edit: While Duskhaven won out at the time, Duskhaven had a lot of hype behind it and the community thought they would deliver big on this with some major polish to their creative server. Sadly, 3 months later, this did not pan out, and the server sits at ~100 people online down from a lag-pushing peak of somewhere between 1500-2000 players. I hope Duskhaven pulls it back, but with all honesty, you are best going to Turtle WoW as of this edit. 🐢Turtle WoW or 🦇 Duskhaven? Vote on the channel's community page here!: ru-vid.comUgkxTUIQ_Nv6F9l9jiXccI6tcH__O1hJuNrl Here are some things worth adding to the pros and con list based on my talks in the comment section: 1. Turtle WoW also has dual spec for a high price - pro, even if the price is higher than Duskhaven 2. Duskhaven recently released the BWL patch - neutral, doesn't really matter as its the latest content and there's still multiple raid tiers to go. MC/Azshara crater progression is still relevant. 3. Turtle WoW only having limited class and talent changes is actually a pro to people who prefer an authentic Vanilla game, and is only a con as described in the video if you want more changes to class and talents to open up more playstyles.
Mcdoubles, do you like questing, lore, reading quests, etc? Or do you feel like you just want to get through questing as you see it as a block towards endgame? I think there are two players, one that likes to quest, level, enjoy lore, and the other that likes to pvp, and get to endgame fast. I don’t think either of these two servers are for pvpers, and there’s a reason as we can see failed servers, faction imbalances, like we saw in Classic. It comes down to Turtle for the leveling experience, or Duskhaven for the end game. But what happens to Duskhaven when it has progressed to Naxx? Will it still be active like Turtle’s leveling experience?
problem with turtle is its full on wokeness I started playing and got a 15 mute ban for literally agreeing with another comment The devs are idiots and i wouldn't risk that server after putting in time to level a toon and saying the wrong thing and getting banned
🐢 Just started on Turtle so of course I'll pick it as my go-to realm atm. I really like the slow gameplay personally. Gear lasts for longer while leveling, and as HC you are encourged to spend time doing your professions, as they are a source of gear upgrades or consumables. After doing almost everything in Classic WoW I've grown tired of the zoom zoom gotta go fast, level 60 is the only content mentality. I just wanna sit down, relax, have fun, and enjoy the journey.
I don't disagree with you at all. But this could apply to either server. Both have hard-core and reduced exp rate modes with level 60 cap. If anything Duskhaven would be better for what you described because you can have 3 professions which would give you more craft able options while taking your time leveling.
@@konnlaaednat8126 Nah, Duskhaven's hardcore option isn't as risky as Turtle wow, you don't lose your characters, HP and damage values have changed so tagging 3 mobs in Turtle is the same death sentence as in regular vanilla whereas in Duskhaven it isn't. Having 3 professions just makes everything faster and easier, which is the complete opposite to what he's saying.
@@konnlaaednat8126 Duskhaven is definitely not the same. Just by using the 3.3.5 version of the game it makes the game much easier and faster to level through. The Wrath client was optimised for the WOTLK experience, not for Vanilla. It has a lot of class balancing, the skills and talents are overtuned and the xp gain is much higher than vanilla. It is defnitely geared toward more goal oriented people to get to max level faster. Even if Duskhaven is a lv 60 Vanilla+ content, the skills and talents are those of WOTLK, up to lv 60. It's like buying an old car, but changing its engine with a super modern efficient engine that makes it go much faster. On the outside it still looks like that old car, but on the inside it is a speed demon. On Turtle WoW, the devs used the 1.12 client intentionally in order to preserve the class and skill balancing as close to vanilla as possible. All the content they added is within the spirit of vanilla and the little class banacing they tweaked is very subtle and does not break any class. However its down to preference really. Do you want a slow leveling journey focused experience like vanilla WOW? Then go Turtle. Do you want a faster more streamlined leveling experience focused more on the end game, then Duskhaven is the one for you.
