I think it's crazy that he says he doesn't want to get into politics when talking about selling our labor. Production and labor are affected by politics, but are not political in themselves. The fact that he, and most people, conflate the two shows how much people have been conditioned to become queasy when talking about labor, which continues to perpetuate this awful system we have today. He's right in saying that it has to be the new generation to say "no, we dont want to do that". I, along with many others, understand we have to do unfavorable jobs from time to time, but to devote your entire waking life to jobs you hate is becoming a much harder sell as time goes on. Class consciousness has been spreading like wildfire recently and I cant wait to see how this develops.
I was intrigued because I agree gesture drawing methodology is faulty and i was expecting the thumbnail argument to defend something meaningful,, but it does not. contour is a valid visualization, especially if you are a painter. it's not necessary to draw like an animator to make good compositions. You can make a *much* better talk about how gesture supports understanding the rhythms in motion. I doubt you could make a talk about a novel way to draw anatomy, you didn't even mention measuring and proportion or planes or tenses at all.
I do see what you’re saying and agree that contour is important. For people starting out though I think people tend to misunderstand gesture and go over board on contour. Omitting proportion / planes was sorta an intentional decision. That stuff is obviously important, but I try to be more intuitive when I draw where as that stuff can throw a wrench into “feeling” your way through a drawing. Contour is something I do want to explore more
"There is no ethical consumption under capitalism" I totally agree with the sentiment that chasing after money is exhausting and degrading. I realize I would buy things just because I had the money to do so, despite needing much less to do what I actually want to do.
Greatly appreciate this video. Something I relate to and the idea of how important "play" is for learning not just the creative process is something I lost along the way. Great discussion!
having the mechanical skills doesn't make you an artist. An artist has a special talent like no other. He creates something new and fresh. the last true artist died back in 1988. everybody else is just copying his style.
You will always get my view and like. But I would prefer that you listen more to the guest rather than talk about yourself. Why not asking their history etc? It feels that the podcasts are repetitive and always crossing the same subjects
Love love love these videos! Just a quick question, is there a reason why you tend to interview male artists? Is it hard to find professional female artists to interview? I would love to see that more.
I learned some dynamic sketching with Patrick via CGMA and it was a great class; it definitely helped me reinforce knowledge I'd had from other resources and told me where I was going wrong, which is I think the value of a mentorship as a whole, just reinforce what you've been learning and where your skills may be lacking a little.
So I just graduated small art program within a 4-year university. I had no gen eds, so it was 6 art classes every semester, plus occasionally an internship or a job. Here's what benefited me: the "pressure cooker" deadline structure helped me unlearn perfectionism and work fast. I learned to learn fast too, like getting into a new way of art making in 2-3 week cycle. I learned to balance time and multiple projects, and give feedback. I also learned that despite all of the talk, how important conceptual and abstract art is, professors still easily impressed by representational rendering with good craftsmanship
I think mentors really help just for efficient learning, and it’s probably worth it even if you aren’t looking to make art into a full time job, I have a lot of trouble just absorbing the information on my own as a self taught artist and my goal isn’t to make money it’s to make better art and learn more about the craft! And having somebody there to ask why? And how? And what specific exercises should I do? Also all the critique is probably the biggest help in terms of improvement. at least for me that’s how i learn best! Also mentorship’s can be a lotttt cheaper, you can get an entire 2 month course with Peter Han for $790 or a 1 on 1 mentorship with him for $2000 and that is a lot of money but not really compared to how much art school is, a lot of masters like him offer much cheaper and more immersive experience’s for much less.
can u elaborate ? :) you mean they spent all they time searching for new courses and buying them, pilling them up, thinking they always need one more new course and never actually sticking to them one by one ?
@@user-pt7qv9ir8x Yes, what I mean by buffet course is one size fits all, specially for beginners you should stay away from those. Yes its cheap paying $30 for subscription and get all the courses but are they really teaching you the truth? If you think about it fundamentals exist 500 years ago when Leonardo Da vinci was alive. its still the same today, nothing change. But why is when you subscribe to a monthy subscription and then get an email saying "spring sale 7 days left with a matching cute thumbnails"
@riccia888 then again, the problem is not with the courses necessarily, but with an underlying mental state of the artist. Deliberate practice is key 🔑
I personally like chat bot picture generators and different chat bots and hat everyone try to make special and call ai. But never ever I will gonna pay money for this. Play around fun and cool, buying fuck that!
