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Zbrush Head Sculpt 22 - Dishonored 

Fynn GB
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A new head sculpt based on a concept by Cedric Peyravernay for the game 'Dishonored'
Took me around 3-3 1/2 hours
Music by Jordan Reddington:
/ lakeyinspired
My artstation page:
artstation.com/fynngb/

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20 авг 2018

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Комментарии : 271   
@zozobra226
@zozobra226 5 лет назад
dude's anatomy game is spot on.
@FynnGB
@FynnGB 5 лет назад
Thank you!
@lukemathers7460
@lukemathers7460 2 года назад
@Trantor The Troll well, life is indeed a game, so anatomy can be called a game XD
@NebulousOdious
@NebulousOdious 5 лет назад
Interesting ways to sculpt nose and ears, especially ears.
@FynnGB
@FynnGB 5 лет назад
thank you! Glad you like it
@neshiah4747
@neshiah4747 3 года назад
More of a Traditional method.
@abdullahdief1491
@abdullahdief1491 3 года назад
Even after 2 years, i really like the way you apply your anatomical knowledge into your sculpting method. Amazing work man❤️
@FynnGB
@FynnGB 3 года назад
Thanks a lot! Glad you like it
@solidsnakejake185
@solidsnakejake185 4 года назад
Sculpting from a skull shape makes so much sense when you think about it
@kikec1225
@kikec1225 5 лет назад
I had never seen anyone sculpting a face from a skull. Really impressive =)
@tulbezus5844
@tulbezus5844 5 лет назад
One of the best head speed sculpt I have ever seen, wonderful video.
@FynnGB
@FynnGB 5 лет назад
Glad you like it, if you want to see the finished result you can check out the artstation link in the description :)
@tulbezus5844
@tulbezus5844 5 лет назад
Just saw it, came out very nicely! One question if I may since I tried to sculpt using your technique. Do you know some other techniques to make the eyelids? I always had struggled with the eyes so I tried to sculpt them as you did but after dynameshing / subdividing, I lost most of the shapes of the tarsal plates. Thank you and keep up the good work!
@FynnGB
@FynnGB 5 лет назад
You could try to use two half spheres in a seperate subtool to represent the upper and lower eyelids and when you're happy with it you can merge it with the rest of the head with dynamesh
@tulbezus5844
@tulbezus5844 5 лет назад
Oh thanks, I'll give it a shot. :)
@jakefernandez9929
@jakefernandez9929 5 лет назад
+Fynn GB thank u!! Im looking for this specific comment about my problem on eyelid too 😊
@januszpolewski2910
@januszpolewski2910 5 лет назад
There is so much to learn here, just toggling through the frames. Thank you for the lessons! =)
@waddahalbaini2445
@waddahalbaini2445 4 года назад
Hello you are polish I knew that from your name, modeling with max or rhino, hard surface modeling, is much more merciful...don't you agree?
@idkwhatsgoinonrn
@idkwhatsgoinonrn 11 месяцев назад
absolutely brilliant, still relevant after 4 years
@TearThatRedFlagDown
@TearThatRedFlagDown 5 лет назад
I find it interesting how you basically build the face up based on what's basically a skull. I'm gonna try this.
@Snaaaaaaaaaaaaake
@Snaaaaaaaaaaaaake 5 лет назад
This is beyond awesome, i love your works.
@FynnGB
@FynnGB 5 лет назад
Thank you :)
@danielkitura
@danielkitura 5 лет назад
Great job, you really captured the style of Dishonored ;) Very inspiring!
@FynnGB
@FynnGB 5 лет назад
Thank you!
@ranga821
@ranga821 5 лет назад
Great to see a master at work, music is just a bonus.
@FynnGB
@FynnGB 5 лет назад
Thank you! I feel that I still have a long way ahead of me though!
@Kholaslittlespot1
@Kholaslittlespot1 5 лет назад
I love it! Wish I could afford Zbrush. Stuck with blender for now but some of this still applies. Thanks.
