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Well boys! We've lived through the glory years of Hell Let Loose. So it's time to move on.

I know many of you have supported my channel for a long time, because of Hell Let Loose, but I hope you will stay for a different journey. One that involves a game that's so much more complex, and even more brutal. Where bad decisions and terrible judgement can quickly delete your entire squad.

It's time for me to use my skills in music and video editing to create videos, that capture the intensity and nuance of Gray Zone Warfare. Even if you don't plan to play the game.

I will be making videos that are hopefully, enjoyable to watch, and more importantly, enjoyable to make.

I know, I know, it's an extraction shooter, but with no time limit, dictating your every move.

I am a couple missions from reaching the end game, and it will be PvP here on out.

All right, take care now, bye bye then.
My Last Hell Let Loose Video - GG's
29:59
28 дней назад
Friday Night Fights 3/29/24 | SBSR vs FPZD
1:27:45
3 месяца назад
1000 Subs Special - THANK YOU!
6:25
5 месяцев назад
Hell Let Loose is like Ice Cream
3:17
6 месяцев назад
Is Update 14.3 Any Good? | Hell Let Loose
18:01
10 месяцев назад
This Game is Doomed to FAIL
19:22
11 месяцев назад
Fun Nights and Gun Fights | MEGA COMPILATION
59:31
11 месяцев назад
Hell Let Loose | Farewell U13
16:00
Год назад
You Have Skin in the Game
8:14
Год назад
Комментарии
@solidsnake-gy3rw
@solidsnake-gy3rw 10 часов назад
this doesnt make an sense to me and i dont wanna break my game
@TwinCityShredder
@TwinCityShredder 8 часов назад
@@solidsnake-gy3rw may I ask what you searched to come across my video?
@solidsnake-gy3rw
@solidsnake-gy3rw 8 часов назад
@TwinCityShredder it was recommended I love your channel but when you started messing with the notepad shit I didn't understand and I'm afraid that I'll damage my game
@TwinCityShredder
@TwinCityShredder 6 часов назад
@@solidsnake-gy3rw I see. I just assumed the game was running terrible, so there's not much to lose. If you are referring to the .in files. Then we are only making sure, the in game benchmark hasn't locked you to 60fps or lower than your PC can actually push. In reality, if you can make it to the "delete movies folder" section, you can stop there. It's an easy guide to follow, and nothing will break. After you use the dx12 steam launch option, the game has to reload all shaders. Unreal Engine loads shaders as you play, so you "will" experience shuttering until you play each map. These tweaks will give you significantly better fps, and modifying the usersettings.ini, won't damage anything. The damage has actually already happened, by the game limiting your fps. Using dx12 will net significantly more fps, and if the .ini file, was benchmarked for dx11 (which it is) then you will not get the benefits of the guide. The game only benchmarks the very first time you launch it. Then locks you to that initial config. Multiple times, I've updated the game and saw my benchmark locked to 60fps. Which is what we are trying to avoid.
@solidsnake-gy3rw
@solidsnake-gy3rw 10 часов назад
whats that other file at 2:19 kinda sus
@Atreid3s
@Atreid3s 6 дней назад
I love it when a plan comes together
@ultimate186
@ultimate186 9 дней назад
Any tips for high kernel timer latency (13000 mikroseconds) ?
@TwinCityShredder
@TwinCityShredder 9 дней назад
@@ultimate186 what's the PC specs? What process has the highest hard page faults? Latencymon tells you this in processes I believe. It's not a 1 size fits all solution, but the video should point you in a specific direction. Did you complete the entire video? If so then you should be able to point me in a specific direction.
@ultimate186
@ultimate186 9 дней назад
Specs: AMD Ryzen 9 7900X3D, ASUS ROG STRIX B650E-F GAMING WIFI, Sapphire RX 7900 XTX Nitro+, 16GBx2 Kingston KF560C36. Most reported HPF is msmpeng.exe (Processes tab) I did complete the entire video, however my Interupt to DPC latency is fine (120us peak) and the Interrupt to process latency is also fine (196us peak). The highest reported program/driver is "Wdf01000.sys Kernel Mode Driver Framework Runtime" (122us). I went through many guides to reduce this Kernel latency but I simply cannot find a solution. Thanks for the reply.
@ultimate186
@ultimate186 9 дней назад
In the "Drivers" tab i also found out that the Wdf01000.sys causes the most ISR and DCP counts (about 200DPCs per second)
@ultimate186
@ultimate186 9 дней назад
Windows Performace Analyzer doesnt show much, biggest spikes are from Microsoft Edge (from which Iam watching the video) and the LatencyMonitor itself.... so i cant pinpoint whats causing the issue. All my drivers are up to date (updated using Driver Booster Pro).
@TwinCityShredder
@TwinCityShredder 9 дней назад
@@ultimate186 Definitely don't watch a video while using latencymon, unless you are specifically looking for a certain program causing an issue. It seems that msmpeng.exe is a windows defender scheduling process. So I found this site below, with well written directions. I would start with step #3, and if that didn't solve it, I'd just right to step #1. signmycode.com/resources/what-is-msmpeng-exe-antimalware-service-executable-how-to-stop-its-excessive-cpu-usage It seems that Win Defender is constantly running in real-time, and by changing the scheduling, or simply turning it off, it will still allow you to run a scan, but should solve the issue.
@jimwiggers4019
@jimwiggers4019 10 дней назад
TREU BRO
@TwinCityShredder
@TwinCityShredder 10 дней назад
There's no more polishing this turd. The luster has worn off and now my hands feel icky.
