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Комментарии
@zmanium
@zmanium Час назад
I've gota say, you are the best. Straight to the point, 5min vids. Fantastic explanations. Please keep being u
@zmanium
@zmanium Час назад
I've gota say, you are the best. Straight to the point, 5min vids. Fantastic explanations. Please keep being u
@SicariusDvJ
@SicariusDvJ 2 часа назад
JUST HOLD BACK YOU MADAF- im sorry
@1000Miner
@1000Miner 3 часа назад
Called it
@jimking81
@jimking81 5 часов назад
But this happens for years now! I'm 43 and I grew up with Tekken. During dackdash your character is moving so yes this doesn't count as block! Someone here discovered America 😁
@FUJIN-UCHIHA
@FUJIN-UCHIHA 6 часов назад
Why you no speak good English
@МстиславЕремеев
@МстиславЕремеев 9 часов назад
Jackson Steven Allen Robert Hall Susan
@isaiahfaux5674
@isaiahfaux5674 11 часов назад
Some of the tracking needs a hard nerf you shouldn't be getting punished by a vertical attack if you step to the side its dumb
@drbayrd1384
@drbayrd1384 13 часов назад
Excellent deep dive analysis ! Preciate you brotha!
@soapyninja2985
@soapyninja2985 16 часов назад
it’s the controller, at least on ps5 controllers if you hold back depending on how you’re holding it you can accidentally enter crouch or side step. this is REAL
@TrickyEileen
@TrickyEileen 17 часов назад
Godlike, Just came across these from you. Exactly what I wanted 3 months ago
@TrickyEileen
@TrickyEileen 17 часов назад
OMG thank you so much. This was making me run up the wall
@watchingclub
@watchingclub 19 часов назад
I said this in a different video, but it still stands HOLDING back is blocking, SPAMMING back is wild 💀
@IAMOP
@IAMOP 20 часов назад
The xiaoyu and Dragunov clip I have seen kingjae say he was holding back the whole time but I was never able to replicate the issue
@Corleone300
@Corleone300 23 часа назад
Id like to see the numbers of doing 3+4 into ws 44 at the wall. If the do anything the ws44 will hit them and if they stay grounded the second hit of ws44 would hit most of the times.
@justApplay
@justApplay 17 часов назад
95 (or 89 if they stay on the ground) for the last example Didn't use this combo for comparison because its not guaranteed damage. But if you get the double hit, it should be only 1 point less than b+1 with the high splat 1+2 hit. EDIT: With a df+4,2,3 > f+4 into 1+2 ground hit you can potentially get more (97 or more with counterhit)
@ItsCruBruh
@ItsCruBruh День назад
Where does samdak rank in this verse?
@AllenJohn
@AllenJohn День назад
I want that damage mod
@segaoldschoolsega925
@segaoldschoolsega925 День назад
wait so when are they adding the master of Balance Ryu ….
@memphisacosta2145
@memphisacosta2145 День назад
Why isnt heavens wrath ender used at all in these? Is heavens wrath transition that bad?
@justApplay
@justApplay 23 часа назад
You can use it, it's the same damage. It has the same issue with toe kick, though. WRA 3,4 unfortunately jumps over it but doesnt hit. lol
@GLaevateinn
@GLaevateinn День назад
Interesting that i dont see my original comment saying this LOOKS RIGGED🤦‍♀️🤦‍♀️🤦‍♀️
@МстиславЕремеев
White Charles Walker Christopher Jackson David
@MaccusFNS
@MaccusFNS День назад
It's a necode thing offline this doesn't happen
@wickered6890
@wickered6890 День назад
I think it's worth taking into consideration the 3+4 > ws 4, 4 > heaven's wrath wall combo as well. Then you have good oki options such as WRA 3, 4 which gives you +6 on block and WRA 3+4 which hits grounded if they decide stay down.
@saafff5465
@saafff5465 День назад
why sidestep, Just block why Block, Just attack😂
@AUgaming-ju7cn
@AUgaming-ju7cn День назад
i didn't like this change
@fatalishuntinghorn
@fatalishuntinghorn День назад
Since when is this a New wall combo? I knew this wall combo 1 month after launch
@justApplay
@justApplay День назад
The combo is old, it's just the new optimal damage after the stomp nerf.