@vieraanimation6720
@vieraanimation6720 5 лет назад
Great Sculpt, wish I could work as good as that too. I love that he start to model with the skull so you'll end up with proportionate anatomy with the head
@chaNo121
@chaNo121 5 лет назад
I learned and got a lot of new ideas just from this video! Im waiting to see more videos from you man, thanks!
@FynnGB
@FynnGB 5 лет назад
Thanks a lot! Glad to hear that it was helpful!
@NamNguyen-zd3re
@NamNguyen-zd3re 5 лет назад
beautiful work. beautiful soundtrack
@FynnGB
@FynnGB 5 лет назад
Glad you like it!
@rosaline_womble
@rosaline_womble 5 лет назад
Yay, I'm glad to see your videos again. I love these! ^_^
@FynnGB
@FynnGB 5 лет назад
Thanks Aquiel! :) I want to upload videos more frequently again!
@user-so1qq9im9q
@user-so1qq9im9q 4 года назад
Потрясающе!❤
@js-ke8uo
@js-ke8uo 5 лет назад
When you watch it , it looks soo easy, but when you try (result: it took me 3 days to do it, and the worst part it doesn't even look like this character 😭
@happzy
@happzy 5 лет назад
Mine ended up being a goat, I think...
@lolftg5792
@lolftg5792 5 лет назад
lol - I've supposed the same 3 days for me, but didn't try yet - ty, Fynn for detailed video.
@toku5829
@toku5829 5 лет назад
Dont worry try hard anything is possible in modeling u just need to practice
@bearbones7913
@bearbones7913 3 года назад
I'm currently stuck in this loop of working on models for too long but the one word of advice I could give is finish as many models as you can. They don't need to be complex just whatever you get done in an hour to a day is a big step in improving, same for drawing. Also good luck and keep up the hustle!
@NathanielPennington
@NathanielPennington 5 лет назад
I love this workflow man, keep bringing out more videos :P
@FynnGB
@FynnGB 5 лет назад
Thanks a lot! I hope to get back to more videos soon! Work and my studies are very demanding at the moment but there are some videos planed :)
@n0b0dy_know
@n0b0dy_know 4 года назад
Start from skull is amazing
@element1111
@element1111 5 лет назад
Great technique for a large nose. Never thought of simplifying it into 3 spheres. Thanks!
@FynnGB
@FynnGB 5 лет назад
Thanks, I like to translate construction methods that I learn from drawing tutorials into the 3D space Thinking about how I would draw something helps me a lot when i sculpt
@_ssampa
@_ssampa 4 года назад
Fantastic tutorial! I have learnt so much about your workflow: I was using Dynamesh only for basic forms/base and then the Subdivision build up for all detail, but I find your aproach more sculptor-like working all with Dynamesh and only use Zremesher near the end, not worrying about topology during the process, really my style, thanks!
@FynnGB
@FynnGB 4 года назад
I'm glad you found it helpful! I like to use the subdivision workflow once I start with the finer details like skinpores/wrinkles and always when I start using layers since the topology can't be changed anymore without loosing the layers All the best!
@yusulfliu9850
@yusulfliu9850 5 лет назад
every time i watched it ,i would get some ideas!! hope to see more parts about yours!!
@FynnGB
@FynnGB 5 лет назад
thank you for your comment! :) I'm on it! There is not that much time right now since I'm pretty busy with work and university but I'm working on some stuff :)
@tripleagent8135
@tripleagent8135 4 года назад
fynn your sculpting is the best, you're so adept at using zbrush features, im using other sculping software that I have licenses for but I think zbrush has some great features and you are really good at using those. cant afford zbrush at the moment .anyway your sculpts are an inspiration, keep it up man :D
@FynnGB
@FynnGB 4 года назад
thank you very much! Most of the time it doesn't depend on the tool so just keep practicing!
@bigchooch4434
@bigchooch4434 5 лет назад
How are you people so talented I can't even smooth a transition between two faces
@JJ-tc5tt
@JJ-tc5tt Год назад
This is very impressive
@almost_harmless
@almost_harmless Год назад
Loved the game universe you picked a model from, but most of all your skills. 4 years now, and still lovely to see.
@FynnGB
@FynnGB Год назад
Thanks for the kind words!