@DarkC0re514
@DarkC0re514 11 дней назад
Question in the Autogpuaffinity I should put the best performing cpu from autogpuaffinity (for me its core 6) and if i have more than 8 i should pick 2? or its ok to pick 2 when i have 4 normal 4 hyperthreaded
@TwinCityShredder
@TwinCityShredder 10 дней назад
If using a hyperthreaded CPU, then use even number cores, 0,2,4,6,8, etc. For the GPU specifically, and in your instance, use cores 6 and 7. Windows sees every core as an individual core. But since you know which are hyperthreaded, adjust accordingly. For all other affinities, just use an even number core, and use only 1 core. Example: network card - 1 core, usb hub - 1 core, etc.
@DarkC0re514
@DarkC0re514 10 дней назад
@@TwinCityShredder thanks ima try it now with the info at hand
@TwinCityShredder
@TwinCityShredder 10 дней назад
@@DarkC0re514 sweet. Let me know if you have any other questions.
@DarkC0re514
@DarkC0re514 10 дней назад
@@TwinCityShredder Ok 👍
@Prodlovejoy
@Prodlovejoy 13 дней назад
I really agree with the medic stuff I would love to play medic but it is seemingly useless to play
@TwinCityShredder
@TwinCityShredder 9 дней назад
Could be fun, but not when it's so limited and nobody sticks around to get revived.
@jacksonshaw5235
@jacksonshaw5235 14 дней назад
why do half of these setting just not exist on my computer??
@TwinCityShredder
@TwinCityShredder 14 дней назад
@@jacksonshaw5235 well I need more details, but are you playing using Xbox game pass? Also the appdata folder is a hidden folder, which requires you to show hidden files, at the top of the current window.
@jacksonshaw5235
@jacksonshaw5235 11 дней назад
@@TwinCityShredder no im not using gamepass. i ended up finding some of them but i didnt know hidden files were even a thing lmfao. ill figure that out thanks
@jacobhaussmann90
@jacobhaussmann90 16 дней назад
1000 hours 16.8k kills that's crazy and 1109 flame thrower kills didn't thin I had that many
@TwinCityShredder
@TwinCityShredder 13 дней назад
@@jacobhaussmann90 damn bud, that's a ton of enemies lit on fire. I think I have less than 5.
@Splif128
@Splif128 17 дней назад
Nobody gaf about making this game better. T17 saw it had a solid fan base and wanted to monetize it. Thats it. That was their entire strategy. Zero focus on improving the game or fixing legacy issues. The old road map was immediately abandoned, new road maps were never implemented. But here’s a single map paid dlc and paid skins. 👍
@TwinCityShredder
@TwinCityShredder 17 дней назад
@@Splif128 Exactly. They CoD'ified it. I like how they reverted the $12 no helmet dlc, to work on all maps. The people at T17 are morons. They should have reverted the game back to U13 when they had the chance, but nope, just keep pushing weak updates, baby step fixes, and comprehension of how the actual game functions. Open it up to mod support and let actual devs with passion fix the game.
@Rel1c0
@Rel1c0 17 дней назад
Go to 2:19 and look at his file underneath ASUS...
@TwinCityShredder
@TwinCityShredder 9 дней назад
It's true, I put exe's in a pron folder. Less than 10 people have noticed. Means you were paying attention.
@JacksonAcademy1
@JacksonAcademy1 18 дней назад
The file for AutoGpuAffinity, when opened and run with administrative privileges, has a "Windows Error 2: The file specified not found".
@TwinCityShredder
@TwinCityShredder 18 дней назад
@@JacksonAcademy1 Did you download it from my current link that was uploaded a couple days ago? Recently a couple people were having issues with the previous link, so I uploaded the actual .exe to mega upload. Let me know, I'd like to get to the bottom of this issue. Sorry about this. But let me know if you've downloaded the file from the current link in the description.
@JacksonAcademy1
@JacksonAcademy1 18 дней назад
@@TwinCityShredder Yes, I downloaded it from there. Thanks for the quick response
@joaovictorraz6959
@joaovictorraz6959 18 дней назад
for me too, same error
@TwinCityShredder
@TwinCityShredder 18 дней назад
@@JacksonAcademy1 @joaovictorraz6959 The issue seems to be that you are only downloading the .exe, and not the config.ini. I have put the download in a second folder to remove the confusion. So click the link, and download the whole folder. I did test this and it does work. Download WINRAR to extract if needed, as it downloads as a ZIP automatically.
@joaovictorraz6959
@joaovictorraz6959 18 дней назад
@@TwinCityShredder i downloaded the zipped paste, it cames with an EXE, config.ini and a lava.log
@EditOnRel3ase
@EditOnRel3ase 20 дней назад
Auto GPU affinity doesn't have the .exe anymore, where else can I find it
@TwinCityShredder
@TwinCityShredder 20 дней назад
I updated the link to my personal megaupload account. Let me know if this works. mega.nz/folder/6Zpi3bTA#ogtl4hF1wrI592hiTlvEsg
@EditOnRel3ase
@EditOnRel3ase 19 дней назад
@@TwinCityShredder Thanks!
@EditOnRel3ase
@EditOnRel3ase 19 дней назад
@@TwinCityShredder Wow you responded fast
@TwinCityShredder
@TwinCityShredder 19 дней назад
@@EditOnRel3ase I try to stay on top of this. Especially this latency video.
@EditOnRel3ase
@EditOnRel3ase 18 дней назад
@@TwinCityShredder Soo sorry to ask again but the file, when opened and run with administrative privileges, has a "Windows Error 2: The file specified not found".
@superlan67
@superlan67 20 дней назад
It's a pity, HLL is such a great game but I don't play it anymore due to the number of bizarre kills which are way above lack of skills. BTW I doubt that an invisible target could solve the problem, cause you couldn't tell if it was hit on purpose or just stood in a line of fire. But I guess easy statistics could do the job to trigger some in-game plausibility check or kind of tracking of a player. Should be doable somehow anyways.
@TwinCityShredder
@TwinCityShredder 20 дней назад
The idea behind the invisible target is a 3 pixel sprite that's in the sky, that moves fast and freely throughout the map. 1 lock on and it would be definitive proof. Lock on would need 4 frames of pixel perfect accuracy to prove guilt. This video was made a long time ago, but things like Anybrain Anti-cheat, should be in every game these days.
