Is this tier list based off of the cat cammy statistics chart to where they show characters stats on how frequent they are found in master/legend ranked and of how many or few losing mu's that they have, then sure i agree with this tier list and putting Cammy at top 1 with juri and guile at the S tier. However, if this tier list is based off of tournaments results, then it is DEAD WRONG. Cammy and Guile are heavily carried by their best of the best players. Without punk, caba, du, and higuchi you dont see the cammys the guiles in the top 16, top 8 at a stacked offline tournaments other than punk, caba, du, and higuchi. You usually see the shotos (akuma and ken), the m. bisons now from the evo timeline to ewc timeline, and the EDs. I think Cammy, Guile, and even Juri are praised too much to how they reflect in offline major tournaments placing, it's not reflective. The problem i think they all have limited options to their movesets, cammy has to play nooch, in order to go far in an offline tourneys, in the most raw form in this volatile game cuz any mistakes the cammy players make gets easily punished cuz she has a very punishable buttons that can be whiff punished, guile's booms get perfect parried, and Juri just lacks in the nooch button departments. I woulda moved m. Bison to S tier tho, cuz cmon. Didn't you see EVO top 24 and the entirety of EWC???? M. Bisons everywhere.
"If you're allergic to neutral, give Lily a try" Wtf is with this dumbass takes about Lily? Try watching Hibiki or ElChakotay and see if they skip neutral. If anything, they thrive BECAUSE their neutrals are godlike. Fuckign dumbass take.
Ryu should have the fastest fire ball in the game with the best recovery. That’s how you make Ryu standout more than the other shotos. Right now Akuma’s fireball out performs Ryu’s. Make it very hard to stop his fireball game. Besides that, he has everything he needs to be good.
Let's be honest here, The whole Ryu thing was content creators like yourself trying to be the first to give a point of view for views. Why can't people just be honest about it, because of the f**** that credibility up everybody knows everyone just plays along & it's sad. Either way here we are let's check out your list
I know kim is dressed up like guy, but she actually snuck out at night and trained with el fuerte every other day because she's all over the place poofing up, down, from the sky and then slide into her death. Truly the scrub killer of scrub killers
JP belongs in the Bottom 5, he was completely gutted. He’s now playing Samurai Showdown since he can be whiff punished into the morgue. OD _Amnesia_ was nerfed a long time ago, his only viable anti-air is now air throw, and his Lv. 2 is completely useless.
that's correct but he can also throw a shit ton of projectiles at you and makes you focus intensely on the game while he has all the time in the world to learn the pattern of your approach. It's a character that forces both players to take risks. Focusing only on his weaknesses while completely ignoring why people hate to play against him doesn't do him justice. A mid-tier for sure, if I ever saw one. It's really rare to see a projectile zoner be bottom tier in any fighting game. Only Arcsys can make both the weakest character and the most absolutely broken one be projectile zoners. Capcom cares about balancing and I think they did well handling an annoying playstyle and making him viable yet still having exploitable weaknesses. Can't do the same against Happy Chaos on launch or Nu-13
“Gief is S-tier at top level” Doesn’t elaborate further besides saying MK is good. Imagine if gief had any good cancelable ground buttons. Or if his target combo could combo normally. 🤨
Refreshing to see that people are finally starting to acknowledge that Chun isn't all that right now. A really good character for sure, but definitely not broken by any stretch, at least when you put her next to Rashid, Guile, Ken, and Cammy.
Zangief I think is just about A not S. His new buffs initially caught everyone by surprise especially in Japan where Kobayan went into supersayan mode when playing him in Topanga which made people think he was S tier. But Not many Zangief mains are playing like him including Snake Eyes and now players are finding ways to combat him making him less effective.
Kobayan didn't just go "supersayan". What made people realise Gief was S tier was that Kobayan perfected an otherwise "unreliable" option select, making it consistent. On top of that, tons of tech was discovered with him, he got buffed, his health pool is high and so is his damage. Right now, Zangief is extremely strong because people like Kobayan need to find one opportunity and the match is basically over. Most of your counterplay gets beaten by option selects and the few things that you're left with are really risky and lead to you losing tons of health. The argument "it's just Kobayan" would be OK if Strider didn't explicitly state that this tier list is for top-level players. When you're in a tournament, you can't choose your opponent. You can't rely on your opponent's lack of game knowledge to win
@@user-mc5pl6xk9x It’s Kobayan who discovered all those OS and made them reliable so it was just Kobayan going supersayan. Now that he has discovered them, top players now know how to play against the new Zangief. That was bound to happen. It’s like when SF6 first came out and everyone thought Manon was top tier until they worked out to fight her. Now players know how to fight Zangief, This leaves him with his already existing really bad weaknesses. Making him no more than A tier (if that). An S tier would have super (or at least good) strengths with minor or minimal weaknesses. Thats not Zangief.
