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ZX81 MANIC MINER HIRES GRAPHICS ZX80 

michaeljulia123
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Whoosh! Who would have believed this? Manic Miner for the good old ZX81? And it's great too! Eleven screens of hi-res graphics! One of the best games ever for this lovable little computer! The very rare Hi Res ZX81 version of Manic Miner was possible because the ZX81 display was generated primarily by software in the ZX81 ROM, it was possible to override the interrupt service routine and generate the display oneself. Several "hi-res" (meaning, 256×192, rather than 64×48) games exist on this computer, but came out too late to save it from its big brother, the ZX Spectrum.
Considering the limitations of the machine, this game is a minor miracle!
As with the ZX80, the processor was a NEC Zilog Z80-compatible, running at a clock rate of 3.25 MHz, but the system ROM had grown to 8192 bytes in size, and the BASIC now supported floating point arithmetic. It was an adaptation of the ZX80 ROM by Steve Vickers on contract from Nine Tiles Ltd, the authors of Sinclair BASIC. The new ROM also worked in the ZX80 and Sinclair offered it as an upgrade for the older ZX80 for a while.
The base system as supplied had 1 KB (KB) of RAM. This RAM was used to hold the computer's system variables, the screen image, and any programs and data. The screen was text only, 32 characters wide by 24 high. Blocky graphics with a resolution of 64 by 48 pixels were possible by the use of the PLOT command, which selected among a set of 16 graphics characters. The ZX81 uses a resizeable display-file (screen buffer) meaning that it can be expanded or shrunk depending on the amount of installed memory and the amount of free space at the moment.
The ZX81 was originally sold via mail order in kit form requiring soldering (priced at £49.95) or assembled (£69.95 or US$100 in the US). A later deal with high street retail W.H.Smith saw the ZX81 and all accessories being sold on the high street (ZX81 was £69.99, ZX 16K RAM pack £49.99, ZX Printer £49.99)
This game plays extremely well and is available to download from my website, www.mjscomputers.net/arcade2.html

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13 сен 2009

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Комментарии : 74   
@Slider2732
@Slider2732 12 лет назад
You know the crowd you're in, when someone mentions jumping over flapping toilet seats and noone raises an eyebrow.
@SendyTheEndless
@SendyTheEndless 10 лет назад
Incredible! Such fluent animation, even the conveyor belts move. A masterpiece. And it seems to run at the same speed as the Speccy version, if not a tad slower.
@lfcohen
@lfcohen 12 лет назад
Quite amazing. The ZX-81 was my very first computer, back in 1981.... :-) good memories
@quahappy
@quahappy 10 лет назад
The ZX81 was my first home computer (then the ZX Spectrum and thereafter, the Amiga 500 then A1200). 3D Monster Maze was the first game to scare the crap out of me! Ahhhh, fond memories. As for Hires Manic Miner - wow! Makes you wonder if the shelf-life of the humble ZX81 had been extended if hires graphics were possible a lot sooner. I know there was 49-er but I could never get it to load. Fast forward 30-odd years and emulators now make it possible to play all my favourite timeless classics on any device. :(
@SimonSideburns
@SimonSideburns 8 лет назад
+Andy Green I could never get Miner 49-er to load either. I was a member of the Software Farm club and it was one of their pieces of software. Maybe it is time for me to download an emulator file.
@quahappy
@quahappy 8 лет назад
+Simon Ferré About the only decent and most accurate emulator is EightyOne. You can find a complete set of ZX81 games in one file at this site: www.zx81.nl/ Have fun!
@cygil1
@cygil1 9 месяцев назад
This is a thing of beauty if you understand the limitations of the ZX81.
@rondavies100
@rondavies100 8 лет назад
I had this... along with 3d monster maze.. 3d defender...... amazing just how nostalgic it makes you feel to see it again over 30 years since the last time... thanks
@06donohuek
@06donohuek 14 лет назад
Thanks for clearing that up Benkid. I recall alot of ingenuity in programming back in those days to compensate for memory and cpu speed restrictions. Optimising was everything. I never reall got past coding in Basic!
@martindejong3974
@martindejong3974 Год назад
I'm happy to report this game works on my ZX81+38 clone (with 16K memory built in) too. It is my favorite game on the speccy too!
@pigknickers
@pigknickers 11 лет назад
Maximum respect for this. Wouldn't have believed it possible!
@josephpi6605
@josephpi6605 8 лет назад
This make Ales Martinek Czech genial programmer. BRAVO!
@MarkPMus
@MarkPMus 13 лет назад
I think the cool music soundtrack adds to the excitement. I had a ZX81 and obviously they had no sound. Having said that, the graphics on this game are rather cooler than anything I had. View this YT vid on full screen to get a more realistic idea of how "hi-res" 1980's graphics actually were! Mind you, I much prefer the old arcade style games to today's games.
