How's this for a question on finishing something. How does one get better at debugging their game? I'm trying to make a classic Zelda inspired game, (and will definitely need that scope creep video lol) so I'm learning Godot. And as I'm doing the tutorial, I can see how certain things connect, and how I can change things for what I'll need in the future. But trying to do abstract logic work for debugging is such a hang up. I don't mind the time it'll take to make art assets. But I don't want to go through the hassle of trying to redo an entire file of script just because I can't figure out where the hang up is (because it's never the line with the actual code unless it's a simple syntax fix). And being stuck with errors is a greater demotivator than just "oh a 3 hour job actually takes 6". Like, I shouldn't be getting multiple errors when directly following a tutorial, you know?
Great question, debugging takes a long time to get better at. I think it's true that the only real way to improve debugging is to fully learn the code language, which is gonna take a long time no matter what. The answer you're looking for might be in the scope creep video though, there's a part where I talk about breaking your game into smaller chunks so that it doesn't get overwhelming and confusing. Best of luck to you!
@@apoxfox So it's that much of an abstract skill that it's so much intuitive learning over time? So early frustration for sure, but that does mean that it's a learnable skill. Kind of reminds me of a few lucid mechanics you pick up in more advanced play in a few games. Thanks so much for the response.
Fallout 76 is unplayable. You can’t even store ammo and crafting material in containers without paying a monthly subscription. Also what doesn’t help is that the carry weight for these items are too high.
Agreed, let's not forget about the fact that they lied about a new map. All they did was just add a spot to the National Park... With a bunch of reuse, textures and nothing new, besides the new boss and the new weather and keep in mind, the new weather is just the Sierra Madre DLC just a little different 😂😂😂
When I got to 160 hours maybe 200 hours Because of how much I explore, I found every single location and even some that I was too low leveled to go into, but I still went into anyway. Before I hit level 40 my sneak was nearly maxed out, and if not maxed out and the same thing before I hit level 40 my archery was already maxed out maybe even both of those before I even hit level 35 . If they make a game that combines World of Warcraft and Skyrim , and Minecraft features and made it like 200 GB to download I would do it because they need to make a game that is either equal to or better than Skyrim elder scrolls five.
1) Eliminate immersion-breaking fast travel and replace it with Morrowind's lore-friendly transit and teleportation systems (e.g. boats, beasts, Mage Guilds, Recall spells, and Divine Intervention scrolls). 2) Better enemy scaling. Skyrim was too easy, Oblivion was too hard, and Morrowind started off too hard, which was fine because leveling was both noticeable and rewarding, but became too easy once you out-leveled the fixed-level NPCs. I'd love a system more similar to Morrowind (i.e. some enemies begin significantly more powerful than you), but with NPC-leveling that is less aggressive than Oblivion's. For example, some enemies would start level 20 or 30 or 50 when you're level 1, and gain +1 level for every +2 levels you gain. You'll eventually catch and pass all of them, but it will take time and better maintain the game's challenge. 3) Bring back Morrowind-style enchantments - IYKYK. 4) Bring back a Morrowind-style single-set of OP unique armor that can only be found by exploring every nook and cranny of the world.
Skyrim has fleshed out quests characters and cities? ES6 will be corporate rushed trash just like all of Bethesda games New Vegas is an obsidian game, let’s be honest
Even though I have my concerns for ES6. I'm keeping hope because I want it to be good so badly. I really love the games and am hoping that they really put their all into making it the best game they possibly can. I might just be setting myself up for heartbreak though. Hopefully in creating this they understand this game has to be great or it's pretty much over.
The Bethesda that created Skyrim is not the same company that it is now. There is no guarantee they can make an amazing game again. Don't pre-purchase their games and wait for it to come out first
the real and honest answer is: No. we have built a mythos of expectations around this company that they can never live up to. i think itll be good, if not one of their best. but no it wont live up to OUR hype
I never got on the hype train for Starfield because I am not a sci-fi girly. I have always been more into fantasy. That said, after the lackluster reviews of Starfield, my expectations for TESVI have dropped significantly. I don’t know if Bethesda can reach the heights that they did before, and to be honest, I am okay with that. I can always go back and replay Skyrim, and the modding community ensures there will always be something new to enjoy.
Not the pinnacle? Tell me another new action sandbox fantasy rpg...... The saving grace of skyrim is that it was made in a period were games were still good.
We have never been used to Bethesda releasing banger after banger, because that has never happened. Mae have shittier alliteration after even shittier alliteration. That’s Bethesda’s output in this universe
Bethesda and their 'Creation Engine' are dysfunctional, and no amount of hype by Tod Howard can fix the situation. So ES6 is going to be another dud, it's just that simple. Now you can 'hope for the best' if you chose... But I'm not planning on buying ES6. A friend bought Starfield for me and I played it enough to experience it's limitations. So I'm no longer interested in Bethesda and thier games.
im not worried, i have accepted the fact its going to be terrible, but we wont even see it for another 5-10 years anyway. I doubt Bethesda will still be there that long
Expect the worst and maybe youll be plesently suprised if it comes out good. As long as it has a good gameplay loop, the modders will fix the rest. Also bethesda's paid mod scandal of summer 2024 shows that they havent learned thier lesson. Tod needs to either do some mushrooms and rethink his life or hire someone more competent
I mean this is simple : if you do an really good game as skyrim, you will continue selling it decades after its release... So why don't focus on the game... But I want to give a last chance to bethesda. The fact that there is no communication on the development of the game is good. Focus on the cooking...
I cant believe people fell for Starfield, ive been saying they needed to ditch that gake engine after New Vegas. Bethesda never learns, theres no reason to trust them.
Look on the bright side: if it’s not good, then in a couple of years the community will turn it into the best game ever created. And if it is good the community will still turn it into the best game ever created.
Fallout 4 was trash conpared to the old ones amd 76 and starfield were so abysmally bad that we all look at fallout 4 like ot was a good game. In reality bethesda has been dead for over an entire decade. Im the biggest hethesda fanboy but we need to be real and acknowledge theyre done making good games.
I absolutely WILL NOT be buying or playing Elder Scrolls 6 or anything Bethesda ever and I haven't been since the bullshit "anniversary" re-release that they seriously had the balls (delusion) to charge for instead of being universally free
Bethesda has fallen off. Everything they're released recently has been mid at best. Where as before the jank was due to ambitious scope, now its due to laziness. I do not believe Bethesda in its currents state is capable of doing ES6 justice.
Something interesting to me is that when Skyrim came out it was in no way perfect. it was buggy as shit on launch...they just fixed a lot of the issues. it just sounds like the bugginess on launch thing has gotten 10x worse for new games in the last decade. I STILL HAVE HOPE
Creativity is frozen for now. The focus is now on how many white people there are in a game. And they are counted by people that don't like white people.
I still play Skyrim now. I think it's one of the best games ever made! I love sci-fi. But I have zero interest in Starfield. It feels empty, soulless. As if the game was an after thought at the end of a long meeting..