Warhammer 40K and hobby videos updated every week.
I also host Wargaming tournaments on the south coast of the UK: facebook.com/incursionevents
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Very helpful part of the video @ the 5 minute mark! Mastering these small tactics will stack leading to solid growth. It also extends to the units datasheets regarding abilities and profiles, learning these incrementally so they they are not forgotten during games. Thanks for sharing.
The reason you won't win isn't because you focus or not on winning.... its because you play flavorful lists and try to "have fun" to justify making subpar plays. this is a strategy game, see what the top players are doing, try to understand why they are doing it and makes sure to set aside your pride to LEARN from those WHO DO WIN CONSISTENTLY but hey, in every competitive strategy games, you have a large portion of the general player population who are bad at it, refuse to improve and cry everytime someone around them bring something they consider "meta" these are just sore losers, they don't matter.
I never got this. They are little plastic men. If yall really are the grand generals you think you are why dont you go join one of the multiple conflicts around the world. Why dont you come up with your own strategies instead of copying what the "best players are doing". Im sorry you couldnt win at anything else. Why ruin a hobby to make yourself feel better. Go make knitting competitive and ruin that instead. People like this are the ones you see raging at the store and flipping tables. Why do yall aspire to be that.
Yeah i suppose that if someone was resistant to improving then they wouldn't improve. Can't argue with that but it's strange to suggest a section of the player base doesn't matter. I do agree that emulating what successful players do and understanding why they do things can be useful though.
I dont really care if I win or lose, I like to play meme lists. For me its about laughing and rolling a lot of dice. Since 10th edition its say I have about a 30% win rate lol... If i needed to win I would stop playing.
Really needed this video.. I'm currently in a massive funk with 40k where I have realized I attach a lot of my self worth to winning and being seen as a good player so when I lose it cuts really deep. Absolutely fantastic advice and video. Thanks for this, you've got a new subscriber.
Two biggest things for me to remember about this hobby is 1. Have fun with it. Its supposed to be your rag tag group of plastic people waging small unit (pun intended) against your buddies small plastic people rag tag group. 2. Its little plastic men. Any one that places their self worth in how well they do it really needs a reality check. I was in the Marines, been in fire fights, dug up ieds. This isnt real life warfare. Yall need to quit acting like your actually generals.
Agree. But It's like boiling a frog though. If you put the toad in hot water it leaps out cos it's hot. If you slowly turn the heat up it doesn't realise the danger it's in until it's too late! The psychology of it can be addicting and chasing wins can creep in without you realising and then it becomes unfun. It's not always that we intend to think like that but it can happen and then we find ourselves in a rut all of a sudden. Then it's important to take a step back and recalibrate. As you say, and as i mention in the vid: it's just a game and it's important to be actually enjoying it and having fun after all.
I’ve played almost 20 battles in 10th so far, 100% win record! With Death Guard and Genestealers. A few were very close, one was a single VP! But will play some of the toughest opponents at my club soon 😅
One way I like to work on getting better is purposefully picking an army that isn’t known to be good (imperial fist Anvil siege force for example) and trying to forge a winning army/strategy. There’s close to 0 guides on how to play the army. Close to 0 battle reports. Close to 0 BCP lists to reference. It’s all up to you. Every win you get is from something you created. You thought up. You REALLY see what can work and what doesn’t. All the choices made are yours.
@@incursiontactics well it’s not meant to be a flex or anything, but when you need to actually make your own choices, and every change you make is based on experience and you actually have to reason your changes, you learn a lot about how the game works. It’s much different than going on BCP, finding a 5-0 GT list and copy pasting it into your list building app and then losing your first game and rinse and repeat.
Great Spirit right there! I have a similar relationship with the 1st Company Task Force and my Salamanders. Firestorm Assault Force would be the Go-To Build, but the 1st Company is what I end up playing a lot, since it is more challenging and small mistakes lead to big losses and great learning experiences. For me this is more fun and the pain included really helps me learn the game in general better. Thanks for the Video and also thanks for the comment. <3
I like running narrative games, I make up back stories for my sgts. I like doing things my opponent wouldn't expect like meme lists, role playing like a brand new guardsman on the front lines or as the platoon commander driving his troops forward. Overall have fun and use your imagination. Some are good for fighting, some for dying you need both I think.
