When I started playing Minecraft, I remember hiding from an iron golem on my first night cause I thought it would kill me. I believe it was Java edition, and probably around ~1.5-1.6. Is this related at all to the anomaly?
End island fix would be easy, assuming that there isn’t a bunch of interlinked code that would break which there probably is lmao. Just specify a lower and upper bound for the amount of endstone that should be generated.
I don't play this game much any more, because it seems like the only thing left to discover, are generation anomalies, which actually aren't terribly interesting. Thus, the whole game feels like an endless wasteland...Nothing to draw me out further than a few 10s of thousands of blocks from spawn. No sense of wonder at what new fortunes or horrors may lie ahead, if I just press on a little further. As I often hear it described, the game is a million miles wide but only a foot deep.
Once in bedrock/pocket edition I started a new world, and near spawn there was a frozen ocean biome with a village on it, and a shipwreck had spawned inside one of the village houses. looked like someone had made a shipwreck into their house lol
I had one of those rare teeny biomes in a test world I made a while back. I found a forest biome with roughly a 3x3 area of jungle right in the middle. I only noticed because that mini jungle spawned a tall jungle tree lol