That fifth location would be a cakewalk for me when it comes to building a base. Building a base around rugged terrain is actually one of my favorite things to do. One of the craziest locations where I had built one was on top of one of the rock formations next to the 'skilled islander' you find near the beginning of the game (the lantern guy who gives you pal fragments). I built that base on the pal-free rock on the east side. You would think that such a location wouldn't offer much room to build anything outside of a berry plantation, some pal beds, and a few other small installments. However, if you know how to utilize building pieces such as foundations, pillars and roofs proficiently, you can put together an artificial platform to build a relatively normal base. Meanwhile, on an unrelated note, I can't build around churches anymore ever since they added the dog coin guys. It seems that their presence causes that 'can't build near bosses or facilities' restriction and they are too high-level for most people to get rid of.
Yes, when you open the filters and search for affixes, there should be a greater affix button. You select that for the GA that you want to search for. For the other stats on the item, you can just set the high end of the range anywhere below the GA value. So, if you wanted an item with GA Crit Damage, but regular Strength and Max Life, such as a sword.. You could search for: Strength 0-90 Max Life 0-900 Crit Damage (GA)
Yeah, to be fair, we didn't really kill many of them, if any at all.. I was helping a buddy level an alt character and had to tab out to turn OBS on, so I missed quite a lot of them. They were also changed in the most recent patch in some way(s). Someone else commented here and said they they dropped a TON of aether, so that's good to hear!
Great to know! They didn't seem to drop us much, if any.. but to be fair, we didn't really kill many of them because I was helping a buddy level an alt and more worried about turning on OBS when I realized what was going on, lmfao xD
NPC pathing is still pretty broken. Matter fact, i have been looking around locations myself an have a huge base near the Volcano wall, 3 stories tall, 3 staircase wide an still have issues with pathing.. nice video
Yeah, you would figure that they would make an effort to learn how to program pathing correctly. That has been one of my biggest pet peeves about this game. I often find myself either tossing pals at their workplace or smashing and rebuilding the base structures every time I start the game. I've had people tell me 'oh, you're just building the base wrong and need to make more space for large pals', but this even happens in open air bases where there is nothing but flat land and no roofs. On that rebuilding structures method, I think that the pathing issues might be related to the XYZ coordinates not working properly upon loading a game save. Another thing that makes me suspect this is the fact that some world items such as treasure chests and pal eggs are embedded in the landscape. For example, some pal eggs in the mount obsidian area appear behind the walls of the ruins and are just barely reachable. The only reason why I know that they exist is because I am using the Paldar mod. Otherwise, I would never have seen or known that they are even there. People say that pathing is hard to figure out sometimes due to some factors and to give Pocket Pair some time to 'iron it out', but things such as pathing and coordinate loading are fundamental things you are required to know if you are going to put together a game. If I was running a programming class, these probably would have been among the first, and thorough, things that I would have taught the students. This is the only game I have that has had such bad issues as this. I would have abandoned it if it wasn't for the game being so awesome in everything else.
@@johnsmith5255 You seem to be abit upset about this lol But you're right, I have a mage base an my ceilings sit 4 walls high (to accommodate big pals) an so far, it's always hit & miss with pathing. I find the my Bellanoir an Katress have less of a hard time pathing than let's say Jormentide & Lyleen in the same locations. I love base building an I'm well aware of NPC pathing issueslol this also happens in Fallout 4 / Fallout 76 aswell lol 😆 Buuuuuuut!!! As the game states, "It's Still In Beta" so hopefully they will eventually fix this issue.. honestly, I put 400+ hours into my game an not about to mod the life out of it to fix something the Devs can do
It's only messed up when using Fists of Fate. In order to make sure it works, you do still have to swap weapons prior to re-equipping RMO. Sucks, but that's what we have right now. :/
Bro, no one would believe me on Discord or FB group so thank you for validating that I wasn't a liar lol they didn't drop good stuff at all they only dropped yellow items like they were pre-patched goblins but yeah there were like 20+ of them and I was like HUH?!
Lmaoooo, don't feel bad.. nobody believed me at first either until I said I had the video. I have been trying to recreate it ever since, but no luck. :^(
Sadly, no.. Since we're using Dual Wield, Heavy Handed isn't going to work here. You can use Wallop and skills of that nature, though, if you use a one-handed mace with Ramaladni's Magnum Opus, and they will be good. :)
Yeah.. that part really confused me. None of them dropped anything, really. I wonder if we were supposed to kill them all to get another wave of them or something.. but we weren't prepared or expecting them, hahaha
I figured this was click bait but wanted to give you the benefit of doubt. There’s no way this is the best sorc build for hordes when LS can do the same thing without Mythics or 12/12 MW’ing.
N if click link u scroll down see character armour around him under Is skills used and then that's the end of the page no buttons to click to say skill points or paragon nothing
Yeah, I actually swapped around the planner quite a bit as a consequence of realizing the mistake(s) I made there. I was using Crit for the majority of my play time on that character, but 😅
Hahah, yeah.. The best part about Sorceress is clearing ALLLLL of the trash mobs in any situation.. but you have to build specifically for clear or single target, sadly. 🤣
Finally here, after a bit of delay! This build has been SO MUCH FUN overall as a season starter. It has been incredibly fast and has the best AoE clear that I've seen on Diablo IV thus far! Hope you guys enjoy! ♥
@@pmgpc69 Eyes of the Enemy should walk you through the entire thing. I actually misspoke in the video. I had originally forgot that hordes wasn’t seasonal, hahah
I am *pretty sure* that you get some from hordes, but I can't actually remember with 100% confidence at the moment. I know for a fact that you get quite a bit from elite mobs in Helltide as well as when completing Whispers. That's how I got a lot of mine.
@@cornbx161 It requires completion of the whole quest line that the “Eyes of the Enemy” quest takes you through. Sadly, I think I made this video a little too early upon release - I may have to re-do it with the knowledge I have now.
Thanks for adding that here! I forgot to edit the pinned comment. I made this pretty early on in the evening of day 1, so we hadn't quite gotten there yet.. but it is absolutely worth opening in tiers 5-8 or so! ♥
SOME THINGS ARE INACCURATE HERE. The Materials Chest is DEFINITELY worth is in the later tiers! Apologies for that, we didn't know on day one! Hope you guys are enjoying season 5. ♥