"you weaponized cute" is a frase that will spark horror inside the hearts of all those players who like pets or think that cute things can't absolutely kill you.
he just needs to drink a slight amount of alcohol to numb the anxiety and get a slight buzz but not get drunk. Thats what I do and my games are always my players favorite that they have ever played. Just sipping on some peppermint schnapps takes the anxiety away and allows me to channel my DM skills, Chris needs to do that honestly
This is the first 5e adventure that totally got me hooked in prepping it. I love Chris Perkins both as a DM and author. He's so wise and expressive within both roles. I guess he succeeded in a lot of quotes from the most classical D&D lore with this one. The entire carnival hiding a magical gate to another world concept might actually be an homage to the D&D cartoon; when I spotted Kelek as a png it was so clear to me!
I know 4th edition is reviled by a lot of players, but 4th edition did have a Manual of the Planes which included some Feywild info (I know the 5th edition cosmology is much different from 4th, but it's still another source of inspiration.) I'm really looking forward to getting my hands on this book though to mine for my own world.
I’m actually looking forward to a more whimsical adventure. Epic fantasy and gothic horror are great and all, but sometimes I just wanna play in a Disney movie.
A word of advice: When playing characters loaded with history, especially villains, such as Strahd, Loki, Xanathar, Azalin, Iuz, Vecna, Tiamat, Lord Soth, etc., there are two ways people generally approach them wrong. The first is when a DM approaches the villain at face value or doesn't even bother to take into account the history. The villain is played as generically evil, with little regard for the villain's uniqueness. Also in this category are DMs who just go straight for combat with such rich villains. The other way to get overwhelmed is to have the villain exposition his or her guts out in every encounter. Strahd monologuing about his hatred of his brother, Loki telling everyone about Baldur's death when nobody asked, Xanathar spilling his entire life's story- these are not good ways to play villains. The way I like to do it is to study a brief history of the villain, note a few of the villain's mannerisms, and always keep the villain at ease. A villain who can casually chat with a group of characters without spilling his or her life's story is very useful. As the party discovers more details of the villain's past, you can go further into detail on the villain's motivations.
From what I've seen in reviews, not much in this adventure in terms of "dark" and "horror". Not saying it makes the adventure better or worse, but I was really hoping for some Feywild Terror.
I play my version of the Feywild like an alternate dimension. Where a great human king sits upon his throne in the Material Plane, a satyr commands his subjects on the Goat Throne in the Feywild. Where halflings farm peacefully on the material, boggles harvest resources in the Feywild. A comforting rural town becomes a kilmoulis community with insane rules to promote "generosity". A sea port dominated by a pirate-merchant is under the command of a sea hag countess. A realm of high elves is inhabited by Eladrin, and a wood elf community is an Old West-style desert outpost for centaurs. The gargoyle and harpy courts live where orcs do in the material, and cyclopes and winter fey where the giants do. And finally, And finally, a region dominated by a coven of hags in the material plane is the home of Baba Yaga herself in the Feywild. (Figuratively speaking, that is. It's more like her home's territory, because chicken legs.)
Super interested. I will probably borrow a lot from house merinita and the faerie from ars magica and the gooey cube's carnival too. I wish quality stl's would be given by dndbeyond with purchases or at the very least were available when sourcebooks come out so 3d printing dm's can have unique minis ready for launch.
This adventure is likely going to be either really good or really bad. It’s trying to strike a balance between wild whimsy and horror, and starting in a carnival. It’s not easy. I AM excited for exploration of the Feywild