From my own experience, implementing this into my own climb has been massive. My in-game learning objective recently has been to play more team focused, but the line of helping your team and compensating for your team is so blurry if you are being influenced by others' decisions. It is not a should. You NEED to be willing to piss people off because sometimes the best play to help your team is not being the extra death in that fight even if it tilts them.
AS A JUNGLER. I agree with this. If you DO NOT SEE A PLAY, ping people off of their decisions. yes, that includes your jungler. We are accustom to taking in more information, but if you're not going to come to a play, warn us. And as a jungler, I will ping 40 seconds in advance for invades, if you do NOT AGREE, ping it off, and if you are willing to come, ping on the way. Communication up, tilt down, respect up. We got this guys, own your decisions to the degree ur team knows exactly what you're thinking.
The priority should always be to play YOUR League of Legends to perfection, wether that is having fun in URF, theorizing over decisions and plays and what would be the best to choose, or being a /all chatter in ARAM at 3:00 AM in the morning; and so on. And if you choose to improve at League what is most important is your mindset, your decisions and your plays, not what others do and are but what YOU are what YOU do and what YOU want to become.
The reason for this fear in low ELO is if you don't help out they baby-rage and leave the game, troll, grief your lane or just simply stop trying for the remainder of the game turning an easy win into something unwinnable. It is for this reason that I often pretend to help out on bad calls, then just go back to doing what I know is right. It's not so much of an issue above Silver / Gold, but if you ever find yourself in the depths of low Silver and Bronze, babysitting child egos is a more critical talent to winning games than mechanics. Low ELO players don't understand farming and tower plates and power spikes. As a control mage player in low ELO, often times you get outvoted in a 4:1 surrender vote ( or bot lane's mental just implodes completely leaving you in an effective 3 v 5 ) before you even hit your power spike and have a strong influence on the game if you don't at least interact with your teammates in chat and pretend to help once or twice. I absolutely agree that from a "Learning Perspective" it's important to just mute-all-head-down and play your own game, but honestly if you maintain that perspective you can get stuck in the depths of bronze/silver for weeks to months ( especially if you're an adult with a job etc, where you don't have infinite time to play the game) , where *actual* learning is difficult because you're just stomping unskilled opponents in lane phase and then losing the game because your teammates have no mental. To make matters worse it actually then impacts your own game-sense, because your opponents are consistently so bad that it convinces you that you can get away with doing stuff that you actually can't vs better opponents. If League didn't have a Surrender option in Ranked play this would 1000% be good advice, but that's not the world we live in. Another thing to consider here is if you're vastly outskilling your lane opponents the match predictor is assuming you should crush the game. If you're expected to win on paper, but you LOSE the game due to people breaking mentally and just running it down, the LP loss is usually drastic. This is a massive contributor to the 24 LP Gain 30 LP Loss-state.
I'm in high emerald and people rarely go afk if you don't do what they want. I don't know what life is like lower than gold as I've never been there. I would think that helping bad decisions fail isn't going to help one climb at any elo.
One of my last ranked games I had an Amumu JG that just *'?'* pinged me for not rotating top / grubs . This happened twice despite my attempts to ping him off the objective. He made the play anyways both times, both of which resulted in him dying and getting our top killed as well, then he came mid lane and tried to leech exp and minions, inted a kill to my lane opponent deliberately while I did my best to ignore him while competing for minions, then he disconnected. After the game didn't end ( by some miracle ) he came back 4-5 minutes later after having his little baby-tantrum and actually finished the game. By then I actually had my item power spike and carried to a win, but it is *RARE* the game doesn't just end there. It's even rarer that they come back and stop whining. 9/10 times the game just ends on an FF vote right there. There's a reason these sorts of people are in Bronze/Silver. But this example highlights how the game *usually* would be over right as I am able to have an impact from actually playing correctly and making good choices.
@@user-mx3pg4xx8kIt is absolutely less of a problem even in high silver / low gold. But below mid-silver, you're unlikely to win games without some degree of babysitting mental states. I wouldn't say so much that it's helping bad decisions fail, as it is sacrificing farm and tempo to at least hover a bad decision without giving too much up for it so your whole team doesn't FF due to the narrative of "Our Mid is a bot just FF".