So many of these vids feel like established artists with sustainable careers complaining about every little gripe they have with their job and work. Its not very helpful, its just kind of obnoxious. Like, you feel completely disconnected from what artists I talk to who are actually trying to learn and struggle outside structured paid programs deal with. People want mentors because they need feedback; good, concrete, targeted feedback. That's basically impossible to get online without paying A LOT for it. Yeah we can critique ourselves, we can critique our friends, but none of us are pro artists. We're the blind leading the blind down here. Struggling with the same thing for months and month, pouring over countless resources, trying to figure out what you're doing wrong and not getting anywhere; these are very common experiences. Having someone with technical skill to guide you and explain where you are stumbling would help immensely, but its basically impossible to get if you're not able to afford the exclusive mentor programs. Or don't do a body of work that those mentors would be willing to critique. Then I watch a vid like this, hoping for a crumb of useful info, and its just a guy whining about his successful job. We've heard this all a million times, we know being an artist isn't easy; that's why we're watching videos to try and figure out how to get better at it!
I live in the third world and work a little as an artist on the side (small job). The type of works I see posted on artstation would put me on 1% earning bracket around here. I'm not succesful yet but everytime I watch an "art business" video it's all doom and gloom dude. Sorry to tell you but this video is mostly complaining about the career path of being an artist. Are there any positives about being an artist? You might want to make a video with a more positive take next time dude. Just my two cents.
Heyo, sorry if it came off as pessimistic. There are tons of really great things, but also it is like any other job and can be stressful. The video is mostly about making art and finding a voice during the inevitable pressures of life. Having kids, getting sick, money issues. That sort of stuff An art career will feel like it sucks sometimes but ultimately it is worth doing
@@KristianNeeTV Thanks for the quick response man. English is not my 1st language so my comment might have sounded rude. I have had a lot of problems getting new jobs so I get what you say. What do you think about the living cost differences in the 1st vs 3rd world and how that affects art job externalization? 2k usd a month is a good salary where I come from but I reckon it's an unlivable wage in the US. Thanks for the podcast and your insight! Great work too!
@@franciscofeest6691 No problem and totally understand. Sorry for long response lol The compensation difference between third world countries and the US at times seems arbitrary to me. A lot of the higher end companies do outsource a lot of art to countries that do it much cheaper than in the US. I've heard some of my friends work at Riot say that the freelancers they hire over sees are much better technical artists than them, even though those artists are earning a fraction of their salary. In that Proko interview I did with Rembert Montald, he talked about paying $300 a month for an apartment in Croatia, where as an apartment in LA right now is $3000+ a month. If you're looking for a higher salary in my experience, the higher paying art jobs ($100k + a year) generally tend to value soft skills, and your ability to work on a macro scale of a project, or being able to make work that determines the overall style of a project. Sometimes they're just looking for a unicorn artist who can do something incredibly specific and it's just cheaper to pay them a U.S. salary vs trying to hire it out. A lot of the time, big companies are just looking for someone they can trust to fulfill an important role in finishing a project. I think as the world gets more connected on the internet, the pay gap will probably start closing more and more dramatically. A U.S. based artist is valuable because they can talk directly with the CEO and solve macro scale problems on a project. But as the skill of being a creative person becomes more common, the demand for the skill is going to go down and artist salaries will go down with it. It feels like we're in a transitionary period where all of the companies that make the most money right now are in the US, but at some point somewhere in a less developed country someone will make a thing that is more popular than something like League of Legends. On the more optimistic side, with the internet I think anyone can boost their money making by just putting themselves out there and finding an audience. I suspect the world is going to move from needing to work for big companies because they have the means of distribution, to having your own thing that supports you.
Kristian I wanted to check out your course but I can't find any polished works you've done to see if the style resonates. Is it basically the Watts Atelier type of stuff?
Hope this isn’t a cop out but my polished work right now is my podcast / teaching. That’s what I enjoy / spend my time doing. If that stuff resonates with you then whatever I have should resonate. If not then my finished images are essentially just studies.
@@KristianNeeTV Makes sense, it's just tough to sell yourself as either an art teacher / consultant when we can't see evidence of the work. Although your association with Proko and Peter Han gives me confidence.