"Winning isn't everything", I agree! for my play group *FUN* is everything, we run screaming from the Meta until we reach fun. I have played competitive and I felt GW leaning over my shoulder saying "this faction will win and this faction will loose" that isn't competitive to me, since we have got away from the Meta it has become anyone's game, a much more level playing field.
Great vid. I am trying desperately to find my mojo with this game ATM. I'm not enjoying the new edition as much as I would like and need to refocus my intention with the develop my motivation for playing.
Thanks! Yeah it's not ideal if you are not finding enjoyment in the game. I have certainly been there and for what it's worth i have found a pallet cleanser to be helpful. Try a game that is different in some way to how u normally play. Perhaps a narrative spin or fun objective you throw in to mix things up a bit
Great video.. love the growth mindset , I am starting to use chess clocks and finding them great to focus mind, but also be respectful for time left so when playing against hoard armies they don’t take all the time 😅, interestingly epic flail just did a video saying on most part chess clocks are bad 😂
Thank you! Haha yeah i just watched it now! I think they were spot on the way the game plays presents challenges to using clocks at events. Also for casual games there is way less need for them.
I'm generally a very slow player (this is even using War Horde or Bully Boyz detachments, I dread to think what I'd be like using Green Tide!) so I've started using a chess clock to try and get myself to move a bit faster. So far it's working!
Hello thanks for flagging and welcome aboard! I have amended the link to be permanent in the perks section and done a members only post in the community section with a permanent link now which should fix the problem :)
A lot of people have told me that the terrain used at Goonhammer open was really great. Think was a hybrid of GW style with a lot of cover but good movement options for bigger units. As a Tyranid player it would be nice to be able to hide the Winged Hive Tyrant!
@@incursiontactics They look so incredibly false and contrived...very unnatural looking. Every other game system ive seen since 86 looks nothing like a 40k table. It the failure of the rules and 40k gamers who can come across as very argumentative.
been waiting for this episode. i tend to set up tables which are designed to look good and somewhat ressemble real battlefield, however most people want to play on wtc and wtc only, using the pieces of terrain which are just for functionality and not the looks whatsoever. Scenic terrain is my way to go and for my friends group (we even got a discord server running in order to gather a group of people tired with wtc tables everywhere). 40k is "just a game" for me and not some sort of olympic competition :D Also im curious about one thing. all of those terrain layouts are entirely symetrical, do you think that makes the attacker/defender rolloff kinda irrelevant? I usually set up a table in a way that one side is slightly better so the winner has a choice, he either takes the side he wants but deploys his unit first or gives that to his opponent but forces him to make the first drop.
That's fair. It is all part of the hobby and nothing beats a cool looking scenic board to fight over! I have tried to make all the boards at my events unique looking even when using the same set, creating themes that match the mats they go on. I know not all attendees care about that sort of thing but it's worth it when i get nice feedback on how the tables look! I'm not the best painter but it's nice to have terrain that looks the part. The symmetry thing not really. At least i have never really considered that it does to be honest. Other factors influence that decision more imo. Such as how armies interact with each other, mission, and forward deploying units. (If you both have infiltrators, for example, you want to set them down first to get first dibs of no mans land and push the enemy ones back)
Nice to see whats out there. Ive started competitive 40k in germany with 10th Editon. WTC is pretty much the go-to standard here. Having played 12 Tournaments in the Edition there was only WTC.
The sheet seems really good, I am so unsure about when and how to add scores. Doesn't seem covered much. I've downloaded the sheet which I'll be using. Sent a little tip to say thank you for that.
Thank you! With scoring I tend to add the scores as I go. So in the command phase when the primary mission is scored I will add that on to the sheet and then at the end of the turn I will tally up any secondary scoring. Hope that helps :)
@@incursiontactics definitely thank you. Only found your page today. Very new, but I am really enjoying and finding your videos very useful, it's making many rules easier to understand and how to apply them. Thanks and please keep it up. Where in the South of England do you hold Tournaments, I am based in Kent. I'd like to come and see one in action.