@PikolKlasniy
@PikolKlasniy День назад
was this a thing in t7?
@Tezca-Coatl
@Tezca-Coatl День назад
im so glad we dont have to wait a game or two before we got heihachi back, he and kaz have always been my favorite characters. but t8 made me switch to Reina, kaz and jin both feel like playing on easy mode with their counterhit low launcher bullshit😂
@eneshero503
@eneshero503 День назад
i love tekken but isn't that just bad game design that needs to be fixed? like how is that even a thing? being plus but still unable to neutral guard sounds like bs to me
@calebsullivan3955
@calebsullivan3955 День назад
In tekken 6 you will almost ALWAYS get clipped for backdashing its like there’s a slight delay between the bacdash animation and going back into block state
@ThomasPerez-l1p
@ThomasPerez-l1p День назад
Moore Michael Lopez Amy Martin William
@nornik1454
@nornik1454 2 дня назад
"they hit the second input..."
@soulfire67
@soulfire67 2 дня назад
Ohh so that's why neutral guard doesn't work in the middle of some strings. Good to know the reason for it now
@yarinice1
@yarinice1 2 дня назад
I get hit while consciously holding back, too.
@GrogedUp
@GrogedUp 2 дня назад
Backdashing is actually a little worse in 8. as it’s faster for most characters to finish the whole animation instead of spamming it like 7.
@PtahHuOnar_DCLXVI
@PtahHuOnar_DCLXVI 2 дня назад
Akuma looks so beastly!
@tigrisrgn4062
@tigrisrgn4062 2 дня назад
thx
@mibbzx1493
@mibbzx1493 2 дня назад
Nah there have been multiple times when im holding back and i still get hit. Its bugged, Usually what triggers it are heat engagers and heat smashes cuz i got clips where i know for a fact i was blocking and i still got hit through my blocks. I didnt tap it or backdash at all
@darkphanthom8741
@darkphanthom8741 2 дня назад
TLDR version?
@MishimaComplex
@MishimaComplex 2 дня назад
Very well explained! Great video :D
@crazy911wman
@crazy911wman 2 дня назад
And yet in t7 backdash was much better. Had less vulnerable frames. T8 nerfed defence overall
@bludika
@bludika 2 дня назад
btw...if you're refering to the King Jae tweet, he said he was holding back, not tapping back or trying to backdash
@Mrszeb-f5k
@Mrszeb-f5k 2 дня назад
Bryan b1 is +4 if I am not wrong guys
@하이구-h2p
@하이구-h2p 2 дня назад
Walker David Rodriguez Kevin Brown Eric
@notDinsss
@notDinsss 2 дня назад
unintuitive, but it does explain why I get clipped a lot.
@reryaa
@reryaa 2 дня назад
Or just hold back to korean backdash if you want to backdash: Hold back, db, b
@SrKimori
@SrKimori 2 дня назад
Very good video bro, just a recomendation but if you talk about dash blocking? Because i dont know why is more inconsistent in comparison with tekken 7. Cheers!
@8bit_pineapple
@8bit_pineapple 2 дня назад
I think that's just 1. Online can be really bad 2. Characters have higher ranged moves that dash blocking is less valuable
@SrKimori
@SrKimori День назад
​@@8bit_pineapplemmmm, interesting. Back then in tekken 7 the netcode was way worse so idk about the online stuff, but is true that this rollback netcode has very strange interactions so maybe is the case? Idk
@shy2736
@shy2736 2 дня назад
What about during the input for a korean backdash? So many times I feel that I'm doing it correctly but I'll still get clipped during it. Does the window on db during the input make you open to being hit?
@justApplay
@justApplay 2 дня назад
Precisely. During the db, you might get hit by mids just like if you were crouching.
@shy2736
@shy2736 2 дня назад
@@justApplay Holy moly I'm doing just as you said and forcing myself to strictly hold back when pressured. So many times I try to backdash out of pressure and get clipped by a launcher or something. Thank you so much :)
@jimmyflyparkinson5012
@jimmyflyparkinson5012 2 дня назад
Garcia Edward Robinson Karen Perez Joseph
@sneakyturtle6143
@sneakyturtle6143 2 дня назад
Imo back dash seems to be worse come from, the moves and string seems to be tracking chasing a lot better, which resulting you getting clipped randomly more often. Great clips good job friend