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Worst To Best Halo Enemies Of All Time (From Every Halo Game) 

Rocket Sloth
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Elites, Grunts, Jackals, Brutes, just to name a few of the many enemies you encounter in Halo games. Every Halo game over the years had it's own version of Halo enemies, so which are the best and which are the worst Halo enemies of all time?
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30 сен 2024

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Комментарии : 619   
@rookie4582
@rookie4582 Год назад
Bungie did an outstanding job with the elites in Reach. There seriously look massive and menacing compared to Spartans.
@WokeDEMOCRATShaveASPD
@WokeDEMOCRATShaveASPD Год назад
And seeing them next to Jorge makes you realize you’re the small one….maybe make Jorge’s biped playable so Spartan and elites can co exist in multiplayer.
@crunchybombed2614
@crunchybombed2614 Год назад
Many miss the smaller more agile looking elites from halo 1 and 2. But I agree with you on reach because they are more intimidating and I think that is what is most important
@mojoemurphy
@mojoemurphy Год назад
You could just say Bungie did an outstanding job and leave it at that
@mariobadia4553
@mariobadia4553 Год назад
Too bad they completely f***** up the brutes. For some reason bungee could never stay consistent with a single blue design. They are Rhino people in Halo 3 and reach for some reason when in Halo 2 they are hairy monkey people
@thataintfalco7106
@thataintfalco7106 Год назад
@@mariobadia4553nah Reach’s brutes are an entirely different breed from Halo 3’s. At least Halo 3’s looked good lol. Reach’s lol like garbage
@Ferriv
@Ferriv Год назад
I can tell you that the Invisible Flood can also be found in Halo 2 during High Charity. It appears on Legendary only and it wields an Energy Sword. So yep, deadly one.
@thejunkmanlives
@thejunkmanlives Год назад
yep. i just played through mcc legendary. i think there was more then one.
@falloutgamer347
@falloutgamer347 Год назад
I remember encountering aswell
@halinaqi2194
@halinaqi2194 Год назад
One can also spawn with a sniper rifle while being invisible so gl on legendary, he can 1 shot you XD
@joshfoustcommunity8928
@joshfoustcommunity8928 Год назад
Honestly, I can’t even handle 1 mission on legendary, even on splitscreen, but for those that can handle it, it’s very cool detail that bungie put into halo 2!🙂
@Ferriv
@Ferriv Год назад
@@joshfoustcommunity8928 High Charity is among the easiest levels to speedrun, actually. But yeah, considering there's plenty of enemies that one-shot you, I can tell it can be hard.
@sauronsrighthandman301
@sauronsrighthandman301 Год назад
You forgot the super-secret enemy type! The Sentinel Drop turret. After you kill guilty spark on the last mission of Halo 3, those droppable sentry turrets turn hostile towards you just like the sentinels do, even if you have them in your inventory and toss them down. Sentinel turret, 10/10 best enemy.
@ValuableBlueberry
@ValuableBlueberry Год назад
i remember getting owned by one of those i tossed in the hallway lmao
@Cheezmonka
@Cheezmonka Год назад
@@ValuableBlueberry Dude, same. Really got me cheesed because I was trying to do a deathless Legendary run of that mission and that run came to a grinding halt due to something I chose to use.
@ValuableBlueberry
@ValuableBlueberry Год назад
@@Cheezmonka dang on a deathless run that must have sucked
@cyriell
@cyriell Год назад
This i never throw the turrets out again especially on heroic+ those things are murder machines 😂
@VirtualVolition
@VirtualVolition Год назад
Damn, I just thought my game glitched out
@SilverProphesized
@SilverProphesized Год назад
From memory there's also that one human soldier guy in ODST that turns against you when you pick up the final audio log of Sadie's story in the level Data Hive. He has a shotgun, which can mess you up if you don't know what's coming.
@ClonedGamer001
@ClonedGamer001 Год назад
Yep, the Police Sergeant. One of only three instances of humans being hostile towards the player without teamkilling.
@Just_Jac0b
@Just_Jac0b 6 месяцев назад
@@ClonedGamer001that and CE marine and what’s the third?
@ClonedGamer001
@ClonedGamer001 6 месяцев назад
@@Just_Jac0b In Quarantine Zone in Halo 2, you play as the Arbiter. There are human marines getting killed by the flood. While they're in the background, if you do somehow manage to get close they will start attacking you. Also technically the traumatized marine in Floodgate from Halo 3 is considered a hostile, but I think that's more of a technical thing to prevent certain repercussions if you put him out of his misery.
@SherryAtHalo
@SherryAtHalo Год назад
The reactors in The Maw have an enemy labeled as invisible damage detectors to determine if you've destroyed the reactors. You can see these in Generalkidd's video covering secret characters in Halo 1. Now, I believe the reason the game counts them as brute kills is that the scoring system has no identification for them and fills it in with the first alphabetical category by default.
@ghul01
@ghul01 Год назад
Dev pun: Shutdown by bruteforce.
@lucamckenn5932
@lucamckenn5932 Год назад
Yo. Found that back in the day on halo 1 pc. They are just in a closed hallway. If you're in the armory too long they have a door that's normally locked open and I believe there were 4 1 for each engine reactor.
@Saberfighterx
@Saberfighterx Год назад
halo infinite brutes seem more like strength in numbers compared to elites being the well elite soldiers placed more far and few and i liked that dynamic a lot
@tatotaytoman5934
@tatotaytoman5934 Год назад
elites are just that, elite.
@zebfirehd9102
@zebfirehd9102 Год назад
Mercenaries are just Mercenaries.
@matthewmccoy7437
@matthewmccoy7437 Год назад
agreed. halo 2 elites were scary on legendary. there could be one of them and you’re still getting aggro energy sworded in the back of the neck. if you didn’t take the elite out immediately and get distracted by the grunts you’re dead.
@Pixel22-fs3tt
@Pixel22-fs3tt 5 месяцев назад
Oh definitely. I think this is most obvious in the Firefight mode of Halo Infinite
@andresmarin5418
@andresmarin5418 Год назад
Fun fact: The Vengeful ‘Vadam discovered that in Halo 2 the Hunters they where planned to have shields over their bodies. Imagine a pair of hunters with shields (I mean the shields that Master Chief and the Elites have)
@theneoreformationist
@theneoreformationist Год назад
*Pulls out CE magnum*
@tylerellis9097
@tylerellis9097 Год назад
Cut from ODST too
@PackHunter117
@PackHunter117 Год назад
*Imagine Hunters in black armor with active camo*
@Dargonhuman
@Dargonhuman Год назад
@@PackHunter117 Oh no, that's okay, I wasn't planning on sleeping tonight...
