What is up everyone, my name is Scapenomics, formerly known as Syratube, and this channel is dedicated towards flipping and money making in OSRS. Whether you’re a beginner flipper or an expert, I am confident that my tips can help you grow as a mercher and help you build a nice, big, cash stack.
Hi Radar, sorry you did not find any of these plugins useful. Flipping Utilities is our only affiliate out of all plugins listed. They did not pay me to include them in this video.
Understandable, but I think you’re missing the point on this video: 1. There is no requirement to flip tax free besides starting gold. 2. Yes it takes 4 days, but its 4 days offline. You do not need to login and plY the game during this time, just to list flips. I would argue a zero requirements money maker netting 1M daily while logged off is better than actively making 3M/hr at endgame!
I lost all my gold buying initiate pieces thinking I could turn them into sets and sell them on the GE. Had to sell a lot of random items in my bank and now I only have 229k. GOtta make my money back.
Have you ever run into a sale where the item partially sells (and you don't claim it immediately) then the next day those sales are nullified and back to 0/x?
Haha genuinely a good question! Sometimes i’ll make new videos on similar topics if I have a new strategy / can give better guidance. But sometimes I genuinely forget what i’ve made videos on, lol
@@matthewwick710 well gl making that i guess. if you manage to run out of there and the pker doesnt manage to attack you, you had nothing to fear about in the first place cause the pkr was a bot lol
I appreciate the focus on mid levels training while making gp, helps them improve their stats which is honestly more important than gp at this stage of their account
Glad Fever spiders mentioned, sure nerfed but amazing money making for mid-lv im. Money making's getting challenging with maintaining even higher rising bond prices for membership. Would you cover a flipper's mindset these trying times? Much love
Its getting tough; definitely getting extremely hard for casual players in the mid-lvl range to sustain bonds. Flipping daily is essential to do so. That being said, I think mid-lvl players need to be more conscious of training combats while pvming. 4 hours of training could net an extra 2M, which makes your flipping goal smaller!
Would you go into further detail about production of in game items, eg. mining, runecrafting, etc, and the volume of items in game? Prices might be falling on a commodity because of a change in loot tables, or the creation/modificatin of mobs or new content, causing an increase in output-- but this might result in falling prices. Would be interesting to track experienced gained per capita as a function of changing prices in commodities used for grinding.