Punishment changes our behaviors more quickly and permanently than reinforcement does. And following calls I know are bad is me trying to avoid punishment (pinging me, typing at me, griefing the game, going afk) from my team mates. We've all experienced it, and some of us are so intent on avoiding it that we play worse because of it. Meanwhile, following your own choices in game is not always immediately if ever reinforced which makes it more difficult to become consistent at doing. I was mad at myself just last night for following a bad baron call. I knew it was bad, said outloud this is a bad idea, but then i tried to help anyway and it was ultimately the game losing play. I was so mad at myself for not being able to ping off the call or to simply just not go. This was such a timely upload for me after that game 😅 I'm working on my people pleasing behavior, but it is a process and one that involves not just following my own decisions in league, but fixing damage done in my own life outside of game too. For some players i could see this people pleasing behavior being truly a stage 4 issue. The people pleasing extends to my out of game behaviors as well and definitely stems from experiences in childhood.
That's interesting. I don't have this issue, I don't care very much about upsetting team mates. I do sometimes 'auto pilot' follow bad decisions teammates make however.
Remember that you're playing with people at equal skill level to you, not better. Their calls are equally as unreliable as yours. Just because they ping more and spam chat doesn't mean they're more right than you. Sadly, most players don't have the self-control to mute and make their own decisions. You have to learn to play your game.
I play with pings muted since i'm in low elo and it seems like they're only ever used to flame people. It's a game changer, you don't even realize when people are mad at you. I played a game where I could only ever gank mid, couldn't really get anything done in the other two lanes. Me and the mid laner were able to carry the game, and I got a tilt proof honor from him after the game. It's funny to think that my top and bot lanes were probably spam pinging me and flaming me in chat but I was just going along, hitting my camps, blissfully unaware, doing my best to make the best plays for my team and not worrying about what other people thought.
I actually think that following people's calls blindly is actually a great lesson. I learnt a lot for my life from listening and making calls. It teaches you that when its inconsequential, you're better off appeasing people and going along, but you have to draw your bottom line and not harm yourself or other by following nonsensical calls. It is also how you earn other people's respect btw, by showing them that you care but that you aren't their subordinate. (in games its rare that crazy plays are inconsequential, but in life there is a lot of suggestions that make literally no difference, or that you can reshape them to make no difference, and still support the other fella) It also teaches that you that, just because you know what you and other people should do, it doesn't mean that others will listen to you, and that they become more likely to listen to you as you stand out by getting better results or comunicating more confidently. There are just a few lessons I learn, and this isn't about games. It works in any interaction with other people, and it is how you nagivate through relationships.
I agree with the sentiment and do think it leads to higher quality learning faster. I also think when following pings, when it goes wrong, you can review and still learn. Thanks for the vid.
Very good lesson Curtis, I think too many people are so focused on what their teammates think, therefore playing to please their teammates and not to take the decision they would have done otherwise. Love the mental aspect of all your content keep it up bro.
in my first season i climbed from iron 2 to plat 4 by just muting all. you can't rely on your low elo teammates to ping missing or do any shotcalls. make your own decisions and develope your own map awareness.
Hey, just wanted to let you know that your vids are amazing! I swapped which role I mained several times over the years, and I remember a long time ago when I was mid main atm I found your videos and absolutely loved the long in-depth 1 hour learning videos, it helped me improve a lot Then when for a while my main (Tali) got forced into the jungle by riot I was legit like ah damn I can't really just watch Curtis videos anymore as much And now I'm mid main again, was kinda stuck at e2-e1, played a whole afternoon and ended up being on same LP. I realized I was not learning and improving just playing, so I came back, and still great content! I thought through my playstyle and made some major changes, for the first time I'm nearing d2, and I still feel like I could improve on so many things. I evcen got a whole ass word document with notes from revieving my games and trying to study from those lmao Keep up the awesome content, best league educational channel out there, I hope to maybe take your coaching courses one day but it's a bit expensive for me atm, but the videos are free and already great so I'm thankful for that
He said that as well but you gotta risk it. Winning this single game is not important, important is that you improve. If you get better at the game then you will win more (other) games, this single game where a teammate decided to run it down because you didn't follow was just doomed to lose. Either you go in and you all die or you don't and he runs you down, no matter what you do in the end you'll lose this game. The people who tilt and int have a weak mental anyway, a minute later something else could happen that pisses them off and they start inting. Don't get hung up over players like this, see them as bots rather than humans. You cannot change their behavior, you can only calculate it into your own game and try to play around it.
its actually for reasons like this ive taken to mute alling in a game. im not high enough elo for my teams pings to matter anyways in my opinion, and if i dont hear the "missing" ping and get ganked, i shouldnt have needed a ping to see it coming anyways. every right decision can be made without input from your team. now if i ever manage higher elo like diamond 2+ i might resort instead to just turning chat off so i can still see pings, but even then im not interested in what other people are typing.