@threadworm437
@threadworm437 Год назад
He also added back the juggernauts in halo 2 uncut and theyre really cool to fight against
@darkknightkg9872
@darkknightkg9872 Год назад
Not sure why the Hunters in Halo Infinite don't get more attention. Felt like they were the hardest to fight, and their new design was really cool. Hunters have always been a special enemy for me. I remember in middle school playing against Halo 2 hunters in some of those darker levels. Scared me so much I had to have a friend take them out for me. Lol
@ErosAngel
@ErosAngel Год назад
Plus the banished hunters with the red armour are their own separate class of hunter
@Gag1800
@Gag1800 Год назад
The Red Hunters were a nightmare on harder difficulties
@MrG-zn6gh
@MrG-zn6gh Год назад
@@Gag1800 not only they're super tanky and have guns that are just nuts, they're smart too, they never turn their backs to you, not even for a second
@Captianmex1C0
@Captianmex1C0 Год назад
I didn't struggle with a single Enemy in the open world on infinite, I always had Marines loaded with power weapons that shredded enemies
@lucamckenn5932
@lucamckenn5932 Год назад
In halo 2 you can drag two hunters into the big clash between brutes and elites from the previous room. You can then have to my knowledge the only encounter in the game with 4 to 5 white elites, 4 white grunts, 4 hunters, and the brutes will do a decent job sponging damage. However, based on how I had them leashed, chief was cornered. Two hunters at the exit, two at the entrance, elites at their starting points, and the only real cover I had was the brutes side. Easily the hardest halo encounter I've had. Took like 20 minutes and a lot of retries on heroic. Can't remember the mission name I think it's high charity. It's the blow me away room where arbiter gets his armor I believe.
@sunnyyang3259
@sunnyyang3259 Год назад
Personally I felt like the shotgun Flood in Halo CE were significantly worse to fight than the Rocket Flood since they were more difficult to see and likely more common.
@tatotaytoman5934
@tatotaytoman5934 Год назад
but they are kinda shy about shooting the shotgun, especially if you stun them, for some reason they shoot far less if you stun them once, and dealing with them with your own shotgun is easy enough. There are only a few locations which rocket flood appear in CE, and it is easy to memorise them.
@commanderblargh6300
@commanderblargh6300 Год назад
Halo 2 and 3 shotgun flood are far more worse due to their greater accuracy.
@zebfirehd9102
@zebfirehd9102 Год назад
I agree rocket flood tend to kill themselves cause they accidentally hit another flood in the back. And they don't have random spawns. Getting kill instantly is annoying. But I have to say surviving a fight with barely any health left cause of a shotgun makes every fight afterwards literally hell.
@AIIEYESONME
@AIIEYESONME Год назад
For me, nothing compares to the Brute Flood in Halo 2. They were the heaviest enemy besides a straight up Hunter, only those come in 2s, where Brute Flood were swarming all over that Elite Ship bound for Earth.
@tatotaytoman5934
@tatotaytoman5934 Год назад
@@AIIEYESONME you mean flood tank
@inductivegrunt94
@inductivegrunt94 Год назад
Halo 3 honestly had the best Brutes to me, all the unique armors and how balanced they were compared to Halo 2. And the different versions of the like the Jump Brutes, Brute Stalkers, and Brute Chieftains were all really cool. Halo Infinite is a close second. And as for the Brutes on The Maw, those are just placeholders since the Spectre and Prowler don't have icons either.
@Mis73rRand0m
@Mis73rRand0m Год назад
It really shows how Bungie handled the transition to a new enemy versus 343 when comparing the Prometheans to the Brutes. The switch to Brutes took a whole game, and they were much more fleshed out by the time they became the main enemy. 343 jumped the train on to a whole new set of tracks and barely started course correcting with infinite, like 10 years too late.
@mariobadia4553
@mariobadia4553 Год назад
I don't like the Halo 3 boots because it's started the s***** group design that got even worse in halo reach. The brutes in Halo infinite actually looked at like they are the same species as the ones in Halo 2.
@mariobadia4553
@mariobadia4553 Год назад
@@Mis73rRand0m you can put a forgetting about the fact that the bungee couldn't even stick to a single group design for some godforsaken reason. They couldn't decide if the brutes were monkey people or Rhino people. The halo Wars 2 and Halo infinite brutes look like they belong to the same species as Tartarus unlike the ones in Halo 3 and reach which look like completely separate species.
@Robbie_Haruna
@Robbie_Haruna Год назад
Honestly the armors in Halo 3 always felt lackluster to me. They were meant to be the new primary enemy like Elites, but aside from being super easy and generally lacking threat by comparison it felt like most of it was super similar and difficult to tell apart at a glance. There were a ton of different types of Brutes in Halo 3, but the armor all just meshed together as this blue-bluish green color with fairly samey helmets across all the higher ranks, with the gold armor on the Captain Major being basically the only exception aside from the Chieftans. By comparison even though Halo 2 had less ranks of Elites, every single one of them was easily identifiable at a glance soley based on Armor color or Halo Reach after it where every Elite had a distinct color and armor set. Also I've never really found Halo 2's Brutes to be designed badly. Sure they're bulky, but they were meant to be a strong lategame enemy that you tackle differently from the Elites you'd been fighting up until then. Honestly until Halo Infinite I'd go so far as to call them the best iteration of Brutes easily because their competition was Halo 3's (which were just like a crappy Elite/Brute combo,) and Halo Reach's which are like Halo 2's without everything that made them threatening.
@tylerellis9097
@tylerellis9097 Год назад
@@mariobadia4553 The Halo Infinite Brutes look nothing like H2 Brutes the heck are you talking about. The H2 Brutes have elongated snouts with big protruding fangs just like the H3 Brutes while having big clawed Hands and feet, the difference being they have a coat of hair And pronounced arm hair that was shaved off in 3. The infinite Brutes have flat ape faces, smaller feet, smaller claws, smaller teeth, more human looking eyes, literally run straight when Berserking and hold pistols with 2 hands like weaklings how are those closer to halo 2 Brutes ya goof lol.
