At this point I’m convinced Gamemill’s only plausible marketing strategy is to make such bad games that they get a ton of publicity for it, and the sick part is that it kinda works
It's probably because they didn't get the rights to the likenesses, so they had to do their homework but mix it up a bit. Most of the game characters aren't voiced by the show cast, so I'd like to think they almost unanimously agreed not to do the game
@user-zz4sb6wm2i that tracks. He's always struck me as a pretty humble dude, following the passion, and there wasn't any here. Feels really cliche and overly sensitive to say sometimes, but that really does make the ultimate difference in the actual quality of everything and the willingness other people have to back you on it
Charlie's reaction to the part where he had to hold out and survive and thought he was going to automatically win at the end of two minutes but then turned out he had to kill all the walkers was hilarious!
The realization that Charlie would actually have to fight all the walkers instead of just run around for 2 mins was crazy, honestly better than any of the plot twists in the show.
I wouldn't say so, they could've gone without it. After all, they still found out the same truth in the comics correct? And The Governor figured it out without a science lab as well.
I mean, from storytelling perspective, it's better to save an uninjured person than medical supplies that might help a dying one. And I especially like the ending sequence. Literally moments later after a cutscene where either a boy or a young woman(girl?) dies and is buried, first line is "What's done is done. Let's move on."
Today's Fact: In 2014, a man in Florida accidentally received a package from eBay containing a WWII-era bomb that was still live and had to be detonated by the bomb squad.
@@Zenigundamit’s almost a 10 year old game, it’s definitely old. Sure, not as old as the references you made, but in the gaming space, that’s old. Especially for games that aren’t online supported/get anymore new updates.
I was convinced there was no additional gameplay after the “clear ALL the walkers from this area” section because Gamemill couldn’t have believed anyone would do it.
My favorite part was when the protagonist threw a bottle a few meters away from a group of zombies yelling "this will distract them", only for the zombies to completely ignore the bottle shattering to pieces right next to them
I checked on his channel, he had 6 part of his videos to play this game and what's even funnier, he rants about this game on his channel title , which I've never seen that before. Usually, he only writes about either Easter egg, Boss Fights on his addition of the title, it's mostly "This game part 2, This game part 3" etc. But I've never seen him rants about the game in general. He even made a whole rant video of The Last of Us Part 2 after he finished played it.
There’s games where it’s crusty but has some fun mechanics. Games where it’s bad but funny and still playable. Then there’s games that are bad but also boring like this one. Like, slow. So don’t blame the guy for uninstalling because yeeeeesh this game. The kill 50 zombies part…
He should have turned on manual aim. The lock on always aims for the head so the devs didn't bother programming a different death animations for the zombies. So no matter where you shoot them their head explodes.
It sucks because, in my opinion, the idea of the storyline in here wasn’t even bad. Seeing an alternative concept of the original storyline would’ve been nice, had a better game company worked on this instead.
I think it's a kickass concept. Give players the option to play through the shows' version of the storyline, through the original comic's version, or a completely new version we've never seen before exclusive to the game. I'd be hyped.
My thoughts exactly. It actually has some genuinely good ideas here. They were just executed horribly. I think out of this, Gollum, and Kong this one is the most interesting.
@@blueflare3848 I don't know. Yeah they've made cool, fan favorite characters, but they just tried so hard to be gritty and intense that it just came off as comical a lot of the time. Lol
This is the first time I'm seeing anything about this game and I'm impressed, they managed to perfectly capture what its like to watch a mobile game add via gameplay
@@alexiz0013 Ikr lmao 😂 Really reminds me of those shovelware nes/snes chinese rom hacks that look like they were put together in like 5 minutes that you always find on cheap plug n' play consoles. Who knows? Maybe as technology evolves and games get easier and cheaper to produce, we'll see more Chinese bootlegs with the same quality as this.
I remember the rollercoaster of emotions I had when this was announced. I was like "oh cool, a game where I can change the twd story? maybe I can do the show and make andrea be actually useful like the comics", then I had my concerns when I saw the trailer, then I gave up when I saw that was made by the people who made Kong, and, after I already wasnt going to buy the game, I laughed my ass off when I saw Andrea wasn't even in the game 😂
They did a good job with making the game world true to life. Most people don't know it, but the whole state of Georgia is actually a series of narrow rocky corridors
I'm so sad that almost every Walking Dead game is bad or mediocre, because I love the show and the comics. A "choose your own adventure" kind of game with a mix of the characters from the comics, shows and the telltale series would be actually really interesting. Sadly, it seems like licensed games are almost never good, even to this day.
The first Telltale Walking Dead came out at 2012 and the game was about point & click and also make your own choice and the graphic is still hold up till these days
What I think is funny is that the abrams is one of the most famous tanks in the world. There should be hundreds of abrams assets for that they could steal. They went out of their way to find a leopard asset, or model one themselves, and I find that so interesting.
@@TuShan18it’s actually really funny because the show used a British Chieftain tank disguised to look somewhat like an Abrams, as you can’t actually privately purchase an Abrams currently. So a Leopard model as a stand-in sorta works if you look at it as a TV reference rather than the devs picking whatever free asset they could find.
Reminds me of that god awful Daryl Dixon game that came out a while back. Walking Dead Survival Instinct I think. The one where you waste fuel resources by entering cutscenes and can get through an entire horde of zombies by just letting them grab you over and over again for that head-stabbing minigame.
I remember that game. I played it halfway then uninstalled it. I mean, it was an-okay concept but I think it was more on resource management (fuel) than anything else. I think Telltale Series TWD is still the best TWD game. Damn made me teared up during Lee and Clem's scene.
Oddly enough, it might be possible since there's enough content creators that buy their bad games for content. There's probably enough just to keep like 3 people on the team.
16:14 The IMI Desert Eagle. Chambered in .50 AE, a 19 gram projectile. A muzzle velocity of 470 m/s (1,542 ft/s). And has 1,650 joules of energy flying out of the barrel. But unable to kill a half-decayed human in like 6 shots to the head.
That running animation is unreal. Rick looks like he's just going for a silly little jaunt. He looks like he should be keeping pace with Godzilla and Kong with that run.
I'm a friend of a guy who worked for the company who made this. One of the reasons he left was he felt their games were so bad but he had to pretend to enjoy it to please his boss
Shoutouts to Redfall for normalizing not animating cutscenes. Full price product doesnt have to do the basics? Wooo-eee sound the alarm! Gates are open for anything that costs less!
So many modern games treat their audience like drooling children with single digit IQs. Every single moment there’s a chance for the player to have to figure out something for themselves, no matter how simple, the character immediately says what needs to be done out loud or a waypoint appears with a glowing path of where to go. I know critical thinking is sparse amongst the last few generations, but come on
I think it's because games are so expensive to make and as a result of that any individual game element itself is expensive. So I think developers don't want players to miss out on anything and they do that.
There should be an option to turn off all the hints in every game, like make Aloy shut up in Forbidden West, she is like: "Oh a switch I wonder if I push it the door right next to it will open".
I'm a little out of touch with Twitch and Social media but I was really enjoying that speed running competition series you started. Will this continue one day? I loved it. all info is appreciated. 💪