all meaningful progress made throughout the series, is attributed to the actions of.... Us, as the player character. Without player character intervention. Everything slides back towards ruin. For example the NCR.
@chandllerburse737
@chandllerburse737 4 месяца назад
@@natsume-hime2473 Thats not really true many argue that the ncr would always win the hoover dam war and that legion is far more likely to collapse since as soon as Caesar dies the legion is fucked
@ididntmeantoshootthatvietn5012
@ididntmeantoshootthatvietn5012 4 месяца назад
​@@natsume-hime2473 Still not as bad as the living conditions in 3 and 4
@sweargaming666
@sweargaming666 3 месяца назад
The propulsion of the Mr. Handy bots seems problematic, unless everything is somehow fireproof...
@molochi
@molochi 8 месяцев назад
TBH the ramshackle blasted look didn't bother me until I started crafting my own structures and was forced to build everything the same way. Like i was just magically creating concrete pads but for some reason had to make the walls out of palets.
@tw33144154
@tw33144154 4 месяца назад
That drove me NUTS! I can accept that people suffering 200 years of rads might struggle with concepts like shelter and construction, but if I can melt down a car and turn it into a mini gun and power armor you better believe I can build a bloody shed.
@1996Horst
@1996Horst 4 месяца назад
​@@tw33144154I have a fusion core, yet the concept of a charger eludes me
@sixthdragoness9874
@sixthdragoness9874 9 месяцев назад
The best reset to zero setting I've experienced in apocalypse fiction is Horizon Zero Dawn, it actually explains why things reset to essentially the stone age and has only progressed so much from that despite being in a world full of highly advanced robots that mimic natural life near perfectly. It has layers upon layers of explanation as to why all knowledge and social progress vanished. Fallout is stuck in it's aesthetic, which is a shame because it's original aesthetic was much more in line with a recovery period than the later entries further down the timeline. Bethesda should really keep the games in the first 10-30 years if they want to keep the look, even then the upper part of that is pushing it. The architecture in the isometric games is far more believable than the cobbled together shacks that couldn't stand up to a couple years of moderate storms before needing to be completely rebuilt from the ground up.
@mecca6801
@mecca6801 9 месяцев назад
as much as i dislike 76, it does seem more accurate than the ones in the far future. as in, the timelines at the most should be no more than 100 years after the war for the first 5 games
@kingofhearts3185
@kingofhearts3185 9 месяцев назад
Fallout 1 is 84 years later and seems more advanced than anything in 3 or 4.
@michaeldayman682
@michaeldayman682 9 месяцев назад
Sod houses, tar paper shacks and Shelters made out of logs should all be common, perhaps less common then scrapped together shelters, at least at first. Later cobble stone walls, mixed with log frames should begin to replace scrap houses. The longer a community exists, the better the farming and shelter should become. Water stils, clay pot granaries, smoke houses to preserve meat - all should be present or under construction in a survivor community. Goats, sheep, chickens maybe a few cows should be common community sights. - milk, butter, cheese, eggs, wool and meat. In North America wild pig (re)domestication would be a huge food source and garbage/corpse disposal.
@archer18521
@archer18521 9 месяцев назад
i always just chocked up the lack there of of proper living 'cities' and really only having scattered people around while being dangerous as shit was because- well, all the previous fallout games took place in the west. Fallout 1, 2, and new vegas all take place in the california/nevada area, and fallout 3 takes place in washington. I considered in my mind that the west was just much more civilized and maybe didn't get as ravaged from the bombs as the east did- or hell, may not've even experienced as significant of nuke-age as the east. In Fallout 4 we get to literally experience a nuke being DROPPED on boston- I'd always thought that, because of the absolute HELL that must've been trying to rebuild in the "Blast continent" (basically anything that goes further east than colorado/kansas) due to the decentralization.
@arnifenrenso2940
@arnifenrenso2940 9 месяцев назад
Say at the end of OG fallout 2 DC is basically to the same level as before the bombs, but they never address that shit
@YurtFerguson
@YurtFerguson 4 месяца назад
I'm putting this on my watch later list currently but I just had to pop in here to tell you that scrolling through and hearing that clock alarm has taken years off my life lol. Sounds exactly like the alarm that I woke up to for the past 15 years and hoped I'd never here again. But definitely going to be coming back to watch this, they'll please forgive me if I skip the first 5 to 10 seconds
@ibuprofen-noodles
@ibuprofen-noodles 4 месяца назад
honestly even looking at the sunlight for the first time in your life must be harsh as fuck
@ailius1520
@ailius1520 9 месяцев назад
My big immersion breaking moment came with Camp McCarren in Fallout: New Vegas. You enter into the main terminal building, and, there's trash everywhere. In what's supposed to be an occupied military base. I don't care what army it is or what situation they're facing, within at most two weeks, some sergeant is going to order some private to pick up the damn trash. Let alone at a flag officer command base in what's supposed to be relative peacetime for a few years. The NCR even had time to post a bunch of propaganda posters in the precise place they *don't* need them (the soldiers in the base have already joined the army!), and set up a working monorail, but they can't find time to pick up all the tin cans on the floor. That's proof it isn't just Bethesda. Sometimes even Obsidian messed up.