@melissawaterman7159
@melissawaterman7159 Год назад
14:08 this is actually not the only time you see invisible Flood. In Halo 2 if you play High Charity on Legendary, you will encounter invisible Flood in both the second room with the large glass window and once you get to the top of the elevator following this.
@tupacshakur5868
@tupacshakur5868 Год назад
What, i have played high charity at least 50 times on legendary, never seen them...i mean yea they are invisible, but you know what i mean >.
@mireyamunoz6787
@mireyamunoz6787 7 месяцев назад
And also in ODST floodfight
@fintanbochra
@fintanbochra Год назад
Another certified hood classic
@Golgari213
@Golgari213 Год назад
The real boss fight in Halo Infinite is that Gravity Hammer Brute Chieftain you gotta kill before the Harbinger.
@flyingdoggo9887
@flyingdoggo9887 Год назад
jesus fucking christ, that guy was on steroids
@storage7279
@storage7279 Год назад
The teacher of Atriox?
@thedaveed1
@thedaveed1 Год назад
@@storage7279 No, the one that appears during the Harbinger's boss fight.
@Ramonxito
@Ramonxito Год назад
@@thedaveed1that brute killed me like 100 times on legenday lol
@fanamatakecick97
@fanamatakecick97 Год назад
The Kig-Yar have multiple different subspecies. Skirmishers and Jackals are to each other as a husky is to a wolf
@jackmorriss9547
@jackmorriss9547 Год назад
correct, for a while they said the skirmishers went extinct as well, but people pointed out how stupid it was
@shrimpguy6900
@shrimpguy6900 Год назад
I really miss bungie elite AI. The way they danced around the environment was very engaging. In halo 1 and 2 I’d never seen an AI dance and spin around and duck behind cover the way they do
@TheChristianChimp
@TheChristianChimp 7 месяцев назад
I was a bit funky however that they would duck behind cover and not realize i was breathing down their neck and i would one tap em by hitin em in the back 😂
@ALLMINDmercenarysupportsystem
Remember the invisible flood in CE? What if they were in more levels and we gave them rocket launchers?
@SirPream
@SirPream Год назад
And shotguns. Flood with Shotties in CE can be terrible.
@alessandromasiero6611
@alessandromasiero6611 Год назад
Oh plz no, it would be terrifing!
@ALLMINDmercenarysupportsystem
@@alessandromasiero6611 There is no mercy.
@alessandromasiero6611
@alessandromasiero6611 Год назад
@@ALLMINDmercenarysupportsystem I've just finished my Library speedrun and I'm done with flood for at least a full year 😂
@RedTHedge
@RedTHedge Год назад
Grunts have always been my favourite. They can be very annoying, but they're still kinda cute in a way.
@SerathDarklands
@SerathDarklands Год назад
The Hunters have always been my favorite of all of Halo's various creatures. It's just really cool how the Lekgolo worms can combine and exponentially increase their strength and intelligence.
@3dpyromaniac560
@3dpyromaniac560 Год назад
Plus the hunter dance was always fun
@samiamtheman7379
@samiamtheman7379 Год назад
Which is why it was absolutely stupid that the Paramount+ show had a single hunter split up into individual worms and take out a ship. That is just ridiculous.
@vancebonson4682
@vancebonson4682 Год назад
Thing I like most about the Prometheans was that they quite literally disappear up their own arseholes. Funniest teleport animation EVER.
@tatotaytoman5934
@tatotaytoman5934 Год назад
BRUH 🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣
@jakespacepiratee3740
@jakespacepiratee3740 Год назад
They never looked like they did that to me. They looked more like they sucked themselves into their chests.
@N8Claw
@N8Claw Год назад
You kinda completely skipped over the sentinels in Halo Infinite
@daltonburroughs3811
@daltonburroughs3811 Год назад
CE had my favorite versions of every enemy, from design to combat.
@4bedStudios
@4bedStudios Год назад
I feel like CE was the most complete because they had time to make good enemy AI's and counters to said enemies.
@thejunkmanlives
@thejunkmanlives Год назад
@@4bedStudios idk about that. i remember reading that they almost weren't able to put the shotgun in the game due to time and some hero grinded it out solo to get it in the game. on harder difficulties your not going to get past the flood without it. mind you we didnt even have a rifle back then.
@Robbie_Haruna
@Robbie_Haruna Год назад
I think they're decent, but the super limited Covenant weapon pool honestly made them feel a tad repetitive during the latter half of the game. The CE Flood were just tedious and repetitive, they weren't even difficult compared to the Covenant either just boring and one dimensional (also the gimmick where select flood will "play dead" was just obnoxious lmao.)
@tupacshakur5868
@tupacshakur5868 Год назад
i think the reach elites where better designed, the only thing i disliked about them is their melee attack, i think that was unreasonable fast
@TheChristianChimp
@TheChristianChimp 7 месяцев назад
Even the hunters lol?
@-THE_META
@-THE_META Год назад
Bro, Halo 5 Hunter's are harder than the Warden fights.
@theneoreformationist
@theneoreformationist Год назад
Never played halo 5, but Infinite's Banished hunters are intense on legendary.
@bloodwolfgaming9269
@bloodwolfgaming9269 Год назад
The Warden is fairly easy because you can assassinate him.
@-THE_META
@-THE_META Год назад
@@bloodwolfgaming9269 The Warden is fairly easy because you can bring a tank to one of the fights, skip the last one, and there are always Promethean power weapons you can get infinite ammo for with your squad.
@bloodwolfgaming9269
@bloodwolfgaming9269 Год назад
@@-THE_META My AI squad has never had infinite ammo. I tell them to pick up certain weapons and they use them for a little while before switching back to their second weapon after (I am assuming) the first runs out of ammo.
@-THE_META
@-THE_META Год назад
@@bloodwolfgaming9269 It might be just be extended ammo then because I have definitely given them weapons with one shot left in it that they use for a while.
@P4rz1va1
@P4rz1va1 Год назад
I was so glad when they added Promethean soldiers in Halo 5. The knights infuriated me all through 4 and I was glad to see a more manageable enemy.
