Only a matter of time? Lol, people said the same with with Chaos Daemons in Vermintide 2 because of new dialogue and teasers that were added up until the Chaos Wastes DLC......Keep your expectations very, very low. Ever since Fatshark dropped the ball with Winds of Magic it's become blatantly obvious they don't have the talent or skill they used to have with their earlier game successes. I don't believe they are capable of pulling gene stealer cults off because they just showed with this game's terrible launch and FOMO practices all they prioritize is the bottom line above all else so the massive investment required for them to create an entire faction from scratch that can't even blend in with the Nurgle themed won't work nor be worth the effort. I pity people who expect great things from aged developers like this tbh.
@@Obscure_1992 I mean, just judging by the rapid dropoff of Darktide and V2 in roughly the same time frame kind of proves who are the ones crying but sure, act like a child because reality sucks lol. Both games suck and Fatshark has an undeniable reputation for getting people's hopes up and then dropping the ball at the worst possible time. If people don't want to learn, then they don't learn. Don't get uppity to the people that recognize they treat their players like a discarded cumrag above all else, it just makes you look like a dipshit. 🤷♂️
Looking at other players load outs in other games also often leads to groups demanding a certain build or play style to suit the rest of the group to do content with, dismissing players who do not have the load out the group demands a player uses. Without consideration to how the player uses there build. Double Edged Sword.
I mean... pretty much everything is viable. It does get annoying if everyone is built for Hoard clear and you're laughing a special gauntlet with low hoards though, so...
I would love the ability to exit a mission, get sent to the same morningstar instance as my previous team, and have some kind of icon/highlight on them so that I can easily identify them, and then be able to either inspect/friend/message/or just queue up with them again. All things that made Vermintide 2 lobbies so enjoyable. Also, I don't understand why you can't jump or crouch in the morningstar :/
...underwhelmed? Bro, have you even tried dat plasma lately? I straight up execute multiple high level targets THROUGH A WALL with a single penitrating shot. I stick to the chainsword on that build as I do well just spamming dodging light attacks to clear hoards in a pinch. Of course you want a lot of ammo recovery talents on the build, but I ain't trying to build it for you here.
@dominiking69 Going with the three subclass system, the adept could probably have: Enginseer- Tanky, builds turrets, melee focus Artisan- Supportive, commands several servitors with various weapon choices, range focus Skitarii Alpha- Specialized, can use servo-skulls to complete objectives and mark enemies, range focus, more unique weapons like a Radium Carbine or Transuranic Arquebus
Shows how sad the state of the game is though tbh. Remember when 8 months passed with games like BF4 and 3/4 of its major DLC expansions with double the base game maps? Shit was crazy, never know when you are in the good days till they are gone tho I suppose.....
@@robertsteiner4696 I mean EA are an infinitely bigger studio than Fatshark and its not a fair comparison to compare EA to it especially with how badly EA treat their developers to make these massive dlc projects. We did also just get a complete overhaul of the game so to see them putting anything out I think is pretty great. (I am not in any way excusing the rushed release and near unplayable state the game launched in but they have taken genuine steps to improve the game considerably and haven't just quit and run with the money)
I HIGHLY disagree with that. Psykers are a little more technical to be useful but they are an extremely useful class if you use them right. Cant tell you how many games ive been in with Psykers who made it easy
@@dominiking69 I have a level 30 psyker and have tried every build they have. They are worthless. Every game they always go down first, they never can do any decent damage and they are boring to play. they need to be rebuilt from the ground up.
@@chuckchalmers4960 I have 3 level 30 Psykers *wanted one for each personality* and I support tf out of teammates by providing shields that block ranged attacks and fire while super charging your toughness recovery rate, you have 3 staffs that are crazy useful in their own right. Brain ruptured is beast for taking out armored heavy enemies, Smite will let you carry an entire team if they can defend your back properly and assail will clear hordes. It sounds to me like the problem is you don't know how to play them. Yeah they're squishy but if you have fast toughness regeneration mixed with your Quelle you can actually become quite tanky.
@@chuckchalmers4960 I have a build that can lock down and melt entire hordes while my team handles HPTs, I have a ton of fun and am usually the one that takes the least damage in a mission. Just because I can't evaporate a Plague Ogryn alone doesn't mean it's not fun, I'm the guy dealing with the rest of the encounter and having a blast while I do, granted I don't even touch Auric so maybe you have a point there, but if you balance everything around the highest level of play you get games like League, I fled that community for a REASON.