The fear of this potential causes more damage to your gameplay than the thing itself. You will never find a high elo player ever change their gameplay saying "I sure my Emerald teammate doesn't ragequit".
@@JacobTheSunPreacher And now consider the elo that you're in and what it could have realistically been with adjustments. It's not about those 10 games.
@@JustShotsForMeh A loss is -25 LP, give or take 5 LP in either direction. One division (going from Gold 4 to Gold 3) is 100 LP worth of progress. 10 losses is -250 LP. That's two and a half divisions. A game takes about 25 minutes, give or take 5 minutes. That's 250 minutes you have to make up, otherwise known as 4 hours and 10 minutes. Not everyone has 4 hours and 10 minutes per day to devote to climbing. You might not get 10 losses back to back, but having them sprinkled in absolutely does make a difference. Losing some games due to skill difference or mistakes made is one thing, but telling someone that they did the right thing by not being afraid of triggering their teammate instead of appeasing the tantrum thrower, costing them 10 games in the process is stupid.
@@loudwhispre9406 No, it's not, the player's mind was decided already, the only thing you can focus on is playing for somebody who doesn't int or even for yourself, you will not find me evidence of that working otherwise.
One of the worst feelings in game for me has always been when I am next to a fight and for whatever reason, right or wrong, I don't see how I go in to the fight without dying. Being afraid of the pings, not knowing how long to hold abilities, the fight happening so fast and all of that. If at the same time this is on the back of your mind, it can just so easily paralyze you or make you jump the gun and explode in 2 seconds in the fight. Really good vid for me since I do this subconsciously and often without realizing it. After contemplating, I am now taking the time to learn midlane through Ekko after trying out so many of your recommended champs. I finally understand how important it is to start simpler after my rough Nidalee journey in the jungle, and even though I want to eventually play harder champs mid too (say Akali for example), I know that Ekko will make me a better Akali before I even play her. I had more to say than I expected for one comment, but thanks again for what you and Nathan do for the lol community, Cheers!
i think its very important to know that you gotta trust your own judgements the most in soloQ. people are not warlords. they do not know what's inside people's head. this is why baus is so good as well. despite dying so often, HE CARRIES. even if he knows people will get angry, he trusts his own judgement more than anything else
Coach Curtis, I know you don't coach top lane but I have a question. What do I do when I win lane but my team just runs it down? The past 10 games I have won lane every single time but my team just straight up ints. They are dying 2v2, 1v1, etc. So I am being camped but I still win lane, but my team doesn't take advantage of the pressure. In the end its impossible to win through grouping, because enemy team is too fed. And its impossible to win through splitpushing because my team cannot hold their own even 2v4. What would you do in my case?
I'm not a top laner so my advice may not be worth much, but the first question I'd ask you is this: do you apply pressure to the rest of the map? If you truly believe that pushing it down top isn't going to win because your team can't stand on their own, then the logical solution is to take the resources from your won lane to other parts of the map and carry your team by being a leading presence - and do so BEFORE the enemy gets too fed. Now yes, this does mean sacrificing top pressure and possibly the towers you could've got from that, not to mention it possibly allows your enemy top laner to farm back into the game - BUT, the aim here is to try and get your team fed by using the gold you gained in lane to give them kills and assists, not to mention helping with objectives (ask for wards to TP to). If they start to associate you being in a fight with victory, they'll likely follow you and you can (maybe) use that to pick more favourable fights. Feeding your team won't make them better players, but the extra items will make it so that their bad plays aren't SO bad. Essentially, you have to make the switch from top lane island solo pusher to map-wide team leader - which is a BIG switch I'll grant you, but if your teams can't stand on their own then that is what will give you the best chance at victory. Use your consistent laning skill to get lots of gold early, then share it with your team by leading them into battle, then use that to get objectives and stomp. Hope that helps. :)
The thing I don't understand the most is how the Ekko can play in that cinema screen D: Jokes aside, this ties really well into a phrase Agurin said when the whole reactive vs proactive jungling drama. "I don't go for the play that will win me this game. I will go for the play that will win me 80 out of my next 100 games". I loved that idea, and it really stuck with me
100%. it sucks too because a lot of the time people dont know what you are supposed to focus on your champ or are lower rank or lower winrate so they really dont know what they are talking about. But, then they tilt and throw. For example, I main malz, who is mostly a shove mid then roam. But people expect me to do a ton of damage early or to carry hard early in teamfights, which neither are really malz things lol.