@daStig177
@daStig177 9 месяцев назад
Now that's a good mod idea
@nw42
@nw42 9 месяцев назад
@@daStig177 A mod where you're the private assigned to pick up all the trash in McCarren. As you advance, you're sent on covert missions through hostile territory to clean the floors of nearby outposts, goodwill janitorial missions to towns, and so on, until you're finally assigned the ultimate (some might say impossible!) mission: clean up after drunken soldiers on the Vegas strip.
@daStig177
@daStig177 9 месяцев назад
@@nw42 Then at the end you'd find out the culprit of all the messes was a high up NCR CO trying to give the back line troops something to do so they don't waste their cash gambling, not realizing BOTH the sergeants and soldiers were too distracted by the mere thought of gambling at Gommorah to notice. The Legion saboteur option is to leave banana peels that blend in with clutter in precarious places.
@logancopper3385
@logancopper3385 9 месяцев назад
Tbh I thought the whole point of camp mcarran is that they are in disarray, and floundering to even hold off drugged up raiders let alone the legion. I actually saw the trash the first time and thought it was a statement on the absolute state of the ncr lol
@daStig177
@daStig177 9 месяцев назад
@@logancopper3385 Yeah that makes a good deal of sense, a far cry from the level of organization they had in Fallout 2.
@scoopidywhoop7484
@scoopidywhoop7484 8 месяцев назад
The fact that some guy coming out of a vault is the first to restore BASIC industry in the Commonwealth after 200 years is INSANE.
@h4h4boi4
@h4h4boi4 4 месяца назад
Funny enough, the first 2 Fallout games fixed those issues. Years after the bombs felt, people already began building full-on communities with livable homes. Bethesda’s retcons simply ruined the immersion, I can see why people have mixed feelings about their iteration of Fallout, and why Fallout NV is looked at with much fondness. Like seriously, 200 years has passed, why is everything still so dirty and bleak?
@xN1NJAshotsx
@xN1NJAshotsx Месяц назад
The "Rule of Thumb" doesnt actually work and is kinda pointless, because if you are too close you only have seconds to dive for cover so staring at the cloud will waste that time, also you can be closer and still be okay
@CoachKalu
@CoachKalu 8 месяцев назад
I always wondered how Megaton was built in a huge blast crater, yet the device in the middle of it was undetinated. It's pretty far-fetched to presume a second nuke landed perfectly in the same spot.
@mytiliss682
@mytiliss682 8 месяцев назад
Probably it provoked sinkhole by it's mass.
@8vantor8
@8vantor8 8 месяцев назад
the bomb had to come from a bomber, so the crater prob came from a bomber that crashed
@hanzzel6086
@hanzzel6086 8 месяцев назад
Did any of you actually play the game? You can ask several NPCs about I, and they will tell you it's from the bomber crashing.
@darykeng
@darykeng 8 месяцев назад
​@@8vantor8How fucking massive must be such bomber to create such huge crater... unless it exploded in the process *WITHOUT* blowing up the nuke in the process
@Aimia4
@Aimia4 8 месяцев назад
​@darykeng oh yes I can picture the scene: the bomber falls out of the sky, exploding in a huge inferno. Moments after, the nuke drifts gently into the crater, like a cartoon feather. Makes perfect sense once you think about it 🤔💭
@cgsweat
@cgsweat 9 месяцев назад
It's interesting that The Institute was never brought up in this video. With the exception of their teleportation technology, and given the 200+ years that had passed since the bombs dropping, I think the civilization they built for themselves is closest to what Grey Gaming had in mind for a more realistic view of Fallout. It might have been a tad bit too futuristic, but they had developed a fully functioning society where everyone was living in self-actualization.
@VORASTRA
@VORASTRA 8 месяцев назад
There is nothing to bring. They live isolated from the outside world. The only interaction is they sometimes send their agents to do some shit in outside world.
@TheWinjin
@TheWinjin 8 месяцев назад
Institute is as much of a problem of Bethesda Fallout as everything else. They felt too much like Aperture science to me.
@32BitJunkie
@32BitJunkie 8 месяцев назад
Alas they were too competent so bethesda has you blow them up. All must live in crumbling shacks!
@Kalenz1234
@Kalenz1234 7 месяцев назад
The institute was WAY too futuristic. BOS and Enclave were perfect examples of advanced civilisations in the post apocalypse.