Well the new High Elf capital seems to be where the harbor in WC III TFT was that Arthas departed from to Northrend unless my memory decives me. That seems kind of odd. I think there was actually a Stratholme harbor planned back in the day. If I am wrong please correct me. It has been some time. That aside I somewhat do not like the designe choice of the capital. I had perfered a more ranger village aproach in memory of the og WC III highelfen models. Both for the buildings as well as the race and equipment models. It also seems a lot less polished than most other custom areas. But I am glad to see a server that gave me my High Elf Alliance Race I asked from Blizzard for years.
Been on turtle WoW for a couple weeks and just started duskhaven today. I love classic vanilla but with the limited playtime i have I think I can experience more content on Duskhaven so I’m picking that for now.
@@SuperSinSlayer Level cap is 60 and set in the vanilla world. There is still class uniqueness despite wrath class design (which is way better than vanilla for a lot of classes). I'd say its vanilla+. The plus bringing quality of life and better class design and balance. Works for me.
Turtle. I get the idea of "I want to get to max lvl and raid with a guild, that's what the game is about" but I think the leveling part and exploring the world is my preferred experience and the fact that there are new zones makes this an instawin. But I do like where the new classes of Duskhaven are going.
Games like Total Annihilation and Baldurs gate 2, 25 years ago had soundtracks that accelerated and combat and slowed down based on whether you were in building mode or a a combat mode, exploring or fighting ... so the music didn't get repetitive.
after testing out both with chars at max lvl i have to stay with turtle wow, duskhaven is awesome dont get me wrong but theres still much work to do many bugs and they have to balance the classes asap i wasnt really a fan of the mythic + stuff and the gear u get there it is a bit to much custom and felt cheap to me :/ but i am sure if Noxx gets some more help on the server it will turn out great! but for now turtle it is!
turtle wow sounded amazing but the Un adjustable exp rate and very toxic staff scared me off of ever trying it sadly as it prolly did for most pserver players
@@brianwill5493 i never experienced the staff as toxic :O fast ticket response and immediatly help if a quest buggs out. but yea every server has some black sheeps in the staff nothing new still 100x times better than any whitekidney server :D i agree with you about the exp rates i hop they will do something in that direction.
@Mcdoubles Touching on your concerns regarding longevity on Duskhaven is more valid then you might realise. Noxx had/have a TBC server and it was very good! But after 1500+ hours played on it (with very low pop), it got to a point where all the added custom content more or less got out of hand. The core playerbase tried to address the issues but got little to no feedback which ended in alot of us sadly left. Hopefully though, there has been lessons learned, meaning the custom content will be supervisioned aswell as integrated more carefully. Noxx is a genius in many ways, but sometimes it goes overboard sadly. (If you're reading this, please bring back TBC as it was around -21/22 Noxx, it was at such a good state - bugs included.) ;)
@@valakktoo4145 being set in vanilla is quite a strech when all left from vanilla is the map and zones. The reason people want vanilla is with its struggles and the investment in leveling period - unfortunately when you get to max level in 15 hours youre missing out on 90 % of the content of the world.
@@Gemall I disagree on the investment in leveling period. SOME want that, sure. And for them it's great that Turtle WoW exists. But not everyone who wants vanilla wants that.
@@Nain000 We'll have to agree to disagree. If a server is 99% vanilla (everything except the awful leveling rate) then I, and I'd venture the majority of people, would still refer to it as vanilla. Also if I'm not mistaken Turtle WoW is already not vanilla.
Honestly? Im having an absolute blast on Turtle WOW HC. You know why? I have no intention of getting to max level and doing end game content. I've enjoyed every second of leveling, reading all the quests, taking in the lore of the zones both old and new, keeping up two primary and all secondary pofessions to my level, some fun RP every now and then and actually ACTUALLY taking things slow. The leveling to me IS the game in vanilla or at least 70%. And after wathing this video, getting in to any end game on this server seems like a pain anyways. They don't currenty have HC raiding on the server cause once you get to level 60, you get a title and som other stuff and then you can die as normal. HC raids would solve the issue of people having to start raiding from tier 1 again.