You enjoy the archetype that makes it uncomfortable to stand anywhere or to advance or to defend and is strong on the ground and monstrous in the air? Interesting. Edit, instead of a tier list for diamond which is just gonna be you insulting chat and saying people don't know how to play, do a video about how to beat bison and explain why he isn't good at high levels. You could teach people a lot. It can't just be the reversal, the things people struggle with are keeping them from getting momentum. Plus not all characters get endless smothering pressure off each knockdown.
you have no idea what you are talking about i dont understand why people dont understand what a training wheel character is. its THE character to train new players with simple game plan and easy to pick up. and RYU is suppose to be that he cannot be too strong and feel lacking or people are going to stay with him and never move on. also, oh no gief is now the best, so lets complain about those use him on the flip side, cammy is also the best, its fuking norm, deal with it
I just want to say Kim's cr. Hp might be my favorite anti air normal in the game. Her AAs feel like ibuki or Karin's in sf5, where they could command dash under for a throw or low
I was watching this live, and the people who could not stand to see zangief in S were astounding lol. Zangief is a very strong character this season, who is just so scary to fight and like strider said, at higher levels its different fighting zangief than vs. on ranked. Jump cancel SPD really messes up the R:R of the entire metagame in my opinion and forces the opponent to act abnormally to try to open zangief up. He does insane damage and has very oppressive forced guess situations that he can manage with his high health, zoning not doing any chip damage can let zangief basically not worry too much about getting zoned all day, and becomes less of a thing with lvl2 which he gets much faster due to higher meter build across the board.
Big body grappler players are professional victims in every game, they will literally pick the character they "percieve" as the weakest and then do nothing but whine about it Most of them dont even have that bad of a mu into regular zoners but because their diet consists of roadkill and apple juice they dont have to brain power to respond to a projectile and just shut down In sf6 zangief players are literally too stupid to understand what dhalsim does, they like actually just dont understand. Dhalsim shoots a fireball and teleports while gief players are stuck on windows loading screen In ggst these people literally got a fullscreen plus 7 on block invincible guard crush that leaves you point blank and they still fucking sucked ass If you take away their self imposed underdog victim mental shield they have nothing hence why they fight tooth claw and fang any time a grappler is percieved as good
Another garbage zangief analysis. If the character isn't bottom tier, the cry babies start to rage. You're almost a grappler player, Laura and Abel? Common. If Gief is that busted show us any result playing him
Every time I see Proto hand Strider an "L" with Honda I imagine his soul leaving his body. I have no clue why people hate him so much but are okay with Luke ...but Im a weirdo and I accept that.
I love the copium in zangief S tier lol,literally just the same 3 zangief around the world having result like...the last 20 years,and just because the character is not trash anymore,people start talking trash about "is arguable that zangief loses against guile" bro...are you even listening what are you talking?they buff his 6HP,the knee,some rage in 5MK and the trash buff in 2HP and thats all in the case of the moves,zangief have exactly the same weaknesses,yeah,i know,the generates more super bar and destroy better the drive bar but you talking like the character literally have new moves and one of them is a fcking teleport or something,saying "the 99.99% on gief play the character in the wrong way" is just a nonesense,if no one is taking advantage of how "strong and broken it is" outside of the only 2 zangiefs who ALWAYS do it, unlike the other tops you mention, your point really doesn't have much to support, and god, with the match up that you mention, you are only speaking from absolute ignorance, if it seems so broken to you, I encourage you to take advantage of it and win some major tournaments, you would be the first apart from itazan and kobayan,i believe that you are more than just words and you can be better than 99.99% of player
@@telegoneloic5309 english is not my first language,besides of that,maybe critize the actual topic of my text instead of my spelling could be better,maybe
And consider the changes. They essentially made him 50/50 his way to 35% of your health from a light normal. Everyone knew he would be op a.f. with the slightest change but the fanboys crybullied so much Capcom were like "OK FINE, YOU CHOSE THIS"
@@han3wmanwukong125 "50/50 his way to 35% of your health from a light normal. " you clearly don't know how combo scaling works. Lights scale heavily in the game. The only way for gief to get that damage is comitting to a heavy.
I was trying to find blockstring spacing traps on Dee Jay the other week, and I swear the devs gave him way fewer (non-sway) options than rest of the cast. It makes sense considering he has sway, but if he wants to setup spacing traps on block, most of the time he has to commit to sway in order to do it. A lot of his kit is designed in strange ways like this - we have no choice but to use sway.
lol Gief overrated, again. Lots of talk about Gief potential, but he's missing a bunch of tools. JCSPD is very risky, and still requires very hard reads. His SA1 barely works properly as an anti-air. If he's so good, use him.
All these buffs are only to validate the people who were scrubbed at the time and now they are just letting out all their salt, if the character is so strong, where was he in the top 24 of the Evo?
I agree the JP anti air nerf was too much. Honestly I think the amnesia nerf was the only thing he really needed, it was pretty much carrying his popularity at high level and without it AND a reliable anti air his playerbase is in ghost town mode. also appreciate talking to these Gief downplayers lmao
the main balance patch got rid of many of his juggle combos, nerfed his damage heavily, gave less oki from level 3, bigger hurtboxes on his buttons, i think all of those changes were a lot more significant than nerfs to amnesia or the anti air
@@lafave2555 some of them were justified, I'll agree with them there. The lack of oki on level 3 and the opponent meter gain was also kind of ridiculous. He needed some nerfs but yeah they went overboard with it and because of crybabies he's gonna struggle to get back to a decent place.
I started playing the game in Season 2 and fell in love with JP because he feels like an MVC character. Never got to take advantage of the OD amnesia combos but I’m more peeved at the lack of an anti air. It forces me to play perfect and I can’t get out of Diamond 3 because of it. I may have to learn another character
Let me be real on Marisa Strider. I think this patch she's being held back more due to system mechanics. I think her tool kit is still good but the issue is that she doesn't have the tools that makes the meta this patch like drive reversal being -6 is awful for her, parry kara cancel drive rush is her nightmare and in general the game forces her to keep looking out for everything cause she can't really start offense.
A buff that would help with that -6 drive reversal would be to have the 2nd hit of her lp-lp target combo have enough hit stun to combo HP double slam...but not holding my breath. At the moment she gets basically the worst blocked drive reversal punish 😢