I missed this reply, sorry. I see you in the discord tho helloooo! The events i run are in Lancing (just before Worthing). There are also gaming groups out of Dice Saloon in Brighton and the King & Queen pub in Brighton. There is also a Kent based group called Gothic Games Canterbury as well. All the above can be found on fb - shout in discord if need any links :)
To clarify, models on opposing sides but outside of a ruin, cannot have line of sight, but if a model is inside the ruin, it can have line of sight but also gets benefit of cover?
Yes. If you go to the rules commentary and flip to page 15 it illustrates exactly what you just said very nicely www.warhammer-community.com/wp-content/uploads/2023/06/2YpFOYJiw9LXvz4s.pdf
Played like 2 games at 500 points with unbalanced house rules before one guy put a knight in with his space marines and demanded to play 2,000 point games with it. As an Orks player, I’ve had to learn all the rules and terrain layouts that tournaments use just to nerf that thing so I can actually get out of my deployment zone with most of my army intact. I’ll be an expert at exploiting terrain soon.
There are different terrain types used in the world. It depends a lot on your location. In Europe WTC terrain and rules are the dominant format for example. Terrain is crucial for a fair and balanced game and I wouldn't even bother going on an event that doesn't use standadized terrain layouts
@@Krachbumm-Ente yeah, most of the people I play with are new to the game or only started playing 10th recently. Most of us stick to casual games for now. Because of the guy playing the knight, we haven’t been able to go through the normal progression of learning the game
Thanks for the comment. Knights are super hard to balance at lower points games plus the fact that they are a skew type of unit/faction as well even at 2k. (If you don't have the tools to kill it then it can just dominate a game). Can create some awkward games if you are just starting out for sure. As a fellow Ork player I can confirm Terrain is your friend so stick with it! :)
@@buttemountain You should consider simply not playing with the Knights guy, if its harmfully impacting your game and learning, or simply ask him to use a different list :)
He's playing marines with a knight ally? His list is automatic garbage. Pick up the named squighogg boss and trash that knight every game with his rules vs vehicles.
In my first game at my first ever tournement, I was winning the game and my opponent accused me of using weighted dice. I insisted he take my dice to the TO and he backed down, but I was fuming for the rest of the game, to the point where I almost picked my my models and walked out. Luckily, every other game I played at that event, was against some of the nicest people you'd ever meet!
This is one of the most helpful vids I’ve watched in my recent learning stint to up my game. So much in these core stratagems that I had overlooked. Thanks.
@@Bumbaclart247 an embarrassment of riches! I would say go for whatever u will have the most fun with and/or are most familiar for your first tournament.
Element games is where i have got mine from. Yes they are a bit limiting for that but i still find it useful to move them in and out of the box on trays. When u need to set them up u can plonk them down near where u are setting up nice and quick, then position them up one by one off the tray a bit quicker. Then u have the trays ready to put them back on as u lose casualties to one side. Then can neatly pop back in the box as u go. Helps keep things organised in their units a lot quicker i find.
Really appreciate this video and I’m liking your content (just found it) actually helping me with an issue at work where someone is essentially cheating on their workload!
I'm attending my first tournament tomorrow. I've only played 40k 5 times so I just hope I remember the rules. I'm bringing a simple list just so I can remember what it all does. Im not expecting to win at all, just want to play.
Me preparing for a tournament usual means spending all night obsessing over my list. Every Friday night i struggle to sleep because i get charged up from playing at the flgs. Having an event makes it even worse.
@@incursiontactics it’s scheduled for after the august balance update so it will change but currently, Iron storm spearhead is the only way to run space marines imo. Tanks, techmarines and heavy intercessors.
As a blood angels player, I can say I don't know much about how orkzez win. I can say that I know about how we sons of sanguinius win. I carry very little "dakka" or vehicles. It's all fast assault troops. Smash in, red rampage, repeat with rites of battle on the other unit, rinse and repeat. Our melee kills everything just fine, so shooting is for units deployed so that I can't charge them. So I take two gladiator reapers.