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Lighthoof Dryden
Lighthoof Dryden
Lighthoof Dryden
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Solo gamedev, giving myself 100 Days To Finish Disinherited, my side-scrolling roguelike!
How I Made A RISKY Game Design In A Week
11:43
4 месяца назад
Why Difficulty Is So Hard To Design
18:57
5 месяцев назад
4 Ways To Choose A Game's Art Style
11:27
6 месяцев назад
The 9 Elements of Video Game Art Style
16:02
6 месяцев назад
How To Make Enemies "Think" [Lighthoof DevLog 3]
10:32
6 месяцев назад
Lighthoof - First Gameplay Trailer
1:17
10 месяцев назад
Комментарии
@DeadlestSpartanGroup
@DeadlestSpartanGroup 11 часов назад
Learned about The Series of Unfortunate Events eh.
@BF1_enthusiast
@BF1_enthusiast День назад
Hello! Newcomer to your channel here! Your game looks amazing! I just have one question if you don't mind. I want to be an indie game dev, so looking at your channel, the game, your interaction with the comments and the amount of work you're putting into your game, I must ask, how much time does it take from you daily? Is it overwhelming? Like, do you have time to do other things in your life, be relaxed, do other responsibilities maybe even another side job? Sry if the question is a bit personal you don't have to answer. Just wondering to prepare myself mentally to what's to come.😂
@LighthoofDryden
@LighthoofDryden 19 часов назад
Hiya, welcome, and thank you! So, the game and channel is about 60 hours of work a week, roughly! I also teach violin 10h/wk, and usually have at least one social event like a niece’s birthday party, and sometimes a gig like singing for a funeral. Daily I walk my dogs and hang out with my husband a little bit. And nightly I work on the game while chatting with friends on Discord until they go to bed, then I’ll usually keep going until i hit a stopping point. Then I’ll practice violin, watch an episode of an anime or play a game for study for about half an hour before I fall asleep 😴 I love doing it, but it’s probably not workload-sustainable long-term, and it’s nowhere near financially sustainable unless I have a *great* release or get funded, so we’ll see!
@BF1_enthusiast
@BF1_enthusiast 17 часов назад
@@LighthoofDryden Bro that's amazing I could never have so much activities in one day even though I want to! Quite the healthy life thankfully. Thank you for the information, I understand each person is different and they could come up with different schedules that fits them better or worse, but its still very helpful for me so I'll keep this info in mind to get a decent idea of how efficiently I'm using my days. :D I know this isn't enough in return but here's some feedback of mine from watching the 10k$ challenge (which you deserved to win btw): I *personally* think the character's movement is a bit slow, or maybe it's the animation's speed. And the character could use some fun extra animations that he does at certain prompts or at random to spice things up, because I feel like it's "staticy" if that makes sense... Once again thank you and may you have a blessed life.
@Randombicosidodecahedron
@Randombicosidodecahedron 3 дня назад
This guy's art style is beige.
@boardsontt1756
@boardsontt1756 5 дней назад
Not a huge gamer, you definitely won that one though
@watercat1248
@watercat1248 6 дней назад
Do you know what is the problem with the new input system it doesn't not support therd party controller's by default 😅 However most people use xinput or PS4 or switch controller's. And those who don't use those probably use some form of controller emulator to play those game's.
@Cognitive-Clips
@Cognitive-Clips 6 дней назад
At 3:23 , can’t help but think of Scott Pilgrim listening to Ramona rattle off her choices of tea 😂 “Did you make some of those up?”
@LighthoofDryden
@LighthoofDryden 3 дня назад
I WISH I was making them up
@pauleastlund4243
@pauleastlund4243 7 дней назад
Who wants to tell him that if he was working in godot he would just need to click three buttons to add controller support?
@LighthoofDryden
@LighthoofDryden 2 дня назад
They even switch out button prompts for you and stuff??