@theolwinkledink
@theolwinkledink 7 месяцев назад
the institute is beyond braindead as portrayed in game, and they're far from self-actualization. Its a dictatorship where executions aren't a foreign concept, running on what is effectively slave labor. They pursue meaningless projects like creating synthetic gorillas and TELEPORTING things around the commonwealth while bemoaning their lack of power. They do nothing to help the surface while actively making it worse. The best equivalent to them in the video is tenpenny tower, where the residents live in relative luxury yet do nothing to better the lives of others. They are generously at the third level of maslow's heirarchy.
@dreamingflurry2729
@dreamingflurry2729 7 месяцев назад
I agree! Hell, Fallout 1 and 2 understood that people would NOT survive by living in drafty, ratty, falling apart buildings, now, they'd scrap those old buildings and make new ones that are a true shelter from the sun, the wind, the rain, winter etc. The very fact that we can't truly build clean and new things with the settlement-system breaks it for me, it simply sucks if you can not build a small building that looks like the next storm will not simply destroy it/collapse it onto you!
@OGHaloSpartanII
@OGHaloSpartanII 5 месяцев назад
Just realized you started a alternative start by not accepting the vault tech salesman offer and abandoning your family in the vault…
@Alte.Kameraden
@Alte.Kameraden 9 месяцев назад
This is honestly why I think Kenshi is the 3D Fallout game we've deserved. It actually has good lore on why humanity is in a technological dark age with the game being based thousands of years after the fall of human civilization on the planet. Yet.. humans have thriving cities, villages, out post, civilization exist, kingdoms exist, nations exist. In spite of humanity coming from an ultra scifi civilization, after all that time our ability to maintain that technology was lost, because of human civilization being almost utterly destroyed. But humans didn't lose the ability to build, craft, learn, teach, grow food, make clothing etc etc etc.
@johnwotek3816
@johnwotek3816 8 месяцев назад
Also, building in Kenshi aren't shitty shacks, except for the cannibals.
@Th3Espr3ss0
@Th3Espr3ss0 8 месяцев назад
@@johnwotek3816 True, but they do look prefabricated, every building is identical to others of the same size.
@johnwotek3816
@johnwotek3816 8 месяцев назад
@@Th3Espr3ss0 Yeah, but Kenshi kinda get a pass on that... I think it was developped by only one dude. And there is actually a lot of variety in what is available.
@Th3Espr3ss0
@Th3Espr3ss0 8 месяцев назад
@@johnwotek3816 it was initially only developed by one dude but when he scraped what he had and restarted he brought on 4 other people. Not hating on the game I have over 1000 hours on it but it does have its quirks.
@danshakuimo
@danshakuimo 8 месяцев назад
@@Th3Espr3ss0 I mean if you got a Skeleton to do the work for you (or at least tell everyone else what to do) it would make sense since they could just use one of their ancient pre-installed blueprints lol. Though many of the buildings are supposed to be ancient as well, including some of the important buildings in UC towns (like Tengu's throne room) which date back at least to the Second Empire. That being said well built buildings lasting for millenia are not unrealistic, for example the rock hewn churches in Lalibela, Ethiopia are still being used.
@jasontoddman7265
@jasontoddman7265 9 месяцев назад
Not where I thought this video was going with its title, but it still makes perfect sense. I always wondered why even the shacks we can build ourselves look like it was built by a group of grade schoolers with their bare hands, not even basic tools, and even less working knowledge of construction techniques than *I* have irl; and I have no real-life carpentry experience whatsoever.
@DeliciousBoi
@DeliciousBoi 9 месяцев назад
This. I've never built even so much as a lean-to, yet, I like to think I'd have the basic ability to make a place to sleep that will keep me warm and dry and won't fall down around my ears if/when a stiff wind comes through like a lot of the Fallout shacks and shantytowns.
@jasontoddman7265
@jasontoddman7265 9 месяцев назад
@@DeliciousBoi Or at least one that keeps out the wind, rain, and most of the wildlife. lol
@DeliciousBoi
@DeliciousBoi 9 месяцев назад
@@jasontoddman7265 Yes.
@chriswhinery925
@chriswhinery925 9 месяцев назад
Fallout 4 MC: Can build sophisticated robotic auto turrets Also Fallout 4 MC: Cannot build a roof without holes in it
@jasontoddman7265
@jasontoddman7265 9 месяцев назад
@@chriswhinery925 Lol. Exactly. Even a klutz like me could build better shelters than what we see in the game. But at the same time I wouldn't even know where to begin to build even a basic turret, let alone one that fires lasers or a seemingly endless supply of missiles. And don't even get me started on building and repairing robots and power armor. 🙂
@robertfarrell6757
@robertfarrell6757 4 месяца назад
Fallout has always been about style over substance and realism. It's flavor of retro-futurism isn't meant to be thought about too much, but rather just evoke nostalgia and maximize the rule of cool.
@alexandreutiyama547
@alexandreutiyama547 3 месяца назад
Correcting the title: Why The World Of Bethesda's Fallout Couldn't Actually Exist Fallout 1, 2 and New Vegas follow the logic of the video. Seriously, the Lore of the Honest Hearts DLC for New Vegas starts almost word for word to the first short story that is told in the video, only taking place in Zion National Park.
