It's interesting that you bring up the process of letting go and being more of an observer instead of getting stuck in your mind or feelings. This is the same approach that's used in treating problems with anxiety. I imagine they're related more than they aren't.
Visualization is a technique used in all sports at a high level and I'd love to see a video talking about its applications in aim training and in-game.
From my research it seems you're better off just actually training. Some apex streamer/coach made a video on it the other day you could check that out, but I haven't seen any evidence that it'll help you more than using that time on actual training.
I don't know if this is different of what you coach, but talking about peekers advantage in valorant and how to properly react to it would be cool, sometimes I just feel I'm not able to react as fast as the game demand us to do
That tip at 5:00 mark really helped me out. I tend to focus too much on individual muscle movements and focus on how far I missed the target by so I would constantly readjust my aim and sens. The tip that helped me the most was not to focus on the crosshair, but to focus on the movement of the player and let the subconscious aim. Doing aim drills basically trains your subconscious mind and muscle memory.
I think a topic you haven’t really talked about yet is movement - not game specific of course. I think practicing mirroring, antimirroring, etc. in Kovaaks is something not many people do, but maybe should.
I just recently got back into Overwatch after a few years. One of the practice mode's rooms is an aiming room. I've been using it to work on my aim with characters like Ana, Widowmaker, and Hanzo. One of the key rules of thumb is to not directly aim at your target. You have to aim at where you think the target will be. Using cover can also work wonders in any game.
A big problem I've been having recently, I can target switch fast in kovaaks, and very poorly with poor centering in game. I've boiled this down to a single thing, games have recoil. This is obvious but the implications where massive. I practice a bunch of tracking senerios all with different recoil, this has retrained my ability to aim with my hand muscles engaged to pull down slightly. This has gotten me over one of my many plateus
I've got a couple questions I've been trying to solve for the last ~15 years of gaming. I have a very hard time silencing my inner voice when it comes to thoughts that are not important to the game. I no longer play at a high level like I used to but I still had this issue back in the days. 2nd is why does it feel ridiculously easier to "see" the game when I'm not playing? Thanks
I also have want to know the answer to the second point you make. When I am watching other players I feel like I can hit those shots and I can feel the movement of my hand when watching the video. However, it doesn't feel the same when I actually play.
I love your videos, I am a coach myself for valorant but I still lack the knowledge of how to help someone improve their aim, I've learned a lot from you but one thing that I would love to see is how to know wich scenario is going to help the person and why it helps
I don't know what it is... but when I aim train, my nervous system gets out of whack. I get emotional. I'm tracking the little dots with 95%+ accuracy and I can't breathe. I feel like I'm dying. And when I miss one? I might as well have just let my mother down with how horrible I feel. I can't get back into a normal state of emotional being for like, at least 30 minutes after aim training. I try deep breaths (but I feel like I can't actually take a full breath). I try relaxing. I try focusing. I try different grips on the mouse. Different heights of my chair. This feeling NEVER happens in game but also... I'm missing shots that other people don't miss in game so... Some days I'm hitting every Hanzo headshot, and other days I couldn't get a damage tick shot with a Junkrat mine if my life depended on it.
Great video like always! Whenever Im lost I feel like you just upload the right videos at the right times. Anyways for a video suggestions maybe you can upload a live aim coaching session thats edited down?
@@WestProter 😮 I watch a guy name Jolltz occasionally, and he does live valorant coaching and uploads them onto youtube. I find his formatt of live coaching good and pretty entertaining if you needed any references. Will be waiting for your new videos patiently!
Aim training helps develop that raw aim. The fact is, each game has their own niche and ain training helps to learn those concepts faster. Raw aim doesn't translate directly, but helps improve faster by learning faster. In fact doing a routine catered to actual in game things will help more.
Can you make a video on the physical side of things like sitting and arm positioning. It seems like a thing where some days I hit a sweet spot and some days I am not.
