I played this game as SOLDIER OF LIGHT on my Amiga 500 as a kid back in the 1990's. It was hard and frustrating 😹🕹️. And as i remember correctly, I did finish the whole game just once 😹😺👍🕹️. The Arcade version of this game looks much better 😺👍🕹️.
I remember sinking several coins into this as a kid & even beating the mothership (but not all the planets), once! Like Double Dragon action slows down when sprites pack the screen,but sucked me in! Avoided the volcano level like the plague!😅 Liked the underwater level but lord it was hard!🤯😂 For some reason found the space sections super hard on Mame, reflexes I guess! Bit like G'n'G deciding which weapon to keep mid level.
I assume this was developed for the same 8-bit arcade board Double Dragon used, which is unfortunate as both would have run much better on 16-bit hardware. I never saw this one back in the day, sadly - while it's certainly flawed, the concept is really cool.
This is the first arcade PCB I ever bought. It was untested and after reseating all the roms the game played fine. Still own it now and it marks the start of my decent into the rabbit hole of PCB collecting. I have over 100 now and no rooms to keep them but I keep buying and fixing more.
I remember playing the arcade version in 1986 in a grocery store. To a 15 year old teenager,this reminded me of Star Wars on so many levels. In the United States this game was known as Solar Warrior and was published by Memetron and Taito.
Awesome classic! And well played But howcome you only use the laser weapon on your spacefigther, and not also the blue secondary weapon? :O? Just curious i guess.... :)I still love & play it to this day :) Btw.. which is your all`s favorite planet to hate?? Mine is without a doubt the water planet -.-
Did play a Arcade game that look like Metroid but you did have rocket boots then I was a child.... and now I finally found the name of it....I do also realize that the game do have slowdown, then there are loots of stuff on the on the screen, not that the "controls was worn out"
Local champion of this game in the 80's. Despite playing it on easy mode (I can tell) and totally not using the triple photons during space mission (fire for phasers and jump for photons), you played it very well. I'm impressed :) Well played!
Dang that was really cool! It’s a little rough around the edges (like a lot of scrolling platformers of the time) but the concepts are solid and it’s got exciting gameplay. I can’t believe I’ve never heard of it before!
My brother liked this game way back in the day, though I always thought it was produced by Capcom rather than Taito. In any case, Turrican before Turrican was a thing. (^_~)
Wow! I didn't even know about this one. Sure, I surmised games like Tatsujin/Truxton definitely inspired old Manfred, but this is indeed on a whole other level. Definitely be checking out a playthrough of it later, thanks! (=^_^=)
JESUS CHRIST, I totally forgot about this game. Seeing this video dredged up some fleeting childhood memory where I stood and watched the attract mode in a take away store back in the late 80s.
Wow! This game has a lot of messed up English and bad grammar (even "gauge" is spelled without a "u"), but you somewhat made it through unscathed. Nice one.
I think that's overstating things somewhat: Sega were already releasing their Super Scaler games by this point. That said, I think Technos's arcade boards were all 8-bit (hence the slowdown) and given those constraints the game certainly looks impressive.