@agitatedzone
@agitatedzone 9 месяцев назад
if a real nuclear disaster happens, I'll be sure to avoid making my shelter with Creation Engine
@edmartin875
@edmartin875 7 месяцев назад
It doesn't have to be a nuclear disaster for civilization to fall. In fact, food shortages are real even in the world's breadbasket. People starve to death every day and civilization has not fallen yet.
@zomborg8899
@zomborg8899 9 месяцев назад
Honestly, a story that starts from day 0 like the survivalist in NV that goes on to rebuilding a society or at least a strong community would be a great read if it was written like that intro. I'm just a sucker for reading stories where its not all about blasting raiders, but instead is stuff like how does one deal with radiation with 1800s tech.
@worldweaver2691
@worldweaver2691 4 месяца назад
same
@elizabethhill835
@elizabethhill835 6 месяцев назад
Wow, you should consider being a storyteller! I was hooked by the first scenario you laid out. There were a ton of great points you covered. Great video!
@jmarrangements688
@jmarrangements688 Месяц назад
That alarm at the start of the video blew my fucking ears out
@biggusotongus1121
@biggusotongus1121 9 месяцев назад
I always have some gripes about Fallout 4 world design choices, I think you articulated the why perfectly, throughout the game I was always skeptical "is this how the world should really look like 200 years after the doomsday?". It looks like a mere 2 or 20 years after, not 200. It's things like these that really make or break immersion in an epic speculative fiction setting, I don't need super accurate logic to everything, just a series of working logic enough to make me think "that make sense". This is why I loved Mass Effect world so much with its codex to further flesh out its lore, enough suspension of disbelief for me to really be immersed in its fictional universe, I never get that with Fallout 4 (I only played NV and never finished it and only finished 4).
@kurdt1012
@kurdt1012 8 месяцев назад
Fallout New Vegas is as immersive as it gets, one of the greatest RPGs of all time.
@Mega-Brick
@Mega-Brick 7 месяцев назад
That's why I appreciated Fallout 3's _attempt_ to at least explain the delayed rebuilding. It's enough for me to suspend my disbelief at that point.
@nutyyyy
@nutyyyy 7 месяцев назад
200 years later, it would likely look even more developed than it is now. Obviously, it's a huge amount of damage and loss of life, but compared to 200 years ago to now. Recovery might be slow, but things would recover to the point where little evidence of the war even remained.
@mightypancake2211
@mightypancake2211 7 месяцев назад
the civilization would look a lot different. And not to mention with as much time as passed for some of these comunities... they would be a lot larger places and not needing the minutemen like they do in the current game. think like rapid responders, or maybe even drawing on the militia side of things they would have stations in different towns where X amount of them would be there for the defense. This also means your number of settlements you could build would be cut by a 3rd, or maybe you could add to the settlements once attaining a higher rank.. cause yes there would be a commander/general that would be in command rather than you given the rank general from the start. Sort of like the fighters guild of Oblivion. And your rise to the top might be fast or slow... Either way... there would be at least 4 different built up settlements. Abbernathy farm, Warwick Homestead, Greentop Nursery, are places that seem to have been lived in for some time... wither its a generation or two, or several. and would have much more size, cause if in game you can get towns up to 20 in just a few weeks wouldn't these places have reached some sort of mass after that long? From random travelers... traders and the like traveling there spreading word about these places? Sure one of them is a synth sick experiement however it suggests that this place was operating before the institute decided to step in and do their skullduggery.. so yeah... these places would be much different looking. That said... I did bring up the question of Bethesda using junk and garbage on the roads and in the houses to take up draw limits in the game so that you had only a small budget to "build" with came up with different responses, from using the garbage to hide seams that would be ugly to it doesn't really take up draw space, when the fact is these garbage piles often are actor/entities in the settlement... And then of course comes the settlement building itself. Most of the structures that the player can make has holes and such in them unless you build solely with cement. And you can't patch the preexisting building even under the best of circumstances or repair it into a better state/prewar state.
@memememe609
@memememe609 7 месяцев назад
The time period is not even the worst part of the modern lore. What about the vaults? Why is every vault an experiment, most of which have logically deductible outcomes and few of which serve the Bethesda Enclave's goal (Of going to space and creating colonies on Mars)? And do not get me even started on the additions of aliens and Lovecraftian entities, being hinted as the true reasons behind the Great War.
@ghostlyhousehorrors
@ghostlyhousehorrors 8 месяцев назад
During building settlements I would try to use prefabs and walls with the most coverage because logically you wanted to protect people from the elements. You'd think people wouldn't want to suffer through rad storms, cold air and flying mutant insects flying into their house.
@edmartin875
@edmartin875 7 месяцев назад
While I prefer to build out of solid concrete, I have been known to clear out the standing houses and build beds so as to not give the Sanctuary settlers big heads and a sense of entitlement. (Which, to tell the truth, never crossed my mind.)