I've played since season 1 and last month something new happened. As the jungler in the ban pick room set up, I was bored and I was websurfing during the pick/ban phase. When I switched back I noticed that someone wanted to switch pick order with me. Before I could figure out if I wanted to switch, it was over. I went back to web surfing. I checked back and there was a chat in the text - "switch pick order with me, JG". It was too late, so I thought nothing of it. Just before the game starts he announces he is going to grief me because I did not switch pick order with him. He took smite and proceeded to follow me all over the jungle with his Nunu and attempted to steal every camp from me. Lost that game badly. Never seen a griefer at that level. Just to be clear, I didn't engage with him at all, I just took it in stride and now I have something to write to Coach Curtis that he might read. You are right, coach. you WILL piss people off in solo Q.
I like that vex example a lot. I find that I often get pinged for not helping enough on Hwei, even though all my spells are on cooldown and I've done all I can. Your teammates' "after the fact" pings are often emotional and rarely indicative of whether or not you made a mistake. I've often misplayed a fight terribly and I don't get pinged for it.
You know, it always fascinates me how real life problems can manifest while playing videogames -- not just League. Like: if you're scared of criticism and let's say live in a household where you're being constantly judged and criticised all the time, that's gonna have it's implications when playing League. "I'm AFRAID my teammates are gonna flame me and spam ping me". What are you afraid of? 95% those people you should treat like fucking NPCs: you're never going to meet them, they're never going to meet you. And that makes sense logically, but if someones brain is conditioned to perceive these signals from your teammates as a threat, emotions will take over and you'll go in like this ekko. I know it sounds like a stretch but that's been my own experience. As I became aware of these maladaptive patterns arising in my head as I was playing and as I've worked through some of my real life issues, I actually became better at the game.
As a gold 4 jungler this fear is real. Not going in or going in to a stupid team fight because I'm thinking about what my teammates are going to do or say. I've had the sour experience several times of one laner getting mad at me and then just taking my camps instead of laning, just to fuck with me and throwing the game. Not fun.
I think some people confuse 5 teammates making a bad player with being afraid of how their teammates will react if they don't join the play. The former is something in which you think your presence will make the difference in the play and lead to a positive outcome while the second implies a level of skepticism about the result. Of course if you're in a hard losing game state, maybe you just flip one play as a unit but most of the time you should consider whether your presence will play a significantly impactful role in the play.
I had a similar problem, I used to got nervous and when someone insulted me I was generally less willing to help them in the future so the solution I found was /deafen, the change was like day and night, I win most of my games and even have more fun playing now that I can't hear these mononeuronals players ☺️
Summed up in one sentence: follow your own decisions and outpace the idiots. I started hard climbing ever since I started ignoring (not being unaware of that is) what everybody else was doing. On another note you're probably not ready for the play someone else is forcing you into, so you're more likely to fail at the play and get flamed for it anyway. It's just not worth it to give a damn about the opinions of other people, no matter the outcome.
I wouldn't say that's true all the time. Every so often you will find a player with their head screwed on right, who makes good plays and is worth following around. The trick is distinguishing between a bad play that was doomed to failure no matter what and a potentially good play that failed because you didn't commit. It's a tricky line to determine sometimes.
2:15 "LoL is all about making decisions." Been saying LoL is a game of decision making for many years now. Main determinant of your success or lack thereof is the choices you make in game.
hi Coach big fan and long time BBCer I am here asking you if you will consider doing an Aurelion Sol guide in the future he is such a cool champion to me and I really love your long guides: Ahri, Qiqi, Kassadin etc they are the best I have found yet for beginners. Thank you
One time I was having a bad game with this smurf or something on my team and I tried to make a play and he just let me die and so I spam pinged his ass and he just ignored me like a gigachad and proceeded to carry my sorry ass, so now when I'm in situations like this where I know it's a bad idea I just try to be like that guy and accept that my teammates are probably just tilted.