Hi man, can you make a guide or sample aim training routine for a player who is kind of new to the game but also lacks time to dedicate a lot of hours. I.E. How should I portion my aim training, game sense training and live competitive matches in Valorant when I lack time. You could maybe show it in a day to day setting or maybe show a weekly set up where I have one focus per day. Let's say I have 2 hours max per day.
Yo WP maybe for your next video or maybe a series of videos you could make like a beginner to master style video touching on a certain skill each video and your own progression style of what scenarios to do as you get better with each and how to do them individually
Guys what do you think about my mouse grip I use my index finger on left button my middle finger on scroll wheel and my ring finger for right button , my pinky and thumb are holding the mouse from sides .
It might be really interesting to have people send you clips of their gameplay and you react/coach what you see then give a short Kovaaks playlist that could help those issue(s)
I’ve done it on stream before and I also do a lot of my paid vod reviews live (especially back when I streamed more often). Planning on getting back into streaming and could do a stream highlights yt series on tuesdays or something
so in theory instead of thinking in game to make myself micro adjust in order to improve micro adjustments, it would be better to just think about where the enemy head is rather than trying to physically micro adjust?
I don’t know if you talked about this already but, I’d love to hear something about “stopping power”. Another thing I’d like to hear is how to make your vertical aim as good/consistent as your horizontal aim
I've been aim training for quite a while and I still don't understand what value static clicking has over ts, vid on more precise goals for types of scenarios would be cool
I’m pretty much done with accel guides. Had fun with them, said pretty much everything worth saying. The only future accel guide I would make would potentially be a problems with accel video and that’s a maybe. Accel was cool when it was an underground aim technique, now it’s a main stream tik tok trend. No longer a topic for my audience.
i would love to see a video on using peripherals to improve your aim. for example I warm up in csgo with a bit higher sens wit a glass pad, change to my normal pad and lower sens after and warm up with that. would like to know if this is actually useful or not. greetings
Hey, as always great content! You said, not focusing on aim nd letting the mouse move creates a flow state in which I perform best. Should I also do this during aim training or rather focus on the movement in practice and letting go in game?
Aim trainers almost exclusively only provide improvement if you are doing it consciously. Take your time in kovaaks, make straight smooth lines to each target and focus on not overshooting when changing direction while tracking. Being a bit of a critic of your aim while in an aim trainer will make you a better aimer in ANY game within a week I promise!
Shadow You can make the straightest smoothest line and you'll die every time to someone aiming faster. You need to include speed training or you'll be getting worse by training exclusively in a way that is obsolete in game. You need to include speed smoothness, precision, and micro adjustments not just 1 no matter what game you play
@@nasvsan6191 yes of course! I do agree I may have misworded or was slightly unclear. You absolutely should incorporate speed and reflex exercises into the training, for me though, kovaaks gives me an environment to nitpick my aim and specifically my technique. Most of my speed and actually getting my aim under my hands is done in game as kovaaks can't account for everything such as game specific movement
Can you do a review of the r5reloaded apex flowsstate aimtrainer. Which scenarios you like, which you would like to see, any tips and tricks using it etc.
Yo @West Proter, could you give me a rundown on which aim exercises to do in aim trainers? I want to get an idea of what exercises I should do to improve all or most aspects of my aim, as I mainly play Rainbow Six Siege.
Hi I don't know if you've already touched on this, but do you have any tips on how one can fix the weak points they've already identified in their mechanics? Should I do long focused aim training sessions or just add practice scenarios to my general routine?
As for video ideas. I'd suggest going into game design stuff but that will probably just lose you viewers Could make more content tailored for siege players but even if you manage to convince the usual siege player that aim training makes a difference interest in that game is dwindling rapidly Maybe more analysis of all the different pro players and how aim training can be different depending on what game you play? Maybe videos on time management and how to shorten aim training time when more stressed for time? I don't know much else to suggest
Completely missed my issue at least. My problem isn't my aim, I can aim just fine in 1x1 arena servers and death match. However, as soon as I'm in a real game, my aim goes to shit. My heart rate goes up, my hand gets really sweaty and my aim hand locks up and gets twitchy, and the more easy shots I fuck up the more frustrated I get. It's been like this for 8+ years, my aim is always horrible in competitive games compared to casual games, so "just play more" clearly isn't helping.