I just started on Turtle. The new client does sound good, but it doesn't feel like vanilla. Plus, Turtle has High Elves. I wanted that in 2004 but never got it. Now I am happy :D
I love duskhaven but I don't know if I could really call it vanilla plus. It's more like wotlk+ in a vanilla world. Vanilla plus should add some content and quality of life but not to the extent where it becomes like wotlk or retail
Duskhaven doesn't feel like Vanilla+ it feels like WotLK-. Now I am not saying this is a bad thing. I love WotLK and I came in expecting WotLK and I got WotLK It is essentially a level 60 twink WotlK server With all the negatives and positives that come with that. For example talent trees are insanely boring right now because you can't experiment much with WotLK talent trees but only 51 points. Especially with their added talents they have become even tighter
Dang I have a complete opposite experience on my three 60s right now because there are different playstyles to look at as well. Monks, DH's, Tinkers, 2H Enhancement, Dual Wield Ret, and other similarly powerful additions make it feel fresh and exciting to me. I know what you mean by not being able to effectively go down another tree because you have to dedicate all of your talents to one tree to get that 51 point talent, but I really think that's pretty minor. You couldn't expect much different from original Vanilla, except this one is better.
@@Mcdoubles It is minor but it is about feeling here. This feels like WotLK not like Vanilla. Or in a way the focus on the best parts of Vanilla while taking all the quality of life and class balance/feel from WotlK. I think if someone comes into Duskhaven expecting Vanilla feel they will end up dissappointed. But if they expect something like a Vanilla through WotLK they will end up liking it.
Just joined duskhaven yesterday. Looks very good. I prefer the lvling speed and I like the idea of having new classes and newer talent trees. Wish there was a pvp scene and hope the pvp picks up.
That's my main issue with duskhaven you sitting hours for bg queues. In the other hand turtle queues are faster but most of the times you one shoot from naxx geared players in other words you can't win both of the servers need pvp love from the developers
I never played on Turtle, but for Duskhaven I can say that it has lag problems, random disconnects and server restarts, which can often ruin dungeon run/raid or whatever you are doing. I like new classes and I cant wait to try bard, also I like extra zones/quests and rebalance of classes. Seeing the comments here, I am going to check on Turtlewow, looks cool from what I have read.
I never had that much interactions with players in an MMO than in Turtle wow, very beginner friendly, love it. Plus, you can add HD patch it's very easy.
I tried Duskhaven and the the DDoS attacks were nearly constant. It was just insane. When I was playing it i had some fun but it isn't worth the hassle right now. Turtle WoW is a nice pace however and much more my style
TW is actually vanilla expanded. Duskhaven is a fun server since there's no balance and class mechanics aren't anywhere near what should be for vanilla, just the names. But that's ok. To each their own. Personally I'll stick to TW exactly because they have "no rush" chill mentality and I don't NEED to jump ASAP into Naxx to farm gear on no end.
@@brianwill5493 like what? Red the rules only twice. Had no problems with GMs or admins like forever. Reported some bugs and gold-sellers a couple of times and that's it. People start to break rules left and right getting banned daily. That's way better than what Blizzard had become.
Another con for TurtleWoW is that the rules enforcement is very strict, they play favorites with donors and they say they allow appeals, but that doesn't seem to be the case. If you're dead set on playing there, DO NOT TALK POLITICS IN WORLD CHAT OR NEWCOMERS! They will ban you if they are in the mood to. I got a 3 hour chat ban where I had to serve the sentence in game for 3 real time hours, so I went to the forums to ask why, got forum banned, then noticed I couldn't log in, my friend who I live with couldn't log in even though he hadn't played for a week, so that means I got IP banned and when I tried to use the discord I was told to send an email, immediately got Discord banned upon refreshing discord and my email has not been answered to this day (I sent it on jan 2nd got banned on new years). I think the only reason I can even still log in now, is because my IP has changed. But was there any further communication beyond "you have been muted for 3 hours"? Nope. Absolutely none whatsoever. BEWARE! They are not reasonable.
Having played in the server for a year now and personally having interacted with GMs i highly doubt that your ban wasnt justified. Also being brand new in a server and going straight into talking politics is not a smart move. 'BEWARE! They are not reasonable.' lol ok, read the rules next time
There's a working turtle wow HD patch, it has some quirks but its better than other ones made for 1.12 that lag the crap out or give runtime errors after a while. The bugs that might happen are wierd textured faces and such but very rarely I've seen it. It visually helps A LOT especially on the mounts part. And as a hunter, the hunter epic weapons look a billion times better.
