Broooo why is it always the famous game streamers like are all naturally charismatic people pedos or something? Cause like politicians streamers celebrates all be fucking diaper sniffers nowadays
I hope it maxes out the same but gives more to the first couple you collect. Like diminishing returns, that way the rewards for doing it don’t make you feel busted but people who don’t want to engage can still enjoy the game.
Also, on steam, those "bad reviews" aren't from the US. It tells you how many of the reviews are positive in your language. And it was 86% positive in English. When the overall is like 60%. So we can easily findnout WHO is downvoting it. Alsoalso, at least half of the bad reviews ive seen, are talking about how it runs... not how hard it is. So this whole thing is just dumb people with egos thinking they better than everyone else
Ooor.... just don't use the "easy" stuff... you can make it as hard as you want, by yourself lol.... funny thing is, most players I've seen, seasoned players, use a bleed build, and that's the cheesiest way to play.
reviews are based on the quality of the game not the difficulty. If you suck at a game that people have been known to beat, stop playing it or get better. When i first got elden ring as my first souls game I was getting shit on in the starting area and now I am almost done with the DLC. Complaining just makes you even worse
Guys theres hard and then theres unreasonable. Just because you like dying 4000 times to a boss doesnt mean everyone does. Also if you use an overpowered build (frost faith mage etc.) You have no right to talk those are just as bad as bleed and youre cheesing the game
Souls games are ment to be challenging not hard. Boss damage wasn't a problem and rather the design as they did attack 20 inescapable combos that are aoes. It's like the crappy radahn hitboxes. Though these attacks are bs and shitty and that the bosses are much worse than most fromsoft bosses people should expect that much from elden ring and it shouldn't warrant a bad review
I would understand the complaint on difficulty if it was literally any other game studio/franchise. That being said, there are so many losers in the souls community that will say “git Gud” to literally anything remotely criticizing the game.
I don't have the DLC, and I'm not good whatsoever, but like, I'm kinda bummed that they're actually making the DLC easier. I want it to be a trip through Hell and Detroit combined, while I'm only carrying rusty, dull spoon when I finally actually get better at the base game. I want the DLC to break me, to give me trauma. I enjoy Elden Ring because it is the hardest game I've ever played, and because when I actually get better, it feels like I'm getting better. I feel like I'm accomplishing things when I bet a boss or strong enemy that I've struggled with.
Here’s the actual notes about it: Attack and damage negation curve scaling of the Scadutree Blessing have been revised. The attack and damage negation has been increased for the first half of the maximum amount of Blessing enhancements, and the second half will now be more gradual. The attack and damage negation granted by the final level of Blessing enhancements has been slightly increased. Yeah, it’s insane how much people complained about it, but I don’t think it’s that much of an improvement if you’re exploring the map (pretty much what you’re supposed to do). This update is just aiding the no-life loser boss rushers. Once you’re past scadutree 13 it’s pretty much the same game.
Yep, the final buffs from the scadutree blessing are the same, it just changed the percentages per level. Thanks for posting that since a lot of people aren't understanding it