@bunk95
@bunk95 4 месяца назад
Are those things happening to them?
@Kirtrickify
@Kirtrickify 6 месяцев назад
I had a heart attack. I was listening to scary shit before this video queued in with the alarm clock intro.
@ErikWarhammer
@ErikWarhammer 5 месяцев назад
The Original Fallouts had ACTUAL communities, In stone/brick houses. Heck in Fallout 2, there was even a nation state!
@NorseGraphic
@NorseGraphic 9 месяцев назад
Yeah, I think Fallout needs a reboot, with more focus on all the things you mentioned. Start Fallout 1 with the Vault-dweller searching for a water-chip, not 100 years later, but maybe 20 years after the war. And meeting already thriving settlements. Most people will not tolerate raiders, and in a world were there are no incentive to run prisons, people committing heinous crimes might simply get shot. When it comes to crime and punishment it would be like during the medieval times, but with the knowledge from the past, and they might focus on building something better.
@IdiotSandwich-yp2ke
@IdiotSandwich-yp2ke 9 месяцев назад
I don’t want a reboot but if they do it I think it should be less than 100 years and a Lot more than a mere 20. Edit:to be clear I’m not trying to put down your ideas.
@RaizanMedia
@RaizanMedia 9 месяцев назад
It doesn't need any reboot. Stop rebooting shit, bro. Fallout needs a proper Fallout 3, with 4 76 and 3 being made non cannon and FNV retconned to forget f3 dumb shit
@zero0cash
@zero0cash 9 месяцев назад
in fallout 4 or in areas where the bombs fell or where there were a stock pile of nuclear bombs or nuclear power plants that blew up, that has to be way more that 20 years, just to be able to live near a nuclear site like diamond city, the nuclear crater is not far from diamond city and the fallout would make it impossible to live that near a major nuclear site , after only 20 yerars, look at Chernobyl, The Exclusion Zone is an area measuring approximately 2,600 km2 (1,000 sq mi) and it will be habitable again in about 20,000 years due to the long-lasting effects of ground absorption of radiation. But Visiting Chernobyl short term is now considered somewhat safe, but you would not be able to live there full time without taking some sort of long term radition damage, but i agree with all your points, espacially when it comes to punishment it would be like medivial times but with "greater knowledge"
@montypython5521
@montypython5521 9 месяцев назад
@@zero0cash Look at nagasaki, the city is thriving, that's the difference between a bomb and a reactor meltdown. The boston bomb wasn't even in the city.
@elgeniomaestro
@elgeniomaestro 9 месяцев назад
And please get a new team that can get the post apocalypse and sci-fi right, Bethesda just can't write Sci-fi, at all
@RaccoonRepublic
@RaccoonRepublic 8 месяцев назад
My biggest pet peeve with most video game worlds is the lack of economic realism. Real economies have farms, production, logistics networks. And a realistic game world should portray that, too. If every farm is abandoned or overrun by zombies, the question of how the average person meets their basic needs becomes immersion breaking. I really loved this video's depth, thoughtfulness, and touching on the important role language plays in society - and why censorship is so dangerous.
@paulet4276
@paulet4276 7 месяцев назад
I have to say new vegas did this pretty ok. Lots of working farms but also its stated that california is filled with ranches and farms so a lot of suplies come from there
@JadeDude1973
@JadeDude1973 7 месяцев назад
True. Also, where are all the people coming from? There are like hundreds of Raiders. Kill a hundred, a hundred more spawn. Where did 200 expendable adult human lives come from?
@trekkiejunk
@trekkiejunk 5 месяцев назад
The censorship comment was beyond stupid. He claimed that "political correctness" would be a barrier to useful communication in a post-war world. That's ridiculous. Just because people prefer to be sensitive to the plight of others in how they phrase things, doesn't mean it would cause trouble in communicating. And the claim that it would, is just nonsense.
@mxpants4884
@mxpants4884 5 месяцев назад
​@@trekkiejunk For me the logic jump that fell apart on is that part of enforcing a social taboo against the use of a slur... is knowing the word you aren't supposed to say.
