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Fred Rojas
Fred Rojas
Fred Rojas
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The official video site of game's played by Gaming History 101.
Minor Insight on Game Development
7:11
2 года назад
Cool New Retro Projects
8:26
2 года назад
2022 Content Roadmap aka "I'm Back!"
35:04
2 года назад
Комментарии
@ChrisMeadows1992
@ChrisMeadows1992 22 дня назад
Thanks for helping me pick a home console version of this to play. I remember playing the original cabinet back in around 1997 or so. Was saddened to find out that the arcade ROM had anti-piracy measures in place that hadn't been cracked even after all this time. I've heard the home conversions were all over the place, so glad to download the Saturn port and play the best possible version I can, load times be damned.
@ConeFlower-gx2qk
@ConeFlower-gx2qk Месяц назад
This probably is why I’m a game dev now. I was mesmerized by this stuff when I was a kid
@thegrimmlady2647
@thegrimmlady2647 Месяц назад
2 hours and 30 minutes . I took the Vjolt because when I tried to use the rocket launcher , my aim was bad and I run out of ammo . Thank you very much. This is the only video series that I could use as a guide because the other people go way too quick and it's impossible to follow .
@fightrudyfight5799
@fightrudyfight5799 3 месяца назад
Hitting those long awesome combos and getting those lighting sounds made you feel like a bad ass in the arcades lol
@FA-lh1bm
@FA-lh1bm 4 месяца назад
Pausing the game while watching your next steps counts towards the play time 😅. I ended up with 5 hours and 30 minutes 😂
@GH101
@GH101 4 месяца назад
Yeah sadly that is the case with this game. Thats why I broke it into sections. I recommend trying your best to memorize a section, run it, then save as fast as possible. This stops the clock. Also always quit and reload save to avoid wctra time that way. Pretty sure cutscenes dont count but I skip them just in case.
@markriggss
@markriggss 4 месяца назад
The year is 2024, and your guide is still relevant. Thank you, bro, I dedicate my platinum to you!
@GH101
@GH101 4 месяца назад
Glad to hear, congrats on the platinum!
@scm64entertainment44
@scm64entertainment44 5 месяцев назад
Killer instinct was great.
@user-rm4zo3xy5r
@user-rm4zo3xy5r 5 месяцев назад
Hey, 32x isn't 32-bit console??!? Tell me please!!!
@GH101
@GH101 5 месяцев назад
I never say that 32x isn't a 32-bit console, but in re-watching this video I do compare it to the 16-bit versions. Its been manybyears since I made this decision but I would be ot has to do with the release date and medium. It wasn't CD-based like the other 32-bit versions (PS1, Saturn, 3DO) and it was released well before these versions.
@user-rm4zo3xy5r
@user-rm4zo3xy5r 5 месяцев назад
@@GH101 ohhh, ok, thank you!
@Konuvis
@Konuvis 5 месяцев назад
This seems like a very fair assessment. A decent but nothing fantastic.
@9ElevenGamer
@9ElevenGamer 6 месяцев назад
Awesome cheers for another great upload albeit from a while back, well it's new to me. I can get this for £10, it seems like it's playable enough for someone who knows a bit of Japanese, so I think I'll grab a copy.
@Casp3r.aka.Droid.
@Casp3r.aka.Droid. 6 месяцев назад
I play the arcade version on the PlayStation 2 Midway arcade treasures to collection every day I love this game I became a master at it I definitely can pull off every move and I can control it 100% it's an easy game to control and master. Especially on the last final arcade Port they made they fixed all the bugs and that's the part that's on the PlayStation 2
@flashbacks7892
@flashbacks7892 7 месяцев назад
Interesting, don't remember Working Designs was interested in this game, thanks for the heads up.
@nicolasschwarzenbach6416
@nicolasschwarzenbach6416 7 месяцев назад
2:51 for me. Thanks so much
@GH101
@GH101 7 месяцев назад
Glad to hear! It's good to know that this guide still helps folks so many years later.
@afriend9428
@afriend9428 7 месяцев назад
*Super Famicom and SEGA CD are my favorites!* ⭐️ ❤ ⭐️
@9ElevenGamer
@9ElevenGamer 8 месяцев назад
Thanks, that saved me wasting some money that'd be better spent on something else more understandable, like Solid Force or Hyper Wars.