Turtle WoW seemed like something I was gonna try out, but hearing that the server is on a 3yr release point... I'll take a hard pass. Mostly interested in lvling up with the pack as you described.
Well I had my progress on the official Blizz Classic Servers so I do not see that as a problem. It's nothing new after all. And with a lot of new players rolling in there are all the players you need to do all the raids in order I think. Unless you plan on playing PvP of cause.
My dude, when you get to 60 on TWoW, the only way you'll feel as if you are being handed gear is if you join an established raid guild with high raids on farm. Don't do that! There are only 2-3 guilds pushing deep into Naxx right now. There have been others, but lots of guilds kill KT and take a long vacation afterwards, breaking apart. Find another one that's running ZG, AQ20, and MC each week, and take your time! I shake my head when I see some dude in 3 pieces of T3 with no shoulder enchant because he never bothered getting ZG rep. I have been playing the same toon for 2 years, and I just started in AQ40. Yeah, I see some folks running around town with amazing gear, but I'll get there, ya know? It's a pve server, so those big bad meanies can't hurt you unless you jump into a bg or turn war mode on. Turtle wow is called Turtle for a reason. It's not going anywhere - just level and raid at your own pace, and take it all in!
@@RU-vidCommentor1 I’ve used that guide. Several times. I’ve used the site. I’ve made sure to download the right clients. I’ve tried both google clients and the back up clients. I’ve been very meticulous. I keep getting error 132. No matter what. I’ve updated drivers. Nothing. So I was content to wait on a launcher.
Duskhaven needs so much balancing and tuning but it's insanely good. The mythics are great but like I said balancing and tuning is in so much need. But man Noxx is insanely good
seing the slow lvling on Turtle wow as a con can be debatable and up to each of their own. Some people really enjoy llving and once they hit lvl 60 they dont know what to do and simply just raid log. I would argue that Classic is allmost all about the lvling experience and not reaching lvl 60... hopefully one day that will change on Duskhaven and Turtle wow with more implemented custom endgame content and systems.
As far as TWoW class changes.... Paladins, Druids, and Priests were the most absolutely stupid meme specs in vanilla. Class changes made feral dps and balance dps fun to play and decent, and made feral tanking and resto druid better. Paladin tanking was not really a thing, but now it's definitely good. Ret was a meme spec, but now they swing the light hard. Shadow priests and Oomkins now don't go oom after 1.5 minutes. The classes that you say didn't get as much love got more love from Blizzard from the start. Warriors did get thunderclap in defensive stance, which is really nice. The arcane tree for mages got buffed so that new 60s can jump right into raids as arcane, give their groups amazing buffs, and pump out decent dmg without the need for much spell hit. Warlocks... sorry, you are screwed on spell hit. Enhancement shammies, sorry, your dps still sucks, but you get some nice CDs like wolves and stuff now. The only part of the class changes I HATE is that to make ret paladins decent on the dmg meters for pve, they made them completely broken in pvp. No one has holy resistance - they rip through high armor classes like butter, while having great armor mitigation and bubbles to keep themselves safe. Ret was never really in trouble, and could already hold its own in pvp. Just watch Esfand. Oh well, I didnt' join the server to pvp all day anyway.
Personally it comes down to leveling speed for me and I just can't do classic x1 XP. Plus duskhavens shaman tank is just too much fun 😊 Didn't realize how much extra stuff was in turtle but I still can't deal with slow leveling
There are two ways to speed leveling. Tents give you up to 150% rested xp while leveling, and if you do the warmode challenge, it increases leveling speed by like 25% I think? However, you are flagged for pvp at all times. There are only a handful of "warmode is a choice" gankers. I usually just pass lowbies by and wave.
30% More Xp while being pvp flagged - Warmode 150% Rested Xp due to craftable tents which takes less than 15 minutes to get full rested X More Xp per area since there are much more quests
Like the video, however when you mention con about the graphics on Turtle Wow. I think using the Troll with the model that was messed up because of the HD patch was unfair.