@Dream710-wl4xr
@Dream710-wl4xr 21 день назад
what about xbot launcher
@TwinCityShredder
@TwinCityShredder 21 день назад
@@Dream710-wl4xr the Xbox app is dx11 only. The other tweaks should be a noticeable difference, including all your other games, but adding dx12 is the biggest boost, which for some reason Microsoft decided to not allow dx12 to work with the app, even though all actual Xbox games are dx12.
@life_well_wasted7850
@life_well_wasted7850 21 день назад
Try Squad 44!
@TwinCityShredder
@TwinCityShredder 20 дней назад
I really like alot of things about it, but the gun play is a decade behind HLL or even BF3. Just doesn't feel rewarding. If S44 does an update to the gun play mechanics, I will give it another try. It's the movement of it, not the performance of it.
@life_well_wasted7850
@life_well_wasted7850 18 дней назад
@@TwinCityShredder S44 has better gunplay than HLL and it's not even close
@TwinCityShredder
@TwinCityShredder 18 дней назад
@@life_well_wasted7850 definitely personal preference, but for me it doesn't feel rewarding, and I'm not sure if manual bolt cycling can be turned off, but that annoyed me more than anything. There is a lot to like about S44, but the sights at a 105 FOV feel so far away, and shooting just doesn't feel snappy accurate for me. I am a controller player, and I might need to refine the controls a bit more. When I played it last, it just felt sluggish with the movement. Since I played it last, I have found some more tweaks for my controller settings, so maybe I need to revisit it.
@life_well_wasted7850
@life_well_wasted7850 18 дней назад
@@TwinCityShredder Definitely preference. I love manual bolting xD! I can't imagine playing Squad 44 with a controller
@TwinCityShredder
@TwinCityShredder 18 дней назад
@@life_well_wasted7850 do you use manual bolting in HLL? I know some KB&M players like the flow of it. I use a custom Steam config for HLL and avoid the in-game controller configs for every game.
@kaonashiix
@kaonashiix 22 дня назад
I’ll have to get into this one with you sometime
@TwinCityShredder
@TwinCityShredder 22 дня назад
@@kaonashiix This game is insane. I just did a PvP event today and it was brutal.
@charles_wipman
@charles_wipman 22 дня назад
Looks good but.. i hate the extraction shooters, i should check out the Bodycam, the gameplay, maps size etc; i don't think the ballitics are as complex as in the Gray Zone.
@TwinCityShredder
@TwinCityShredder 22 дня назад
This is an extraction shooter I believe, but there isn't a time limit which I like. The ballistics are insane, and the complexity of the gun systems is something I've never experienced. This game takes so much focus and as a team it is very satisfying. I haven't played body cam, as I think that special attribute it has would wear off quickly.
@DramahudzR
@DramahudzR 23 дня назад
I cant download autogpuaffinity, there's no .exe to run in the folder when I download it pls help
@TwinCityShredder
@TwinCityShredder 23 дня назад
Download Zip file and inside the SRC folder there is a file called "lava-triangle".
@DramahudzR
@DramahudzR 23 дня назад
@@TwinCityShredder when I press it it only opens a small window with a triangle and a fps counter, there's no benchmarking or anything happening for some reasons
@TwinCityShredder
@TwinCityShredder 23 дня назад
@@DramahudzR I suppose you didn't watch the video all the way through, but just let the program run until it displays results. Have to be patient is all. Depending on how many cores depends on how long it will take.
@DramahudzR
@DramahudzR 23 дня назад
@@TwinCityShredder no I did, i did the test but had to find a youtuber that had reuploaded the full zip with the .exe, opening lava-triangle only didn't do anything my friend! but great tutorial!
@TwinCityShredder
@TwinCityShredder 23 дня назад
@@DramahudzR that's lame as I just updated the link recently. I will find a new link. Glad it worked for you.
@childrenofsleep
@childrenofsleep 24 дня назад
Hell Let Loose is just sad at this point
@TwinCityShredder
@TwinCityShredder 22 дня назад
Can't wait until we get a night mode for the training center. Gonna be pretty sweet!
@geronimo5537
@geronimo5537 25 дней назад
regarding the hit reg. the prior devs added a "solution" for when players were constantly trading kilz with each other. they made it so one person always lives. the hit reg issue started when they added that system.
@TwinCityShredder
@TwinCityShredder 24 дня назад
I need to see more information on this. Can you share a link? The hit reg started to really fall apart in U13.5, when T17 added their back end analytics which raised the ping of every player by double. Not saying it was perfect before that, but it was significantly better.
@NorthMiPatriot
@NorthMiPatriot 26 дней назад
I started playing in 2019 during Early Access. I was immediately hooked on it, and I am not really a big FPS guy. HLL had me hooked with it's team work, pace, and short ttk. It was brutal and I loved it. After Team 17's take over, I found myself playing less and less. The botched British update that has still not been totally fixed, the run speed and dolphin diving followed by a reversion, the wonky hit reg, and the list goes on. I just moved on to other games and come back once in awhile to see if anything has changed. Still hoping that it the devs will find their way with HLL. Unfortunately, I have yet to see anything that makes me want to play the way I used to. Sad to see where the game is at today.
@TwinCityShredder
@TwinCityShredder 26 дней назад
I agree. The hardest part for us as gamers, is seeing the massive potential with the game, and to sit and watch it's demise. How long until they run out of basic stuff to work on, and implement a night mode for the training center. We all had an idea that the T17 takeover would be bad, but they can't even get the game back to where it was when they bought it.
@ytacct000
@ytacct000 27 дней назад
A lot of valid points, I still play the game semi frequently but it's been a real bummer to see the path it's gone down.
@TwinCityShredder
@TwinCityShredder 26 дней назад
Thanks bud. I will still return to it, as my Discord all joined because of this game, but at some level we all must move on. It's a real bummer, as I know some people will just leave forever, but that's the way it goes.
