Very useful info, but I'm curious what happens if I use this technique to decorate a real tree -- for instance, if I use the spiral model, and I'm spiraling the light strings around an actual tree that isn't perfectly shaped, i.e., I'll have non-linear numbers of pixels per "row" -- how hard will it be (or is it even possible) to account for that in software or config parameters later, to make the sequence patterns look right?
How or where would you define a tree-topper such as a star e.g. those that come with the Boscoyo minitrees ? Particularly if its pixels were connected onto the end of the strings being used for the main tree. Thanks