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Catangle
Catangle
Catangle
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Gamer, PvP Guy, Developer, hobby cook and nerd.
Random Duelin' in 3.23 EPTU
2:47
2 месяца назад
Комментарии
@JBoomerOfficial
@JBoomerOfficial 6 дней назад
Dude I'd love to do some co-content sometime I'd love to hear your thoughts on all things PVP your ideas for ships basic tactics. Not only would my org benefit greatly from this but I think it would give you more exposure because you have a great channel and more new people need to see this.
@cataangle
@cataangle 6 дней назад
You can contact me on discord: mrbert
@JBoomerOfficial
@JBoomerOfficial 6 дней назад
@@cataangle Will do thanks
@Shakalakahiki8
@Shakalakahiki8 11 дней назад
Do you like Master Modes more or less now that you've played it a couple months
@cataangle
@cataangle 11 дней назад
I think i have mixed feelings. On one side, I like that we have a lot of weapons which are viable. I was also very excited for testing all the different ships / weapons. Unfortunately many ships/tunings are not really in place yet and more importantly, the F7A just outperforms everything (surprise!) which makes it very stale and boring, because it’s just the best pick. So all in all I am more on the negative side, but most of that feeling is coming from the overpowered state of the F7A. Combined with the cannon meta it’s just very stale. I think I would be quite happy with the current state if F7A wouldn’t be there. I am also a little bit disappointed that bigger / major changes will come with 4.0/4.1, not as I hoped after 3.23 in iterative, small chunks, because MM still needs a lot of work. However the best thing is of course MM in PU.
@watermelon58
@watermelon58 12 дней назад
nice lobby very few hornets almost looks like a game
@gyratingwolpertiger6851
@gyratingwolpertiger6851 13 дней назад
Nice to see Arrows doing well.
@Kakeyoro
@Kakeyoro 15 дней назад
I'd try to stagger the shots on the cannons in this situation to see how well it does. Since you have a small capacitor, the grouped shots weigh more heavily on you when they miss since you only have a few shots per capacitor. On the other hand, you're likely to get more hits (although less DPS per hit) on a staggered config before capacitor runs dry. At least that's my assumption.
@cataangle
@cataangle 15 дней назад
What do you mean by staggered config? I'm normall using the fire all button to shoot everything at once.
@Kakeyoro
@Kakeyoro 14 дней назад
@@cataangle My bad, man. Should've been more elaborate. I meant changing the firing sequence of your guns. By default, we usually have all of them firing at once. But for guns like cannons, we can fire them in "staggered" firing mode meaning only one fires at a time and then immediately the next. For cannons, this creates a more solid (almost repeater-like) firing stream. Gives you a better chance of hitting your target and manages your capacitor "better". But caveat is less alpha. I have a bind for it on my VKB's since I alternate when I feel it's appropriate.
@cataangle
@cataangle 14 дней назад
nice, i didnt knew that. Thanks, i will try that!
@schlagzahne6741
@schlagzahne6741 16 дней назад
Is the only strength of the STY the capacitor? I would love for it to actuall have an edge with maneuvering but seems it max pitch yaw and roll are less than the hornets
@cataangle
@cataangle 16 дней назад
Yeah, from my point of view maneuvering is currently to bad, especially with the big body. I think this will/must change. Capacitor is nice.
@thekakazi
@thekakazi 19 дней назад
Santok Yai has a bug when you try to land it though and it falls out of the sky. You have to constantly up thrust to stop from smashing on pads.
@cataangle
@cataangle 19 дней назад
yeah, its very annoying.
@Starrshade
@Starrshade 18 дней назад
The workaround to this is to activate VTOL and then turn it off when gears are down. VTOL is still bugged though
@cataangle
@cataangle 18 дней назад
@Starrshade thanks!
@SonosAzai
@SonosAzai 19 дней назад
Good fighting. Didnt realize the sontok yai had such a large capacitor pool
@cataangle
@cataangle 19 дней назад
Yeah, you can really do a lot of dmg with that capacity
@jakejewkes6688
@jakejewkes6688 19 дней назад
I feel like you could compile a much more exciting dogfighting video doing some NMS since that seems to be where MM’s got most of its inspiration 😂
@trentjarrett8
@trentjarrett8 13 дней назад
Ok
@JBoomerOfficial
@JBoomerOfficial 20 дней назад
Another great video, I hope this channel grows fast!
@alexhase2644
@alexhase2644 21 день назад
Sauwa cat 👌
@danford6678
@danford6678 22 дня назад
I can't believe how garbage this game looks even more so since they added mediocre modes.