I think that sometimes it is good to follow teammates’ plays even if you don’t agree with them as long as they aren’t completely ridiculous and you remember which decision you would have made and why. Then if it does work out you can try to learn what the teammate saw in the play and why you didn’t see it.
my frustration with this is it is almost a 1:1 ratio and a 100% replicatble thing on NA at least, if you dont compensate for others mistakes in this way, where you follow them into a bad decision, they will literally throw the entire game away in spite. this isn't confirmation bias, this is straight up a fact that ive had to deal with, so i have to find a line between helping and not fucking myself. even my last game had a galio vs me as velkoz constantly roaming bot and camping in bushes i literally could not contest vision for, i ping the bot i tell them exactly what happens, he ults them they die they flame me. then 2x ult i do the same thing i ping he's on the way, get plating like a sane actor, get flamed, so third time, i decide i have 4 plating, his roams have been horrible tempo and are netting him double kills because they are illiterate, so i try to roam to meet him and sure as shit he's waiting in pixel bush and flashes over bot wall and i die, you're put in no win situations by idiots, they dont understand the game and they demand you to do suboptimal things and if you do the optimal things they literally will throw the game in spite, so you HAVE to do suboptimal things to appease them. its part of the game, its another skill you have to master, manipuatling solo q teamates and holding their weak mental together is absoutely part of climbing. it's a balance act, the learning can happen in degrees, how much can you sacrifice vs how much do you just have to bite the bullet and piss them off, there's give and take here, it's not unilateral like you imply
I'm not entirely sure if a play will work or not a 100% of the time, but trying not make your teammates angry just because they can rage quit or troll. Basically, if they think you did something wrong in their head. That will obviously impact their mental going forward in the game.
im following u for a few years now (always was interested in taking lol more seriously but never did) and i wish you'd make the past 2 videos you uploaded (this one and the previous) before when i just started
This reminds me a lot of the dopa mindset (if youre unfamiliar, he was the greatest solo q player of all time for an entire decade)... Before leaving for the army he told his stream his mindset and the most important thing was to always do the objectively correct play rather than adapting to (potentially) bad teammates, even if it means losing the game. As an example: if you are on sidelane splitpushing and your team is defening a mid siege 4v5, the objectively correct play is to keep pushing, while your team is defending mid without getting engaged on. According to dopa, you should NEVER reset out of fear that your team might initiate a fight without you, even if that means losing the fight and potentially the game for it, since its not the optimal play, which will make you climb in the long run. Dont listen to anybody, just do what you think is best in every situation.
I've seen so many people saying that /muteall and /deafen improves the quality of their games that I'm starting to wonder why Riot doesn't make that the default setting. - inb4 'rage is addictive'
The problem is, people don't just "Rage at you" ...they intentionally lose the game or go AFK. It happens A LOT. The reason better players follow worse players calls is because if they don't they turn the game into a literal 1v9. It's fallacious, obviously, but that's why they do it. We are taught, through experience, that if we don't follow our team with the dumb play, they will intentionally lose the game. There's also the fact that sometimes it's better to just follow the bad play and try and win the team fight because sometimes if you don't you just auto lose the game when your entire team runs into the 4v5.
Are you really going to reinforce that behaviour, though? Are you going to teach them that playing stupidly is the right thing to do because they can terrorise everyone into following them by threatening to throw a tantrum and ragequit if they don't get what they want? Maybe you don't feel the same, but I'd rather just take a loss than justify someone's tantrums.
Its not so much fear of the rage for me. Its the fear of getting uncooperative teammates. Because i know from experience that if i dont support their play, they will get tilted, so when the time comes where i identify a good play(assuming im actually correct about it), my teammate is gonna refuse to help me just because of a grudge. Its also that im thinking if my teammate force this and fail we are giving so much to the opponent in terms if kills + objective, so if i help maybe just maybe i can increase the chance for success enough to salvage the catastrophe. Typical scenarios are my jungle being invaded while i have massive wave crashing into my turret and jungler spam pinging me. Anoher scenario is that i need a reset and i see my jungler going for grubs. I know my laner has just made a fresh reset and has bought items and is in his way. I know their jungler is porobably top side, and my jungler starts grubs and spam ping for help. I know that if their jungler shows up he has the advantage and my lane opponent is gonna be fresh so he also has advantage. But then my jungler just doesnt make this analysis and forces it and spam pings me. If i reset i know he is dead and he is gonna blame me. If i help we both die, but hopefully he wont be tilted and still try his best.
Honestly, if a player has mental THAT weak, they'll probably flame you whatever happens. It's like trying to please a difficult child: either you can use all your time and energy giving them what they want and MAYBE get them to behave, or you can put them in a corner and tell them they can come out once they start behaving; which is more likely to achieve results AND waste less of your time and energy?