@Jules_Winnfield
@Jules_Winnfield 27 дней назад
It's been a fun ride Shredder! Started playing this game December 2019 Update 4, and I couldn't agree more with this sentiment of declining gameplay. SME was just released and I was in total awe of this game. I'm sure nostalgia plays a factor now, but the game is really hard to enjoy with all these unnecessary changes and added bugs. Hit reg being the biggest perpetrator. Thanks for showing prime examples of how much it has regressed. Honestly, it makes me wish we still had the old hit scan days 😂 See you on the other side bud
@TwinCityShredder
@TwinCityShredder 27 дней назад
@@Jules_Winnfield Thanks for the comment bud. Its decline is such a disgrace. The new UI is a classic example of how a multimillion dollar corp, can ruin things over night. They should open the game up to modders who actually give a shit. They should have bought the game and never touched a single thing, and the game would still be in a decent state. With double the player base.
@Gen.Rocker
@Gen.Rocker 27 дней назад
You skirt the issue, Shredder: this game needs community-created MODS. Friendly helpers would solve a lot of the optimization issues, and promote social interaction. The back office has either has too much to do, or are not all that creative. Hope the issue is the former, but I have my doubts since the release of the sophomoric practice map suggests the latter. The business model confuses me in that I would pay for an update that offered an optimized 3-map Pacific Theater pack that includes interesting skins, for those who care about such things. That said, I do appreciate the updates that resolve known issues. Now, I am a life-long gamer who has played long enough to remember having to reverse-engineer a patch that took all night to download, so I am patient. :) Thanks for the feedback, shredder! Let me know once you find another WWII genre game that plays better!
@TwinCityShredder
@TwinCityShredder 26 дней назад
I don't expect people to read all my comments, but I have mentioned MODS many times. I truly believe that MODS would fix this game in a week. But T17 would have to let go of their server monopoly with GPORTAL, and watch dedicated devs, massively fix the game on a very large scale. Would be embarrassing for the investors, and the mobile devs at T17. I appreciate the comment. I wish there was another WW@ FPS on the market. S44 is available but janky and the gunplay is not satisfying. Maybe Arena Breakout will be good. I don't have much experience in Survival FPS games but I am ready for a much harder and challenging game.
@crazydogdog2831
@crazydogdog2831 27 дней назад
I may have an unpopular opinion. I love what you said about the medics, I love playing medic and would love a change. I think one change that should happen is that you should get a penalty of some kind if you give up when a medic is less than 20-30 meters away. It would give people more care to stay and wait rather than give up the second you go down. I understand people want to get back in the fight, but when people give up when you are running towards them, it’s very irritating. I’ve literally had people give up while I’m 2 feet away and they just died. It makes the role almost non playable. And although I know you said give medics more gun options but as a medic main, in ww2 they weren’t supposed to take lives, it was only a saving lives thing. When you play the role, you HAVE to play different because that pistol just doesn’t match up to a mp40 or a rifle. It makes the game seem fresh because you can’t go storm a point like the rest. You have to stick by people and play smarter instead of playing call of duty.
@TwinCityShredder
@TwinCityShredder 26 дней назад
If your 5 years old, then 1 year is 1/5th of your life, if you are 50 years old, then 1 year is 1/50th of your life. With that said, I have over 4k hours in hell let loose, and to add a penalty to an already long death screen, which I have spent over 150 hours in just that screen, I wouldn't want to penalize a player for respawning. Any way to motivate a player to stay down is fine by me, but in HLL, it not like players are protecting medics so they can get the revive, so adding more ammo or better guns is a better way for medics to take care of the dirty work themselves. Not a perfect solution, but an improvement. I know my logic isn't perfect on this, and would take way more thought that just adding better guns. But things could be added to make this role better. The amount of times I've seen a medic pushing up solo is absurd, meaning people don't really play the role as it was in real life, they play it the Battlefield way. So let them have better weapons and just enjoy the role, and if they get more revives, then all the better.
@crazydogdog2831
@crazydogdog2831 26 дней назад
@@TwinCityShredder I disagree, like I said, playing medic is and should be a different mindset than the rest of the roles. Just adding more guns makes it another run and gun class and (even though I agree people don’t play it like they should) it would deter people from playing medic how they should. I’m not taking away your 4000 hrs, I only have 600, but I still don’t agree with your more guns idea. I’m a huge ww2 nut, that’s part of the reason I play this game. I loved the other ideas like running faster or dragging players but then if they had that and more guns, the role would be OP and people would only pick it to run and gun and play solo. Hey, we’re just two people with different ideas. That’s okay. God bless!
@LanD_87
@LanD_87 26 дней назад
N’avoir qu’un nombre limite de réapparition toutes les temps de minutes forcerai les gens à utiliser leur vie en jeu beaucoup plus prudemment et avoir un compte forcerai à attendre le médecin cela rajouterai du rp
@toeray5864
@toeray5864 27 дней назад
I'm a veteran player and it's really frustrating at times. Newer players just want to run to the next point and shoot their gun. In probably half of games my gang has to build every node and sometimes take a supply truck out to build garrisons too. The game desperately needs a mandatory onboarding that shows you how garrisons and nodes work, why they are so important, and how you can build them. Like you said, 20% of the players are playing the real game, the rest are just running around like lemmings.
@TwinCityShredder
@TwinCityShredder 26 дней назад
I was screaming for a forced training like Squad has. It makes even the dumbest player like a Rank 20. Constant noob players suck the fun out of the game. I get everyone was new at some point, and I'm glad when I was new, the playerbase just wanted everyone to learn and learn fast. Nowadays, you ask someone for an OP, and they reply like you banged their mom. There is always gonna be players who want to learn the game, but the issue still resides in people needing to spend their free time learning outside of the game. Which some people just do not have that kind of time. T17 knows this, and purposely avoids it.