@almost_harmless
@almost_harmless Год назад
@@FynnGB Most welcome. It was easy and honest words. I am just starting out in ZBrush, after spending years as a graphic designer, so watching this helps a lot. I have always drawn freehand, so I understand the process better now that I have taken some classes as well.
@FynnGB
@FynnGB Год назад
@@almost_harmless all the best to your journey!
@lucasgaerthner2551
@lucasgaerthner2551 5 лет назад
very great methods! congrulations
@samueljunus4639
@samueljunus4639 5 лет назад
I've learned so much. thank you
@FynnGB
@FynnGB 5 лет назад
Glad it helped you!
@sustainedtrader
@sustainedtrader 2 года назад
Great tips 💎
@MegaHacker30
@MegaHacker30 5 лет назад
My favorite video of zbrush sculpt ever!!! Amazing! Congrats 😍 i watching more 100x 😂😂😂😂😂
@chetanbhasin1881
@chetanbhasin1881 4 года назад
Wow. Great job ..I finally realised I can’t do it..lol extreme level of detailing..👍
@FynnGB
@FynnGB 4 года назад
I'm sure you can! It's a matter of practice and finding good resources to learn from!
@joshnewton2650
@joshnewton2650 5 лет назад
Nice, very efficient. Great Video.
@FynnGB
@FynnGB 5 лет назад
Thanks!
@LuckyLoli
@LuckyLoli Год назад
someone really knows anatomy, wow
@ermineKA9
@ermineKA9 Год назад
This is something unreal. I am simply delighted with your works, I dream of achieving the same goal 😍😍😍
@FynnGB
@FynnGB Год назад
Do a few sculpts and compare the first to the last! You will be surprised with the progress! All the best to your journey
@ermineKA9
@ermineKA9 Год назад
@@FynnGB Thank you, you also have creative ideas 🥰👍
@bevelx3983
@bevelx3983 4 года назад
Amazing ❤️ ❤️
@deadsetanime7102
@deadsetanime7102 4 года назад
That’s good work.
@FynnGB
@FynnGB 4 года назад
Thank you! I appreciate it
@littletoysmaker
@littletoysmaker 4 года назад
FANTASTICO!!
@azkasiddique8182
@azkasiddique8182 4 года назад
Superb 💯
@krisfrosz133
@krisfrosz133 4 года назад
It's interesting you build the nose and ears with different mesh. Quite a different approach.
@celinesculpts
@celinesculpts 4 года назад
really good work especially on the skin
@FynnGB
@FynnGB 4 года назад
Thank you!
@Dhanushka_Abeysekera
@Dhanushka_Abeysekera 5 лет назад
Thank you very much bro!!!
@macropsialberto
@macropsialberto 5 лет назад
Thanks a lot, I´m very impressive and that´s my inspiration for to do my own models. Greetings from Bogotá, Colombia!
@FynnGB
@FynnGB 5 лет назад
Glad to hear that and happy modeling :)
@noureltarzi2982
@noureltarzi2982 5 лет назад
Thank you!
@mdsanima
@mdsanima 5 лет назад
very nice stuff here! Now I following you and like this video! Keep going!
@cobaltive_
@cobaltive_ 5 лет назад
It was a really helpful video. Thank you very much
@FynnGB
@FynnGB 5 лет назад
Glad to hear that!
@sunris3919
@sunris3919 4 года назад
talent! tks u man.
@ADI-xp4qe
@ADI-xp4qe 5 лет назад
Glad to see you back Fynn! And I love your art style! Also wanna know how you render out your work too add them to your portfolio!
@FynnGB
@FynnGB 5 лет назад
Thanks a lot! :) I used to render my models in zbrush (sometimes with BPR and sometimes with Best Renderer) but for some time now I render with arnold in maya. A great resource for arnold is Arvid Schneider's RU-vid channel.
@ADI-xp4qe
@ADI-xp4qe 5 лет назад
Fynn GB Thanks for sharing info! Cheers :)
@pakapeta7772
@pakapeta7772 5 лет назад
nice work
@AlexandreCruzDJbrasil
@AlexandreCruzDJbrasil 5 лет назад
Fantástico.