I didn't even remember that it was because of a bug with the HD patch. But honestly, the point still stands, the graphics are definitely worse than Duskhaven
This might sound weird, but for me it's a con the seemingly hyper-sensitivity of Turtle devs/mods. Any slight of "sensitive" (politics and whatnot) conversation on world chat or the public guild is immediately silenced by the mods. It's very specific but it is indeed a factor as to why I didn't stay. And let's not forget, Duskhaven is just starting!
It’s not hypersensitivity. It’s in their rules that politics are not to be discussed in game and the reason for this is because controversial real life issues can affect players’ experience with the game.
@@Diogatos That's what I'm trying to explain to you... it's not that the devs/mods are hypersensitive. It's that people from all walks of life come to play WoW and some topics are unpleasant for some people and the TWoW devs have decided to not allow those unpleasant topics (subjectively speaking of course) to affect their players' gaming experience. It's common sense.
@@Vladi.G yeah well prolly 90% of pserver players enjoy freedom of speech that's why servers like turtle wow are insanely off-putting besides the low exp rate those two facts together mean turtle wow will die and fail all it has to do is ban the wrong person the wrong vocal elitist who will make fake accounts and post everywhere to make it seem like everyone has the same opinion lol
Wife as been playing Turtle wow and its basically crashing and locking her pc, just started playing duskhaven but not enough to decide which is better. been taking a break from WOW private servers TBH.
After doing both, I'd say if you are there for pure vanilla+ experience go for Turtle wow. If you want an alternative progress of older versions of wow (vanilla tbc wrath) go for Duskhaven. Turtle wow is alot more polished as an RP project and deep outside of standard vanilla progress. After Naxx it's supposed to be a horizontal progression and it's client has alot of limitation. Leveling speed and doing end game vertical progression Duskhaven pulls ahead as it is a 3.3.5 also more addon and customisation and forward client support. Ideally if they merged into one project with turtle wow world building, better exp rate, accommodation of the newer specs and newer more supported client it'd be stellar.
Definitely duskhaven. I LOVE the benefits of wotlk like increased bar speed, better balancing etc. within vanilla content. Its just perfect and somehow it's what I always wanted in a private vanila server. 🎉 VERY looking forward to dwarf bards!
@@Anudorini-Talah dont want to be rude, but balanced is Warrior tank being the only thing viable? try to ask for invite as paladin tank lol, the changes they made didnt change classic hard meta
The thing I like the most in my mmorpg is to immerse myself in its world. So having a small player and mob rendering range is a big cock block for me. I really think duskhaven should double, no, triple the rendering radius since it doesn't have any negetive impact until the server pop reaches around 4.5k.
Increasing the render distance would load the server even more and it's already absurdly laggy every evening. Until they fix the unbearable lag, they shouldn't touch the render distance. I wonder why the lag wasn't mentioned in this video, it's a major con for Duskhaven and there's no fix for it in the horizon.
I'm treating Turtle WoW super differently than I normally would for a vanilla server.. Usually I would pick one class and race to 60.. But now I've made err 7 characters and lvling them together, sharing their loot and lvling proffessions.. The goal isn't for all the characters to hit 60, and if I don't hit 60 on any of them.. eh I'm having fun doing something different.. And even if I hit 60 with one, its more to see the content and see what vanilla + can do. If they made a Fresh server it would be different.
A massive con for me right now is that their special specs can't Q as their special specs. Hunter (Tinkerer), Shaman, Priest (Monk), and Rogue (Demon Hunter) can't queue as tanks. So when they create bard, is it going to be fucked as well? We'll see.
There's thing that I really dislike about Turtle WoW. Custom music, the weather effects, and the lack of graphic options (no shadows) makes the world feel both flat and unfamiliar. The custom races feel wonky too, but mostly, it's for sure just the graphical/weather effects that are my biggest gripe. The game just never looks right. It feels like I'm constantly experiencing the Mandela effect, in a bad way.
sadly u can't play human hunter or troll warlock on Turtle WoW + like u said 3years in progress means everything is cleared / farmed which puts me off even more
For someone who likes to do some RP when not doing dungeon/raid stuff all the time, and actually care for the lore (and REALLY disliking what Blizzard has done), TurtleWoW was a safe bet when I started in 2023 and still liking it! It's also weird by the fact that unlike Blizzard servers, non-RPers seem to respect the RP going on and never really interrupts it.
quick leveling as a baseline is objectively a con and will always be a con. if you aren't going to bother giving a true leveling experience then just start them at max level, because 20 hours to get from 1-max is a waste of time, that is too fast to really soak up and enjoy the experience, that is just a chore you have to do to get to max. if you don't enjoy leveling (on the first play through) then that is a failure of design.