@pauleastlund4243
@pauleastlund4243 2 дня назад
@@LighthoofDryden ok i forgot about that part, but it wouldn't be that hard. All you would need is a conditional in each text node to check which type of controller is connected and displays different images or text depending on the result. Maybe an additional 8 lines of code on each text node?
@LighthoofDryden
@LighthoofDryden 19 часов назад
@pauleastlund4243 how do they handle the inputs themselves? Like what if “jump” changes to a different button or something?
@pauleastlund4243
@pauleastlund4243 17 часов назад
@@LighthoofDryden ok so in the project settings you can register different named actions on an input map, like w and up arrow and joystick forward are forward. and when you are checking for input, the thing you check for is those named input signals. so if you all of a sudden wanted forward to be the y key instead, you would just go to the input mapping, disconnect the keys connected to forward and connect the y key to it. you wouldn't need to change any code, because you're still looking for the forward signal, it's just emitted by a different key now. the same goes for connecting things like controller support, since there are built in xbox and playstation and i believe switch button types you can connect to your mapping signals.
@soldmumforLSD
@soldmumforLSD 9 дней назад
do you believe the game is headed towards a more traditional roguelike title,in terms of permadeath without any persistent upgrades after runs? Or have you thought of implementing them in the future ?
@GodofChookie
@GodofChookie 9 дней назад
I actually prefered the old bead menu (but haven't played it myself obvsly) , had a lot more character to it
@LighthoofDryden
@LighthoofDryden 2 дня назад
I agree, I think it was prettier (and this one will get prettier too), but first it has to be all about the function 😅
@MagicMaskedMonkey
@MagicMaskedMonkey 9 дней назад
Muahahaha godot press a button and then controller support go brrrr
@LighthoofDryden
@LighthoofDryden 9 дней назад
😭😭😭
@TXG10
@TXG10 9 дней назад
Bro this series is so good! Csn you please continue the series if you think this is successful thank you. Looking forward to your last video 😢
@LighthoofDryden
@LighthoofDryden 9 дней назад
I’m gonna keep going 💪 maybe not at the exact same rate, but I’m gonna finish this game and make it excellent!!
@DualWielded
@DualWielded 10 дней назад
All my homies hate adding controller support to games
@LighthoofDryden
@LighthoofDryden 8 дней назад
REAL
@TXG10
@TXG10 10 дней назад
My favourite dev 😁
@LighthoofDryden
@LighthoofDryden 9 дней назад
🧡🧡🧡
@autumn_3989
@autumn_3989 10 дней назад
This is looking AWSOME! I’m glad you explained the beads because I kinda forgot lmao Deffo think the changes you made to them are for the better Also I hope the game jam went well!
@LighthoofDryden
@LighthoofDryden 10 дней назад
Thanks so much!! Yess we had fun (and I got to learn some stuff too!)
@Nosinnik
@Nosinnik 11 дней назад
F
@silverstone5639
@silverstone5639 11 дней назад
I live for unhinged devlogs
@SpinosaurTamer
@SpinosaurTamer 11 дней назад
Are you going to port it to switch? Please tell me you will… I only have a switch and I NEED to play 😢
@LighthoofDryden
@LighthoofDryden 11 дней назад
That’s my first choice if I get to the porting stage, which I hope to!!
@Vedranation
@Vedranation 11 дней назад
Congratulations on completing the channel! From BTPD to almost released game, its really awesoem to watch your devlogs and watch it develop. Keep it up!
@LighthoofDryden
@LighthoofDryden 10 дней назад
Thank you so much!! It means a lot :D
@zZiL341yRj736
@zZiL341yRj736 11 дней назад
I would throw all my non Steam games on Steam and use Steam Input and a Dualsense to map all controls on there. Even add Gyro to any shooting game.
@LighthoofDryden
@LighthoofDryden 10 дней назад
I forgot about that feature!! Could be *really* cool to have gyro for aiming the throws (maybe!)
@benji.3002
@benji.3002 11 дней назад
Good luck on the game jam!
@LighthoofDryden
@LighthoofDryden 11 дней назад
Thank you! I had wayyy too many obligations this weekend, but we tried our best!