@adamu6941
@adamu6941 20 дней назад
you don't respect their work... the game is still in alpha as you know, they are testing things... the advantage is that on the contrary it is becoming more and more accomplished and interesting, that's the truth.
@GBrai-mu5zy
@GBrai-mu5zy 2 дня назад
Then don't play it.we don't need your negativity any ways man.
@JBoomerOfficial
@JBoomerOfficial 22 дня назад
Great piloting skills and I love the fact that you are not always stuck on the meta.
@cataangle
@cataangle 22 дня назад
Keep in mind that this is a old video from 3.22.1, no loadout changes were possible.
@NINTHSKULL
@NINTHSKULL 22 дня назад
But they said TTK was too long still :((( lol
@GEARHOME83
@GEARHOME83 23 дня назад
I fight this guy many times, is very skilled, hope we can fight one day 🫡
@rolinthor
@rolinthor 23 дня назад
Not an MM fan. Nauseating face-to-face yo-yo dance.
@ripl0x
@ripl0x 23 дня назад
Agreed. Like a fly buzzing in your face. It's annoying. However, atmo combat should be better since it's more like traditional flight...or at least should be.
@rolinthor
@rolinthor 23 дня назад
@@ripl0x As a mid-skilled DCS flyer, I hope so, but gawd, the physics engine needs work. I try to stay hopeful though.
@ripl0x
@ripl0x 23 дня назад
@@rolinthor I've never really played a real flight sim, so SC is kind of my only point of reference. However, I've been into the SC project long enough to go through multiple flight models and this one is just not well done at all. It's basically a worse version of the 2.0 flight model with its precision/SCM/cruise modes. The mode switching is very dumb and clunky with the limited SCM speeds and not having access to your full ship speed range, "boost" is dumb (make it a real afterburner, not some refilling stamina bar), have true decoupled mode with no space drag...and I could keep going but this is the YT comments section. I'll just say that if this stays, I'm liquidating my fleet and not coming back. It's that bad.
@Aahri.
@Aahri. 23 дня назад
I really like your movements, you have a lot of potential.
@cataangle
@cataangle 23 дня назад
Thank you!
@robins3510
@robins3510 23 дня назад
why u fly cpld?
@cataangle
@cataangle 23 дня назад
i sometimes like the advantages of cpld, but currently fly more and more decoupled :)
@UnlimitedKarma
@UnlimitedKarma 23 дня назад
Coupled is bugged and ignores ramp in as well. Should be fixed soon
@cataangle
@cataangle 23 дня назад
really? didnt knew that.
@MoxOG
@MoxOG 23 дня назад
nice video. Why are you turning coupled on and off during combat though? What does that do?
@cataangle
@cataangle 23 дня назад
basically i'm just trying to use the advantages of coupled and decoupled. But i'm currently transitioning to only decoupled.
@Apollo_White
@Apollo_White 23 дня назад
BOTS?
@KumoKenka
@KumoKenka 24 дня назад
nice movement!
@railang142
@railang142 24 дня назад
Had a long conversation with a buddy yesterday about MM. He HATES it, say things are too slow, that they killed things with taking out the bug of tri-chording, and that it's boring and everything except for the Buc and Hornet Mk2 are worthless. That the Arrow is useless now and can't fight hardly anything. My biggest thing I was trying to get him to understand is that 1. CIG hated jousting and didn't like it being a thing. (He said that was simply a product of bad pilots who had no idea how to merge, which may be true.) 2. This opens up possibilities for new players to understand the fighting in this game more than the old flight model because it is a bit slower. And lastly, it opens up the possibility for more game systems to matter rather than just raw maneuverability, like armor, shield strength, the fact that I have a bubble shield vs individual shield faces, weapon load out, ship class, etc. Overall his opinion didn't change, but I can say for certainty with this video being the proof, ship combat is not boring. Different? Yes. Boring? Absolutely not.
@cataangle
@cataangle 24 дня назад
i completely agree. Also there will be much change in the future about the general flight model, especially being manoeuvrable, at least thats how i understood yogi.
@nosen187
@nosen187 24 дня назад
Not First
@SMUK89274
@SMUK89274 25 дней назад
For the love of god don't fly coupled :P
@cataangle
@cataangle 25 дней назад
I am switching in between currently. I like both, but know people which are flying only decoupled, which are way better then me. Why don’t you like it?