@TheFoxEssence
@TheFoxEssence 8 месяцев назад
Sadly I ended up with 3:08…
@GH101
@GH101 8 месяцев назад
😬 any chance you could try a previous save near the end to try and trim the time?
@TheFoxEssence
@TheFoxEssence 8 месяцев назад
@@GH101 no dice as I saved just before I encountered the nitro section.
@TheFoxEssence
@TheFoxEssence 8 месяцев назад
@@GH101 I’m taking another shot at it from the beginning. I saw that I unlocked an exploding zombie. Is that going to be in my next run? Would the infinite Samurais Edge be of any use at all?
@GH101
@GH101 8 месяцев назад
@TheFoxEssence Good luck! The samurai edge probably isnt that helpful because you kill few enemies and use shotgun for a brunt of the run. That said, unlimited ammo may mean you dont need to rely on shotty as much.
@TheFoxEssence
@TheFoxEssence 8 месяцев назад
Thank You So Much! ✌️
@TheFoxEssence
@TheFoxEssence 8 месяцев назад
Made it this far!
@GH101
@GH101 8 месяцев назад
I recently re-did this run for my Xbox version and I was able to make it under 3. Best of luck, you got this!
@TheFoxEssence
@TheFoxEssence 8 месяцев назад
I did a run last summer on the Xbox 360 version. I’m currently running the Xbox One version. I have Keep Running on Steam from a few years ago. I’m surprised I did that on my own. But this time around I’m going for total perfection ✌️
@TheFoxEssence
@TheFoxEssence 8 месяцев назад
@@GH101 I’ve been taking breaks in between cleaning today 😂
@TheFoxEssence
@TheFoxEssence 8 месяцев назад
How I remember the control room is labeling each switch in order they’re pressed 1,2,3 #1 2,3,1
@TheFoxEssence
@TheFoxEssence 8 месяцев назад
I’m following this to a T ❤
@9ElevenGamer
@9ElevenGamer 9 месяцев назад
Does the Japanese version play in English? The box art shows in game screenshots with both English and Japanese Text.
@GH101
@GH101 9 месяцев назад
I played the US version, which was obviously on English. Looking it up, it appears you can use English on the Japanese version (which is probably cheaper). Here's the link, instructions are in the comment: iwasateenagepcenginefan.wordpress.com/2011/02/16/so-uh-how-do-i-play-j-b-harold-murder-club-in-english/
@9ElevenGamer
@9ElevenGamer 9 месяцев назад
Cheers mate, I'll have a look.@@GH101
@9ElevenGamer
@9ElevenGamer 9 месяцев назад
Just found a nice Japanese copy for £38 complete, not bad considering the others also Japanese were in the £100 bracket.@@GH101
@9ElevenGamer
@9ElevenGamer 9 месяцев назад
Your absolutely right that Stages graphics are very similar to that of CONTRA's.
@erainmartinez8175
@erainmartinez8175 9 месяцев назад
Bosses
@erainmartinez8175
@erainmartinez8175 9 месяцев назад
wonderful idea
@rickmartinez3268
@rickmartinez3268 9 месяцев назад
Yes it is buddy old friend 😊
@jaygooese4242
@jaygooese4242 9 месяцев назад
It's a pretty long gameplay
@rickmartinez3268
@rickmartinez3268 9 месяцев назад
Awesome gameplay
@erainmartinez8175
@erainmartinez8175 9 месяцев назад
Good Job
@rickmartinez3268
@rickmartinez3268 9 месяцев назад
Good 1
@Monhamd1000
@Monhamd1000 9 месяцев назад
Here's my top 3 ports: 1 -Arcade 2 -Sega CD 3 -Final Fight One (GBA) Additional ones: Mighty Final Fight, Final Fight 2 and Final Fight 3 (Tough in Japan). The SNES port is arguably the worst one by far (in my opinion)
@dunsparcedisco
@dunsparcedisco 10 месяцев назад
Thank you, I got 2:15 and you made it so easy for me.
@boverhof3
@boverhof3 10 месяцев назад
I love that the first line in this video is "Welcome to the first of MANY...." LOL, You still AKA "I'm Back"?
