You could fill that hole with money and real life adventures. I don't know if you have a business but you should try to create an online business, research about it on the internet. Thank me later.
Two things to bear in mind about the sword's charged spin attack: You don't actually have to hold charge to do it. If you're familiar with other Zelda games you can do it via those commands too. If you're not familiar then it's: spin the left stick around once and press attack (make sure it's a complete rotation of the stick, if you're only 99% around when you press attack then it won't work). This makes the spin attack instant without needing to charge. And also it's not just swords, any one handed weapon can be used, like the Boko Clubs or even magic rods like the fire rod which sends multiple fireballs spinning out all around you.
It's also good to note that food or elixirs which give you bonus hearts or bonus stamina (known as "hearty" and "enduring" items respectively} also fully regen your hearts or stamina Even if you use only one ingredient while cooking a hearty or enduring dish, your hearts or stamina will still be fully restored
The most useful tip I have that I have yet to see a video cover is this: you know how if you open a chest with a weapon bow or shield and you are full on those it shows you what buff the equipment has without taking it. Wait one blood moon and try to open the same chest the buff will now be different. I went to the lover's pond with full weapons and pulled out the chest it had a throwing spear one time with long throw and another time with an attack buff. I regularly go there every blood moon anyway for the hearty beats so I always check to see if it gets anything good.
I dyed my hylean clothes to look like the Tunic of Wild until I finish the Shrines and it looks really good. I almost like it better than how the real thing looks especially with the hood. Makes Link look more mysterious
Side note: wilder horses can harm enemies by kicking at them. The amount of times you can upgrade your gear is proportionate to the amount of fairy fountains you have unlocked, so if you want to upgrade your stuff to the max, you will need to find and pay them all, which amounts to well over 10k rupees!
you say it's things the game doesn't tell you but like the very first one is something the game directly does tell you in combat tutorials within the shrines
I wish I knew I couldn't free roam after I beat Gannon I mean you don't have to finish it while everything is ready but it feels weird trying to fly with octo balloons on a raft when all the divine beasts are charged and everyone is waiting for me to save the world
Joemations Comics just load up our last save and skip ganon's fight. you'll see a star next to the save which I think it means you beat it. I was also confused that they didn't let you play after defeating ganon but I think they're saving that for the DLC that's coming up
Joemations Comics just load up our last save and skip ganon's fight. you'll see a star next to the save which I think it means you beat it. I was also confused that they didn't let you play after defeating ganon but I think they're saving that for the DLC that's coming up.
hmm... I was given some bad advice; I was advised to focus more on building up stamina. So that's what I did in the beginning, until I discovered how weak I was, then finally started building up hearts. I guess it doesn't technically matter, since you can always temporarily have more of either with different foods or elixirs. Anyway, thanks guys. Hearts for me from now on.
10. I wish the game told me you can't register a deer as a horse to ride on at the stable. This would have been nice to know before I rode 10 miles with it only for him to turn me down and the deer just runs away.
You think that was disappointing, imagine me riding my stahlhorse through a ton of enemies during a blood moon before being told that they don't take monsters.
Cutting the grass in Breath of the Wild isn't only good for crickets and wheat and such. if you cut long grass at night, there's a chance that a pink fairy will appear!
Another note there are FOUR fairy shrines not THREE. 1. Kakariko 2. Near the Ritos 3. In a Leviathan's skeleton in the desert sandstorm 4. To the right of the Eldin Volcano region
Makna 182 I suppose, but they do try to indirectly point you towards this shrine. If memory serves, I believe it's the one in Kakario Village, which you have to go to anyways.
Can't leave Skyrim out of that list. Of all the games I have played (single player) Ocarina and Skyrim are the top two. I hope some day to add Breath of the wild to that list.
But... but... the game tells you all this! If you speak with the npcs they gives most of all this information and the combat mechanics where fully explained in one of the shrine near kakariko!
zeliz these are hardly secrets, the game tells you nearly every one of these things if you explore the game as it was intended. Totally a click bait video
Supersecret insider tip: "Press the plus symbol button on the paddle to pause the game at any time with no penalty" Next week: We will be discussing alternate methods to press plus,and also we will be revealing the winner to our free apple DLC item contest winner.
@@The.Neurotic the horse god fountain looks like the other fairy fountains, but isn't usually regarded as one interestingly enough. Instead of enhancing clothing it revives a horse if it's been killed. (I wish I'd known about it before loading a previous save file after my horse got struck by a guardian, I really loved that horse 😭😂)
*Another big tip that many people don't know* : You can flip over a lot of the dead guardians for additional/rarer ancient parts. Easiest way to do this is to topple them with an iron box/boulder using the magnesis rune.