@SMUK89274
@SMUK89274 25 дней назад
@@cataangle I meant coupled (edited comment) Always fly decoupled, being coupled means you're always having your momentum slowed down and you're not able to pull same moves as quick, it makes you fly "flat"
@cataangle
@cataangle 25 дней назад
Yeah you are right, but it also provides you some benefits (at least i think that). I think i can be more evasive with it. But i agree, I think if you are really good pilot (and i've still a lot to learn!) you can do the same and even more. Thats why i'm learning it currently!
@SMUK89274
@SMUK89274 25 дней назад
@@cataangle if you ever want to hop on and gets some reps in, id be down, could do an awesome double POV too if we both record it:)
@cataangle
@cataangle 25 дней назад
I'm happy to do so! If you want you can contact me in Discord: mrbert or just join the linked Orga MPeX Discord, you will find me there!
@redactedredacted3721
@redactedredacted3721 25 дней назад
a head to head battle of the d tier fighters!
@Meridivn
@Meridivn 26 дней назад
FIRST
@cataangle
@cataangle 26 дней назад
:-)
@alexhase2644
@alexhase2644 26 дней назад
Without like? Shame on u 😉
@cataangle
@cataangle 26 дней назад
@@alexhase2644 liking everything here!
@Meridivn
@Meridivn 26 дней назад
@@alexhase2644 hey now. I LIKED 🤣
@Vellerom1
@Vellerom1 27 дней назад
Tontaubenschiessen? ;-) Ne im ernst, finde die FLs auch sehr stark. Komme gefühlt besser zurecht als mit den Omni. Keine Ahnung warum.
@cataangle
@cataangle 27 дней назад
ja, irgendwie schon ;-). Ich mag die Omnis auch mehr, aber es kommt bisschen auf das Schiff/Situation an. In Squadron Battle mag ich die FL mehr, bzw. auch im PU Open PvP, in kleinerem Scale - vorallem Duelle - die Omniskies.
@glensarge
@glensarge 28 дней назад
love your vids man, any chance you could do a video on basic manoeuvres and such that are good to know?
@cataangle
@cataangle 27 дней назад
I'm currently thinking about doing that kind of stuff, yeah, but this will take some time till i figured that our. Till then, I would recommend you to checkout Jonathan Winter's guides, he has pretty good ones, or also Avenger One's. They are mostly based on the old flight model, however, the basic manouvers are still the same!
@Meridivn
@Meridivn 27 дней назад
@@cataangle I’m interested as well. Watching your videos makes me wanna launch AC then get rekt instantly. lol
@cataangle
@cataangle 27 дней назад
I know that feel, haha. I've started (again) with SC Dogfighting in Mastermodes last December. I've learned with A1's and Jonathan Winters and a lot of deaths of course. 2 Months later I've also joined a dedicated PvP Orga which helped with training. I really can recommend that. If you are from germany, you can also apply to join out orga.
@Meridivn
@Meridivn 28 дней назад
FIRST!
@Grimm-WL
@Grimm-WL 28 дней назад
Got players complaining about MM they could learn from this man and become the master of MM. To me this is more exciting to watch great video!
@cataangle
@cataangle 28 дней назад
thank you very much :)
@mcaddc
@mcaddc 28 дней назад
Great pilot! Some very good combat! You picked your shots well, making full use of the M5A’s dps!
@cataangle
@cataangle 28 дней назад
Thanks a lot!
@Protato1979
@Protato1979 Месяц назад
Really enjoying your content. Question, how did you get just one pip to show on the screen? I set a keybind for the precision lines, but I've always got 2 pips, even with the same weapon type.
@cataangle
@cataangle Месяц назад
Thanks! Did you checked your game settings, there is a setting were you can choose something like "average pip". Maybe it's that and related to the default loadout with gimbals? I know that, in Avengers One's Settings video, he mentions something about that. Might be helpful: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-HNluCuYo66Y.htmlsi=-ckH72gHCYsTOxdd
@Protato1979
@Protato1979 Месяц назад
@@cataangle Thanks for the reply! I messed around with some settings and I think it goes to 1 pip with autogimbals on, but reduces the rate of fire.
@cataangle
@cataangle Месяц назад
Auto gimbals is not the right way. If avenger ones video doesn’t help, maybe check issue council and reset your user folder just to test if it persists, don’t change anything with the f7a loadout and check arena commander? From my point of view the only option should be the average pip thing, but I am not sure. But in my case I did not do anything else.
