Тёмный
alisson limonada
alisson limonada
alisson limonada
Подписаться
sonic x shadow generations gameplay
6:29
Месяц назад
Knuckles intro - Sonic Superstars
0:23
11 месяцев назад
Sonic Frontiers - City Escape
1:16
Год назад
Комментарии
@SB-ex8nt
@SB-ex8nt 5 дней назад
Finally, someone got to show off an S Rank. I've been waiting to see compotent play behind the wheel.
@Random-Legend
@Random-Legend 7 дней назад
I have a theory What if the endings from shadow the hedgehog turn up in this game, like each ending was a different timeline and he experiences them too
@Random-Legend
@Random-Legend 7 дней назад
I'm not good at explaining it but it's just an idea that could be interesting
@avenger3272
@avenger3272 9 дней назад
Epic gameplay! Now shadow's speed in this is undeniably awesome!
@sarahdirienzo
@sarahdirienzo 24 дня назад
o meu não funcionou na 1.21, você tem alguma outra solução amigo?
@mootleet
@mootleet 26 дней назад
This dude is an absolute monster. He always takes the high path.
@IdiotRebecca251
@IdiotRebecca251 29 дней назад
Ermm cleanup in isle my pants
@Daheg-nr7ol
@Daheg-nr7ol Месяц назад
Bro look at that boost i literally get an adrenaline rush every time he uses it, i can FEEL the speed
@pigslopenjoyer4595
@pigslopenjoyer4595 Месяц назад
Glad to see the new sonic team is getting way more comfortable designing levels, honestly their evolutions from forces to this has been awesome.
@leonardowynnwidodo9704
@leonardowynnwidodo9704 Месяц назад
I just noticed that there's a dash ring at 1:27. Were you unable to notice it or react in time? And does it skip that Chaos Control platforming section? Edit: after deep observation, I realised that the boost gauge can only be filled with rings, while attacking enemies only fills the Chaos Control gauge
@antony3213
@antony3213 26 дней назад
maybe you should just use the air boost
@leonardowynnwidodo9704
@leonardowynnwidodo9704 24 дня назад
@@antony3213I kinda guessed that’s how one is supposed to reach it, but it doesn’t answer my questions
@antonycaua235
@antonycaua235 Месяц назад
This is like an adventure level design, I love it.
@TepidBlack
@TepidBlack Месяц назад
18 whole years between this video and Sonic 06 at E3 yet somehow this is literally the same quality 💀
@antony3213
@antony3213 26 дней назад
Looking at the official press gameplay this looks much better than the graphics from 06
@FedoraKirb
@FedoraKirb Месяц назад
The GameSpot trailer did this game so dirty, whether it was them or Sega playing it. It looks WAY better here. … I see jumping still murders your momentum, tho… can’t win them all, I guess.
@frickerrific2813
@frickerrific2813 Месяц назад
Call shadow generations some good coochie the way fadel GOING PSYCHO ON IT
@retroman3960
@retroman3960 Месяц назад
pleasebebugfreepleasebebugfreepleasebebugfreepleasebebugfreepleasebebugfreepleasebebugfreepleasebebugfreepleasebebugfreepleasebebugfreepleasebebugfreepleasebebugfreepleasebebugfree
@vexxy2464
@vexxy2464 Месяц назад
sonic team remembered how to make a good boost game, this shit looks lit! also liking the length of the level, not to short but doesn't overstay its welcome either while going at max speed for 90% of it. Hopefully more of the levels are like this
@Mateus_-lg8op
@Mateus_-lg8op Месяц назад
Muito obrigado, ajudou muito! Eu estava com esse mesmo erro, procurei em todo lugar e não achei solução, ainda bem que achei o seu vídeo. Me salvou 🙏
@alissonxyz2
@alissonxyz2 Месяц назад
Eu demorei mt pra achar a solução, justamente por isso fiz o vídeo pra ajudar os mano que tão com mesmo problema a resolve sem ter q demorar tanto caçando😅
@windy3935
@windy3935 Месяц назад
Source? Tryna see some good quality here.
@alissonxyz2
@alissonxyz2 Месяц назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-j9FWx1AdYxY.htmlsi=PYapPS9IINueam8w
@Protofall
@Protofall Месяц назад
Is there a setting in the menu to disable those "Speed lines". Y'know, when you boost you get lines going outward at the edges of the screen? I've always thought those things looked ugly.
@worthyedge9307
@worthyedge9307 Месяц назад
Bro is getting speedruns in before the game even drops lol
@LilXancheX
@LilXancheX Месяц назад
This gameplay reminds me a lot of sonic omens. Same colorful and bright animations remind me of a game they made on unity
@user-cl5vk2ug4i
@user-cl5vk2ug4i Месяц назад
Seems they used some David Humphrey voice clips
@punkypony5165
@punkypony5165 Месяц назад
This is the best sonic game full stop.
@demomantf2476
@demomantf2476 Месяц назад
You have to be on some next level zaza to think this looks like forces.