@KAISERMtbb
@KAISERMtbb 27 дней назад
overall really good points and props to the video quality, very nice :)
@TwinCityShredder
@TwinCityShredder 26 дней назад
Thank you sir! I appreciate the comment.
@granulesackes4354
@granulesackes4354 28 дней назад
its just called growing up and moving on
@TwinCityShredder
@TwinCityShredder 26 дней назад
Hence the title of the video. When you spent years on something it just isn't that easy. I have a whole discord of people who joined me in this venture, that I'm still trying to keep as friends. So me switching games, is a massive step that will lose a few people along the way. I have a community here, that has felt my wins and losses through out the years, and many feel the some way, and some that haven't played in years but still stop by to show support. So a dedicated video explaining myself and the issues that determined this decision, was the only way to not just disappear like other YT'ers.
@dragonltu8349
@dragonltu8349 28 дней назад
i will keep in short i am new player but i knew game for long ( for name ) but idk history i have 100 hours into game and i am well verse ingame as i am in any game ( because i am gamer for long time all problems per say you said with team is nothing new and it is normal to see now it is more common to see sad to say but yeah.. ) content and mechanics and game code things yeah you are right and it is mess i fully agree ( but it seems like to me it is less problem / i don't see much of bugs but more i play into game more i see bugs and what not at which is strange exp ( i am more use to more buggy state of game overall not bad state but could improve all i am trying to say ) overall in content and game game modes i will say needs more like you said it needs more and even trun down realistic aspect at which i will say that every game needs to fellow one thing realistic game like feeling at which i can't say how it is but to say short it has to be balance fun and every role needs diffrent choices of weapons and just in general well rounded of choices and for every faction at which i will say not every faction has that well balanced kits or even does't have same balance thinking / some " upgraded versions " don't feel like upgraded or that much better choice over first one and while also i don't understand why node system was change / it is limited to be build by one engineer and overall system of building isn't well made i will say ( or atleast don't have meaning because it is limited to how many bunkers you can build at which i will say intent is to bring more team play but of crouse it isn't right way because most people want to fight at front not to build stuff or even spend time doing so if there are better at front line to do so and also it is hard to ask people to do them nodes because like you mention most blueberry play game like cod without diging deeper into mechanics and overall doing team work ... but complain alot btw sorry for bad english and i said i will keep short but overall game does need to be better take care of because game has thing that can make fun and overall popular but dev are one thing that fails us like always i will say
@TwinCityShredder
@TwinCityShredder 26 дней назад
No worries on the english, I get what you are saying. I often wonder if I liked the game more, when I couldn't see its issues. But these days I can play for 5 minutes, and see all the issues. This game has been on a slow decline over the last year, and there's no hope in sight for it's return. I do still compete in Friday Night Fights, and will continue to do so, as people actually play the game. But I even warm up in public matches beforehand, and it's just a disaster.
@leshtricity
@leshtricity 28 дней назад
all you need to know about T17 is that as soon as they acquired HLL, they immediately raised the price, and over the following months, have downgraded the quality. the game crashes all the time on console; trying to play with a group is impossible, as someone will crash every 10 minutes.
@agp11001
@agp11001 27 дней назад
Console's a different beast altogether. You poor guys got straddled with a game that wasn't fit for console release when it was released, and caused a shift in development priorities (the much-lamented push for "PC-console parity") that seriously hurt the development of the PC version. Hell, it even wasn't meant to be released on console, ever.
@TwinCityShredder
@TwinCityShredder 26 дней назад
Tbf, the PC community knew the game would take a dive when Black Matter announced a console launch during U9. The fears were real and BM did all they could do to convince us that it would not effect the PC version. What they have done to console should be a crime. There should be class action lawsuits over it. Back in U9, there was 15 devs, and after U10 and console release it went to 75 devs, and somehow things got worse. We have seen fixes for console, that have fucked up the PC version. Like looking at the map while taking down a node. We used to be able to do this, but on console, looking at the map took down the node twice as fast, so their fix for console, ruined what was working fine on PC, and they called it a feature, not a bug. They claimed the quality of graphics wouldn't downgrade with a console launch, but we now know, that the LOD on PC was the exact same as console since June of 2023, and was fixed in U14.9. It's just lie after lie, and bullshit marketing BS, with zero dedication to improving the game.
@zombiemincaftr
@zombiemincaftr 29 дней назад
you can now play easy red 2
@TwinCityShredder
@TwinCityShredder 26 дней назад
I had never heard of this. Just watched a video, and wow so much more detail than HLL. I wish I would have known about it a year ago. Seems like the playerbase is kind of dead though. Was it a marketing issue? Like S44?
@zombiemincaftr
@zombiemincaftr 26 дней назад
@TwinCityShredder I think its just because its an indie game made by a small dev team which started out as a single person. It's been developed for a very long time abd still gets update, and has amazing custom content on steam workshop. Unlike hell let loose it is a bit more of a casual game not as military sim, but you can make it a bit harder. I think it is best played as a co-op or single player game, if you can play with a couple friends its pretty fun to just go through all the campaigns together. The main selling point I think is the large battles it can have with all the ai though if you put too many it sometimes makes the game unbalanced. It is really not a pvp focused game if you would ask me, and thats likely also due to the lack of players, but its fun fighting against the AI, it also has like a lot of vehicles, tanks, planes, boats, all authentic and goes to several difference fronts allowing you to play both sides of the war. Its overall a really stellar game that does deserve more attention but it has its issues as all games do. Alot of people call it a world war 2 fps sandbox game for that reason too. It's not perfect, but it is worth trying out for the price.
@justinmills4591
@justinmills4591 29 дней назад
Streamers ruin games.
@TwinCityShredder
@TwinCityShredder 26 дней назад
I don't know of single streamer worth watching in HLL. But I do agree with the sentiment. I used to steam HLL only the day of an update, but I'm not a streamer, and feel so outta place doing so. I like video editing, and feel more at home doing that.