@matercheff
@matercheff Год назад
halo 4-5 elites look to chunky and like bumbling morons I like the halo ce and halo 2 they look slick and clean. Halo 5 arbiter looks so chonky its funny to look at
@livirus3826
@livirus3826 Год назад
Here's my take on this, as someone who most often plays on Normal: Worst common enemy: CE Jackals. Maybe I'm just used to having to shoot their hands, then their heads, but I just HATE fighting CE Jackals. They're not that bad if you have a Magnum, but this makes them especially annoying on Truth and Reconciliation because you don't have a Magnum ANYWHERE in the mission as far as I remember, and you don't wanna waste your precious Sniper ammo on them. Best common enemy: Halo 3 Grunts. Popping Grunt heads is satisfying in any Halo game, but it feels especially satisfying in Halo 3 for reasons I can't really explain Worst rare enemy/mini-boss: I generally quite like Halo's mini-bosses because they offer a refreshing challenge when you're getting bored just fighting your regular enemies. So judging based on challenge, CE Hunters definitely have to take this L because of the one-shot to their back Best rare enemy/mini-boss: this one's actually a tie between Halo Reach's high-ranking Elites (Generals and Zealots) and Halo Infinite's Hunters. Killing the Field Marshal in Reach after he basically killed half of Noble Team is super satisfying, although I wish they made him a little harder to kill than the Zealots he's surrounded with, maybe by nerfing the amount of damage he gets from a charged Plasma Pistol shot so you can't just noob-combo him like his Sangheili henchmen. Infinite's Hunters are definitely bullet sponges, moreso than previous Hunters, but their rarity combined with this increased health and the fact you can't just easily side-step them anymore makes them really fun to fight imo. Though I admit, sometimes I miss being able to cheese them and just move on with the mission.
@livirus3826
@livirus3826 Год назад
@Nexus_Stuff or you can let me just have my opinions :p
@livirus3826
@livirus3826 Год назад
@Nexus_Stuff I'm pretty sure CE Hunters still die with one Magnum shot to the back, and I'm pretty sure the Field Marshal and his Zealots still die with a noob-combo on Heroic, even with Mythic on. Other than those two enemy types, I don't see myself complaining about something being "too easy"
@flyingdoggo9887
@flyingdoggo9887 Год назад
actually with infinite you can usually cheese them, almost every time you fight a hunter in infinite there's a power weapon or a needler lying around
@livirus3826
@livirus3826 Год назад
@@flyingdoggo9887 true, but I feel they're still harder and more fun to kill than any previous Halo I've played
@livirus3826
@livirus3826 Год назад
@Nexus_Stuff alright, fair enough then
@Benobot99
@Benobot99 Год назад
There's also those tiny Sentinels in Halo 2 on Sacred Icon that could lightly zap you.
@halinaqi2194
@halinaqi2194 Год назад
They are set to be blind and deaf, but they can still hit you accidentally. If you mod them to be enemies, holy shit, they are ridiculously strong. Try it out on legendary. If you want more pain, give them smgs, they'll kill you fast
@tatotaytoman5934
@tatotaytoman5934 Год назад
@@halinaqi2194 how the hell do they hold smgs
@TheChristianChimp
@TheChristianChimp 7 месяцев назад
I play on Xbox, so i cant do that but omg that sounds awesome.​@@tatotaytoman5934
@beastmode1915
@beastmode1915 Год назад
To clarify, the Skirmishers are a different subspecies of the Kig-Yar. So they are the same species as the Jackals, just different genetically as they can run faster, jump higher etc
@Zordonzig
@Zordonzig Год назад
Red Banished Hunters > Golden Hunters
@YasonYou
@YasonYou Год назад
It's really simple. Skirmishers are just a sub-species of Jackals.
@lucasmurdoch6774
@lucasmurdoch6774 Год назад
I think halo 3 had the best flood, halo 2’s flood were bullet sponges, you couldn’t burst the Bodies without a sword or explosions, ant the infection forms I’d not have their iconic chain reaction. Halo CE’s flood were fun but limited to just a few forms. Halo 3 really brought the flood up to scale with human, elite and brute combat forms, carrier forms, and the pure forms.
@bwill887
@bwill887 Год назад
Agreed. I did not like the Halo 2 flood, they could take way too much damage and the infection form gimmick reviving them was fun in lower difficulties but nasty in the harder difficulty. I like the Halo 3 flood, more forms, similar in nature to the CE Flood in terms of damage, with better levels and intelligence. Halo 2 was the hardest but I don't think they were fun or fair enemies.
@friendlyreaper9012
@friendlyreaper9012 6 месяцев назад
I love how the flood had their own subclasses in H3. Human forms were the fastest, brutes usually carried the most dangerous weapons and the elites usually had shields. Them they added those pure forms which were mostly good additions (except for the ranged for, that one is AIDS).
@Terminid_Brood_Emperor
@Terminid_Brood_Emperor Год назад
You should make a video about the most terrifying enemies to fight
@brianwebb5498
@brianwebb5498 Год назад
I would have appreciated more coverage of hunters and how they compare across halo games. You only mentioned hunters from 5 and CE
@bloodwolfgaming9269
@bloodwolfgaming9269 Год назад
While the Warden could be annoying in Halo 5, at least they gave you the option to assassinate him at certain points. Damage him enough and he would occasionally enter this "weakened" state that allowed you to be able to assassinate him to put him down right then and there. One of the enemies you left out were the Grunt Jockies from Halo 5's Warzone/Warzone Firefight modes. They were the Grunts that piloted big grunt-like mech suits. They were pretty interesting with some varied arsenals.
@kabob0077
@kabob0077 Год назад
Those mechs are called Goblins and Yapyap can build three as his Hero units in Halo Wars 2... Which means Yapyap is the one Commander who can get three Hero units without mods.
@TheChristianChimp
@TheChristianChimp 7 месяцев назад
​@@kabob0077yapyap is so cool in every way😎
@kabob0077
@kabob0077 7 месяцев назад
@@TheChristianChimp Unggoy Wave Tactics are perfection.
@TheChristianChimp
@TheChristianChimp 7 месяцев назад
@@kabob0077 yeah people think it's embarrassing to lose to an ungoy but if you don't take care of em quickly it's lights out in harder difficultys.
@darkspark5854
@darkspark5854 Год назад
I REALLY hope they bring back the promeathians. They were genuinely well balanced in Halo 5 but they could be made better in their next appearance.
