Finally a longplay of this game where the spells don't sound like intergalactic telephones, bosses don't sound like train horns, and npcs don't sound like banging pots and pans
Here in Canada I've only played the International version so it's quite weird to me seeing how all three skills require the same amount of XP to level up. In the version I played maxing out Attack so early would have taken literally hours of grinding.
In this version it's using the FDS audio channel, but in the US version they did use the same sound for Great Tiger since they had to convert the FDS sounds to stock NES