@DingKong
@DingKong 14 лет назад
Farking amazing! Impressive stuff.
@colinthomson7518
@colinthomson7518 Год назад
one of my favourite games on the spectrum. the zx81 version plays really good as well.
@chrisherbert2461
@chrisherbert2461 5 лет назад
Very clever to see manic miner running on a zx81, looks pretty smooth too.
@bukster1
@bukster1 13 лет назад
I have a few Hi-Res ZX81 games, but not this one. It was quite amazing that the ZX81 was so versatile it was possible to totally override the low res screen routine and put in your own. You can't pull stunts like that with modern machines.
@Mananaut
@Mananaut 7 лет назад
My god... This is insane!
@Mogsey1972
@Mogsey1972 11 лет назад
Blimey, great job!!!!!!!!!!!
@sambda
@sambda 12 лет назад
@DdlyHeadshot The Z80 I register contents were used to define the starting of the ROM character table. You could alter it to move the table around in ROM, but due to addressing issues, not in RAM (which would have given proper hi-res). So changing I would give characters with random pixel patterns (reflecting the machine code the ROM had at that location). (cont'd...)
@sbmicro1896
@sbmicro1896 Год назад
A great ZX81 game !
@teh_supar_hackr
@teh_supar_hackr 9 лет назад
I remember a game just like this but on the C64 and called hercules
@benkid77
@benkid77 14 лет назад
@booldawg The usual Interrupt service routine was replaced with a custom one that could read certain bytes from specific locations within the ROM and output them to the screen on a per-scanline basis as a bitmap. Not every byte out of the possible 256 was available though, so sometimes the nearest possible byte was used. This is known as pseudo-hires mode and works on a standard ZX81. It's possible because the usual character mode is implemented in software not hardware and thus changeable.
@seraphinberktold7087
@seraphinberktold7087 2 года назад
Lovely game produced by a gifted programmer. And the in-game music is sheer bliss... Ah well, I know, I know! ;-)
@Stefan1969ful
@Stefan1969ful 9 месяцев назад
The ZX81 has no sound, so it's just added to the video.
@simodo11
@simodo11 7 лет назад
Amazing for the limitations ,goes to show what you can squeeze out of a machine near the end of its life
@Synthematix
@Synthematix 6 лет назад
this machine was at the end of its life the day it got released
@paulanderson79
@paulanderson79 5 лет назад
@@Synthematix They made a lot of people very happy.
@sambda
@sambda 12 лет назад
@DdlyHeadshot (cont'd...) The programmer/s looked at each pattern and compiled a table (of character ASCII, and I) giving a range of usable patterns of each 8 pixels horizontally. They altered the display routine to change I as required at the beginning of every scan line and constantly reset R (so only the first line of a character was ever used). Obviously, the graphics looked a bit ragged due to the random pixel patterns available!
@garyflatman3263
@garyflatman3263 8 лет назад
coooool!
@aki_128
@aki_128 14 лет назад
Incredible that in 1984 or incredible that in CSSR? :) Here in (former) CSSR there were many ZX computer geeks and since there was totally no software access from the western Europe, people did their own programs. That's why there is so many (mainly ZX Spectrum) software titles coming from CZ/SK.
@OlpusBonzo
@OlpusBonzo 13 лет назад
@MattEmersinho Thank you very much, I'll check out.
@drbarnowl
@drbarnowl 11 лет назад
The first part of the music is from "Glider Rider" - although it doesn't sound like the Spectrum 128 version, which would probably be most thematically appropriate :-)
@namachari
@namachari 14 лет назад
This is the best game for the ZX81 by far. I play it often on my real zeddy. Great graphics, great game play...just wish there was an English version of it.
@LeShark75
@LeShark75 14 лет назад
Nice.
@MattEmersinho
@MattEmersinho 13 лет назад
@OlpusBonzo I have no idea why I remember this, but I think the first tunes are from a compilation of (heavily overdubbed) 128k Spectrum tunes by Rob Hubbard or Andrew Whittaker. Might be wrong, but I had them on a cassette from somewhere.
@Miesiu
@Miesiu 8 лет назад
Nice version of music. Any source ?
@kernzyp
@kernzyp 13 лет назад
@booldawg thats what i was wondering. i had one, and would've been blown away if i knew it could do this!!!
@Abrimaal
@Abrimaal 11 лет назад
In response to my video "2011 ZX Spectrum games". ZX 81 displays the same 256x192 resolution as Spectrum. What sound chips are used in this game? I hear AY playing together with another. Turbo sound? General sound?