@Protato1979
@Protato1979 27 дней назад
@cataangle oh for sure, I'm not using the auto gimbals. As always, thanks for replying and thanks for the great content.
@Kakeyoro
@Kakeyoro Месяц назад
I always chuckle when i see MM critics saying that you cant avoid gunfire because everything is too slow and its just a DPS race. (Skillless) (Braindead )...If thats the case, your gladius should have 100 lost to that hornet in the beginning. Even in this early iteration you can clearly see that there's still room for maneuvering and fighting for position. As well as dodging incoming fire.
@cataangle
@cataangle Месяц назад
Yeah, I agree. But we also need a lot of more maneuvering in light fighters. But the good thing is that CIG and yogi is aware of that and working on this. I hope we wills we some major changes before 4.0, but I guess we must be patient.
@Kakeyoro
@Kakeyoro Месяц назад
@@cataangleI have a feeling that there will be additional tuning in .2 but more so, there will probably be a big grouping of changes in 4.0. one of the things I'm really really looking forward to are the new HUDs and MFDs. Even hearing that they will be more manufacturer focused.
@cataangle
@cataangle Месяц назад
I also hope for 3.23.2 but think that really important stuff will come with 4.0, or maybe there will be something in between. Regardless, I am looking forward to it!
@Glasse_
@Glasse_ Месяц назад
Nice flying! :D
@cataangle
@cataangle Месяц назад
Thanks
@Kakeyoro
@Kakeyoro Месяц назад
Cat, I gotta ask... I've noticed some people flying with the pip and the two bars on the sides of the pip. What is that? It gives you a better representation of your targets orientation. I saw it when MM was being tested in AC months ago but I lost it, since.
@cataangle
@cataangle Месяц назад
You can find that option in keybinds - vehicles - weapons - pip precision lines. From my point of view it helps you to roll into your target, so keep the lines left and right of your target / horizontally.
@reveille1289
@reveille1289 Месяц назад
Flying against an avenger and a hornet using ballistic gats. As the only person in the lobby using cannons, you might as well be shooting fish in a barrel and calling it hunting.
@Sanjarih
@Sanjarih Месяц назад
You should do a Bindings/Settings video for your setup. I am looking to upgrade to your setup soon but I am pondering on whether to acquire pedals as well, so your settings video might help me decide. Cheers
@cataangle
@cataangle Месяц назад
I am currently not planning to do voice over stuff. However, i want to help you! If you want you can add me on discord (name: mrbert, just add me) or mail me (you can my mail on my YT channel). I am happy to share you my settings, especially for Tobii and my sticks!
@Sanjarih
@Sanjarih Месяц назад
@@cataangle Thanks a lot, mate, will do. Just a quick question, what do you use your pedals for?
@cataangle
@cataangle Месяц назад
roll! i dont use any curves on my sticks/pedals. Only saturation to 0.9 (x,y right stick).
@Sanjarih
@Sanjarih Месяц назад
@@cataangle oh ok, what do you bind your strafe to then?
@cataangle
@cataangle Месяц назад
I'm using the VKB Omni Throttle (Left) + normal NXT Evo Stick (Right). Right Stick = Yaw/Pitch, Left Stick (Omni Throttle) = Strafe Left/Right/Up/Down and Thrust FWD/BWD, Pedals = Roll.
@kenjiveolante8534
@kenjiveolante8534 Месяц назад
Ngl I miss my sabre... But it was either the sabre or the f8 so i made the choice. Tough tough choice lol.
@KumoKenka
@KumoKenka Месяц назад
Good moves!
@herbv3449
@herbv3449 Месяц назад
Flew the saber during invictus a lot for MRT's such a great ship. Have you heard that the F7A MK2 yaw rate is too high/bugged right now? I definitely hope to pick up a saber soon with AUEC.
@cataangle
@cataangle Месяц назад
the f7 can currently push a lot of more g's while strafing, you can also see that in my recent F7A video. It will be fixed with 3.23.2 (hopefully soon).
@Operatorkitty
@Operatorkitty Месяц назад
fl feel good and stgr mode feels even better with them
@cataangle
@cataangle Месяц назад
what do you mean by stgr mode?
@Kazuhiraa
@Kazuhiraa Месяц назад
@@cataangle Stagger fire.
@wurrzag77
@wurrzag77 Месяц назад
Why the FLs?
@cataangle
@cataangle Месяц назад
I was just trying out the Sabre with different loadouts and quite liked it, also in the scorp. Do you fly the Sabre? Which weapons to you prefer?