Yooooo I was the tank in the Azshara raid :D. Man, that was a learning experiance. We managed to take down all the bosses except Furblog, his orbs bugged and we couldn't get to him again :(. Cool raid nonetheless, I have never seen that part of Azeroth before :D.
I chose Turtle for now. but Duskhaven looks very promising. I'm just really big on performance. I do not like my immersion getting ruined by DCs and constant lag. If duskhaven improves performance wise, I will have found my forever home, as the first 2 expansions to me are still vanilla wow. even if people disagree, you have to understand that Blizzard has always had expansions for their games and Burning Crusade and WotL are masterpieces. but like McDouble said in the video, if thery were to go beyond that and do Cataclysm and any others than that wouldnt be vanilla wow to me anymore.
Man, thanks for these videos, but a bias is definitely palpable. Nothing against Duskhaven but you can't call it a V+ server. It is 100% a WotLK PTE custom server. Turtle WoW is where it's at.
@@Drop007 I feel that, the 10 points would tie a lot of the specs together well. maybe not at level 1-10, but giving an additional 10 at 60. none the less, this i feel is needed.
alot of people going to Duskhaven are Ascension players that are tired of the devs crappy dessions and complete utter disregard to it's playerbases concerns and the mentality of the devs, people are just tired of it. for me i switched over because i'm tired of all the cheat engine users in PVP in Ascension i have reported many people with proof and they just keep on brushing it off saying it's not possible and so forth even though factual evidence has be presented to them. Ascension is dieing and i'm guessing alot of players from Ascension re switching to Duskhaven because of the issues in Ascension. i have personally met many players from Ascension and they even have there characters name from Ascension and if i would have guessed the amount of players coming from Ascension to Duskhaven, i would say 40% of Duskhaven population is from Ascension players.
I love Turtle WoW. Because it's so slow. I really missed the slow leveling and the exploring of areas. I even got the turtle glyph in the beginning which only give you 50% exp from killing mobs. This way it's even slower^^ But I like exactly this.
Regarding turtle. The server hits 7k peaks. While a year ago they were lucky to get 300. The vast majority of the players are new, so I don't think it's a con.
Custom Highelf and Goblin races Aka Blood elf was ported to alliance and Goblin was enabled for horde, they're the exact same realistically. Duskhavens the better server by far, but lacking in manpower and unfortunately downtime is abundant due to incessant DDOS attacks. if they get them under control before they lose another 1000 players. They might just shine a little brighter.
I feel like duskheavan has an alliance advantage due to how Manet people are playing that side. In turtle wow, it feels like both sides are pretty well populated. The population in duskheavan because if your are doing dungeons as horse, you will almost never get any horse dungeons and therefore never be able to do the quests for the horse dungeons unless you que for the specific dungeon but then it takes a lot longer to que since people are trying to do specific alliance dungeons. It is mildly frustrating as a horse player.
Between the incredibly slow levelling speed and the starting areas being flooded with players, I stopped playing TurtleWoW. Downloading Duskhaven rn, looking forward to it!
One con of Duskhaven is that it uses talent trees meant for level 80 with a max of level 60. It gives you very little freedom or wiggle room with your specs. It would benefit from either reduced talent point costs for multi point talents or a means of getting extra talent points.
I think, for me, I never even thought about it because even in original Vanilla you often couldn't do much with the extra talent points you had. For many classes it was just pointless extra stuff in another tree, and in the situations where you skip a last point talent in Vanilla and go into two trees you can still do that on Duskhaven, theoretically. I think because glyphs are in the game it also helps with that too. Glyphs are something that can be expanded upon in place of talents to help specs or playstyles out. But in terms of it not feeling as "cookie cutter" you're dead-on because Vanilla gives the illusion of immense choice that you don't get in a game where you can only reach the final talent in a spec by going all the way down the tree and using all of your points.
