This channel is dedicated for live streaming the progress of Marble Machine 3. The main channel will have shorter videos covering the progress in a condensed way.
Last tip; If you press "Shift+N" or go into the "inspect" tab & turn on "Display Component colors" it'll make each new component a different colors, would have saved you a bunch of time 56+minutes in, seeing the extrude join mistake by component color rather than having to realize they hadn't separated into new components via hovering over the component itself. Hope that makes sense?
50 minutes in; That extrude to and from object would have worked with just the wall thickness parameter, your issue was you selected the body instead of the top face for the extent type, it can be picky when selecting sometime, I find tilting the camera angle can help sometimes
Building the Master Sketch with rectangular patterns isn't a solid idea, I've heard directly from the Fusion 360 team that patterns & mirrors within sketches are more computationally heavy for fusion than patterned or mirrored features. So as a rule of thumb they recommend patterning in the solid or surface workspace rather than within sketches where possible, unless it's a small design. I'm sure you know you can also enter parameters into features (i.e. extrude, loft etc...)
So I think it all looks pretty daunting, but I am impressed and obsessed with watching you dive into it and doing the thinking out loud. Great to see Sir 3K as well. Hi Hannes!
42:33 it's okay to rebuild stuff if you think of a better way of doing it; kind of hard to find a tutorial for every niche thing one wants to design, so a lot of it is just kind of figuring it out if you go. Some call it the design process :p
1:25:30 Yes, we all have a desire to be understood, and when we find ones that do that's what pushes us to keep going. You'll get there, Martin, I Believe 💛
2:08:14 so slightly more frustrating for you, not really a problem for me since I'm well aware with how the stuff happens. I disagree with it being like football, this is actually enjoyable to watch
I wouldn't trust welded square tubing for dimentional accuracy. The way these constructions are usually done is with the plain square-cut square tubing, and all the features demanding precision positioning are attatched through bolts and adjusted accordingly.
Only a third through the video, but you should really make some parameters that are formulas of other parameters. All those times that you were copy and pasting a formula across multiple extrudes would then be able to be updated in one place, instead of having to do each one manually.
Watching you work with global parameters is very similar to working with cascading style sheets (CSS) in web development. It's by far my favorite part of web dev. Love it. So I definitely understand you.
Why not designing your square tube as external elements, make a sketch with the positionning of their relative centers and then import each one and place them with assemble joins. And rather than copying formulas, you can either create a parameter with the formula and use it's name and/or when needing a second dimention rather than using the parameter click on the first dimension it will link the two. If you copy the dimension formula and you need to change the formulas after tou had to edit all of them, using link they will all update automaticaly, same with a formula parameter.
By the way, you don't need parentheses in your formula: x + y / 2. If there is no fusion-specific reason because of the parameter name, it should be fine without paranthesis.
You missed a lot of tab holes for the D and E tubes. I would look in the possibility to create the hole cutting features same way you created the tabs, that way you wouldn't miss any. Also maybe consider creating absolute user parameters referencing from origin(y2abs = y1+y2) instead of referencing from other lines, that might give better performance when changing things.
yea, i started to do that recently, but i'd love a different view of the timeline similar to adobe photoshop layers or the component view. The Groups still get kind of messy
Still watching the live stream recordings, since the MMX playlist stopped having videos added to it. I still watched all the livestream recordings with the numerous testings when the cyberbass gates were getting put together despite having known the outcome of the MMX. The main channel just got "Is Marble Machine X Back From The Dead?" so I know something is going on, but I'm going through the videos in chronological order, so I'm catching up to the present. I'm here because of a machine. Staying for the music.
16:55 Due the limitations of fillets in the sketch, you probably should do all the fillets you can do in the complete 3D models instead. Removing or adjusting the fillet in the sketch after the fact is pretty bad in Fusion 360.
Maybe, just maybe... for once... you should try to consider simplification of a build as part of the process. The number of parts involved causes it to hit all these failure points because quite honestly, the odds of failure increase. Don't let sunk-cost fallacy bite you, or you end up with a moment like this or worse complete burn-out. This is compounded by your own personal familial issues. I am GENUINELY worried.