@leonardowynnwidodo9704
@leonardowynnwidodo9704 13 дней назад
Well the animations are from Forces, so that’s one
@ramiroroge
@ramiroroge Месяц назад
Oh my god, the amount of quality in this stage is tremendous! So hyped for this game!!!
@azamharis6804
@azamharis6804 Месяц назад
Just noticed that,when shadow used chaos control it slow down time level too. That so cool details
@leonardowynnwidodo9704
@leonardowynnwidodo9704 Месяц назад
Wouldn’t be surprised as that’s the nature of Chaos Control
@mister_lagger9799
@mister_lagger9799 Месяц назад
Does anyone know if the way it controls feels similar to cyberspace (turning mostly) just curious because i haven't heard anyone mention it.
@technicallyinept2120
@technicallyinept2120 Месяц назад
Maybe I have just been too spoiled by the likes of Generation, Mania, and SRB2 but I am not really seeing what has people praising this game’s level design so far.
@ThemightyTelevision
@ThemightyTelevision Месяц назад
I don't see what's so good about the level design of srb2 either.
@technicallyinept2120
@technicallyinept2120 Месяц назад
@@ThemightyTelevision Then you haven’t played it.
@ThemightyTelevision
@ThemightyTelevision Месяц назад
@@technicallyinept2120 mfer, I've played it and replayed, I have it downloaded on my phone too, still, the level design is shitty, it relies too much on your memory and muscle memory, if you get off the path good luck trying to find it again, stop assuming people don't play the stuff they criticize.
@technicallyinept2120
@technicallyinept2120 Месяц назад
@@ThemightyTelevision I literally have no idea what you’re talking about as far as finding the levels difficult to navigate, but that is not the first time I have heard that complaint.
@ThemightyTelevision
@ThemightyTelevision Месяц назад
@@technicallyinept2120 exactly what I'm saying, that game wants you to be lost every chance it gets, almost every stage is stupidly hard to navigate, i don't like it.
@reynsbasement2654
@reynsbasement2654 Месяц назад
Lets not forget that the length of the FIRST level is more than 4 minutes including the fact that chaos control stops time momentarily (making the actual gameplay length more than 5 MINUTES) Whilr noting that Fadel is using shortcuts and trying to hit that S rank score. In these 5 minutes you can play through 4 sonic forces stages back to back by playing normally. THEY COOKED
@YaBoyGioo
@YaBoyGioo Месяц назад
if you think this runs like forces you need help
@leonardowynnwidodo9704
@leonardowynnwidodo9704 13 дней назад
Well besides using Forces animations and moves, I’d say the level looks a bit Forces-esque
@sanzzzzzzzz904
@sanzzzzzzzz904 Месяц назад
Wait, it released already?
@JonathanRiverafrickinnice555
@JonathanRiverafrickinnice555 Месяц назад
The ony thing throwing me off is the fact that Shadow and Sonic use different engines. Gameplay is great but it is jarring.
@leonardowynnwidodo9704
@leonardowynnwidodo9704 13 дней назад
IKR? And especially since Shadow uses the same animations as Forces, I mean we already saw his boost in the rival battle, why not use that instead? Then there’s missing moves like the hop and drift, as well as tight corners which you need to slide under (a good feature for players to react quickly to)
@nexgamer255
@nexgamer255 Месяц назад
damn they really cooked with that level design
@thaddayyus
@thaddayyus Месяц назад
they should have fadel play for every sonic showcase
@IMMORTALSUPERHIROSHI777
@IMMORTALSUPERHIROSHI777 Месяц назад
I see, so you’re not just a Hedgehog?!?!
@lunateno
@lunateno Месяц назад
Over 4 minutes... full rush? Holy shit This is GOAT
@bottomtext593
@bottomtext593 Месяц назад
The level design is easily the best since Colors, but I just cant get over how many missing mechanics there are as opposed to Sonic's Gameplay, like Rainbow Hoop Tricks, Drifting, Light Speed Dash and more. It wouldn't bother me if it was a standalone game, but if it comes as part of Generations, it should be essential for them to have those mechanics, especially since FRONTIERS has them.
@miadatenshi9903
@miadatenshi9903 Месяц назад
Shadow ≠ Sonic
@bottomtext593
@bottomtext593 Месяц назад
@@miadatenshi9903 They literally have the same gameplay mechanics in SA2, Sonic Heroes, Sonic Forces. Even Tailstube says that Shadow can do everything Sonic can respectively and then some.
@carso1500
@carso1500 Месяц назад
@@bottomtext593 they want to make them different, last i checked sonic in generations cannot stop time using chaos control like shadow shows that he can do here or use chaos spear to hit enemies at long range even his homing attack is different since shadow uses chaos snap to teleport to his targets and yes said teleport is a real teleport that allows him to bypass certain obstacles, Fadel doesnt show it here but you can use chaos snap in that section with the fake chaos to bypass the lasers without needing to wait for them to deactivate
@bottomtext593
@bottomtext593 Месяц назад
@@carso1500 Yeah I get that they have some separate mechanics and I get that. But I can't get over the fact basic things like drifting, wall hopping and lightspeed dash isn't in the game.