@Sagicson
@Sagicson 9 лет назад
great .. i remember well
@romaneberle
@romaneberle 13 лет назад
this is crazy. if u had shown this to me in 1985 (when I had a ZX81) I'd have started believing in miracles. seriously.
@booldawg
@booldawg 14 лет назад
I recall hi-res games coming out in 83/84. How was this possible on a machine with no user-designed graphic capabilities?
@markowe
@markowe 9 лет назад
Wait, so just explain to me here - this is not a hardware trick, right? Because a friend of mine's father was a bit of an electronic whizz and he added a hires graphics board to his ZX81 so he could do this kind of thing. This is a software trick of some kind, you could basically override the ROM in some way and generate custom character graphics? Pretty cool if so, I am just amazed what can still be done on these old machines.
@NotATube
@NotATube 8 лет назад
Yes, it's possible to create "hi-res" graphics (albeit with some limitations) on the ZX81 through purely software means. This isn't new; it was discovered (and exploited) during the later part of the ZX81's commercial lifespan. As far as I'm aware, the technique requires that, rather than leaving the ULA to display all eight scan lines making up a single row of text characters, you fool it into starting (the top row of) a new set of characters on every scan line. By choosing those characters carefully you can have an (almost but not quite) arbitrary bit pattern for every scan line. I say "almost" because you're limited to the bit patterns in use on the top lines of the existing ROM-based character set, so some pixel combinations aren't possible. But it's pretty clever.
@markowe
@markowe 8 лет назад
Pretty amazing, sounds a bit like the various FLI tricks people devised on the C64, though I am pretty sure they couldn't be used for games as they tied up the processor for every single scan line.
@bsvenss2
@bsvenss2 6 лет назад
It was actually used in some games at the end of the ZX81 life span.
@TheMrSoap
@TheMrSoap 6 лет назад
Well that right there is pretty amazing. To think that someone considered all those options to compile the various graphics. Incredible.
@OlpusBonzo
@OlpusBonzo 14 лет назад
Could you write the names of the music put in the RU-vid video? There are some interesting tracks.
@DorAntCr
@DorAntCr 5 лет назад
Super čeština
@06donohuek
@06donohuek 14 лет назад
woops hi, its Booldawg, forgot to sign out of someone elses profile....
@wolfcrapshit
@wolfcrapshit 13 лет назад
wow! ZX81 is much better than Windoes Vista!
@PartisanScotland161
@PartisanScotland161 11 лет назад
Whoever did this should get a Nobel Prize. Seriously.
@scottxs904
@scottxs904 Год назад
Is this file still available?
@Astlaus
@Astlaus 14 лет назад
@factor6 I think I speak Czech rather well...
@wleon4068
@wleon4068 10 лет назад
Did these games run on tape?
@quahappy
@quahappy 8 лет назад
+W Leon Yep. Use to take anything from a minute to many minutes to load a file from cassette! Then hoped it had loaded properly lol.
@retrogamer33
@retrogamer33 6 лет назад
No they ran on ZX81
@MikeMcRoberts
@MikeMcRoberts 9 лет назад
Where is this on your website please? I can't find it.
@Synthematix
@Synthematix 5 лет назад
You wont, its a ploy to get people on his crap website
@samcoupe4608KB
@samcoupe4608KB Год назад
8mhz enterprise cpc n specify next....
@aki_128
@aki_128 14 лет назад
Terrible? Because you don't speak Czech :))) I like it. Btw. it's not an exact translation, something is, something isn't.
@hewey999
@hewey999 13 лет назад
WOW if thats not faked, its incredible !!
@Astlaus
@Astlaus 14 лет назад
I didn't know ZX-81 could do graphics. BTW, the Czech translation of level names are terrible.
@donaldklopper
@donaldklopper 4 года назад
How even?
@djlink76
@djlink76 10 лет назад
cool looks like its in serbian or slovenien or somethin . look at the titles for each level
@thepumpkingking8339
@thepumpkingking8339 10 лет назад
It's Czech
@djlink76
@djlink76 10 лет назад
cool thanks
@thepumpkingking8339
@thepumpkingking8339 10 лет назад
djlink76 When your first computer was a ZX81. It pay's to take notice. I still covet an Altair 8080 though. For what reason I do not know, But I still have my original 81, somewhere !!! that I do know.
@multkorobka
@multkorobka 7 лет назад
wtf with music oO
@fionamessenger7660
@fionamessenger7660 2 года назад
On 1K? Seriously?
@fionamessenger7660
@fionamessenger7660 2 года назад
Sorry I meant 16K.
@jonnno100
@jonnno100 5 лет назад
downvote for misleading title, I was looking for ZX80 not 81
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