Welcome to The Void. On this channel you'll find all sorts of videos from gaming, real life content, video essays, parody videos, the occasional meme, and all other sorts of free form content.
You can expect 1 upload a week, with a video always being posted on Sunday.
I stream right here on RU-vid on Tuesdays and Saturdays at 11am EST.
Actually, this is quite accurate. Unfortunately, the part about time is accurate, too. Any random Joe out there probably wondered why something wasn't added to Minecraft, yet, probably even a few people, with how many players Minecraft has, but we all have about 50 very good reasons of why to put it off for later.
I think a big part of it is that a huge swath of players "missed" Minecraft while they were playing modded. Modding is less about making the game super additive, but more about the love of Minecraft and creating your own, personal best version of Minecraft that is perfect for you. I think it's beautiful that there's an ebb and flow to these things, just like how there was a huge influx of "horror" mods last year. Mods are only going to get better and better, and I am so here for it.
I personally am waiting for thaumcraft to get a revive, because it was so different from vanilla. The Vis/taint magic was interesting. We don't have a similar magic mod that has quite literally the world in the balance with you needing to be careful not to corrupt the world with a toxic substance that comes out as a sideproduct of your experiments.
Oh huh the chest with legs in Open Blocks is a Discworld reference (The Luggage). i have no idea how i didnt notice as a kid, ive always loved the books
I think this is just you because ive made a good 30 packs that have never felt that way i think your just to stuck in the past to realize how deep a lot of mods are not to mention that the best packs arent gonna be ones that are just mods thrown together but ones that mesh mods together (create above and beyond changing a lot of recipes to add more complexity)
As much as I agree, I also relize that the 3d ultra realistic textures or models of older mods now feel kinda disconcerting. Things like the "minecraft 2" esque mod packs seem like what most want. An evolution of the game as it is rather than the crazy crafts of 1.6.4 and 1.7.10 lol
this may not be a major point but post 1.12 something with models and rendering changed which is why many of the older mods arent updated to newer versions
what i felt like we need to do something was that we need harder boss thag was actually meaningful for something nice to have in game since we already has powerful enchanting system called apotheosis and even mahotsukai's morgan sword
I think youre really brushing over just how phenomenal and game changing the Create mod is, and using it as a "vanilla plus" expansion example, which is a totally unfair comparison. Theres really nothing like it, and the depth of it it incredible. Heck, you can make a flying colosseum if you want.
Bro is trolling with this video I still see these mod pretty often this is like the video he point out galactic craft is still popular, the mod were like in every single 1.7 sky block mod pack
I don't know where this will reach, but, just make a comparison between jei 1.12 and jei 1.20. Moders are becoming lazy and lazy with every major update, and I hate it. Mods are being ruined with Evey update.
One of my favorite forgotten mod was Star Miner, The fact that you could create your own planets with their own gravity was just insane to me. And the new space dimension was so fun to traverse. Such a shame it's forgotten. It's not even available by the original creator of the mod.
i feel it has alot to do with the lack of support from mojang. it makes zero sense why mojang is supporting modding on bedrock but not on java considering its keeping the game alive
I'm one of the new players of Minecraft but I know these mods from videos I watched maybe 5 or 7 years ago people still played them now it is pointless for them but I liked it and I play them now but it is starting to get worse but I like (something) technology SkyBlock it is very good and some of it has the old Gregtech graphics which looks better
May be in the minority here but I was completely disinterested in mods for years, from around the time of Lucky Blocks until a year or two ago. I have actually preferred the recent mod wave, since it’s feels more grounded and has higher attention to quality control and balance. Massive power suits are cool but once you get it it trivializes everything. Fine for some but I just wanted things that felt like they really belonged in and enhanced the game I loved.
this is exactly what i feel whenever i boot up mods to play everything is so different but very similar and borish the 2 go to mods i usually played was epic fight and the cataclyst bosses but even those get boring with how limited the contents is but i do kinda have hope with doctor4t new video showing a modpack he was showing i dont know why but for the first time after seeing the work the dedication and the determination i was for the first time excited again for a mod the potential in his recent mod gave me hope that eventually someone would be inspired and create new and interesting mods like a domino effect
Idk about the english minecraft community's use on the projectE mod, but on the Portuguese minecraft community we literally used this mod mainly for the equivalent exchange part of the mod on some minecraft series on RU-vid
Much of ExtraUtilities' power side lives on in spirit in Powah imo. The mod i miss most is that mod that let you turn books into dimensions of their own, much like that one april fools update but fleshed out and slightly balanced (ie, no diamond block dimension or whatever)
For me this have 2 things: >Personal experience, it is natural to look for the stand out on a plethora of experience. Rn the stand out is something that is not "vanilla like" In the past it was actually something that looked like vanilla, for almost a decade we had mods that didn't mind following the pixelated aesthetic of Minecraft, there was no problem seeing a circle or fine curves. >Preferences of the audience itself. I specifically remember how in the past seeing a mod correctly recreate the feeling of vanilla was something to be praised, a part of the community that played without mods did not do so precisely because the difference between a mod and the normal game broke their immersion. The audience grew and they preferred mods that adapt to the game and not that adapt the game to the mod. Look for example at Pixelmon and Cobblemon. Same ideas, totally different visual execution. People tastes evolved with the years, minecraft original audience grew with it
You see, the point is that Minecraft is based around creativity, on a surface level, you could think that this is expressed through the building aspect of the game, but that is not it, or well, not only. Minecraft is a game that aims to be a mean for the player to tell a story for each and every world, see for example how the most famous minecraft videos/series are just that, stories told by the content creator recording them. That's why the argument that most things in Minecraft are "useless" is stupid, because those items are useless from a "I have to beat the game in the most efficient and fast way possible" type of view, but that is not the way the game is supposed to be played, every item has a use in its own story, and Mojang made it clear in this aprill fools update, where they took a "usless" item and built a whole lore around it. And it's not like you need to make a mod for this, you can if you want, Minecraft is one of the games that most encourages modding (which goes again to prove my point), but you don't need to, because in the end it's your story, it can merely live in your imagination, and since it's completely and only yours (or yours and your friend's if we're talking about multiplayer) it can be the most edgy, power-fantasy cringe story ever, who cares! it's your story, do whatever makes you enjoy it more, change it whenever you want, it's yours. This is why i say Minecraft is my favorite game, because it's not A game, but THE game, because video games are a medium that is different from books and movies and whatever else, thanks to you, the player, and Minecraft just encapsules this the best.
Vanilla+ type mods are just what I look for in mods today. Vanilla Minecraft updates are largely very stagnant but I want a fresher feel of vanilla. I suspect many people feel the same as me. I don’t want stuff that has so many voxels that it’s not even blocky anymore. It just begins to feel so strange and out of place.