I played a drunken master monk. He was an accidental folk hero, he became so plastered he saved a public official from being executed and had zero memory of the event.
While watching this, I was actually imagining a party going the entire campaign with a drunken master, getting drunk off the booze this guy makes and carries with him all the time, and loving their drunken idiot. Only to find out its non alcoholic and he's been duping them all the whole time thanks to his old friend Pavlov.
@@demonkingsparda Maybe someone finds the mechanics of the class appealing, but doesn't like alcohol or actual drunk people? There's many possible reasons why someone might want to play this without any actual alcohol. The reply preceding yours makes a good point, for one.
Guys, it literally says you mimic the unpredictability of drunks, not that you get drunk. hell it even says you are extremely well coordinated and all moves are planned out carefully
Always kinda wanted to play a warforged drunken master. Yes, it's just Bender from Futurama.
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There is one thing that would make Drunken Master a lot more flavorful (and somewhat more powerful, though not overwhelmingly so): proficiency with improvised weapons which count as monk weapons for you.
BG3 : 'Tavern Brawler' feat solves that little problem. ANYTHING is a weapon in your hands..or feet.. Nothing like smashing a beer mug over some clods head - for 20 DMG !😂
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@@aaronhumphrey2009 That feat exists in base 5e too. The problem is that the monk's dedicated weapon feat takes time to set up (it only works once per rest) and a monk can only have one dedicated weapon at a time. So a drunken master with this feat wouldn't be able to use the bar furniture with their dexterity and would only deal the improvised weapon's damage dice instead of their martial arts dice.
Really sad that you can't use the furniture. As a compromise I would suggest a pumpkin bottle as his monk weapon. It has the classical drunken master flavour and has some utility. Spilling the spirit to make the floor slippery, drink it for style or spit it in the face of an enemy for distraction. I know it is not really what you wanted but I think this weapon could support the style of random combat of this subclass
@@TheElderSigils (From the Martial Arts Feature): "monk weapons, which are shortswords and any simple melee weapons that don't have the two-handed or heavy property." Improvised weapons are indeed simple weapons, so they do in fact already count as Monk weapons. Though, using something big and/or heavy like a chair or a wagon wheel might be pushing it. Also, supposedly no class is proficient in Improvised weapons unless they have the Tavern Brawler Feat? That I'm a little confused on.
My first character was a DM Monk, his name was Roshi and oh boy I tell you what the weird shit he got himself into still have impacted the table. To just let you in the little bit of maddness and just absolute absurdity that he willingly threw himself into is as follows •Suplexing an Adult Black Dragon •Ugly Bumping with two goddesses and then after being forced to become the champion of one he used the fates card he drew a session before and noped himself out of it. Eventually settling down with a mortal woman. •Sleeping with a Margrave’s Daughter •Fought a Noble Djinn by himself in Mortal Kombat •Jumped off a 300ft Beanstalk and survived the fall •Opened a Tavern and started his own Ale •Gained the title of Thunderfist after brawling all of the taverns and underground fighting rings in the city and with the help of the Wizard and Rogue they made his fists have the clap of Thunder. Over all, I’m really still trying to make a character that has not only done as much but has left such a significant impact on myself/the table I’m at. I was 15 at the time and now I’m in my mid 20s and although I don’t align with who Roshi is as a person his impact that he left on future events has a special place in my heart. That being said, if you are going to play a Drunkenmaster I would highly recommend multiclassing out of it at level 6 or 9 into something else, I would recommend the Manoeuvre feat for the BM and you could possibly go Cleric as well. I unfortunately had things like Blood Hunter and Paladin Multiclassed at 2 points and both are a strange and constantly getting changed around lore/mechanically and it just doesn’t work. He now is a PC I’ll never play again as he keeps needing to get reworked but I really hope you enjoy this very flavourful and fun subclass.
It's originally a W.C. Fields line from the 1920s/1930s. Which puts the truth to the exchange. "'Second star to the right, straight on 'til morning.'" "Ah, Peter Pan." "What? I was quoting Star Trek."
In my last campaign I played as Bruz, the Goblin Drunken Master + Cleric multiclass. Raised by a dwarf that worshiped Hanseath, their character goal was to work as a deckhand for pirates to eventually save up enough gold to open up their own brewery: Bruz' Booze.
I agree. I first found the Gloomstalker video and before the Drakewarden video came out I binge watched all of his videos. The Drakewarden video is my favorite.
Through the whole vid, I was LMAO. The jokes were great, the timing was perfect and frankly the info makes me want to play this with your multiclassing suggestion. The idea of kicking butt while knocking’em back sounds like a hoot. Educational and hilarious, perfect combo move. Thank you 🙏.❤❤❤
I agree big time that Drunken Master is kind of a miss. Two of its abilities are way too dependent on fighting multiple enemies in close quarters, which is a situation you don’t want to get into in the first place as a Monk because of your d8 hit points and middling AC. Here’s some improvements I’d make. Tipsy Sway (on top of what it already gives you): When a creature makes a melee attack against you, you can spend 1 ki point as a reaction to impose disadvantage on the creature’s attack rolls against you until the start of your next turn. Intoxicated Frenzy: You’ve learned to hit your enemies almost as hard as you hit the bottle and turn imminent failures into successes. When you roll a 1 with your Martial Arts die, you can spend 2 ki points to turn it into a 10.
Character concept I have in my back-pocket: Satyr with the charlatan background. Drunken master monk + college of lore bard. His fighting style is a raucous dance, head-butting and whalloping foes with his quarterstaff while firing off cutting insults at opponents as he prances away. Take the crusher feat. Plays the panflute (naturally), but also the udu (that be also brews in).