@davisstellman
@davisstellman Месяц назад
​@cataangle omniskis are heavier hitting right now by quite a fair margin
@PewPewPengu
@PewPewPengu Месяц назад
Jaaaa nice! Ich flieg auch in letzter Zeit quasi ausschließlich die Sabre. Die macht echt Spaß!
@cataangle
@cataangle Месяц назад
Ja! Geiles Teil, ich liebe die Sabre von Design her. Sie macht Spaß, aber sollte sich finde ich besser fliegen. Yogi hat in seinem Post auch gesagt das er mit ihr nicht zufrieden ist aktuell. Ich hoffe die wird bald etwas überarbeitet. :D
@PewPewPengu
@PewPewPengu Месяц назад
@@cataangle Das wäre wirklich klasse. Ich finde aber eigentlich, dass sie sich gar nicht mehr soo schlecht fliegt. Man muss aber gegen kleinere Gegner eher Power auf Thruster legen. Nur gegen die Hornet sieht man halt kein Land. Das liegt aber eher an der OP Hornet als an der Sabre
@cataangle
@cataangle Месяц назад
Das stimmt. Das mit power auf Thruster werde ich mal testen. Die F7 ist einfach viel zu stark, dazu kommt noch der aktuelle Bug. Das macht es leider auch schwer das Gesamtbild zu bewerten, wenn ein Schiff so dermaßen ausschlägt. :-/
@shahrinaktar1845
@shahrinaktar1845 Месяц назад
what did you bind for the rudder pedals ?
@cataangle
@cataangle Месяц назад
Roll :)
@wish9444
@wish9444 Месяц назад
This is cheesy 😂😂😂
@Sattorin
@Sattorin Месяц назад
Those are some great fights, well done. Not easy to do well in the Arrow right now. Was the choice of high velocity weapons to help counter enemies hanging back and blowing through any time you got close?
@cataangle
@cataangle Месяц назад
Not really! I am currently just testing what setup might be the best in Squadron Battle and PU PvP and I switch between omnis and FLs. Currently I prefer the FLs, but for 1on1s in the arrow usually the omnis.
@AsthmaQueen
@AsthmaQueen Месяц назад
@@cataangle try out precision mode with charge weapons specifically singes on ships that can fit them doesn't get any debuff and can make that alpha damage absolutely deadly to important components/engines and secure the victory in a single hit, new f7a can fit 6 its fun in these close fights can 1 tap cockpits
@professorvandusen6847
@professorvandusen6847 Месяц назад
imho the F7C is the perfect - mind you high powered - medium fighter archetype, besides skills the stone, scissors, paper principle does work, meaning the F7C destroys a LF like gladius, the gladius will outturn an F8 and the F8 would have a F7C for breakfast....... besides fixing the bug they will probably nerf the F7A to be quite slower to compensate for the superior firepower plus I would imagine the omnis meta will get a bit slower as well more in the ballistic medium cannon speed domain bottom line however is: I hope they go with subtle balancing steps - the radical buffs and nerfs from meta to unusable like with the ARES ships should be a thing of the past
@RedRicKnighT
@RedRicKnighT Месяц назад
At this range, I wonder what made you choose FLs and not Omniskies or Attritions or MXA (M3A, M5A)
@Swatmat
@Swatmat Месяц назад
agreed, at knife fight range the MxA would be the clear weapon of choice as you cant really miss
@cataangle
@cataangle Месяц назад
I am currently trying to find the best setup for PU and Squadron Battle. I switch between FL and Omnisky. I agree that mxa are very good at close range!
@RedRicKnighT
@RedRicKnighT Месяц назад
​@@cataangle Omniskies for firegroup 1. Handles faster targets. Firegroup 2 MXA to add when you reliably hit with FG1 and got both pips onto target at the knife range.
@cataangle
@cataangle Месяц назад
can you control that in a good way with two firegroups? didn't do that yet.
@RedRicKnighT
@RedRicKnighT Месяц назад
@@cataangle Closer pip to target is omniskies and you somehow at this range nullify the vector or at least get it to center close enough to add the secondary firegroup for a better punch
@Xaxxus
@Xaxxus Месяц назад
those little lines beside the pip. What setting is that?
@cataangle
@cataangle Месяц назад
Vehicles - Weapons - PIP Precision Line Toggle
@thedoobiewizard
@thedoobiewizard Месяц назад
I have full Dominance loadout on my F7A mkII and it's a beast. I love it.
@cataangle
@cataangle Месяц назад
Scatterguns are definitely a lot of fun!