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At this moment we cover Destiny 2 Lightfall.
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I definitely will. I planned to use this build in advance and I was pleasantly surprised that they mentioned Eriana buff. I imagine I am going to use it a lot, it's one of my favourite weapons
I commend you for this build. I don’t have the patience to manage double handcannons with LP lmao. Ngl the extra damage from exotic primaries makes anything legendary feel rough. Im not sure if it’s that or the fact that outbreak is just doing outbreak things.
Double hand cannons with lucky pants can be quite frustrating, Eriana having an auto-loading holster helps a lot though. I agree that it's sometimes hard to use legendary primaries but I really like using different builds and weapons all the time, it's the best part of Destiny for me
Absolutely agree on that one, that's by far the most annoying and the difficult part of this entire NF , sometimes I just go to orbit and restart when I see those servitors positioned badly.
JESUSSSSSSS as many orbs and time as it took you in the boss room why didnt you jus use your super off the bat u would have had it back to use again at the end????? took WAYYYYYYYYYYYYY too long imo
I'd rather take an extra minute and get it done 100% than risk a silly wipe and do the whole GM again for absolutely no reason. Boss can basically two shot you there so if you take a bit of extra damage from adds on top, you can be done for in a second.
It doesn’t. If it’s the same tier of Weaken then they just overwrite each other as they are applied. And a higher tier weaken (tether or tractor cannon) will always take precedence over a lower tier one (collective obligation, child of the old gods, echo of undermining etc)
Thanks for the buildcrafting to crack this - played like a complete wimp during the boss fight and nearly died anyways, but got the 27 minute GM clear! Outbreak over Revision but it was enough to pull through.
@@KeerPlays all my friends got it on their first 5 runs this feels like its gonna be a 20+ run for me i usually get every single one first try but idk its annoying
Yeah I did not save an arcane needle for the first ogre damage phase. I fixed the rotation at the final boss though! And to be honest it's still a two phase so does not really matter much.
Is sacrifice good for this build? I could myself not really getting kills with my abilities and only really used them for utility like over shield or champion stunning. Also does radiant finally stack with hazardous propulsion?
I would say that facet of sacrifice is helping a lot here. I do not have almost any other sources of dark transcendence energy (only blast furnace and some suspend here and there). Radiant does not stack with hazardous propulsion but it's good to have both as downtime for both is quite large.
Yes you are right, they do not stack damage over time, but throwing 3-4 vortex grenades with apotheosis still does not take much time, does a lot of damage and applies weaken for longer, which is nice
Why doesn’t the titan transcendence grenade unravel targets too? Warlocks does ticking void dmg and frost dmg and hunters does solar ignitions and ticking frost dmg, but titans just jolt for dmg which is absolutely shit!
the fact that an insurmountable skullfort is a better thunderclap exotic then THE thunderclap exotic point contact cannon brace is just sad and also boring as hell. they need to merge these 2 together and rework 1 completely
@@artur3306except you literally did , did you read what you wrote “the thunderclap exotic point contact cannon brace is just sad and also boring as hell” sir come on now
@@propurestzplays destiny players when they have to read a sentence longer then 5 words... you literally skipped the first part of the sentence i wrote buddy
It’s nearly impossible to get less than half super back with spirit of galanor and the tornado. I’ve been loving smoke/dusk with galanor/cyrtarachnes and outbreak. With facet of grace, It feels like you are either transcendent or throwing a super all of the time. And you get the added bonus of filling your teammates transcendence. (Plus I’m lazy as hell and can’t be bothered to match champ mods, so why not run them all in one build lmao)
Nice run. Cool to see an actual boss fight. I can’t wait to get my Buried Bloodline upgraded, it goes so much harder with Gyrfalcon/stylish executioner when it applies that weaken debuff. Wish there were more weapons in the game which applied the void debuffs to pair with Gyrfalcon. I just don’t find the invis loop is good enough on prismatic without a void weapon like upgraded Bloodline.
I played with both, and honestly I prefer to have a bit more transcendence here and there. The damage buff from expanding abyss is nice though, it's a valid pick especially since Buried Bloodline automatically weakens everything
It's always cool to see the mad warden being actually fought instead of getting instantly nuked. It's probably one of the most interesting strike bosses in the game, but no one ever experiences it because he dies so fast. Also shell of what was is a banger track to go alongside the fight.
It's a very unique fight, I quite like doing it this way. Nuking the boss is much safer but not every setup allows that so it's good to be able to do it normally
We have already had these nightfalls in rotation many times, so all the spawns, timings etc. are known and tested, so it does not really take that many attempts. I personally like tinkering with the builds so sometimes I can take a couple of extra half-runs to see what I like more before going for full completion. For this GM I did a couple of test non-full tries, then I failed once in the boss room, and then I did the run shown in the video.
@@ocean_0602the one I'm using is Buried Bloodline, it's the Warlords Ruin exotic sidearm and it drops only from the final boss (1 chance per character per week). There is also legendary arc rocket sidearm Indebted Kindness, and it can drop from any encounter in Warlords Ruin but it's a different weapon