@jakespacepiratee3740
@jakespacepiratee3740 Год назад
The Created now inhabits Promethean Knights as bodies!
@commanderblargh6300
@commanderblargh6300 Год назад
3:00 I will say that the lack of agility or grenades on the ODST Firefight elites makes them feel quite not right, and I would like to see them with at least the addition of a zealot or general rank for boss waves. 4:58 Halo 4 and 5 elites look far too unrefined to me. A severe lack of sleekness and dynamicism to their armor, and what's up with the exposed necks and arms? 9:20 In ODST Firefight they do apply overshields to the enemy and are a lot harder to kill if you don't have a plasma pistol at your disposal. 9:32 Try fighting a Halo 5 hunter in CQC combat, on even just Heroic, and you will know why.
@carlosrenteria4712
@carlosrenteria4712 Год назад
Invisible flood also show up on Two Betrayals at the final open field fight. I think they spawn behind you and show up if you take too much time hanging back
@icycoldfox1
@icycoldfox1 Год назад
I remember the invisible enemies in that section being elites, not flood.
@minizimi3790
@minizimi3790 Год назад
Those ones are elites. 4 spawn on legendary.
@michaelguernsey1206
@michaelguernsey1206 Год назад
Me and my brother called the flood infection forms “bugables” as kids for some reason. We also played a lot of halo megablocks and one time I grabbed an elite and pretended like he was holding an infection form, and went to my brother and said “sir, I found a wort wort” and we died laughing for some reason and never forgot it.
@mitwhitgaming7722
@mitwhitgaming7722 Год назад
100 Jackle Snipers vs 100 Rocket Flood... I would say its a toss up depending on the terrain...
@tatotaytoman5934
@tatotaytoman5934 Год назад
flat ground the flood would win
@zebfirehd9102
@zebfirehd9102 Год назад
No cause they would blow themselves up first.
@legofilmsable
@legofilmsable Год назад
Invisible Flood returned in ODST Floodfight! There are infected stealth Brutes that still have their active camo on, and will even retain the active camo if they die and get resurrected by a spore.
@Ztrotex
@Ztrotex Год назад
Yes, halo 5 hunters are notably harder
@royalbluegaming7763
@royalbluegaming7763 Год назад
I love how cool the Halo Reach Ultras(Elite and Grunt), but I hate the Ultra for how hard it is to kill on legendary
@Wesley_H
@Wesley_H Год назад
I loved how in Reach, you could shoot a Grunt in the foot so he would trip, and his grenades would blow up an entire hallway. But I was always confused about why there were no Elites in ODST, since by the time Truth’s ship slipspaced out of New Mombasa and would have left Brutes, Grunts, Hunters, Jackals, Drones and Engineers behind, the Elites would still have been loyal to the Covenant.
@masturch33f66
@masturch33f66 Год назад
it was because Truth had ordered the brutes on earth to kill the elites since Regret had left, but it was before he ordered the brutes to kill the elites on High Charity
@HedgehogY2K
@HedgehogY2K Год назад
2:33 I SAW THAT! That is a homing attack cheat. It's more difficult than it actually is, especially on 360.
@calsalitra4689
@calsalitra4689 Год назад
I think that Halo 2 Drone's are being severely underestimated here, particularly on Legendary. The things are highly mobile and surprisingly tanky, taking 6 shots from a Carbine to kill. They can be headshot, but they're so mobile and they have such tiny little heads that getting headshots on them mostly comes down to luck. Their plasma pistols are extremely dangerous, able to shred you almost as fast as a Jackal Sniper if you're in the open, and unlike Jackal Snipers Drones can and will swarm you. They also have a habit of materializing out of thin air when you're in the open, such that if you didn't know they would spawn you are guaranteed to die. They don't even drop good weapons! Jackal Snipers can one-shot you in an instant, but I never found them to be as unfair as Drones can be. It just takes a slow approach to pick all of them off. In particular I noticed that they wouldn't shoot you if you move out of cover and immediately move back in, so if you do that a few times you can line up a shot and headshot them relatively safely. On some levels you could also *BECOME* the Jackal Sniper, slowly peaking out of cover to headshot any and all Jackal Snipers on the map. They could actually be kind of fun, and since they drop Beam Rifles on death every other encounter when they appear is trivial, except for Jackal Snipers and Drones (sometimes).
@Rhugor
@Rhugor Год назад
I just finished Halo 2 legendary and for real, fuck those flying bugs. They will quickly and easily wipe you out and can take massive damage if you dont have a power weapon. The jackal snipers were way overblown and not that big of a deal in comparison for me.
@calsalitra4689
@calsalitra4689 Год назад
@@Rhugor Agreed. Jackal Snipers are a challenge, yeah, but they can usually be manageable if you slow down and patiently check for them. They are a predictable enemy that can be reliably killed in one shot, the encounters where they materialize out of thin air are a minority, and some of those even walk out in your FOV. Plus, the best weapon against them is the same weapon they drop, so you'll never lack the resources needed to kill them. Drones just descend from the heavens to fuck you over, drop weapons completely useless against them, and do whatever the hell they want when they appear. EDIT: Plus, their ability to kill you in one shot is barely any faster than anything else kills you. There isn't much difference between "instant death" and "guaranteed death", after all, one just has a slight delay.
@Rhugor
@Rhugor Год назад
@@calsalitra4689 Absolutely! I've legit been killed by an Elite or Brute (or those goddamn drones) bursts faster than a jackal sniper. They have a pretty significant pause and happily will fire away at allies to reveal their position.
@TheCrazeturk
@TheCrazeturk Год назад
Concussion rifle Elite Ultra’s were like the Covenant’s weapon of mass destruction.
@Commander_Appo
@Commander_Appo Месяц назад
Red Hunters in Infinite are by far the hardest hunters imo. The normal infinite hunters are basically the 5 ones, but you don’t have 3 teammates shooting it too. The Red ones are the normal ones but more damage and higher hp
@jakespacepiratee3740
@jakespacepiratee3740 Год назад
Glad to see Rocket Sloth shares my view that Halo Reach Elites design are peak. Glad Halo Infinite partially reincorporated them.