I feel the same way sometimes. One of the thing I've seen real marksmen do (and you might see it in some shooters) is take a deep breath in and out, then hit the target. Try doing that, in real life and whatever game you are playing.
Is it better to do one long aim training session or space it out through out the day?, example playing the same aimlab playlist for 30-60 mins or playing it a few times a day
I don't play val often, but I mean apex I know almost nothing about. I'd need to coach more apex players, most of my info on the game comes from a few apex sessions
Hi bro! I used to play static scenarios "without using bardpill", just smoothly going from target to target and clicking when I "feel" like I would click the target, with this approach I was improving insanely fast then when I learnt about the bardpill I got stuck, because I feel like I judge myself all the time about my "proper technique", do u think I should go back to my old ways and just "let myself aim the way it feels more natural"? Also about content ideas: idk how you can pull this off but I noticed that I was stuck in bronce in Val for long periods of time, aim training pretty much daily with no results, then I said to myself that I was done aim training and just played Val, I climbed to G3 almost P1, and tbh I think it has to do with the fact that I could finally target areas of my gameplay that where holding me back like positioning and crosshair placement. I feel like my "good aim" was holding me back bc I relayed too much on it and I was always taking every posible gunfight regardless of it was a "smart" fight or not. I feel like sometimes, training your aim can make you worse if you only evaluate the level of your play around a single point of focus. Nowdays I train my aim but I almost never review/analyze my gameplay in the context of aim. I feel like that's an interesting concept to talk about on a video
When using the bardpill, your scores will likely tank at first, and this is to be expected as you are intentionally making more errors. Science, at least, says that this will make you improve faster though in the long run
Any tips for someone trying to do fingertip grip comfortably on a Razer Basilisk? should I just give up and palm grip it? I won't be getting a new mouse for a while 20x10 hands here
yeah but uhm this does not fix anything for me. I can hit 25 perfect headshot flicks in the valorant training grounds on medium (which I know is only like gold aim) but then in-game I completely whiff, not even close, bodyshot, etc.. I need to literally stand there for a whole second to take a look at my opponent, then slowly move my mouse to their head and can't just instinctively flick even though I can do so easily in aim training.
I have a question. Should i use the especific settings of one game to aim train? For example, if I play valorant which has 103 horizontal fov and then i switch to rainbow six siege in which i have 90 fov and different display settings, and every scope has a different fov when your ads... Should i train with every specific settings for each one? Or just pick one and develop good habits? I'll be struggling with this because i don't know if i should train with the valorant settings, or the hipfire, 1x, 1.5x of rainbow six siege. Thank you for making excelent videos
For maximum consistency, you can use cynadote's calculator and get the numbers necessary for 1:1 ADS sens however depending on settings like the multiplier it's probably not possible to 1:1 kali's gun I don't use 1:1 for glaz's zoom and beyond for the record
hey there west proter ive recently watched alot of ur vids but theres one question i would like to ask you, personally, do you think theres "unwinnable games"? because despite how much i want to remain positive and try my best, sometimes i feel like the games are just hopeless. i typically like to look back on games i lost and see how i couldve won but once in awhile theres just this one game where i think was an impossible game . these kinds of games really break my morale and tilts me cause i feel like theres nothing i cldve done. do you think unwinnable games exist or is there something im just doing wrong
Something simple that covers all aspects of aim. But also something short, you don’t want to kill your interest. I’d have to make one, as of right now, no good examples.