@GH101
@GH101 10 месяцев назад
Yup, totally didnt count on my voice leaving shortly after. Still hoarse and I dont yet feel confident to record yet. That said, still a cop out, bedt intentions turned to empty promises haha
@NobodyUR
@NobodyUR 10 месяцев назад
Limited run should port this since they have the carbon engine now 🤷🏻‍♂️
@Rashja
@Rashja 10 месяцев назад
Lacklustre combo system, at best 3 hits? You just dont get primal rage. This game rewards combos like none other, it just requires practice! Combine the right special moves in your combo, and you'll see lightning flashing, and the combo name up on screen so you know just how epic you are! Pull off something really crazy and your followers might streak across the screen! 8:03
@garadje2623
@garadje2623 11 месяцев назад
Giving Rebecca Heineman the props she deserves for that 10 week turnaround on the 3DO DOOM port. Yes it's dogshit, but the mere fact that she was able to deliver even dogshit on such a tight schedule and zero support is legendary.
@GH101
@GH101 11 месяцев назад
Totally agree. At the time I recorded this, I was not researching the developmental context and as you demonstrate, that means a lot. Rebecca is a gem, responsible for some of my favs. The games with the worst reputations in history were created by geniuses, many constrained by time crunch like this one. Thanks for commenting.
@Ratchetcomand
@Ratchetcomand Год назад
The Saturn port is not so cheap now lol
@Ratchetcomand
@Ratchetcomand Год назад
Would Primal Rage run on a NEO GEO AES or Neo Geo CD?
@GH101
@GH101 Год назад
The quick answer is yes, although I feel it may seem out of place given the aesthetic of the Neo Geo library, which were all games made specifically for the platform. The long answer is: Primal Rage was based on the Atari GT arcade board, which used a modified 68000 processer. The Neo Geo itself had a 68000 so there's no reason to believe it couldn't perform the operations of Primal Rage. Additionally, Neo Geo was known for its impressive fighters so aside from knowing how to code for either the Atari GT or Neo Geo platforms (which I don't), it still seems like a possible port. Couple that with much weaker systems, like the Genesis/Mega Drive (also a 68000 platform) that did receive Primal Rage. In terms of resolution, color, sound requirements, and even the 4-button control panel, Primal Rage was largely in line with any Neo Geo arcade fighter. The Neo Geo CD was the same hardware with the cart slot swapped for a 1x CD-ROM, so yeah, it was perfectly suited to handle this title as well. The only reason you probably didn't see it ported to Neo Geo (like every other platform in the mid 90s) was simply because SNK only released tailored exclusives to the platform. This was true of many other titles that could have easily been ported to Neo Geo as well.
@flashbacks7892
@flashbacks7892 Год назад
Using an on screen translator will help, not the best but it will help.
@miaouew
@miaouew Год назад
The amount of love and passion and hard work that went into this game, I just absolutely adore it with all my heart. It was an absolute ASTONISHING looking video game for it's time, well beyond even some of the stuff we have today I think (most modern fighters look weird and ugly to me) is actually a really good fighting game to boot! I played it every time I saw it out there and even though I loved it I always avoided the console ports just because of how depressing it was to see those beautiful clay models and fantastic popping artwork dulled and watered down for a weaker system. I can't wait until the day it is fully cracked and hacked for MAME with all issues fixed, so we can finally play that arcade perfect version of Primal Rage at home after all these years. Definitely a game close to my heart
@umbral-ash
@umbral-ash Год назад
Lisa trapped me on the stairs, shes so annoying!
@pablopablo1119
@pablopablo1119 Год назад
I just got my Famicom at a decent price, the Atlantis game was difficult but really fun, also the controllers were tiny but comfortable
@BennyMcGhee
@BennyMcGhee Год назад
The censorship of the 90’s is one of these reasons why we are drowning in filth as a society these days. We could have had everything hashed out by 2005 but NO, Capcom had to censor Final Fight in 1991 and set us back 200 years. Perhaps it is more Nintendo’s fault. Either way, the fact that we are not all Zulus now is a crime against nature and all good people who love titties.
