But this happens for years now! I'm 43 and I grew up with Tekken. During dackdash your character is moving so yes this doesn't count as block! Someone here discovered America 😁
it’s the controller, at least on ps5 controllers if you hold back depending on how you’re holding it you can accidentally enter crouch or side step. this is REAL
Id like to see the numbers of doing 3+4 into ws 44 at the wall. If the do anything the ws44 will hit them and if they stay grounded the second hit of ws44 would hit most of the times.
95 (or 89 if they stay on the ground) for the last example Didn't use this combo for comparison because its not guaranteed damage. But if you get the double hit, it should be only 1 point less than b+1 with the high splat 1+2 hit. EDIT: With a df+4,2,3 > f+4 into 1+2 ground hit you can potentially get more (97 or more with counterhit)
I think it's worth taking into consideration the 3+4 > ws 4, 4 > heaven's wrath wall combo as well. Then you have good oki options such as WRA 3, 4 which gives you +6 on block and WRA 3+4 which hits grounded if they decide stay down.
im so glad we dont have to wait a game or two before we got heihachi back, he and kaz have always been my favorite characters. but t8 made me switch to Reina, kaz and jin both feel like playing on easy mode with their counterhit low launcher bullshit😂
i love tekken but isn't that just bad game design that needs to be fixed? like how is that even a thing? being plus but still unable to neutral guard sounds like bs to me
In tekken 6 you will almost ALWAYS get clipped for backdashing its like there’s a slight delay between the bacdash animation and going back into block state
Nah there have been multiple times when im holding back and i still get hit. Its bugged, Usually what triggers it are heat engagers and heat smashes cuz i got clips where i know for a fact i was blocking and i still got hit through my blocks. I didnt tap it or backdash at all
Very good video bro, just a recomendation but if you talk about dash blocking? Because i dont know why is more inconsistent in comparison with tekken 7. Cheers!
@@8bit_pineapplemmmm, interesting. Back then in tekken 7 the netcode was way worse so idk about the online stuff, but is true that this rollback netcode has very strange interactions so maybe is the case? Idk
What about during the input for a korean backdash? So many times I feel that I'm doing it correctly but I'll still get clipped during it. Does the window on db during the input make you open to being hit?
@@justApplay Holy moly I'm doing just as you said and forcing myself to strictly hold back when pressured. So many times I try to backdash out of pressure and get clipped by a launcher or something. Thank you so much :)
Imo back dash seems to be worse come from, the moves and string seems to be tracking chasing a lot better, which resulting you getting clipped randomly more often. Great clips good job friend