@plannein
@plannein 5 месяцев назад
The political correctness line was fucking stupid. Had no place in the video. Just this dude injecting his dumb opinion into an irrelevant place because people can't get through a 20 minute talk about a fucking video game without crying about politics
@katsumitamiko1062
@katsumitamiko1062 7 месяцев назад
When it comes to Fallout 4, it is mentioned several times that the institute sees the surface dwellers as lesser or lower than them and that everything they are doing, building, trading, etc, is only slowing down their inevitable end. It is also seen that they, the institute, have an invisible hand that is seemingly slowly crushing the life out of the Commonwealth and its people: they kidnap people, sometimes replacing them with synths, and most likely up until recently in the SS' awakening, were used in experiments like in the FEV lab, which would explain why there are so many supermutants and why their numbers, despite not being able to reproduce, don't seem to be going down, even after 200 years of fighting. With McDonough taking over DC, perhaps his campaign against the ghouls wasn't just to get voters, but to further separate the people of the Commonwealth by insinuating that ghouls are lesser than people and are not welcome in DC, thus sending them out to their deaths. This can be proven by their involvement in the destruction of the CPG, Nick Valentine stating that it was the synth representative they had sent that killed off all of the other representatives, as well as the "Broken Mask" incident, which likely was a ploy for Institute to not only alienate synths but also causes mass paranoia, not only towards outsiders, but also causes people to even suspect their own, like with the standoff in Diamond City between Riley and his brother. It also helps the institute deal with runaway synths if they are unable to recover them, the Commonwealth people will likely suspect them and kill them. I like to believe that, despite attempts to move forward and rebuild civilization, due to the arrogance and meddling of the institute, the people of the Commonwealth are unable to move forward, because the Institute *want's* them to fail so they can be rid of the "weak" humans and repopulate the Commonwealth with their far "superior" synths. Still doesn't excuse their poor writing in the Fallout series though.
@lunaticoccultist
@lunaticoccultist 6 месяцев назад
Yo can I get another 9 videos that are just you narrating the story of some guy surviving in the apocalypse cause that intro had me hooked
@QueAwkwardNoises
@QueAwkwardNoises 9 месяцев назад
The tonal whiplash I received from hearing that mini rant about “political correctness” ruining the communicative nature of the English language… perhaps we can be both intelligent and “politically correct” Do you have specific examples of political correctness language changes that we should go back on?
@404findnotnamed
@404findnotnamed 9 месяцев назад
Right, how does changing the way we refer to certain historically oppressed groups of people whose dehumanisation and marginalisation has shaped our language affect our ability to actually communicate concepts effectively? I would think it would actually bolster it, since it would allow for more effective and equal inclusion of all kinds of people into every conversation. And, what censorship is really taking place in society right now? Nazis being banned off social media for slurs and harrassment? The far worse censorship is done by right wing lunatics who've been purging whole school libraries of anything they personally consider obscene. Without the jarring aside, this would've been an all-round great video. It's a shame.
@NovaCosmo
@NovaCosmo 9 месяцев назад
I know, right? It feels like an irrelevant comment the uploader added in to push their own feelings on an unrelated topic. Rest of the video was a cool take on survivalism but... what's the implication? Not being able to say slurs will destroy our informational literacy? :P
@GeorgeDCowley
@GeorgeDCowley 8 месяцев назад
@@NovaCosmo I wouldn't suggest dropping the word "fat" (though that meaning, maybe we could). That's the only thing I can think of.
@BloodwyrmWildheart
@BloodwyrmWildheart 4 месяца назад
People can and will say what they want. Attempting to stop that is an arrogant and futile attempt to stop nature itself, so I'd suggest finding a coping mechanism instead.
@spencerlively3049
@spencerlively3049 4 месяца назад
@@BloodwyrmWildheart respectfully, you constantly self-moderate which words you use in every single social setting of your life unless you have tourettes or extremely debilitating autism. Because certain words have consequences in certain settings and we're raised to be polite to other people. If you curse at an old lady who trips in front of you, that's a you problem. She can't control what you say, sure. But hopefully you have enough self control to not be so belligerently un-self-aware. That's literally all "political correctness" is... being polite to others. It's not black and white of what you can/can't say and some things people just need to deal with (like telling people not to say 'fat') but other things are matters of basic social competency every adult should have (not saying the n--word or f-slur in public settings).
@caelum9
@caelum9 9 месяцев назад
I give the creators kudos for mentioning Maslow and imagining that once American society re-invents agriculture, they will re-invent culture and possibly create cities like we see in older parts of Europe or America. (Edit: some think the way to go is to copy whatever culture the local native people were living 200-400 years ago.) And that's just to start. The question is how long, in this hypothetical world, it would take to go from digging beets and scrounging for ammo to worrying that our lives have no meaning as we sit at home and play video games where we dig beets and scrounge for ammo...
@michaelthompson9540
@michaelthompson9540 6 месяцев назад
It's funny thing. We pretend to do certain things as fun, where others actually have to for survival. People ride bikes for fun, some people ride bikes because they have to, fishing, hunting and camping.
@thibaultl1956
@thibaultl1956 7 месяцев назад
20:45 ah, that’s quite the Jump Scare.
@richardbuttz6460
@richardbuttz6460 4 месяца назад
Lol literally stopped watching the video at this point.
@thibaultl1956
@thibaultl1956 4 месяца назад
@@richardbuttz6460It's been over two months, but I remember doing the same. It's a rather wacky thing to insert into a Fallout view.
@wabznasm9660
@wabznasm9660 4 месяца назад
Spider senses were tingling after the five minute overlong wank intro about survivalism and the comment about people “living beyond their means” on credit, but I was still a bit surprised at how blatant he was about it.