This is true. It is very noticeable in the mage tree atleast, if you don't want to run out of mana you got to spend 10 points in the arcane tree for clearcasting. 5 of which are of very little value if you're not going deep arcane. With a few more points or simply enough a reshuffle of the tree itself would allow for alot more possibilities for builds. Haven't tried other classes but I reckon it is the same with for example locks and druids which also have received little changes.
Hey, the guidelines says "Don't be a jack" but my real-life first name is Jack.... please don't ban me. I can't change my legal first name. I'm currently playing TWoW in Australia and the Que times are huge! Like, on Sunday, it was 7000 player que for the English speaking server.... What is Duskhaven like?
Not sure if it matters or not. But Humans still retain their rep bonuses, and the talents have 'hidden' capstones and Im unsure if they are bugs or not, but a lot of things that would be talented later are just baseline like Second Wind for Warriors just being baseline (and a talent option at the same time) or Regrowth while staying in Cat Form (which would normally be a capstone later on).
I wanted to like Duskhaven, I love a lot of the additions they have such as collection, achievements, custom +content, and class balance. However it didn’t have the same feeling as vanilla and it may be due to the WOTLK client, being able to chain pull and kill several mobs at once with ease makes it feel very retail like. There’s no difficulty during leveling vs normal mobs like there is in vanilla and with the increased rate it really negates meaningful professions with the leveling process.
Yeah if you want a very authentic Vanilla feel, Turtle WoW is it. But if you want more of the "plus" in Vanilla Plus, Duskhaven is it. I think thats the major distinction. Opposite sides of the spectrum from my point of view
Thanks for mentioning this, as I was wondering whether this was the case. I hard agree with your stance. Imo, the open world needs to feel dangerous or threatening, which is important if a Hardcore journey is to feel meaningful and adventurous. I'd like to see a server that both has the Vanilla feel of the world and leveling AND the more retail based endgame with more mechanics and difficulty (compared to Vanilla).
@@dannyp9210 I can just say that its still definitely possible to die during your journey. It's not retail levels of easy. But it's also not, "I barely survived against a lvl 9 trogg" hard either.
To my knowledge they use a very ancient Vanilla client and that it even has specific limitations to it because of their choice to use it. But I don't know the proper private server lingo to explain it properly off the top of my head.
I disagree with Turtle Wow assessment in terms of "not feeling fresh". Yeah it's a 3 year old server BUT like you said not many people up until recently. I started playing 2 months ago and I have no problem finding groups in ANY dungeon cause I'm a healers. While there are geared people it's not that often that you have to fight them in PVP. Sure they exist but it's not like in Warmane where pretty much EVERYONE at this point has a fully geared character if they were seriously playing. It's not fresh but it's definitely not people walking around fully maxed. There are a lot of middle ground players.
I just recently went back to retail after not playing much for years. I have found the controller addon and I enjoy playing that way casually. Have not been able to find a way to play duskhaven with controller which would really sell it for me. I am trying to play with keyboard and mouse again though.
A Razer Naga gaming mouse or any gaming mouse with 12 hotkey's in the thumb area can solve the problem for you! I have 36 different abilitys in my pink and thumb only since you have a global cooldown with a few spells off the global cooldown you can just use every sec 1 ability. So i have 12 buttons in my thumb=my lower spell bar, then cntrl+1 to 12=my upper spell bar, then shift+1 to 12= my upper right spell bar. That means you can run, jump, strafe and do every movement while you are pressing any ability you want(not only youre main abilitys close to qsdz) since other games involve cntrl to crouch or shift to sprint you can assign that in order to select what spell bar you want to use and 1 to 12 in youre thumb stays the same presses then how you would use an ability of youre main hotbar. So in the end you can just run, jump, circle strafe while youre thumb that otherwise doing nothing on a mouse is pressing the abilitys and if you need other abilitys you just use youre pink to hit cntrl or shift and you use other spells. that's 36 abilitys in 1 pink and 1 thumb!(and stil able to make macros in game so you pop all cd's with 1 button press) (Swifty have a YT vid named clicker vs non clicker if you want to get an idea what it does!)
I like both but am sticking with dusk since i don't have a lot of time to invest into game and leveling on turtle is just too slow. If i could buy a boost i would XD fck IRL responsibilities:(