@Maitraya3D
@Maitraya3D 5 лет назад
awesome sculpting!!!👌
@FynnGB
@FynnGB 5 лет назад
thank you :)
@Maitraya3D
@Maitraya3D 5 лет назад
@@FynnGB welcome 😊
@Maitraya3D
@Maitraya3D 5 лет назад
@@FynnGB I'm absolutely new to zBrush... i hv a question.. should i make hair, nose, neck, body as different element?? or after making it differently it becomes one mesh?
@FynnGB
@FynnGB 5 лет назад
@@Maitraya3D Hey, sry for the late reply, I didn't get a message somehow I think it it somewhat easier to have some things separate in the beginning like the ears from the head, head from the torso, hands/feet from the limbs to have smaller chunks you have to tackle. But once you're satisfied with the primary forms maybe with the secondary forms as well I would recommend to merge the meshes and clean up the intersection areas. Having things separate helps the most when you're constantly working over proportions and placements of certain parts
@FynnGB
@FynnGB 5 лет назад
another thing I would recommend is to have things separate that are somewhat separate in the real world as well. For example different materials like skin, hair, eyeballs, nails, teeth, and all kinds of accessories (cloth and stuff)
@justinnixon5823
@justinnixon5823 5 лет назад
Dam you are good.
@FynnGB
@FynnGB 5 лет назад
Thanks!
@sadiasheikh4136
@sadiasheikh4136 4 года назад
Esay way to make nose wow!
@kadenmm
@kadenmm 5 лет назад
Love your time lapse videos dude! Happy to see you upload another! Do you post renders of your work any where?
@FynnGB
@FynnGB 5 лет назад
Thank you! Yes I upload the WIP images on zbrushcentral: www.zbrushcentral.com/showthread.php?168341-Fynn-s-Sketchbook/page17 and the finished and polished pieces on my artstation page: www.artstation.com/fynngb
@kadenmm
@kadenmm 5 лет назад
Thanks! You should add those links to your video descriptions so people can find your work easier.
@FynnGB
@FynnGB 5 лет назад
Thanks for the input! I never thought of it but it totally makes sense!
@kadenmm
@kadenmm 5 лет назад
@@FynnGB you're welcome :)
@bishopcupoison4550
@bishopcupoison4550 3 года назад
nice shit dude
@Carolina1552
@Carolina1552 5 лет назад
Maravilhoso!
@shahednaderi
@shahednaderi 5 лет назад
fancy way of making a nose :D
@ahsaniqbal9234
@ahsaniqbal9234 4 года назад
very nice art work :)
@FynnGB
@FynnGB 4 года назад
Thank you!
@dryblm8028
@dryblm8028 5 лет назад
its very awesome bro congratulations
@andershoffman7196
@andershoffman7196 3 года назад
Gonna try working up from a skull, hopefully my faces won't look like aliens wearing human suits anymore
@FynnGB
@FynnGB 3 года назад
all the best for your practice!
@tysean0816
@tysean0816 5 лет назад
know i see why zbrush is the gold standard
@chiefcaptn1922
@chiefcaptn1922 5 лет назад
The US uses it to model their coins lmao. It is top top tier.
@pepelepape7482
@pepelepape7482 5 лет назад
that's awesome , i hope i could make somehing like this one day :D
@FynnGB
@FynnGB 5 лет назад
Thanks! It's a matter of practice, I know you can get to it as well!
@fasterstudio1240
@fasterstudio1240 4 года назад
thank you i found the making face its very wonderfull
@FynnGB
@FynnGB 4 года назад
thank you very much! Glad you liked it
@Zyclon3000
@Zyclon3000 5 лет назад
i need more!!
@FynnGB
@FynnGB 5 лет назад
Soon!
@sorifury4211
@sorifury4211 4 года назад
This is sculpting of Moses!! 5:25
@user-gq1qm2kv6m
@user-gq1qm2kv6m 5 лет назад
와 이걸 이렇게 쉽게 해버리네...ㄷㄷ
@presiqnpanayotov27gg11
@presiqnpanayotov27gg11 5 лет назад
Did you visulised that tipe of head in your mind ? ... Also very, very big bravo sir, you did not only bring a perfect anatomical and proporcionow nuances but a charachtrer . You give'd him life !