@kanipshun4216
@kanipshun4216 29 дней назад
Good video but I have 1 critique. The medic class can easily be fixed in one simple change. If a player gives up before a certain time, they SHOULD respawn with half ammo/bandages/no grenades/no rockets. There is absolutely no point to wait for a medic if I can respawn QUICKER and replenish all of my ammo/bandages/frags. Making medics faster or adding dragging is not going to change the incentive you already have to respawning.
@TwinCityShredder
@TwinCityShredder 29 дней назад
Back in the day, as Support, you could just redeploy for more supplies, then they added the 5 minute cool down timer. That change you suggest would definitely change the way the game is played, but also have a game flow momentum change. Part of HLL, is sitting on the death screen, so adding even more wait time or a penalty for redeploying, might only work, if the added 10 second penalty was removed. I did the math a while back, and throughout my time in HLL, I've estimated that I've spent a minimum of 150 hours on that death screen. I tend to lean in more fun direction, rather than penalties for all players. Solely based on the speed of the game and getting back in the fight as soon as possible. Making the Medic faster and more powerful, would lend itself to more people playing it. Meaning more revives, and more medics, and more reasons to wait. Dragging downed players makes the role more intuitive for people who like being medic. Like most games with dragging. The incentive is there, faster run speed and more powerful weapons, and more people would play it. Can't punish all players for nobody wanting to play medic.
@xenaow
@xenaow 29 дней назад
there's no end to this latency rabbit hole
@TwinCityShredder
@TwinCityShredder 29 дней назад
It's a crazy venture to say the least. I hope the video atleast gave you the tools to know how to fight it. Intel is better than AMD at this, but I found that simply stripping the NVidia driver to it's basics, really helps a ton. Changing the affinity per core works wonders too.
@dienamx6696
@dienamx6696 29 дней назад
personally i like a lot of the realism aspects of HLL i always classed it as a mil sim and always kinda viewed it in the same sort of boat as arma or squad, so that being said personally i would like to see them keep certain things authentic like weapons for certain teams like germans using german guns etc but i do agree that they need to overhaul the balancing of the weapons to make it more fair/fun, so maybe not completely realistic but more like "historically authentic" ig
@TwinCityShredder
@TwinCityShredder 29 дней назад
I think they need to do all the weapons at once then, not just 1 map at a time, or 6 months at a time. I think most ARMA players would shut down the argument of HLL being a milsim. I don't think steam even classifies it as a milsim anymore, but it did used to say it. Back in the day, the idea was to make it hardercore, then it turned into a much more arcadey game after U9. The game let you play any weapon for the last 4 years, so to change the guns per map, is just not of the utmost importance in the grand scheme of things. It's like someone who takes out the trash, but sets it by the front door instead. Either change all the guns at once to reflect the history, or just leave them alone. I'm fine with either, but removing 1 gun from 1 map, is just simply a waste of time. Balance of the British weapons is horrid, and needs some work. Fair and fun should always be the goal.
@dienamx6696
@dienamx6696 29 дней назад
@@TwinCityShredder Tbf i haven't played since just before the British update maybe a year or so before it, so i wasn't aware of a lot of this before watching the video, it is a shame because i was going to build a pc again and one of the games i was looking forward to play again was HLL, this seems to be a reoccurring theme in the PC community devs get a bit of money and fuck off the fan base gg ig
@revdaddy6934
@revdaddy6934 29 дней назад
It's a lot of these problems that's driven me away from the game and led to me just straight up buying Squad 44. With all the problems between historical inaccuracies, performance issues (which I use to not have problems with), and the arcade like gameplay it's become unfun to play. It is still one of the most beautiful WW2 games I've seen (Whenever AA decides to work), so it's got that going for it at least
@TwinCityShredder
@TwinCityShredder 29 дней назад
Totally agree. I see the draw to S44, but the gun play feels so janky vs HLL. Everything else about it I like though. Just not enough to keep me coming back to it. Wish T17 would actually sink money into the game rather than tweaking maps.
@revdaddy6934
@revdaddy6934 28 дней назад
@@TwinCityShredder Yeah the gunplay does feel exceptionally weird. It's like a weird mix between old Squad and ICO Squad
@StephenWride
@StephenWride 29 дней назад
Not sure I agree with half of the damage changes, I would hate if this game took a turn towards call of duty in any way, already got over 600 hours it would be a shame to want to refund it now
@TwinCityShredder
@TwinCityShredder 29 дней назад
The damage changes wouldn't make it CoD, far from it. It would change the lethality of the current guns, more in the middle of how it used to be vs how it is now. I definitely do not want players to take more hits. As that was already implemented in U10, so new players don't die as easily. Also when they changed the game so players don't spawn in until 500m away, that was intended to keep new players alive a little longer. These changes were implemented to help you die less. So since you've been playing the game, you've only experienced the current meta. When before U10 the game used to be more brutal, and you could die much easier. That sound alot more like a hardcore military fps rather than CoD. Tell me if I'm wrong, but don't you want the game to be more hardcore? More punishing, and more unforgiving? Because that's the damage model I was trying to project.
@agp11001
@agp11001 27 дней назад
​@@TwinCityShredder I don't think adding a more hardcore damage model would be necessary. The current 3-zone system (legs/arms, head, body) works well enough in theory, if the hitreg (or maybe the hitboxes itself) weren't so wonky. I think it's more pressing to overhaul the whole shooting mechanic that works off classes instead of calibers in regards to shot-to-kill and range. Right now a 30-06 from a Garand is deadlier than a 30-06 from a BAR, which just makes no sense.
@jmw1513
@jmw1513 29 дней назад
Can't you just be happy with map locked cosmetics!!!11
@TwinCityShredder
@TwinCityShredder 29 дней назад
Hahahaha you're awesome! Jesus man, $12 for DLC you can't see, on a single map. Wtf are they thinking? Funny thing is, that I wrote and recorded the script a month ago, before anyone even knew about the DLC.
