When i was a kid i lived in a place where every 4 pm the electricity is turned off. Everytime i came home from school i played this game until the electricity is shutted down. At the time i dont have a memory card to save my progress so i always repeatedly play the game and once i met the booby lady part the electricity is dead. It was a good day i still remember every music and sound effect of this game.
Tries doing a speedrun with a fire symbol but the game froze on Rex. :P I never understood the pairings for the 5th tier. The game designers should have replaced Ishizu 2 with Joey 2, so Yugi can have a fierce final battle with his old pal, and replaced Shadi 2 with Bakura 2, because Bakura is the biggest villain of the entire franchise and matches Kaiba as Yugi's rival.
I'm okay with Ishizu 2 only because I love the music on her stage. lol But I agree, Joey two with his famed Red-eyes would have been great, and having a Shadi 2, especially right before the final duel, makes no sense. Yami Bakura 2 (Or Bakura 3), would have made more sense.
@@SunBro_Talos Thank you for the response!! I've decided to try this on the backwards compatible PS3 and get a second monitor for my laptop that can take HDMI input. But I'm waiting for some money to afford the monitor hahaha... Thank you again :)
+Gino Ureno TheAgamotto I really like using Thunder symbol since it increases the attacking power of both Thunder and Dark monsters, and they also have the best movement/attack range
+kaiserkin This is like my second favorite game of all time, I found it particularly interesting that you used Thunder, because I was a little underwhelmed with their attack power compared to Fire. I never completed a play through of Thunder because of the previous reason however, so I don't know how they are later on. What do you think of using the Fire symbol to boost the attack of Wind monsters (Droll Bird comes to mind, and later Harpie Lady and One Eyed Shield Dragon, which all move 4 spaces per turn, plus Flame Viper and Fire Grass, which move 3 spaces and you get them at the beginning) while they don't have large attack ranges, I think the movement boost might make up for it, especially if your strategy was to rush the opponent's symbol, which is easy to do in some stages.