@FynnGB
@FynnGB 5 лет назад
I used a concept by cedric peyravernay as a reference for this one
@ilusao1111
@ilusao1111 3 года назад
I've been wondering for a while, after watching some of your other videos, what do you do to your SkinShade4 that makes it look like that? It seems like it has some pinkish rim lighting or something. It looks awesome.
@FynnGB
@FynnGB 3 года назад
Thanks George! I use the wax modifier for that material together with a very pale and subtle orange tone you can check out the default dynawax 128 sphere project in the lightbox and just dial down the wax modifier to 20-30 and you have the exact same material
@LetsDoIt-dn4tv
@LetsDoIt-dn4tv 4 года назад
Aaaaawwwwwwwwwsome...........
@iyogovod8739
@iyogovod8739 2 года назад
cool
@fabiosalsi3776
@fabiosalsi3776 4 года назад
Is beautiful go others wow nice bravissimo e bellissimo w disonoredh
@FynnGB
@FynnGB 4 года назад
Thank you!
@DVGat_SoftWare
@DVGat_SoftWare 5 лет назад
Великолепно 👏👏👏👍👍👍🔥
@user-zb4oc2td1k
@user-zb4oc2td1k 5 лет назад
很喜欢
@mordecai1484
@mordecai1484 5 лет назад
@Fynn GB Hey can You tell me where to get that matcap?
@fuzzyhenry2048
@fuzzyhenry2048 4 года назад
3 hours around ??? Holy ..
@chiefcaptn1922
@chiefcaptn1922 5 лет назад
How long have you been sculpting? Nice work here man :) inspiring
@FynnGB
@FynnGB 5 лет назад
thank you! :) I've been sculpting for around 7-8 years now
@ADI-xp4qe
@ADI-xp4qe 5 лет назад
2:35 I see used Z modeller while making those ears! Wow never seen that before
@FynnGB
@FynnGB 5 лет назад
Yes I love that technique! I saw it on Dmitrij Leppée Artstation page and it works really great www.artstation.com/artwork/4OZBk
@FuranTenshiFK
@FuranTenshiFK 5 лет назад
I missed how you made the skin details, could you explain me how you give it that texture? Is it CB? Anyway I really really love the way you sculpt the skull before you do everything else. Superb, for real!
@FynnGB
@FynnGB 5 лет назад
thank you! I used a mixture of surface noises (in the surface menu) as well as the dam standart brush for wrinkles
@FuranTenshiFK
@FuranTenshiFK 5 лет назад
@@FynnGB thank you so much Fynn ❤️ Have a nice day :}
@santhoshkumar.m9367
@santhoshkumar.m9367 5 лет назад
May i know ,how many poly did you use itself?
@bignategarner
@bignategarner 4 года назад
Nice schnoz bro
@deadman-zc5ro
@deadman-zc5ro 4 года назад
what material is that ?
@user-bc1jw9xn7f
@user-bc1jw9xn7f 4 года назад
Wow😻
@ensaredits3200
@ensaredits3200 5 лет назад
Do you use a tablet or just mouse?
@user-vk1ey1kn6i
@user-vk1ey1kn6i 3 года назад
This is so great wow respect you Let me know the name of first BGM
@braxtonfreeman9622
@braxtonfreeman9622 5 лет назад
Quick question, i just install IMM brush from Shane Olson, in Zbrush when i opened the brush not there just blank with the question mark on it. it say "error has been encountered while trying to load brush preset loading has been aborted" so can you tell me something wrong with that?
@FynnGB
@FynnGB 5 лет назад
Hey, I'm not familiar with these brushes but make sure that your Zbrush Version is not older than the one with that the brushes were created. If that's not the reason than I would recommend to contact Shane
@teresmajor7956
@teresmajor7956 2 года назад
That matcap is great. Any way to get it?
@batuchthebruh5165
@batuchthebruh5165 4 года назад
Hey very basic question but what resolution are you sculpting at?