@starvingphoenix9507
@starvingphoenix9507 12 дней назад
1:16 excuse me? Husband? I'm no homophobic by any means but im just curious if you said the correct word...
@LighthoofDryden
@LighthoofDryden 11 дней назад
I didn’t misspeak 😄 I’ve talked about him a few times!
@starvingphoenix9507
@starvingphoenix9507 11 дней назад
@@LighthoofDryden guess you Learn something every day
@ZachNagy
@ZachNagy 12 дней назад
YESSSSSSSSSSSSSSS LETS FRIGGEN GOOOOOOOOOOOOOOOOOOO
@LighthoofDryden
@LighthoofDryden 11 дней назад
Yesssssssss!!!!
@ZachNagy
@ZachNagy 11 дней назад
@@LighthoofDryden *late again lol* So happy to see all the progress you are making! <3 Can't wait to play it!
@GingerNingerish
@GingerNingerish 12 дней назад
I know what you mean with UI for controllers. Setting up play controls was fine but omg I haven't even made a start on how I am going to navigate my menus with a controller I already did the same sort of refactor to plan for it. You did well especially dealing with the different controller icons.
@LighthoofDryden
@LighthoofDryden 11 дней назад
Thank you! I definitely feel like it was the most hours of work I’ve done for the very least amount of “flashiness”, but function-wise it couldn’t be more important! (Not looking forward to implementing controller rebinding either 😬)
@glowtort8442
@glowtort8442 12 дней назад
If I see Disinherited in the Nintendo E-shop I will immediately ascend to heaven
@LighthoofDryden
@LighthoofDryden 12 дней назад
SAME
@MythicMasters-m5v
@MythicMasters-m5v 12 дней назад
Thank you for considering my suggestion. I apologize for the unnecessary complexity.
@LighthoofDryden
@LighthoofDryden 12 дней назад
No need to apologize!! It was all necessary 💪
@Up_Reidon
@Up_Reidon 12 дней назад
Controller support? What if I wanna play the game with my extra bones?
@LighthoofDryden
@LighthoofDryden 12 дней назад
As long as they can be bound to inputs!! 😜
@Up_Reidon
@Up_Reidon 12 дней назад
Controller support? What if I wanna play the game with my extra bones?
@18vlsnp
@18vlsnp 13 дней назад
Game looks good man. Eager for more content. You make videos on the game jam project? Weird flex but iv got a good gaydar xD
@LighthoofDryden
@LighthoofDryden 10 дней назад
Ha!! I might make a video, I’m not sure yet!!
@CozyFrogGames
@CozyFrogGames 13 дней назад
Good luck with GTMK! looking forward to seeing you at the finish line 👍
@LighthoofDryden
@LighthoofDryden 10 дней назад
Thank youuu hope you’re having a great time of it!!
@CozyFrogGames
@CozyFrogGames 7 дней назад
@@LighthoofDryden I think it went pretty well overall, happy with the end result👍What game did you guys put out?
@Aditheboii
@Aditheboii 13 дней назад
Watch the video✖️ Watch the super cute dog in the corner✅
@LighthoofDryden
@LighthoofDryden 10 дней назад
Honesty saaaame
@quietlychaotically
@quietlychaotically 13 дней назад
The beads gave me an idea: whenever you get around to creating a system that let's you see past runs, what if they were displayed as necklaces? Each of the beads would be, well, beads, and each of the relics could look like charms Idk if my brain is cooking with this but I wanted to throw the idea out there
@LighthoofDryden
@LighthoofDryden 10 дней назад
This is absolutely cooking, I’m gonna try it out and see what I can do with it 👀
@quietlychaotically
@quietlychaotically 9 дней назад
@@LighthoofDryden Excited to see whether this becomes something cool! Watching this entire game come together over the past few weeks has been really cool!
