Channel for musician and composer Stuart Chatwood.
Stuart Chatwood, (born 22 October 1969 in Fleetwood, Lancashire, England) is a Canadian musician, best known as the bass guitar and keyboard player for the rock band The Tea Party. The Tea Party are known for fusing together musical styles of both the Eastern and Western worlds, in what they call "Moroccan roll". In 2001, Chatwood won a Juno Award for the best artwork for a Tea Party album.
Stuart Chatwood is also a composer of video game soundtracks. He composed music that has appeared on the soundtracks for eight Prince of Persia games developed by Ubisoft Montreal: Prince of Persia: The Sands of Time (2003), Warrior Within (2004), The Two Thrones (2005), Battles of Prince of Persia (2005), Revelations (2005), Rival Swords (2007), Prince of Persia (2008), and The Fallen King (2008). The series has been very successful, selling in excess of ten million copies worldwide.
I haven't played Darkest Dungeon but when I found basically all of the soundtrack for The Butcher's Circus it made me want to play it, because apparently all the music in this.. Area? is fucking awesome
This might be my favorite title screen of any game I've played. The calming music transitioning into a dramatic and hopeless melody with the crimson red sky is perfect.
Korobeiniki has been stuck in my head all week playing this. I was wondering why, then I upped the tempo on this theme, and realized it's very similar notes being played at a low tempo. Excellent sound design.
I played through this, 120 hours, left behind maybe 50 "heroes". Sacrificed them without a single thought. Made the harsh and cold calls. At the last battle I chose and didn't look back. Now, when I listen to this, I got tears in my eyes, probably for those lost. Ridiculous.
The thing I love about the Color of Madness OST is the fact that It goes from Upbeat Combat to Song of sadness really quickly down the line. That, and how out of place it is to the rest of the OSTs. Making It clear that whatever is there clearly wasn't supposed to be or stay there in the estate
Уважение Вам ,как создателю музыки для Prince of Persia :Sands of Time 2005 Y/O/.Наследие не умрёт, визирь-покаран!!! Темнейшие пройдены - и всегда будут проходящие.Мир -будет свободен!. Или идея была неверна.
I thought it was gonna be one short bossfight like the shrieker and only grabbed 6 food, 4 torches, no shovels and a level 6 group that had around 70 stress .. RIP vestal and highwayman
The Colour Out of Space was an extraterrestrial force or entity featured in H.P. Lovecraft's tale of the same name. It arrived on Earth via meteorite, and infected a large swath of Arkham, Massachusetts that would subsequently become known as the "Blasted Heath." The colour was said to have "poisoned" the soil around where it had landed. It appeared to have "infected" the local plant life and the results were great discolorations in the flowers, grass, and trees. In the later stages of the infection, the plants became grey and developed “a highly singular quality of brittleness”. Along with the discoloration came the ruining of fruit and vegetables grown along with the abnormal behavior of the plants during the night. The flowers would glow in the darkness and the trees seemed to reach out to the sky and move without the wind. In addition to the destruction and alteration of the plant life, the livestock of the Gardner farm, which was in close proximity, underwent strange and grotesque mutations and fell into a gruesome state of grayish decay before ultimately dying, leaving behind a useless and inedible meat. - lovecraft.fandom.com/wiki/Colour_Out_of_Space
Of all the Darkest Dungeon music you've done, I come back to this one the most. The frantic tempo, the unearthly synth, the mournful strings, the amount of WORK the percussion does to keep that energy. All of it comes together into one of my favorite pieces of all time. Thank you for making this, Stuart.
Still in love with the tracks after 8 years... The gaming experience would not be the same without Your masterpieces and they're the reason I come back over and over. Thank You for Your wonderful work.
Man, I absolutely love that each track in DD has some sort of emerging heroic theme, that gets drowned by the overarching track. Like at 2:05 you can hear a new theme trying to grow, just to be destroyed by the alien "peupeupeupeu"
I am dming a curse of strahd campaign and i had the pleasure of running the "feast" for my PC"s , this was my background music and it fit perfectly . The tension , the panic , the chaos its all there . They were all on edge the entire time . Great song and i cant wait to find somewhere else i can use this at !
When my party faced Wulf, they all fell during the boss battle, except my crusader, who had snapped and became abusive, acting out towards his now fallen comrades. Wulf was out of his attack range but very low health. Luckily, Wulf decided to take the hit for a random grunt that was within my crusader's attack range, and that finished him off. I guess he cared for his men more than he let on
Stress build is secretly best build with a bit of bleed and Daze. Drain the enemy Heroes and cause infighting, wear down your opponent's patience and appetite for attrition.
Stuart your work is always sublime. I remember in the Prince of Persia days, how even the differences between Sands of Time and Warrior Within, based on the context of both games, sounded just right. SoT a bit more Persian, desert themes, as you explored nice Persian structures. Then in WW, rock themes for the action focus, and a bit darker... Absolute perfection! The same can be said with both DD OSTs. The music adds so much to the experience of these games, it's unreal. My favorite DD2 songs have to be the mountain battle and the sprawl. Thank you for being amazing! Cheers from Canada.
Whenever I think of "Nurgle Music" this always pops into my head as the ideal of what it could be. So jolly, so happy, so horrifyingly corrputed. It's perfect
When I heard that they were working on a sequel, this one seemed appropriate for a desperate march up a frigid mountain in the falling snow. Doom ahead, and doom behind, and the party have to make the climb.