Welcome to my channel! I'm a German Mechwarrior Online (MWO) gamer that likes to make all sorts of guides, reviews and helpful videos towards the games I like. I try to invest a lot of time into making my videos as polished, engaging and fun as possible. Among other content, you will find find Mechwarrior Online and Mechwarrior 5 guides, MWO builds, and other Battletech commentary let's plays all around Mechwarrior Online (MWO) as well as any other games that strike my fancy. If you read this far, you rock! Go ahead and hit that subscribe button already! And make sure you turn on notifications for this channel to get all the updates on new videos and livestreams ;)
I was ripping around in the grinner with MPLs chasing off light mechs from the big boys, it's pretty fun being the fast flanker in actual team play. Reminds me of the fun part of mw5 coop using the firestarter while your buddy is brawling. Our one buddy is sadly the max tonnage lurm God though n refuses to try an other style
The first match is basically a perfect showcase on how to play a sniperbuild with a team that actually looks at the minimap for positioning within the team. Playing your strength (range) with full exposure and staying in C2 on Vitric knowing the light wave is coming (and destroying it). Falling back instead of opting for rotation. If you and your team didn't do that the match would have gone 2-12 instead of 12-11 i'm sure. There are sooo many (little) things in the first match that if only half of it was picked up by others they would become better players. Many however will only see a streamer which is staying in the back, trying to stay alive (at the expense of the team) and get a high score. But that's not what is going on. Hats off to you sir and the team of soup you were playing with. Gr. Suut.
I was using 2 SB gauss until you suggested to me a while back to swap them for lights, been using them since. Great matches and showcase of this under appreciated mech.
Your last few showcases really refired that MWO craving, great stuff. Excited for your clans coverage as well as I'll be on an out of town project during launch in october
@@billthompson8182 There's some not-so-great things happening in the political landscape here and it looks... a bit grim. (Note I have left out parties, accusations, and my own prejudices. I encourage the same from the rest of you. It's pretty ugly and that's an undeniable fact no matter which political alignment you have.)
How long has the game been around, and how long have we known that NASCARING IS FUCKING STUPID???? Youd think with the way the population is, not that many new and mostly veterans left that the stupid run after your opponents and leave your Assaults to get ass blasted by lights would STOP.
Currently operating x4 pac2 on the nova using ballistic pods. Extremely high firerate and ammo quirks allow it to do a lot of damage quite quickly. Also great mech and matches displayed here behind a great pilot.
Its really too bad the old baby atlas build doesnt work like it used too. That build used to one tap most things and would translate well to other mechs like the atlas s, and the king crab and the spirit bear, but getting in brawling range now with anything less than 20 guys in usually suicide in my case.
I just do atlas with a lot of mrm now instead of srm. like 4x 20mrm or some combo like that. it doesn't one tap anything but people get surprised how long it can keep a barrage coming and i find it works nicely with higher ping (i always end up playing with 330ms+ ping it can rarely find oceania games for me. only rarely does ac hits seem to register these days, so i just compensate with more mrm).
holy shit this build is perfect, as anni has always meant to be a static denial turret, if faction was popular defending with a few of these would be magic
душа игры изменилась и по моему в лучшую сторону, все три матча - отличный геймплей, спасибо! всё удивляюсь, как у тебя получается ходить на таких медленных юнитах и радовать своих подписчиков:)