@carso1500
@carso1500 Месяц назад
@@bottomtext593 you dont really need drifting if you can actually turn while boosting which as far as we have seen it seems to be the case in shadow generations, shadow can practically spin in place and even mid air his control seems to be pretty fluid lightspeed dash could still be in the game as an ability that you either get or have to buy, we know shadow gains new abilities through the game but lightspeed dash is rarely an ability that you from the start or it has limitations (in generations you can only use it in certain ring paths for example) same with wall hopping
@funofgames500
@funofgames500 Месяц назад
How did you always play in that game?
@rakanw.6258
@rakanw.6258 Месяц назад
The earth model is straight up one to one with the frontiers earth model
@demomantf2476
@demomantf2476 Месяц назад
Thats because it was given by NASA themselves.
@ThemightyTelevision
@ThemightyTelevision Месяц назад
Huh?
@Daheg-nr7ol
@Daheg-nr7ol Месяц назад
If it ain’t broke don’t fix it
@OmegaChase1002
@OmegaChase1002 Месяц назад
Anyone who thinks this is Forces tier, please reassess your IQ
@Sonic-VA-
@Sonic-VA- Месяц назад
How did Sonic Team COOK!? WHO LET THEM COOKED!? NOW I'M EXCITED FOR THE NEXT SONIC GAME IF IT'S THIS GOOD!!!
@DrRank
@DrRank Месяц назад
Game's not even out yet and we already got a speedrun leaderboard
@dinar8749
@dinar8749 Месяц назад
Level design looks good. Love the cinematic moments!
@zerostarvevo
@zerostarvevo Месяц назад
So Shadow's gameplay is basically Adventure with boost?
@medicindisquise4271
@medicindisquise4271 Месяц назад
It only took Sega about an entire decade to relearn how to make good boost levels :V
@miadatenshi9903
@miadatenshi9903 Месяц назад
God it's so dynamic and smooth. I can tell the control is really good from this
@Aktedya1-jt7vw
@Aktedya1-jt7vw Месяц назад
Alright, so what im thinking from all the different gameplay ive seen is that this stage is great for optimization and speed running, but not exactly the best for a casual run though, where it feels like not much is really going on I know that mind sound obvious, but i think Generations did a good job of being entertaining regardless of how you play by having a good amount of platforming, high speed momments, and unique level gimmicks Hopefully, later levels ask more from the player. More platforming, more stuff to dodge, etc. I'm hopeful since this is just the first level
@ThemightyTelevision
@ThemightyTelevision Месяц назад
That's a you thing, because from what I've seen it actually looks like you have to interact with the whole controller even on a casual run.
@Aktedya1-jt7vw
@Aktedya1-jt7vw Месяц назад
​@@ThemightyTelevisionI haven't seen any need to use the slide, stomp, quickstep and chaos spear
@leonardowynnwidodo9704
@leonardowynnwidodo9704 13 дней назад
I wouldn’t really recommend more platforming, except if Chaos Control is used, cause then Shadow’s momentum is decreased from all the jumping
@leonardowynnwidodo9704
@leonardowynnwidodo9704 13 дней назад
@@Aktedya1-jt7vwfor Chaos Spear, you can use it during the fight with the Biolizard
@Aktedya1-jt7vw
@Aktedya1-jt7vw 13 дней назад
@@leonardowynnwidodo9704 Well yeah, that's the tutorial for it
@CrimsonSteelMoonTheWolf64
@CrimsonSteelMoonTheWolf64 Месяц назад
My only complaint is how far away the level is detached from the Ark. It was always portrayed being relatively close to Arks "stalactite sky scraper" like structures(assuming this is the take on the final chase level). Kinda seems like it's in orbit around the Ark. Otherwise it looks amazing. Looks like it's the distance of the levels "mad space" and "meteor herd"
@ThemightyTelevision
@ThemightyTelevision Месяц назад
This is the first act, the second act might be closer to the ark.
@bentacc9217
@bentacc9217 Месяц назад
Can we all agree not to listen Premy pr the people calling this forces level design.
@oliveguard8517
@oliveguard8517 Месяц назад
I stopped listening to Premy during the wait for Sonic Frontiers, he just started saying crazy things.
@thefastcommenter7774
@thefastcommenter7774 Месяц назад
​@@oliveguard8517 Same
@Mechanrobot
@Mechanrobot Месяц назад
Premy is an asshole lmao
@imnobody321
@imnobody321 Месяц назад
Premy never said this was like forces level design, stop giving people misinformation. Go watch his video where he talks about how he feels about the level design.(he says it's in the middle of the boost games.)
@elmemearana
@elmemearana 28 дней назад
​@@imnobody321 how "in the middle of Boost games" he wants to say 💀
@joshuadesousa6668
@joshuadesousa6668 Месяц назад
These shortcuts and alternate paths are insane