@Crusaydr
@Crusaydr Год назад
I remember in ODST firefight there being also different coloured drones which I think were red and gold sentials in halo 3 legendary i think, although idk if they any stronger or more threatening than the normal ones but it was cool to see anyway
@samspeed6271
@samspeed6271 Год назад
The Flood in Halo 2 are scary. They are vicious little bastards that just don't want to die! Me and a friend, we've been playing through Halo. We found The Library on normal to be challenging in places. But overall CE's Flood weren't too bad, except for the rocket Flood which are evil. Halo 2 and we had some trouble with The Oracle's Flood. Sacred Icon, and we agreed that for some bits it was best to just run and gun, fast as you can and don't look back. Quarantine Zone and we almost rage quit a couple of times because we were getting overrun, Flooded as you might say, by Flood with shotguns and energy swords. Then the game crashed just before the gondolas on Quarantine Zone (MCC Halo 2 is cursed) and the mental scarring of the past hour was too much to go through again, so we just skipped it. I honestly don't know how I got through Halo 2 OG on normal difficulty solo, because the Flood are cracked.
@totallyspectrum1293
@totallyspectrum1293 Год назад
Me personally, I absolutely adore Halo 4. In fact, it was my all time most played! Then Halo Wars came into my life after scrolling through shelves at my local Game Stop. Don't get me wrong, I love Halo as a whole, and I don't exactly like picking favorites. However, the prometheans (or however it's spelt, I forgor) from Halos 4 and 5 were, I don't wanna say the best, but rather just really cool! Granted, the Knights from H4 were kinda annoying, and the Knights from H5 felt a bit like some take on a Hunter counter part. My point is that I liked being introduced to new enemies! Even if I didn't like them (cough, cough, the soldiers from H5) I'm just a bit sad we didn't get any Promes in Halo Infinite. Wouldn't it have been so awesome to see whatever remaining Prometheans fighting back against the Banished in an attempt to protect Cortana!? Like, imagine some high ranking Knights battling against Atriox, but ultimately losing to him! Aw man, I gotta wrap this up, I'm gonna nerd out-
@Hazzymane56
@Hazzymane56 Год назад
Halo will forever be my favorite shooter
@Albino_Basilisk
@Albino_Basilisk Год назад
Awesome
@CharliReef
@CharliReef Год назад
I feel like if you just removed the Knight's regenerative shield, made them more aggressive, not use the teleport ability defensively, not to the zippy melee thing, throw grenades more often, give battlewagons more health so they're more like promethean shock troopers, as well as remove the watcher's ability to throw back grenades, and revive Knights, lower promethean turret's health, increase their damage, not change a damn thing about the crawlers cuz they're already good, except maybe have them crawl on walls more since that's sort of their thing, and of course the colors, and give general prometheans light colors corresponding to their ranks. Then for the covenant give the different ranks have actually corresponding colors, just have more grunts in general, not give every grunt the ability to Overcharge their pistols, make elites dodge more, buff their health, make their shield regeneration timer slightly more consistent with previous iterations, increase their animation speed, allow them to board and drive every vehicle, give jackals increased health and shield strength, increase their accuracy, increase the accuracy of jackal snipers, slow down hunters attack animations, bring back gold hunters and give them the fuel rod cannons while the blue ones have beam cannons, increase their health, add drones, make wraiths stay still a little longer after attempting to ram you and failing, make ghosts a bit more aggressive, give shades classic models, include the already finished revenant, make the AR a little weaker, make the storm rifle a little stronger, make the suppressor a little stronger, increase general ammo reserves of covenant weaponry, make the binary rifle and incendiary cannon not broken, not let the majority of promethean power weapons be wielded by the t e l e p o r t i n g Knights, Halo 4 would be almost perfect.
@jamesharrison8426
@jamesharrison8426 Год назад
you forgot the halo infinite sentinels, also the halo reach moa are definitely the most powerful.
@alexbennett9930
@alexbennett9930 Год назад
Another sentinel you forgot were the ones from infinite. You fight them in some of the middle/later missions.
@fredgoer7968
@fredgoer7968 Год назад
You missed the black armor grunts and elites from CE, they appear in Keyes and the maw, the black elites throw fast sticky grenades compared to normal elites, they are deadly on legendary
@kabob0077
@kabob0077 Год назад
Spec Ops teams in CE don't mess around. Fuel Rod toting Grunts, Elites that can Fast Ball a Plasma Grenade, whole squads of Grunts equipped with at least the Needler instead of a Plasma Pistol, the Spec Ops teams would make for some fun allies in a mod or something. Maybe give the allied ones some more weapons to differentiate between friend and foe but I digress. The Spec Ops teams from CE should make a proper comeback.
@zahylon5993
@zahylon5993 Год назад
No mention of Halo Infinite's Hunters? Those are the pinnacle of "Hard to kill"
@MyNameKeys
@MyNameKeys Год назад
Prior to Halo 3, Flood Combat forms were immune to melee damage, which meant certain death if you ever ran out of ammo.
@maroonedjacktar1501
@maroonedjacktar1501 Год назад
Fun fact: in odst on night level firefights with boons on you get allied elites Fun fact 2: you can have those allied elites fight covenant elites Fun fact 3: the heretic elites will fight everyone Fun fact 4: you can have elites fighting elites that are fighting elites
@lissandrodanny6709
@lissandrodanny6709 Год назад
I honestly can't get how you call the Jackal Snipers from H2 one of the BEST enemies, while the Prometian Knights in H4 one of the WORST enemies. They're either both very good or very bad enemies, as they're both over the top and deadly. I guess you people have extremely fond memories of H2 so it makes everything from that game seems better? IDK But either way it's your opinion so I respect that :)
@calsalitra4689
@calsalitra4689 Год назад
I think that end segment was essentially about which enemies are the strongest. Jackal Snipers and Rocket Flood do have a claim to strongest enemy (even if the only right answer is Halo 2 Drones). Promethean knights on the other hand really aren't that deadly. They're just tanky and annoying to fight.