@spencerlively3049
@spencerlively3049 4 месяца назад
@@wabznasm9660 oh my god, thank you for saying something about the "means" comment. I felt like I was insane for being the only person to get a serious ick from that. Poverty isn't a choice!!! The VAST majority of poor people are born into it with no hope of upward mobility and we're trained from BIRTH to budget but we still can't afford the basic needs to survive without credit... because we need a car to get to work!!! Anyway god bless
@Geothesponge111
@Geothesponge111 4 месяца назад
It's also such a moronic comment too, acting like if you can't use particular slurs then you can't discuss a subject at all.
@RichardServello
@RichardServello 4 месяца назад
This is something I've ALWAYS said about these games. It never made any sense to me that a nuclear catastrophe would just cause all progress to stop. Civilization would look different, but it wouldn't be trash like this world is.
@valcirp1754
@valcirp1754 9 месяцев назад
By far the greatest representation of an apocalyptic world is in the book "The Road" by Cormac McCarthy. The world of Fallout is a kid's playground compared to it. The scarcity of resources, constant and real danger everywhere really sets the stage for a realistic post-apocalyptic Earth.
@dennis2376
@dennis2376 9 месяцев назад
Or you could read, "Alas, Babylon". :)
@georgeblair3894
@georgeblair3894 8 месяцев назад
I guess you read the book then. Much, MUCH darker than the movie. The "BBQ" scene in the basement. Jesus.
@valcirp1754
@valcirp1754 8 месяцев назад
that shit was terrifying. Food is so scarce in that world that people got to the point where they have to store humans for consumption. And the baby scene too@@georgeblair3894
@edmartin875
@edmartin875 7 месяцев назад
You comment brings immediately to my mind the efforts to survive in DayZ.
@onesaucynougat7471
@onesaucynougat7471 7 месяцев назад
Well fallout isn’t really a super serious post apocalyptic world. You have people getting disintegrated and turning into skeletons with ash Mohawks and talking deathclaws among other things. Fallout is sometimes a dark comedy more than anything.
@laurascott1296
@laurascott1296 9 месяцев назад
It is so nice to have someone showing that ppl who are trying to survive would not be building shelters full of holes
@gadflyeducator
@gadflyeducator 7 месяцев назад
I think this is a great analysis of a huge problem in these otherwise amazing games. It always struck me as odd that, 200 years on, people still lived that way. None of the buildings were scrapped for materials to rebuild. No transportation technology, other than pack brahmin is widely available. Roads weren’t fixed. No security of said roads. All of that.
@ang_oose
@ang_oose 4 месяца назад
how did this turn into complaining about the wokes...
@PapaFreakinSmurf
@PapaFreakinSmurf 9 месяцев назад
My thoughts exactly. Add to all you've said, a complete dismissal of any diplomatic options in the main story, and most of the reasons I've never finished the main story are well covered. Don't get me wrong. I still play FO4, though, heavily modded. Humans, would never have built cities in the first place, if they behaved/believed the way the latest Fallout games portray them.
@kingofhearts3185
@kingofhearts3185 9 месяцев назад
Radiation poisoning can have that effect on people, paranoia and violence, which makes NCR being founded by vault dwellers and the largest post war nation interesting. The BoS were also shielded from the bombs, most of vegas wasn't nuked. I doubt it's intentional, but you can read a faint connection.
@flickflack
@flickflack 8 месяцев назад
One of many reasons the original Fallout and Wasteland had much better world building. They had actual shelters, non-ruined buildings, and people weren't living in squalor with trash on the floor while eating 200 year old TV dinners.
@sirlegolot2009
@sirlegolot2009 4 месяца назад
Wasteland's two sequels, Wasteland 2 and 3 continue this trend for the most part too.
