NO YOU CANT EVEN BEGIN TO UNDERSTAND THE MATHEMATICAL AMOUNT OF DOPAMINE GOING THROUGH MY MIND AFTER SENDING A NATASCHA HEAVY TO THE SPAWN ROOM WHERE HE BELONGS
Stats: pros: +15% speed +5% faster shooting and reloading speed lasts for 3 seconds cons: -25 health until the effects are over +15% more damage taken from bullets
Love it! Always had this idea to do the perk jingles animated too! And Speed Cola (tho the Shadows of Evil version) was actually the one i settled on starting with! Never got to finish the animation tho, but I for sure always appreciate to see the tf2 and CoD Zombies community cross over! :D
So happy to hear you liked it! :D Your COD videos were always an inspiration, would love to see you finish your speed cola jingle one day! It's always a hard choice whether to go for the Shadows of Evil or Original, in the end I went with the og cuz it's just too damn catchy in this version
This just remind of when I first play, I struggled angainst heavys, and then I realized, I’m faster, I have a shotgun, it harder to hit people up close with a mini gun.
No offense against the animation or the animator, but everything scout did was the effect of staminup, except 0:24 but one can argue that was not reloading and just simply moving the shell to the chamber. So the effects scout has claimed to earn are false.
For the Juggernaut song, I plan it to just make heavy stronger rather than have more health like the in-game effect. Because the song talks about making you stronger, and in the speed cola song it only talks about making you faster (i.e fast enough to catch up to the heavy then dodge all his bullets). I'm animating more to the lyrics of the song than the actual game mechanics