Writer. Storyteller. Voice over. Professional content creator. A no-nonsense, one-woman wrecking ball.
Organically grown channel with high community interaction and inclusion. Specialized in scripting/writing, audio production, and video editing. Livestream entertainment on RU-vid and Twitch weekly. Brand built around the video game industry. Absolutely no AI or adult content production.
As a mega-nerd with a sleep disorder, I often use this channel as ASMR to sleep while learning cool facts about the lore of my favorite games. You have a great voice. I have severe, clinical insomnia. Thanks to Lady of Lore, I sleep much better and know my games much deeper. Thank you, my Lady.
wow that last part was awe inspiring, even though we carry a part of each of our parents, we are not them, we are our own person and must make our own journey through life
Honestly, I loved the intro with all the happy fun pictures and lovely descriptions. With the slight caveat of a bloodied and burned psychopath in them 😂
Watched from start to finish and offered a skyward thumb to seek the favor of almighty algor, king of the ithms. I hope it helps, and I hope you'll indulge a question. At multiple points in the game, other characters interact with the giants by throwing their spears at them. How are these characters seeing what Senua sees? The best I can come up with is that it's symbolism for the collective delusion of the giants; that the people of this land are so consumed their fear that they all see things that aren't there. But that explanation feels unsatisfactory. Do you have any thoughts on this subject?
Of all the great games I’ve ever played, this game is the one I wish I could have my memory wiped of so I could enjoy it for the first time all over again. This game clicked with me sooooooooooooo hard. It was actually the first immersive sim that I committed to playing and I became completely immersed in this world and story. God, I love this game so much.
I hate what they did to Thorgestr, I was really hopeing that he would take the place of Dillian for her. It looked like it would go that direction but, NOOOO! They had to ruine the perfect union.
I don't believe anyone will ever take Dillion's place, or that they even could. I'm glad they didn't try to force that, because it would've felt unearned imo.
After I played, I truly believed that Idunn thought the Hiddenfolk had taken her baby. I think the giants are like senua, not so much in the "they are monsters" but that maybe they also heard things. Maybe Idunn truly thought her baby was safe with the fey. She might have heard them say so. But she still needed to survive so she gave herself to the mountain and when she was taken, it gave her the truth. That she had abandoned her baby in a cave with false hope and promises. Idunns boss fight really got to me and made me cry for the first time in the entire game. The way she screams her babys name made me actually shudder. I feel like she's hinted at in the decimated village when you look at the basinet long enough...
Stupid people, who doesn't have anything on their lives, other than to fight over their favorite piece of plastic, from their beloved billion dollars companies, are trying to sabotage the artful piece of creativity... sad
Not everything is about childish console war nonsense. I enjoyed my time with Hellblade 2; stunning graphics, top-tier performances, moments both tense and moving. Ninja Theory's uncompromising commitment to the story they were telling and the way they wished to tell it is admirable. But I certainly understand why it's been so divisive, because as a video game it is quite lacking, even in comparison to its predecessor. It feels like they wanted to make a film, and begrudgingly added gameplay elements. The giants---the "boss encounters"---are underwhelming, more or less identical but swapping lava for water. Pointing out these flaws isn't "sabotaging the artful piece of creativity", and glossing over them isn't "protecting" it. Ninja Theory didn't compromise on their vision to chase broader market appeal and I respect that, but it ultimately led to a piece of media that is very niche and polarizing, which is reflected in the review scores and discourse.
I’ve seen this game reviewed so many times within the last 2 weeks or so… this was the first time i feel that the story was actually told and explained in a way that it could be appreciated 👏🏼👏🏼👏🏼. The Lady of lore delivers another masterpiece 👌🏼
The game itself is built and locked to ultrawide displays. Playing at 16:9 has letterboxing (black bars on top and bottom). There is a 16:9 version of this lore vid that was just uploaded if you prefer that: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-2b2ADb_2Uzc.html