@Rabijeel
@Rabijeel 6 месяцев назад
This "cognitive Dissonance" can be found everywhere. One of my favourite Examples is the D&D-World and its Magic. Magic can be learned supereasy, yet noone can use it about a few. It takes just a few Rats to level up - yet, seemingly noone has done so. Even though Magic is "rare" it exists - and yet, no Kingdom makes use of it properly. I mostly change that in my Rounds, so mostly everyone can cast some form of Cantrip or can do some stuff - only Bozos are "Commoners". But most People have some form of Knowledge, of Proficiency. Gandma was a pretty long Time a Housewife and thuis will have learned a lot. She'd probally learned to dance somewhat, to tend to her Fam, her Kids and the Grandkids. She'd know a lot of Stories to tell and such. So, Brard is a pretty good choice because of the Jack of all Trades and the Lore shed had aside singing and so. Some are "good Believers" and part of a Congregation - if you are active in your Church, you can count as Cleric as Cleric is not meaning "Priest". Someone with Anger Issues can be a Barbarian - despite him not coming from a underdeveloped Tribe rather than beeing former Student of a Magic School and got expelled or left. Every bigger City has a Teleportation Circle working as an "Airport" that is used for Transport of Wares and People for a medium Fee. The Magicians Guild will take care of maintenance of many everyday Magic Objects like "Defibrilators" (Healing Spell Item) and takes care of "Pharmacy" aka "Magical Potions" Alchemists create high Grade Potions while many "everyday Herbalists" make the cheaper, easier but less Potent ones - diluting the bigger ones and such. Smiths will probally have some Item to heat up the Forge by Magic or at least ignite it. An Item that cast constantly "Gust" ((creating a gust of Air) is way easier to get than building a full Watermill with gears and all to power the bellows. "Brushes of Cleaning" that clean ou magically are everydayitems for Buisnessman and such People. And all of that the original Worlds lack with the most GMs and Stories told in that Worlds. They are mere copies of our World, not concidering the Ways how everything would have develöoped differently when not the Physics are the baseline of everything rather than the "Magic" is. Beth did not consider this as noone does when creating a Game - noone overlooks the whole. Ideas come in seperatly from individual Sources and not from the Overall Premise,
@Yawyna124
@Yawyna124 4 месяца назад
A lot of this seems like the cognitive dissonance is generated by you not really understanding the setting of the Forgotten Realms though, as opposed to there being something wrong with the Forgotten Realms as a setting. "Magic can be learned supereasy, yet noone can use it about a few." Magic in the Forgotten Realms is not, in fact, learned "supereasy". In the Forgotten realms, even a level 1 bard or wizard is someone who is extremely skilled or specialized to the spellcraft, of substantially above average intellect or willpower (remember: the average WIS, CHA, INT is around 10 - and 15 or 16 is going to be baseline ability score of a spellcaster, minimum - in older editions, it was an actual requirement) and sorcerers are freaks of nature that additionally have exceptional capabilities. The exceptionality between a wizard and a commoner in terms of intellect, or a priest (druid or cleric) in terms of wisdom, is about twice that between the commoner and their grandma (as, in system mechanics throughout the franchise, old age usually represents +2-3 to mental attributes). That level of ability is already going to be rare- but then, stacked on top of that, said individual likewise needs to go through the course of life that will enable them to learn how to put their exceptional ability to use. Baseline ability scores for these classes is going to be halfway between supernatural and the common folk. "It takes just a few Rats to level up - yet, seemingly no one has done so." Most people do not have the inclination or the exceptionality to be an adventurer. The fact that CR 0 creatures as lowly as a rat grant 10 XP is a contrivance coming about from wanting to grant *something* for every adventuring encounter. In other terms of XP to level 2, how many people do you know have the drive and capability to kill in combat, 30 commoners (level 0, 10 XP) or, alternatively, 12 police officers (guard, level 1/8, 25 XP)? Do you know anyone in your personal life who has slain 30 ordinary people, or 12 police officers, or who has both the inclination and capability to do so? "Gandma was a pretty long Time a Housewife and thuis will have learned a lot..." Grandma probably does know a lot (she probably has a +2 or +3 to her mental attributes), and you might even grant circumstantial proficiencies in things she has done a lot of. She might even be a great story teller and dancer (Performance proficiency). But she is probably not a bard, as that is a very specialized rogueish archetype, with advanced training and exceptional ability and proficiency, not just merely experience over a long life. Grandma is probably pretty cool, but she's probably not James Bond. "Every bigger City..." Everything in this paragraph is based on your assumption that magic items in the Forgotten Realms are in any way mundane and not, as D&D describes them in the context of their default settings, "Wonderous". In the Forgotten Realms, it is not easier for a smith to acquire a wonderous item that lights fires as opposed to, y'know, a tinderbox, or, if they're getting crafty, a scrap of iron to strike repeatedly (to generate heat). It is not easier for a smith to acquire a wonderous set of bellows as opposed to a set of ordinary bellows that works just fine with the smith's own arms. It is likely easier to find an engineer to construct a water wheel to power a trip hammer or a bellowsmaker than it is to find an enchanter to enchant the bellows or water wheel and trip hammer that you need created anyway before it can be enchanted. "Brushes of cleaning", in the Forgotten Realms the equivalent of someone putting away months, if not years, of money away, to get something to do a maintenance task that otherwise takes 5 minutes to do, that you could hire someone to do for the equivalent of a handful of dollars. Magic spellcasting services themselves, even of lower levels, is not cheap. Teleportation circles are rare and not likely offered for "moderate fees" in the perspective of ordinary folk, rather, relatively high. In D&D's default setting, The Forgotten Realms, both adventurers and magic are exceptionally rare, despite circumstantial prevalence. Waterdeep, despite existing, is as exceptional to a commoner in the Forgotten Realms as it would be for one of us to step into the world of The Jetsons in its more fantastical aspects.
@rodache7200
@rodache7200 5 месяцев назад
Fallout 2 having a 90 year timeskip ruined all world building the games could have overtime
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