Hey Curtis, I’d love if you’d do a collab video with Shok. I’ve learned a ton about mid lane from Shok and he makes great content. I think you guys would have a great conversation.
solo Q = /deafen problem solved. I hate to be cynical about this but I can't find any other way to play LoL now days. MAYBE unmute the pings but that's a hard maybe. I wish some1 out there give me a solid argument and tell me why I shouldn't play like this but the community is over sensitive plus over toxic and combine the two and u find urself getting banned for just replying some1 in chat "nah mate, I think u did this play wrong" he was duo queuing tell his bff to report u afterwards, now u have 2 extra free reports on ur record. Pile those up and eventually u will get ur honor stripped from u back to 0 when split about to be over. League over the years turn more into a single player experience then anything else.
People get mad and angry when you don't join them in their poorly planned decisions, but they get even more mad and angry when they lose the game. Accept you will anger people and move on. There is no world where you keep everyone happy all decisions have trade offs and downsides. If you play team reliant champions like me, its fine to follow others and follow their decisions, IF they come up with good or at least passable ideas.
Happened to me yesterday Had a bad yasuo player blaming me for "afk farming on Graves", because he couldn't beat vlad 1v1 and proceeded to win the game with a score of 2/6 Meanwhile I took every objective on the map including baron twice, solo killed the enemy kha zix multiple times and was up almost a 100 cs on him Some people have such fragile egos its laughable I was like, no way this rtrd is gonna tell me what to do He probably never played jungle in his life There's a reason why so few people play the role
This is completely correct. 99.9% of players do not even know how their own role works, so they sure as hell don't know how your role does. Don't take advice from shitters
Your vex example is interesting. Seraphine coming up on the map is not pertinent information imo. When a fight's breaking out like that keeping track of enemy position and ability cd's is way more important. If seraphine had pinged on her way it would maybe made her position more salient. Besides that given the information I think you made the right decision Your jungle and support got collapsed on 4v2 and Seraphine had no ult. There was no objective to fight over either.
this wouldnt be a problem if people just got banned for trolling like they should be like selling all their items, running it down etc. there are so many times even in normal games where people just lose all their mental if you dont try to follow their play and they just ruin the game entirely and now your whole team is surrendering but ur doing fine and the game is winnable and now its a loss
Curtis, I love your content, but this video is a condescending strawman argument. The problem isn't that we're scared of mean words and upset tummies. There's a mute function for that. The problem is that if you don't throw your ego-fragile team a bone every now-and-again, they quit & throw on purpose. Now, the next 30 minutes of your life is no longer playing a fun video game -- it's being held hostage where the best you can do is play farming simulator in sidelanes while you wait for them to throw (THE advice pros give on Twitch, Reddit, Skill-Capped, ProGuides, etc etc.). Everyone has these stories: - My mid Renekton saw the enemy jungler gank his lane 4x while our jungler took advantage of them wasting time by invading/making plays LIKE HE'S SUPPOSED TO... but Renek didn't see him, so he decided to spend the entire game following my jungler and competing for camps. - My top 0/10 Anivia left the game because we gave the blue buff to our 10/1 Jax jungle instead of her, because "blue buffs belong on mages". So please don't pretend this is about your students being snowflakes who can't take a rude comment. Even the top streamers say they occasionally have to make a sub-optimal play (e.g. grouping when really splitting would've been the best play) to keep their game from being a complete waste of life force.
I'm grateful someone else was thinking it, too. I can absolutely agree with the idea that sticking to your own decisions will lead to better long term success. But is it really worth pursuing that success when you have to actively make almost every step of the way a miserable experience because we all know how these people will - not "might" - react. It's like that one Thanos meme.
Exactly, Coach! When I first time Lee Sin jungle in ranked and go 0/9/2, my team needs to just deal with it! My limit testing will eventually give them LP! Short-sighted noobs!
Some lobbies are just full with subhumans who not only have 0 idea of the game and coinflipped to diamond OTPing but also blame everyone else but themselves for their mistakes. Sometimes it feels good to intentionally piss these apes off and run their games 🤗
Tilting teammates is something you can't control. If you just go in because you're afraid you're gonna get flamed at and you die, they might get tilted anyways because you died. Just make your own decisions and if you need it just mute everyone. It's better to play muted than to play tilted
@@ImKioto97 Even if you make your own decision, seeing those question mark spams on your character in the heat of moment tilts me personally even after muting them because I imagine they are doing it every time I hesitate to do something. So it still ends up both sides starting to play worse. The worst part is that if you don't even know that your decision was correct or wrong in the first place. Idk what is the solution to that
The message is good, but you might wanna work on your visual aids with epic pen. Seemed like you were writing on the screen kinda randomly and it wasn't super helpful. Like, writing "piss" doesn't seem to help much here 😆