@jmw1513
@jmw1513 29 дней назад
@TwinCityShredder I get really frustrated with pubs because people are just so oblivious to what is happening in the match, but I still love the game.
@tiestofalljays
@tiestofalljays Месяц назад
You are 100% correct with all of these. Been playing since the EA days, and quit when T17 screwed up that horrendous British update. So sad.
@TwinCityShredder
@TwinCityShredder 29 дней назад
The British is the unfinished project that stains this game. What a disaster, and not a single bit of effort to fix the simplest of things.
@AlfimAlves
@AlfimAlves 24 дня назад
@@TwinCityShredderWhat is unfinished with the Brit update? I haven’t played in a year…
@Ema6835
@Ema6835 Месяц назад
I've been playing this game since 2021 and I agree 100% with everything you said. At least once I thought of every change you proposed, it's good to see that I was not alone with my thought. Just some clarifications: About the nodes, I remember that the problem with the variable points earned was that having the middle sector was such a huge advantage. In my opinion they should 1) reenable the ability to build all sets of node by one player 2) make only the nodes on the HQ sector earn less resources, and everything else (so from 2nd column to 4rth) earn the same resources. 3) make me drop supplies in the HQ sector with the supply truck. Also about the Arty, it's not just "click a button and have kills", it's not always easy to coordinate artillery and I enjoy it to some extend. That said, the MAIN problem is that it doesn't have a counter. In every game, every mechanic needs a counter, arty is just there. The only counter we made up is spawn killing with snipers but that is so boring, nobody wants to do that and snipers have to do other things. As much as I love arty, they either need to find a counter to that or they need to replace that with mortar squads. Anyway, I like to discuss about the changes this game needs but yeah... this game is dead. Not from a playerbase perspective, but from a dev perspective. Team17 bought the game, released a bunch of cosmetic DLCs, ruined gameplay here and there and that is it. Also looking at the recent update that brought... NOTHING (apart from buggy UI that nobody asked for in the appearance menu) I just don't think they will bugfix anything or balance anything. They will just use their devs on some other game and let hell let loose die while making some money.
@TwinCityShredder
@TwinCityShredder 29 дней назад
You are exactly right, and I like the idea about the nodes. And of course the supply truck. Community is there, but the devs aren't. So true. Sad to see it come to this, but the changes with the UI are not great, but I do like selecting my outfit ahead of time, before spawning. But having devs work on such basic shit, whole the main aspects need a ton of work, is asinine. I could have designed a better UI in a week, and the first thing I would have done, is separate the Redeploy and Leave Server buttons. They used to be opposite sides of the screen.
@agp11001
@agp11001 27 дней назад
To be fair, in regard to the Recon-Arty loop (coming from a Sniper main who actually met his Spotter buddy of over 1000 hours played together by sniping him off artillery every evening before he joined our clan)... if you are dead-set to waste Recon to camp arty, it's your own fault for it being boring. Get one or two guys and give them the default spawn Recon tank. They take the Recon SLs behind the lines and then lay waste to the spawns, hunt supply trucks, etc. Way more efficient and way more sturdy than a squishy sniper. Also, way more fun to tank snipe artillery from across the map - now THAT usually shuts down public game arty dudes pretty quickly. That being said, it has a certain appeal to get the same guy over and over and over again, especially when they to find you by doing something like spawning on another HQ....
@Ema6835
@Ema6835 25 дней назад
@@agp11001 I know that a few people (as yourself it seems) enjoy this mechanic. But the vast majority of people I played with hates it and considers it boring. Also, I think that this "mechanic" was just discovered by the players in an effort to find a counter to arty and not intended by the developers. This because arty is so strong and they didn't think of a counter to that. If you enjoy staying put, spawnkilling people for 1h then good for you my man.
@agp11001
@agp11001 25 дней назад
@@Ema6835 I'm not overly fond of it myself, because it gets rather boring 90% of the games, and I'm sick and tired of people starting to scream for "Recon take their arty" 5 minutes into the game. Getting told that artillery is killing dudes left and right and when I get the gunner, the guy has taken out 15 combat score points worth of dudes. Happened to me recently, my teammates made it sound like we were playing against some comp arty guy stacking up 400+ kills, and the guy literally killed 2 people by the time I got him. TWO. After bullying him for 10 minutes I actually told chat that I will no longer sit here because he clearly wasn't that big of a threat running arty and I kinda felt bad for him, too) Then again, because of this broken gameplay loop, I met a random player who I've now have spent well over two years playing regularly (almost exclusively) Recon and Recon tank together and who I now consider a dear friend. But while I had my share of exhilarating gameplay moments in the over 3k hours I put into this game, not many come close to the sheer fun of evading (at least) a full squad of infantry and a tank while *still* taking potshots at their gunners. Because that's when you really start impacting the game, pulling resources off the enemy team instead of just playing whack-a-mole with two or three people (which is the boring unfunny part of the game, unless you are playing with an individual with the same penchant for psychological warfare, like we did in this game - tinyurl.com/mrxpfx22).
@relaxingnightsounds1489
@relaxingnightsounds1489 Месяц назад
Not to mention all new naps are not optimized they run terribly and are almost to the point of irrelevant. Playing mortain a beautiful map but brings me from 100 fps to 10 to 60 if I'm lucky
@TwinCityShredder
@TwinCityShredder 29 дней назад
Exactly! Beautiful map, but even the community had to fight, just to open up a few buildings, and the one building they should have opened, isn't viable for them to achieve.