@@WestProter I'm personally someone who loves improvement, I find the fact that I can compete against myself in aim training very fun, could you maybe make a video for new players wanting to have good aim but can't keep up for reasons like being uncomfortable, mouse grip, sensitivity, ect. Could be a cool video if you have the time. Have a great day 😊
hey West, I don't know if it's enough for a full video, but I've noticed an issue of mine and I have no idea how to correct it. When I'm shooting and strafing, I find it very difficult to adjust to the change in speed from getting hit.
How would you suggest I go about pushing myself in kovaaks or in game while still retaining unconscious control? Ive found my stagnant growth is do to me getting lazy but when I shoot for higher performance in one way or another I feel as if I do worse than normal.
I’d say that’s exactly what you should expect, any time you do something different, and especially faster, than you’re using to it will feel worse in the short-term, but as you get used to that it will become more natural, leading to your base level expectation being higher than before
It’s probably important to note that you may not even notice the growth because you see nearly the same numbers every time, but if they are going up, even by 0.1 every day or week, you’re still improving
@West Proter should I be in self 1 when practicing aim or self 2. Like should I be practicing slowly to tell my self 2 how to do it or should I just autopilot aim practice like how I would in game
it's complicated. Took me a few times through the inner game of tennis to get this but essentially put your focus on the outcome rather than the process and call it what you want. Just don't critique the process (ex force your wrist to move more)
figured out after some time that reaction time might or might not matter. can you help me clear this up ? does genetic reaction time actually give you more of a boost against other players and if so how do you improve it, i saw the video where you gave a pro player reactive scenarios and i wanted to try it but sadly dont have kovaaks XD, i watched Ridd talk about vrt not actually mattering and i kind of just stuck to that, it wouldve been confirmation bias until some other opinion was given right ?
Its completely irrelevant. Game sense and mouse control are what improve your reactions in game has little to do with human benchmark times. Its like worrying about what crosshair you have or your sens. Unless its on the edge of the spectrum like 450ms its irrelevant .
you train with aimtrainer because you want a high score. i train with aim trainer because i genuinely suck at aiming and need to get better in an easier scenerio. We are not the same.
@@WestProter having a feeling that my aim training isn't translating to game I had the idea that you require in game movement prefire and all but needed some reassurance from expert like you (it's a compliment dark knight aim training is seen bad in community or waste of time but here you are defending it really appreciated 👍)
they're always so ignorant "YeAH BuT U nEeD gAmE sEnsE tO bE gOOD nOt jUsT AiM" .... yeah we know that, learn more about the person asking the question before judging immediately.
Hey, my main game is valorant. I use the voltaic daily improvement method to aim train , where everyday there is a different aim skill being trained. Is this effective for getting better aim in valorant?
No. Ive ran, coached the guy who made it once, and he had the exact issues I predicted. Most voltaic made or related things do very little to actually help in games like val. Watch my guide on my Val routine for more details and reasons
I play with a super high sens, 700.5 eDPI or somewhere around 18cm/360 and have on top of that linear mouse acceleration. I found some smoothening scenerios that I think really helped me build the motor control I needed to play at this sensitivity. They were on aim lab's made by WhoIsAqua and there is also a vertical smoothening scenerio which I got the WR on. I wanted to ask about your thoughts on smoothening and whether it's a good time investment or if it is even effective. My tracking used to be my worse skill but now I find that it is actually my best. So I guess my question is does smoothening actually train aim? I want to know whether it's due to that and whether I should keep training these scenerios
There are very many aspects of "good aim" e.g. tracking like you do or flicking etc. If you want to improve in-game, focus on scenarios resembling your flaws the most. If you want to
When trying to get better at aiming play the game first for a while and when you think your starting to get better at the whole aiming mechanic in the game do aim trainers before you play its the best way to understand aim positioning and movement of your wrist and arm
If like me you never wanna hear this guy changing the tone of his voice every 2 secs ever again because it make you want to fucking smash your phone on the ground. Here is what you'll learn in this video. -1. Choose kovaaks bots the size of your ingame targets MORE PRECISELY don't choose anything other than SMALL targets. You're welcome.