@lissandrodanny6709
@lissandrodanny6709 Год назад
@@calsalitra4689 the fact that you have to watch out for watchers (and uh, maybe try killing them as soon as they get out of the knights? That's a strategy I used a lot in my later H4 playthroughs) and that they can kill you with one blow makes them pretty deadly, the same way you have to look for covers against the H2 Jackal Snipers or else they will one shot kill you. I actually think jackals are way more annoying than H4 Knights
@calsalitra4689
@calsalitra4689 Год назад
@@lissandrodanny6709 Nowhere near as deadly as a Jackal Sniper or Drone. They oftentimes don't pursue you so you can recharge your shields, they don't close into melee range on their own (and the ones that do have long windups that can be abused), and the weapons they have that can kill you in one hit (Binary Rifle, Incineration Cannon) are fairly easy to dodge. Halo 4 also has a sandbox that gives you more options in dealing with them. Hardlight shield and Needlers in particular are extremely effective options that trivialize fights against them, when available. There's nothing in the 2 sandbox that can trivialize Jackal Snipers and Drones. Of the 3 (Jackal Snipers, Drones, Knights), I actually almost enjoyed dealing with Jackal Snipers. Either I die or they die, it's quick and decisive. In my Legendary run I could even out-Jackal Sniper the Jackal Snipers by being patient enough around my corners. Plus, an area with snipers is an area with beam rifles, which means most other encounters are trivialized. Knights... I just found them not fun. They tend to be too passive and they're spongy. Drones are the worst of the bunch, by far. They materialize out of thin air to harass you, delete you in an instant, are near impossible to reliably headshot, don't drop anything good, and the only way to counter them is to know that they're coming. At least with Jackals you get a beam rifle to know its sniping time, Drones just say "fuck you".
@alexshank1414
@alexshank1414 Год назад
13:39 The flood had armless forms of both human and covenant. Not just human. If fact you were looking at a covenant armless form and you said human.
@emilyrodriguez5445
@emilyrodriguez5445 Год назад
In all honesty, I feel prometheans are amazing, they're intimidating, their weapons are really unique, the sound design is sorta scary. I'd love for them to come back but be less annoying, I feel an issue with them is how they just pop out of nowhere and ambush you from every side, or how watchers can revive units, and their incredible durability for the amount of damage and units there are, I think it's more the circumstances that make then bad enemies, than the enemies themselves
@OPgiSh0tzonYT
@OPgiSh0tzonYT 11 месяцев назад
The gold hunters in Halo 3 ODST shoot the canon ball type like in Halo CE and Halo Reach while the regular ones shoot the beam like in 2 and 3
@GameZedd01
@GameZedd01 Год назад
Grunts will always be the best enemy due to the Grunt Birthday skull. That said, I always feel bad for killing them.
@miniaturejayhawk8702
@miniaturejayhawk8702 Год назад
I never understood the issue people had with rocket floods. To me they werent very memorable.
@entype1006
@entype1006 Год назад
Halo 5 hunters are stupidly strong since it takes like one milisecond to smash you if your near it.
@Raptorman0205
@Raptorman0205 Год назад
Halo Enemies tier list 1. Halo: Reach Elite Ultra with a concussion rifle 2. Everything else
@Figway55
@Figway55 Год назад
Luke with the pro tips lmao F those Jackal snipers and Rocket Flood...run enders
@GameZedd01
@GameZedd01 Год назад
The best Brutes will always be Halo 2 Brutes because they're the only Brutes that are worhty of the name "Brute"
@walterbryan1798
@walterbryan1798 Год назад
SPEAKING OF HERETIC ELITES from Halo 2, here is something I figured out a few years ago. Maybe you guys already knew this. On the first mission where you play as the Arbiter, and are sent to kill the “heretic” leader, him and his followers were technically good guys. They saw the falsehood of the prophets, and tried to get others to join them. Fast forward to the later levels of Halo 2, and ole Arby was probably feeling bad for killing the group he and the other Elites became a part of. Also, great video, guys. I love your content.
@Nameless0ne419
@Nameless0ne419 Год назад
oddly out of all the Halos… there is a couple odd factors i think that may have been overlooked. The Elite Ultra in halo reach… arguably the tankiest elites and unlike other halo games (to my knowledge anyway) Reach had a… “challenge” quests that would reshuffle every week… and i believe its the only halo game that… encouraged you to play each chapter in LASO, if the weekly quest rolled for it. Unlike the other halos… Reach did something unforgiving and it was almost impossible to combat against… Catch… now in other halos this was usually a joke or more of a “just dodge the glowing blueberry” that usually like brutes would pull out, hold in their hand… and have some of the most odd and worse aim you’ve ever seen. In Reach… for whatever reason… Elites were trying out to be pitchers in major league baseball… if you haven’t seen the ridiculous fast pitched and accurate plasma grenades these guys threw- you need to give it a chance.
@dewdrop3009
@dewdrop3009 Год назад
I can confirm halo 5 hunters on legendary are the hardest to beat. I'm not trolling.
@JohnDoe-jh9cf
@JohnDoe-jh9cf Год назад
"Never see the invisible flood" well yeah that is kinda the point of them being invisible.
@danielcowan4901
@danielcowan4901 Год назад
Why no mention of fuel rod cannon grunts? Those fuckers kick ass on legendary.
@greenkid2630
@greenkid2630 Год назад
Bro the halo 5 hunters on heroic and legendary toss you around like a rag doll.
@Spartanunit5
@Spartanunit5 Год назад
Tbh, you should have mentioned Halo Infinite Hunters and Sentinels
@primusvsunicron1
@primusvsunicron1 Год назад
Halo 2 Chief dying to Jackal Sniper by being shot in the foot 😂😂😂😂😂
@cowl_catblamb3975
@cowl_catblamb3975 Год назад
When you attack enough marines on legenddary halo 3
@spicylemonade
@spicylemonade Год назад
I will never forget the time me and my friend were playing spartan ops and we spent so long trying to kill this knight and once we finally did a watcher came along and revived it
@GETDABANDS
@GETDABANDS Год назад
same thing happened to me, i never played it again
@weebnonce8327
@weebnonce8327 Год назад
I hate those things They are such a bad idea. I have no idea what 343 were thinking
@flyingdoggo9887
@flyingdoggo9887 Год назад
sounds like pain
@duckykevkev4337
@duckykevkev4337 Год назад
Honestly I felt like the flood got progressively more flimsy but I think it's just me being in mental pain from the one CE level
@thejunkmanlives
@thejunkmanlives Год назад
really? after ce they give some shields, we get heavy forms and that sniper flower is the single reason the level cortana in 3 is tough. and in ce we have the most powerful version of the shotgun in the franchise and ammo isnt too difficult to come by. even on legendary one center mass hit will kill a flood. or did that library level really give people ptsd?