@relaxingnightsounds1489
@relaxingnightsounds1489 Месяц назад
Thank you for saying these things they are truly broken and only getting worse..I have 200 hits with garand yet end up with 10+ kills...I also believe ai might have been introduced which is killing the game with 10-15 min matches that seem to not be able to stop...as I have started only playing defence....your tips are straight in but this game is dying slowly then the give it away for free to keep it relevant but the fun left years ago now aimbots and hacks control the field
@TwinCityShredder
@TwinCityShredder 29 дней назад
Your welcome bud. It's really sad to see. There is about 10 players with past VAC and game bans in every match. Fucking losers. I've been vocal about it's issues for way too long, and some things are just idiotic that I can't look past it. I'm happy to have enjoyed the glory years of this game, and all the great times. But it is over, and looking towards new horizons.
@agp11001
@agp11001 27 дней назад
@@TwinCityShredder Sorry, but what servers do you play on that you have that many banned players? Many community servers have player filters that autokick people with a certain number of game bans and/or recent VAC bans (I think the usual threshold is that if your latest VAC ban is older than 2 years, it's ignored, otherwise it's a kick).
@LanD_87
@LanD_87 Месяц назад
y'a t'il un moyen pour se rendre compte si les joueurs adverses utilise un cheat quel es le score d'un bon joueur sur hell let loose je vois la plus grande parti des joueurs atteindre la centaine de points et d'autres sont a plus de 400points ...
@TwinCityShredder
@TwinCityShredder 29 дней назад
Oui, vous pouvez télécharger une extension de navigateur appelée « Ban Checker for Steam ». Ensuite, après un match, allez dans Steam et cliquez sur "Ajouter un ami", puis allez sur "J'ai récemment joué avec" et voyez qui était dans votre match. Avec l'extension activée, vous pouvez voir si et quand ils ont été bannis, comme dans ma vidéo. Firefox: addons.mozilla.org/en-US/firefox/addon/ban-checker/?.mozilla.org&
@iamthemusicman13
@iamthemusicman13 Месяц назад
last thing, new players need to accept playing it correctly and if not many other games to slide in are there. Simple commands and mechanics that get ignored in turn FULLY taking any fun out of the game due that style of playing correlates to the mechanics not being played correctly ruining the game then.
@TwinCityShredder
@TwinCityShredder 29 дней назад
Very true, which is why I'm still playing Friday Night Fights, as everyone plays the actual game. This has been an issue since U9, but proceeds to get worse.
@iamthemusicman13
@iamthemusicman13 Месяц назад
I have shared almost all of your vies for changes and with a decent 3k+ hours, always trying to help new players etc... this game is important for so many people and it is heading to the dark side. HIT REG IS MAIN ENEMY. Bravo on a great piece of yes rather simple art conveying an even BIGGER care for a game that has changed lives and made MANY long time friends.
@TwinCityShredder
@TwinCityShredder 29 дней назад
I love this comment. Your thoughts on the community as a whole, is something I've tried to convey for a long time. But HLL is just the rusty can being kicked down the road, in hope of making a few dollars along the way. Imagine buying a $46 Million dollar truck, and driving it off a cliff.
@cyph3r.427
@cyph3r.427 Месяц назад
The amount of times I start shooting someone first, hitting them 2-3 times, and when they shoot back they KILL ME and they don't die is INFURIATING
@kvrtman_
@kvrtman_ Месяц назад
Squad 44 seems to be the remedy
@TwinCityShredder
@TwinCityShredder Месяц назад
@@kvrtman_ if the gun play didn't feel so outta date, it would be an option. There are some things I really like about it. But the mechanics feel like they're from 2008.
@kvrtman_
@kvrtman_ Месяц назад
@@TwinCityShredder yeah agreed, I think they will bring Squad 44 up to date eventually and make it work like Squad which in my opinion works really nice. Maybe except the infantry overhaul which makes me think my solder has plasticine hands. But the audio is pretty cool.
@TwinCityShredder
@TwinCityShredder Месяц назад
@@kvrtman_ I do own squad 44 and squad. But have minimal hours in them. If they update the gun play squad 44 would be something I could see myself revisiting. Especially with current updates still happening. It will be interesting to what they do next. Squad feels a bit old too, but the audio in that game is absolutely unreal. I made only 1 video on my first experience in Squad, and the audio was so incredible. What's your thoughts on ARMA Reforger?
@kvrtman_
@kvrtman_ 28 дней назад
@@TwinCityShredder I just literally bought Reforger, and played only solo for a moment. Nevertheless I think it’s gonna be one of my fav games, looks like Squad, with DayZ/Tarkov mechanics. Reforger looks more comprehensible than Arma 3 which always have been too complex for me. Reforger is on discount now, so I think it’s a nice deal. I thought it’ll look cheap and plastic, but the gameplay is pretty nice. That said interiors look kinda clunky but it’s a milsim game, not Sims 🤭
@DickDousche
@DickDousche Месяц назад
Perfect way to end scene.
@dnsdbheh
@dnsdbheh Месяц назад
i decided to pause playing this game when t17 showed their ways with their first update. i kept watching alot of hll content tho, to see where this is going. when they released the non-zeroed brit weapons, i thought: "well, a bad mistake, surely this will be fixed very quickly.. ima wait until they do this" 1.5 years later, (after even stopping to really care), i decided to run the game and found out the hard way. i played 5 games. then i deinstalled the game. they'll never fix this game, so why should i keep wasting my time playing their bs? i had a blast playing other games instead. r.i.p.
@TwinCityShredder
@TwinCityShredder Месяц назад
It really is sad. You'd have thought that with their claim of 6 years of dedicated development, you know, each year of the war, that they would have had some cool stuff come to the game, but it's just never gonna happen. If they would just open the game to modding, I bet modders would fix this game in a week.
@tiestofalljays
@tiestofalljays Месяц назад
Nearly exactly the same experience as you. When a game loses a significant portion of the people who were there and stuck with it from the beginning, it’s an indication that something has come incredibly wrong. New players can come in and like it - I’m happy for them - but after a few patch cycles, they’ll come to understand that Team 17 are, unfortunately, so incompetent that it sometimes comes across as malice. It’s insane.