@elilastnamington9808
@elilastnamington9808 5 лет назад
What a fucking god
@Khan-_-Art1st
@Khan-_-Art1st 5 лет назад
Hey man. First off, great work. Question: *How do I get the geometry to stop tucking into the sculpt when I Dynamesh? For example, I'll tuck in some arms that I made using ZSpheres into a Torso I made using a sphere and dynamesh, but when I open it in Maya to Retop or rig really fast, there's geometry from when the models clipped within each other in the other programs that cause problems. Not sure how to fix* 😦
@FynnGB
@FynnGB 5 лет назад
Hey, I'm not sure if I understood your problem correctly but if you want just one continuous mesh then you should merge the two objects in Zbrush make sure that the 'Groups' option in dynamesh is turned off and then dynamesh the whole object. This way it only maintains the outer geometry and deletes everything inside. Then I would suggest to either retopologize by hand to have an efficient topology or at least make a lower resolution model with Zremesher while symmetry is turned on.
@Khan-_-Art1st
@Khan-_-Art1st 5 лет назад
@@FynnGB ok thx
@user-ty6jz6li3d
@user-ty6jz6li3d 5 лет назад
很不错 风格很欧美
@crimsonBen
@crimsonBen 5 лет назад
Hey Flynn! Love your way of sculpting! May i ask you how you build up the eye? I mean they are generated out of nowhere? @0:50 :D Those the Brush know that there is a second subtool in that place and build it abve that??
@FynnGB
@FynnGB 5 лет назад
Hey, I inserted a primitive Sphere that you can find in the subtool menu under 'insert' then I scaled it down to it's proper size and hit the mirror and weld button in the geometry -> modify topology tab.
@crimsonBen
@crimsonBen 5 лет назад
@@FynnGB Fynn GB thanks! i was not quite clear about my question, i meant: how do you do that after you inserted and mirrored the eyeballs, you modify the headsculpt in the eye area so that its like that you are sculpting over the eyeball but the ball is not visible, does zbrush know that the ball is here but not visible so it automatically forms a ball-like" shape?
@FynnGB
@FynnGB 4 года назад
@@crimsonBen I'm sorry for the really late reply! Somehow youtube doesn't notify me when there is an answer on a comment.. I used a combination of the move brush and the claybuildup brush to add the volume of the eyeball
@jer5898
@jer5898 4 года назад
que bestia
@Flipland
@Flipland 5 лет назад
3d models for download of nat?
@Kcimor78
@Kcimor78 5 лет назад
epic
@FynnGB
@FynnGB 5 лет назад
thanks!
@jjj113
@jjj113 5 лет назад
2:00 耳...すごい
@esrahataki1943
@esrahataki1943 5 лет назад
Esse método dele é interessante começa com uma caveira depois modela por cima
@santhoshkumar.m9367
@santhoshkumar.m9367 5 лет назад
And how long you took to do this
@mattcrum777
@mattcrum777 4 года назад
Great work! Why do you start with a skull shape? Is that for you and your process only? Or is that something clients like to have for some reason?
@FynnGB
@FynnGB 4 года назад
Thanks! It's something that I do for myself. It gives me a good framework to build upon and it's more objective than the fleshed out face so it's easier for me to establish the large forms and correct mistakes in the proportions in the beginning. Clients don't really care about the process, only on the results so you can do what works for you
@mattcrum777
@mattcrum777 4 года назад
Awesome! Thanks for the info.
@chummykitsune
@chummykitsune 4 года назад
I wish I could sclupt this well in zbrush
@FynnGB
@FynnGB 4 года назад
it's a matter of practice! you can do it if you stick with it!
@chummykitsune
@chummykitsune 4 года назад
Fynn GB could you tell me which computer you use,so I can keep in my mind which is best for zbrush
@FynnGB
@FynnGB 4 года назад
@@chummykitsune I bought myself a laptop last year because my other one got stolen but if I would buy myself a pc again I would choose a desktop pc since it's much cheaper I would recommend to not go lower than 16gb of ram, an SSD as the primary hard drive, and since the graphics card is not that important for zbrush I would look for a decent cpu as well
@chummykitsune
@chummykitsune 4 года назад
Fynn GB thanks for your help,I hope I will get as good as you in sculpting in zbrush
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