@Cat-astr0phe
@Cat-astr0phe 13 дней назад
Comment for you
@LighthoofDryden
@LighthoofDryden 10 дней назад
My thanks 🫡
@SomethingClever18
@SomethingClever18 13 дней назад
I really appreciate you sticking with the controller support! I know for myself and many others that it's a must have for accessibility. I'm definitely looking forward to the demo. Good luck in the game jam!
@LighthoofDryden
@LighthoofDryden 10 дней назад
Agree so hard, one of the major reasons it was a must-have feature for me :D (rebinding, too!) Thank you!
@ConfusedPrgrammer
@ConfusedPrgrammer 13 дней назад
Wooah imagine needed to implement controller support to ur game and have to learn something (jk obviously but that’s insane how much work it takes to do controller stuff can’t wait for the game to be out 😊)
@LighthoofDryden
@LighthoofDryden 10 дней назад
Lmao ikr I just thought it would be significantly easier to learn, bc in theory it’s so simple! But thanks to the magic of strings 😱
@user-so4ns1ut9y
@user-so4ns1ut9y 13 дней назад
I'm super excited for this game, ever since watching the blackthornprod competition
@LighthoofDryden
@LighthoofDryden 13 дней назад
Thank you, that means so much!
@glowtort8442
@glowtort8442 13 дней назад
How do I join the discord per chance?
@LighthoofDryden
@LighthoofDryden 13 дней назад
The link in the description should work to join! :D
@glowtort8442
@glowtort8442 12 дней назад
@@LighthoofDryden There it goes! It said that I needed an invite upon clicking the link, but it's working great now.
@theyoutubeplague3383
@theyoutubeplague3383 13 дней назад
I would press (f) to applaud but there's no such button on a controller...
@LighthoofDryden
@LighthoofDryden 13 дней назад
You can press… um… uh…. “buttonEast”
@matthewrayner571
@matthewrayner571 13 дней назад
Nah that overwatch moira clip was so diabolical and unexpected.
@slakkie_
@slakkie_ 13 дней назад
Loves the video as always! Great editing 😉
@LighthoofDryden
@LighthoofDryden 10 дней назад
Hehe thank you!!
@ivanyzerhornetteam6023
@ivanyzerhornetteam6023 13 дней назад
Before beads shop was intriguing and creative, now it is as plain as it can get! ( Hope it really makes so much difference in the backend that simplicity of the new one outweighs the fantasy and beauty of the elder one.
@ivanyzerhornetteam6023
@ivanyzerhornetteam6023 13 дней назад
I am not that great in English language, so I'd like to leave a note here, I just want to make clear that I wrote the comment above just because I prefer the old one, and not to press any view onto anyone.
@LighthoofDryden
@LighthoofDryden 13 дней назад
There’s still lots of time to make it look more exciting-but it has to work first!
@ivanyzerhornetteam6023
@ivanyzerhornetteam6023 13 дней назад
​@@LighthoofDrydenkeep it up! The game is awesome and I'm a fan of the sprites' artwork
@ky4230
@ky4230 13 дней назад
NICE!! I’m glad you’ll be going with the retrospective devlog idea!
@NASTIX24
@NASTIX24 13 дней назад
The controller support turned out to be a real can of worms huh! So much work, you are a hero :D
@JohnnyApplePie15
@JohnnyApplePie15 13 дней назад
Yoooooo you’re doing the Gmtk too?
@LighthoofDryden
@LighthoofDryden 13 дней назад
Yes I ammm!! See ya in there :D
@austinoverthere8898
@austinoverthere8898 13 дней назад
Been here since you originally started this project in one of BTP's videos. So cool to see how far this game has come and I look forward to these videos every week. Too bad its ending but the final product will be amazing. I also love MashUp so I cant wait to see your game jam game!
@Jaddas
@Jaddas 13 дней назад
The first few weeks were fine, but the more i see of the game and the more you polish it, the harder the waiting gets. *Imagine the "let me in" meme from eric andre in this position*
@LighthoofDryden
@LighthoofDryden 10 дней назад
Yessss my propaganda is working then 😆 Sooooon