@Cheezmonka
@Cheezmonka Год назад
@@thejunkmanlives CE flood gets a random coin toss to determine whether they resurrect or not, so sometimes you end up killing the same unit 2-3 times before they stay dead. It can get pretty hairy in some of the long waits for door unlocks. I agree that the units themselves in Halo 3 are more difficult, though.
@halinaqi2194
@halinaqi2194 Год назад
Halo 2 shotgun, rocket and sniper rifle flood are ridiculous. That 1 shit head with a rocket in quarantine zone, the one with a sniper rifle in high charity and the shotgun flood that keep appearing are insane. Nit to mention, some of them can be found driving Scorpions. Halo 3s cortana is difficult but the halo 2 flood are generally more threatening. Cortana is literally bungie throwin as much flood ai at you that the game can handle, (you have no ai allies, wide open spaces or vehicles so there's more resources for bungie to just spam flood everywhere)
@cyriell
@cyriell Год назад
Halo 1 flood is so two sided its either a cakewalk because you got a shotgun or theyre just annoying imo halo 2 did them the best since they felt alot more vicious (the lvls theyre in helps alot with this feeling)
@tylerellis9097
@tylerellis9097 Год назад
Halo 2 flood are objectively stronger than CE flood, it’s just a fact. They have more health, do more damage and are faster with no damage nerfs applied to their shotguns unlike CE H3 combat forms are actually weaker, however it’s not progressive like you say.
@greenhunter473
@greenhunter473 Год назад
The big difference with the Gold Hunters in ODST was that they where essentially buffed versions of Halo 1's Hunters where they had the old single shot cannon rather than the laser beam of Halo 2 and 3's Hunters.
@maplemayhem1988
@maplemayhem1988 Год назад
I always assumed that the gold hunters where a precursor to the reach hunters
@Giblet12
@Giblet12 Год назад
Not even bringing up the terrifying hunters from infinite?
@n7pako367
@n7pako367 Год назад
Nostalgia is still thick on the zealot fanboys
@Gashnor
@Gashnor Год назад
Fun fact, Halo 2 or Halo 3 also has invisible Flood occasionally! I forget which one, but I've run into invisible Elite Flood forms on non-CE Halo games.
@rebecca5141
@rebecca5141 Год назад
You forgot about the promethean laser turrets
@thegreatjay1245
@thegreatjay1245 Год назад
Maybe you should cover more halo mods.
@snsdkbopper7819
@snsdkbopper7819 День назад
Without question, The least fun and worst enemy idea in the Halo franchise were the Prometheans, They're not fun to fight, and are such a grind.
@LiteralyKenny
@LiteralyKenny Год назад
Bungie is so much better than 343
@UCB_Productions
@UCB_Productions Год назад
The Skirmishers in Halo Infinite are actually female Jackals, which makes them one of, if not the only nonmale enemies in Halo.
@zebfirehd9102
@zebfirehd9102 Год назад
I'm sure the flood is considered gender less. But who knows the difference between male and female grunts. Also sentinels are robots and don't have a gender also.
@hedgehoggamer5629
@hedgehoggamer5629 6 месяцев назад
14:16 there is i odst flood fight
@frogs3613
@frogs3613 Год назад
There are invisible flood in MCC ODST flood firefight, the hunters in ODST also have different weapons. One of them shoots the standard fuelrod shot and one of them shoots the more scarab gun burst-like shots.
@connorking6852
@connorking6852 15 дней назад
Halo 2 had the scariest enemies hands down. The brute’s were cool aesthetically in halo3 but weaker than halo 2 brutes and just felt like kind of a joke. Honorable mention being reach elites, they’re the strongest and fastest in the series with the most op shields on legendary, and they can also dual wield which you sadly can’t in reach. And the flood were super scary in halo 2. They run fast af, dodge grenades easily, and the elite combat forms with shields have stronger shields than regular elites for some reason. The infection forms even are harder to hit and can reanimate flood forms you already killed
@choclan3336
@choclan3336 Месяц назад
Just for context the halo 5 hunters where technically buffed as to balance multiplayer campaigns, im not entirely sure how they did this I think they were just overall made faster with faster turning speed, faster at movement especially moving left and right and faster guns, but im not entirely sure I just heard this in a video edit: dont forget invisible flood are in halo 3 odst firefight on mcc
@DoctorWortspieler
@DoctorWortspieler Месяц назад
Personally, I preferred the Halo 4 Prometheans to the Halo 5 versions, as I thought the latter copied the Covenant dynamic too closely, whereas the H4 versions were more simplified and unique by have three types of enemies that worked well together.
@scottthewaterwarrior
@scottthewaterwarrior Год назад
I still can't believe I managed to beat Halo 2 legendary a couple years ago without knowing about any of the level skips!
@O.LEO.N
@O.LEO.N 9 месяцев назад
The little suicide boys are adorable! 😅
@scottthewaterwarrior
@scottthewaterwarrior Год назад
Most annoying "enemy" is your friend in split-screen coop who melees you in the back to steal your power weapon!
@Professor_Rock
@Professor_Rock Год назад
I haven’t played halo 5 but Promethians are all garbage and zero fun to fight against in halo 4. except the dogs. I hate the knights in 4 so much cause it goes just like: “oh? You broke my shield? I’ll just teleport away, it recharges in 3 seconds f**k your ammo. Got too close? We knights all have the equivalent of an energy sword. What’s that? You can’t tell what weapon the knight is using, Too bad he’s got a binary rifle and you’re dead lol. Oh god no all the watchers are dead?! GUESS ILL SPWAN ANOTHER ONE!”
@Valrok1870
@Valrok1870 Год назад
That's not every enemy. You left out Halo 5 grunts and jackals. THEY CAN PUNCH!! Also, Goblin (GRUNT) Jockeys. Go replay 5 firefight, you'll see why these are the strongest enemy in all of Halo. And before you say "Not a real enemy" it appears as it's OWN kill in the End of Mission results, where you can see your Carnage Report. Proof that it is it's own enemy. Also, Wardens are rare enemies, because you can fight multiple at once thus knocking him from "boss" status
@BansheeNT-D
@BansheeNT-D Год назад
To be honest, the most dangerous enemies in Halo 3 and Reach are the Grunts on legendary difficulty
@nassim1173
@nassim1173 Год назад
Well he forgot about the halo Infinite sentienls
@nassim1173
@nassim1173 Год назад
😓💔
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