I was going to back Curse of the Usurper. Was waiting to see who's link to use. Definitely using yours. I love the content and wish to see you succeed 🤘
The drunken master needs an ability like blurr to really make it perfect and honestly regain ki by drinking alcohol and add those 2 things and bamb flavor and utility perfect.
My 3 kids and I are pretty new to DnD. We don't get a lot of time to play full campaigns. So I challenged them to a Battle Royale. We each get to make a lvl 20 character. My wife will make the arena. I'm doing a Hill Dwarf Drunken Master Monk. Came here for some insight, and was not disappointed!
I know I am late, however I would like to share a character idea with you all. Feel free to reply with any ideas you may have to tweak this character. I am currently playing a way of the drunken master, with the race “reborn” this allows me to play as a scarecrow, and thus I am constantly lumbering about and flailing with my unarmed attacks. Nearly every ability fits this idea very well, such as the “slow fall” being you simply falling flat, and then restitching yourself back together. (Think sally from nightmare before christmas) other unique ability’s include the “deflect missles” being the projectile getting stuck in your hay, and you can pluck it out and throw it back. Ik I’m ranting, but I hope to maybe give at least one person a little inspiration!
Warforged Drunken master who almost paradoxically couldn't seem to get drunk. His name was Tastélin Fads-Tehíc. The Last name was just a funny little anagram of Shit-faced and the last part is intentionally slurred into a hiccup as you say it.
My DMM was raised in a tavern and learned to feign drunkenness, amusing patrons and earning a bit of copper spoofing the regulars or local elites. (bg involved the tavern being burnt down and turning those early experiences into a combat style so they could get revenge)
I'm picturing playing a Drunken Monk but reflavoring everything to them being a literal cartoon character. Imagine Bugs Bunny or Tom/Jerry taking on a group of bandits with the power of slapstick (I would definitely keep some sound effects at the ready)
Really recommend a dip into Barbarian for a Drunken Master. One of the weaknesses of the subclass is that there is a lot of emphasis on being near a bunch of enemies, and Monk just doesn't have the HP to do that consistently. A dip into Barbarian tho, and you're too drunk to feel the blows, so you'll keep fighting even after you've blacked out.
One change I'd make is that at higher levels your flurry of blows movement bonus increases in line with your unarmoured movement improvements, meaning you can move farther and go from brawl to brawl easier
I really liked this video. I never played Drunken Master because of that B minus though. Maybe there are some homebrews to help fix it up... I dunno! But it's so cool thematically.
I have a strange urge to multiclass a drunken master and bloodhunter now to drink myself into turning into a freaking wearwolf that is equally thisty for blood and booze.
There were so many times in this video where I had to rewind to catch what the ability did, because I was too distracted by the incredible fight choreography
I reskinned my Dwarven Fighter/Drunken Master Monk into an axe-throwing Berserker with a skill for making psychedelic war brews and temp tattoos (woad). He is fun (bonus points for Dwarven Fortitude feat + Patient Defense)
My take of drunken master is big guy who clean the floors (with big and painfull broom) and has advantage in acting and performance and does not like to start rights, but he definitely ends them in style! 😂 I have had a plast with this fellow. He may not be themmost effective build, but it is fun to play!
I played a goblin DM and as weak as levels 1-4 were, level 7 was an absolute blast with tipsy sway. My favorite ability from this and most monk classes
If you don't wanna deal with Monk's nonsense. Just Multiclass Fighter and Barbarian. (Don't forget unarmed fighting) Make STR and CHA your highest, Go with Halfling or Dwarf for resistance to poison (This technically makes it harder to get drunk). And pick the entertainer background, you can say you're a barkeep who studies in the monastery bellow. Done!
I think this is a great brawler combo. But I miss flurry of blows. I do think Monks should at least take fighting initiate for increased unarmed strike
So this week myself and a couple of my friends are doing a one-shot, so i decided im going to play a drunken master female satyr. Shes basically going to be white girl wasted at all times, and we all know to never mess with a white girl when shes wasted on whiteclaws.
im currently playing a drunken monk & Circle of shroom druid level 2 mat up to lev 5 on that the rest will be monk in the feywild! half Drow named Topsy Turvy! so far im leve 4 and only 2 levels duride and 2 in monk so aint quite there on the drunken monk yet but im getting there!
when reading up the drunken master it truly feels like there was supposed to be more skills added to this subclass. they should of really incorporated one or two more optional drunk joke abilities that the player can choose from ex. "drunken rage", a monk rage like barbarians, not as strong though. "Holy Spirits" you feel closer with your inner spirit, Ki max increase , "liquid courage" nothing truly scares you, or is that the booze talking? you gain advantage against fears. "booze snooze" who needs a bed to sleep to get a good nights rest, besides the floor hasnt hurt you yet. but i guess whoever designed DM was just too drunk to finish it.
Imagine if WotC actually start caring for next revision of Monk and incorporate Baldurs Gate 3 Larians homebrews? Im a yellow dragonborn monk throwing bottles a spews salt poisoning! In BG 3 Monk is beastly good! No Drunken Master subclass yet. Though, all classes great in fact, but monk is out of wack with how many actions you can do and if multiclassing...
Is it possible to play a Drunken Master monk who's addicted to caffeine instead of alcohol? (I'm considering playing DnD for the first time, and I wanted to give my character a twist. 😅)
Very serious question: I plan on putting out a homebrew book of my own which includes 2 new sub-classes for Barbarian, 2 for Druid, 1 for Monk, and 1 for Paladin. As well as a whole new Class with 5 sub classes of their own. Would you do a YMBA video for any one of these 11 options if I get off the ground?