@geeknproud321
@geeknproud321 Год назад
Doom 3 is basically the ugly duckling of the series. It's nothing like the other games and in some ways the otherwise advanced technology was a bit of a failure. It's really laughable when you enter a room with a wall of very bright fluorescent lights and everywhere but right under the lights is absolutely pitch black. It doesn't make any physical sense at all. Modern engines with global illumination and heck, even Half Life 2 and Far Cry at the time did realism MUCH better. Half Life 2 especially had really expertly done manual light and dark balance and is still probably the closest thing I've seen for photorealism. As in squint your eyes really hard in the early City 17 levels you might be looking at a photo. Doom 3 never really got to that level. However nothing came close to Doom 3's shadow and shader system. Nearly unlimited pixel-accurate shadow casting with multiple light sources. As well as every surface covered with light reactive normalmapping despite the textures being ass even at the time. Most games didn't have stuff like that until much later. Oblivion and a few other games tried their best to emulate it shortly after and didn't quite hit the mark. I'll also say the engine was a bit of a failure. idtech4 was unreliable and had a lot of old design principles. It ran poorly and didn't optimize well. It was supposed to be a widely used engine but was really only used by a few studios for a handful of games. The stock assets were to a poor standard as well. Quake 4 looked awful. Just start the game and check out the ground texture in the opening level. Wtf is that??? The game was demanding and played so awful and clunky it basically killed the Quake scene for a bit.
@BarneyCarroll
@BarneyCarroll 10 месяцев назад
For all that the harsh shadows were unrealistic & functionally frustrating, the artistic direction of Doom 3 really sang with the engine… and for the first time in id history, nothing else did. I’m glad to find someone else to agree that Quake 4 looked hideous.
@bc86tbl
@bc86tbl Год назад
Great walkthrough, got the 3 hour trophy with 20 minutes to spare
@Alianger
@Alianger Год назад
This one could use a fastrom hack.
@VenusHeadTrap2
@VenusHeadTrap2 Год назад
3:10 Narrator: "Id released Doom 2 in 1995." Gee, great history lesson, G4.
@soulslayer434
@soulslayer434 Год назад
Thx for the guide. got it in 2:35 (had to redo some parts but it worked out it the end lol)
@sidiusvindico4256
@sidiusvindico4256 Год назад
2:45. Thanks for the guides mate! Was like a mix of ASMR (your voice is very relaxing) and horror as my dodging is as good as yours!
@GH101
@GH101 Год назад
Glad to hear! I'm really glad this guide continues help people out and that my voice helps instead of hurts.
@nickcarroll5034
@nickcarroll5034 Год назад
I don't think the saturn version is superior to the ps or ps2 midway treasures versions.
@GH101
@GH101 Год назад
Various factors affect our opinions, I was merely sharing mine and I'm pleased you shared yours. Feel free to elaborate on why so that it can help others determine which version they may want to pick up.
@Aszaxa
@Aszaxa Год назад
Primal Rage on Sega Genesis is a hybrid of 1.7 and 2.3. Plenty of characters have moves that function like 1.7, but also have moves that function like 2.3. There's also a few minor stuff like the sudden death lasting 30 seconds like in 2.3. Also, the 32X version is the exact same gameplay wise to the Sega Genesis version. Any move, combo (or even glitches) will work in both ports. By the way, I really enjoyed the video! Never messed with the SNES and CD based ports.
@GH101
@GH101 Год назад
Thanks for the info and compliments! I am planning to do more comparisons soon so stay tuned!
@BenjaminV1986
@BenjaminV1986 Год назад
THANKYOU SO MUCH FOR THIS WALKTHROUGH. 😊
@PatmanQC-Arcade-Documentaries
Nice coverage. Excellent video
@GH101
@GH101 Год назад
Thank you!
@thefifthdoctor6780
@thefifthdoctor6780 Год назад
Love it
@thedrunkmonkshow
@thedrunkmonkshow Год назад
I'm glad I'm not the only person who noticed the PC Engine port is considerably more difficult than all other versions. It seems like every boss has twice as much health and it's way too easy to end up in a knockback hit stun loop that unfairly wipes you out in a matter of seconds. The most absurd example in the game and the furthest I've gotten is to Octeyes on Round 2. Even with Autofire swtiched on it's impossible to attack without being hit and bounced away to death. Such a shame too because I think NEC did a fantastic port.