16:16 the team selling assaults out on that side of that map is super common. had a game of assault on that map, was in the same position with my team, they saw 2 guys in b4 and nascar full speeded over to them, meanwhile I saw a lance of 4 going to our base. my choice was try catch up with the nascar in my slow mech, or distract 4 people by myself. spent most of the game fighting the lance of 4 in my fafnir-5 keeping them from getting to the base by keeping em down, did 900 odd damage by alpha hitting them every time they popped up, blasted away most of their armor before one side torso'd me and they rushed me, I thought "oh well least they are all weak and I kept 4 of them off the base and distracted long enough for the rest of my team to clean up the others" only to find out I was the second to last to die and my team that outnumbered them by a wide margin had all died besides one very damaged speedy boy.
Yeah, I do my level pest to post up in D3 and then fall back to D4 if at all possible, but everybody with short range really wants to loop around the centre spire in the low ground and then die.
TTB you hitting the lights with every shot was a thing of beauty in that first match. I always get swarmed like that and I can't hit them to save my life 😆
re: the timbie at 80% in the 2nd match; kilowat is notorious for letting the rest of the team tank, being the last alive, and not doing much damage. the quality of players in top ranks is....questionable....pgi really needs to rework the pilot exp system and wipe pilot rank once a year
душа игры изменилась и по моему в лучшую сторону, все три матча - отличный геймплей, спасибо! всё удивляюсь, как у тебя получается ходить на таких медленных юнитах и радовать своих подписчиков:)
There's nothing more frustrating than walking forever in an assault mech only to be swarmed by light mechs like in your first game... but then there's nothing more satisfying than killing said lights
@@jonjon3829 Find a group that knows how to work as a team, in the Black Widow Company we always match our mechs and stick together. As soon as one of us gets swarmed 3 other mechs are helping out within seconds. Lights go down real easy that way
I was ripping around in the grinner with MPLs chasing off light mechs from the big boys, it's pretty fun being the fast flanker in actual team play. Reminds me of the fun part of mw5 coop using the firestarter while your buddy is brawling. Our one buddy is sadly the max tonnage lurm God though n refuses to try an other style
@@arzanpatel plasma cannons are essentially the clan version of a light PPC. How they function in tabletop is different than how they function in MWO, but I can see why they made the changes to them.
I have totally given up on *team* play..... the match making needs to be addressed seriously .... In the upper tiers it's ok, but the lower tiers, is horrendous. Too many new players think they are Rambo and run in, with their newly purchased Behemoth, and just get lit up. Most games I am in a "for fun" mech to try things out... and I am doing more damage and getting higher match score than most people. It really seems like they have it in their head that "I am in 100 tons, I can just plow thru everything...." It's not a learning curve when it isn't explained to you. Also, they need to remove third person view, or have 2 separate lobbies. 1) Vets know how to exploit it too much , and 2) new players get too reliant and think that's how you actually play, and never get better, because they are missing at least 25% of the information on the mini map, heat, ammo, etc.
And in almost every tier people forget the R button, the override and that its a team based game. If you get in a good group its always fun, but dropping solo can be frustrating.
@@zigzagkillah7666 A, always. B, be C, contributing Always be contributing. Spectating is super frustrating. Assaults with lrms hiding in cover waiting for their team to get locks. You can do that yourself, it's called area denial. Or players that have shots they could take to help another but who knows what the hell they are doing. Situational awareness is the biggest skill honestly.
@@Drgunzo616 I have like 5000 hours in the game. When I first started, people were communicating, using the R button, etc. Now it's like you say, Lrm assaults hide, Lights run in and Rambo, heavies confused on their build get nothing done-usually friendly fire kings. Mediums stuck in between attempting to tank and failing at information/sniping.
@@zigzagkillah7666 I love it when LRMboats hide, we can hunt them with a wolfpack of fast mechs. One of the last matches I played me and a friend in Scaleshots managed to take out a Direwolf, Kodiak and a Riffleman IIC withing the first 3 minutes of the match. Although its also a fun tactic to run towards the back of the enemy team, annoy them so much they all start chasing you so your own team can push right through them, you dont get many point that way, but a win is a win, and I would gladly sacrifice my glass cannon for that.