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But I as a competitive tryhard , I need some cool but functionally great items that change a playstyle on certain picks. Like a new nemians where you press active for a fight and 30% of all damage you take during the fight (10-15 seconds or so) comes out as additional auto damage on first god hit. Cool things with obvious implementation into certain roles .
@@daxxad6 they want to scab the lol player base. So making it more lol makes these guys gravitate to us in theory. I agree tho too much change and not for the already existing community... they are cutting their own heel at this point
@@ginogabrielli1784 Yup every alpha weekend so far. It feels off to me idk. Been playing Smite 1 since season 2, so that style with the store& items is so embedded in me. I know its still in alpha and i keep telling myself to give it time to catch up. Idk We’ll see.
@@IISNAKElI I really enjoy the new active items, it creates alot of cool builds paths and moves away from the "cookie cutter" metas we've seen. It's also still perfectly viable to build items without actives. Just my opinion but it feels really fresh
Combat blink icon? Combat blink able to sustitute beads as default relic? Looks like an option they are playing with, you can see a different icon at times in the video.
Artemis: I don't just send Tusky, I AM TUSKY! But honestly, could you imagine fighting an Artemis with the boar item, and you have a moment where you can't tell which pig is Artemis and which is her ult.
Still feels like this is just OW2 all over again. They sure talk alot but the gameplay itself just looks like regular Smite with slightly better graphics.
@@RedKr0s possible. It would be nice to have somerhing like it for sure. Im thinking smite 2 is gonna flop tho. Smite 1 is practically dead and all the changes to smite 2 is gonna feel like a diffrent game. Og players will prolly not vibe with it and new players wont be invested enough to dedicate to it.
You can say what you want for or against smite 2 but I don't envy these devs, change too much and people are mad, chnage too little and people are mad. I hope they see its going to take a hell of alot of testing before it finds its groove
@@CLupis-dz2zt i think too much change to fast is going to kill the loyal players drive to play. Like being able to slot 5 actives is cool... but not doing dmg so i can run as a boar... blink now takes up a dmg slot like i get its a give and take but what happenes when half ur teams items are actives and your opps build stronger defence gods with a mix of defence and an active or two. New casual players are going to feel evwn worse to play with and its just even more worry for players getting stuck in ranked games. I really hope ranked is tracking better but honestly i just dont see where the games gonna be able to track individual players stats to translate them to mmr
@@CLupis-dz2zt i would love to see a close to current base smite 1 and then once thats up and running we dive into patches that add layers and layers of stuff to test. They could of had 2 years of new testable stuff to run but instead they are jamming it all in at once. Like even having an item pool would be cool cause they can actually do that sorta stuff now. So restricting actives to a relic spot and forcing a relic soft ban list every rotation. Im not a fan of adding layers to an alpha. Just work on a solid beta format so we as a community can log in hours early.
Bruh why would you make staff of myr that broken. Double casting on command is nuts. Imagine this. Double cast janus 1. Wtf do you do in that situation if your beads are on cooldown. Its literally a free kill almost everytime you do it.
@@ErnieBlah lol right Janus is just the first thing thay came to mind. Double cast anubis 3 would be a free kill. Double cast scylla 2 like there's so much stuff that would brake the game unless they make the second cast less than 50%, of the original dmg
I think that instead of the hog the corrupted arena reliquary would be much better because that looks like something you think "WOW THIS IS GOING TO BREAK IT" but it is only used in 2 out of 300 games and just because you are stomping the enemy
This makes me very sad as a console player. Will lose many games becuase i camt leave fountian wothin 0.2 seconds like my pc counter parts will. Gg no re
Where is the new god release smite just because your working on smite 2 don’t give u the right to drop smite and if I remember correctly u said smite will still be playable when smite2 comes out so give out the gods
Smite died when smite 2 was getting attention they pulled all devs to work on s2 so s1 only got the numbers adjusted cause not needing a dev to do that sorta change was the last minute oh sh it
wait a minute, first of all 5 and 4 are normal plays, and then the 2º when nemesis kills cucu he was almost half hp and he killed him with a dash 1 shot? wtf is that... and the numer 1º is also trash gameplay dude...