When I was playing it regularly, I always used a metal shield to scoot the dead guardians on the ground as they're upside down, because sometimes a guardian will spew out a ton of a singular guardian part that Link could use for arrows and such. 🙂
The pure white horse, it spawns near the 10th memory (where the horse statue is). It has 5 stamina stars (5 spurs) and 4 strength stars. Its one of the best horses you can tame in the game. Also if you take your horse to a stable that has someone feeding the horses, you can change the mane of the horse and the outfit.
One thing I would add to this list: Don't worry about carrying around Korok leaves or torches, as inventory space for melee weapons is precious, and leaves/torches can usually be found close by anything that needs them.
I think it's also worth mentioning that perfect dodge depends greatly on the attack. For example, when enemies use vertical, stabbing/leaping/charge attacks, you have to dodge to the sides or else their attack will still hit you. When enemies use horizontal/diagonal attacks, you have to backflip/dodge backwards to perfect dodge the attack. There may be some exceptions to this (not sure about thrown or ranged attacks) but I've generally found this to hold true.
Two tips we've picked up are: If you knock an enemy off of a horse, the horse is already tamed. Enemies mostly ride spotted horses, but sometimes ride single colored more powerful ones. We also used the sheika slate tracker option to take a picture of a chest. We can now track down all of the hidden chests around the world.
This is the most fun I've had with a game in a long time I get bored of most games and can usually only play like 1-2 hours at a time, but this game I can play until I can play no more. Also, you can get Epona by scanning the super smash link amiibo
The Forgotten Ones right people are so mad hating on the switch and the game but it's so good I've been playing every time I have a chance and on handheld mode the game looks perfect 👌
"If there's anything we missed", as if 9 things somehow might've possibly covered the hundreds and hundreds of things that there are to know about this game....
i honestly dont get why people complain about the graphic of this game. it looks amazing on the small screen. the design/color/atmosphere is in a league of its own. not everything has to be realistic looking to be believable. this is a prime example of wonderful art direction giving so much life to the game, not to mention the level of details it has.
if you keep scanning you can get more special stuff you will really want... you can save then scan and reload til you get it.. all of the link amiibos have something similar
Not sure if anyone will read this. Figured something out today after using my smash bros Link amiibo. Epona is summonded, but make sure you summon her when you're near a stable so you can register her. you're only able to summon her ONE TIME with your amiibo!! I nearly cried when I found out lol luckily it autosaved when I still had her!
+OSWALDARUS Okay so someone replied to me yesterday but I can't find their comment. Epona has maxed out stats, including maximum bond and has 4 spirs. I like wild horses usually have 2. you have to train wild ones but with Epona she's already perfect hahah
Another thing is that you can use fairies to help you cook, just simply hold them with what you want to cook and they will greatly increase the amount of hearts it replenishes normally by 5, 6, or 7
Rename to : "9 Things I Wish I Knew Before I Started Zelda: Breath of the Wild, but then was glad I didn't because discovering those things made the game even more fun"
I've been playing this game alot within the past week and only knew about half of them. Why do you have to be such a downer? Don't click on these videos then if you're such a know it all.
obviously because I expected to find out something that wasn't shown to me in the game within the first hours of playing. 1. is addressed very very early into the game and was shown repeatedly in next to every video on breath of the wild on the internet. 2. was shown in the same amount of videos and also introduced very early in the game 3. genuinely a no brainer and also shown countless times 4. if you do any amount of exploring, literally any, you will know this after or during the very first storyline quest following the plateau 5. is basically like telling you "you can catch bugs" 6. fair enough but again, absolute basic exploring shows you this as well 7. no excuse. you cross the guy during a storyline quest. that's even earlier than the great fairy 8. that's even in the village and it's in the first conversation with them 9. it's in the same village... a village that you have to go through during a storyline quest. I watched this video because over the 120 odd hours of playing this game, I constantly found out new things that I didn't know before. they usually weren't things like "you can swing your sword by pressing Y" or "the first area of the game is called the great plateau". doesn't take a "know-it-all" to play the game and talk to people inside of it. if you only rush through the story, never talk to any npc and never explore - fair play. you probably don't know them all. if you do deviate from the story quests even a little, there's no way you don't know at least 8/9 of these things
@@dbhlnn i would say 8 is the only one you can miss i missed the house one the first time i played cos it behind some houses cross a bridge, it wasn't till i broke my hylian shield and had to replace it i found out by googling you could buy a house and (spoilers) had to do so to initiate the quest that lets you replace your hylian shield but there is actually a shrine for 1 where it teaches you how to do it, and the rest basic exploration or talking to NPC's covers i was expecting some secrets in this video i missed but nope just basic stuff you learn from playing the game
"Things the game doesn't tell you''? Thats like saying: Did you know that in BotW you can fight with Bow? The game gives you an extra shrine to teach you Dodge and all that! And the rest you can find out yourself! Zelda is a game, where you need to explore the World (especially in BotW ) in order to move on in your Game.
Steve Smith Have fun being stuck in front of your TV when you want to play Zelda but I have an hour and a half round trip on the subway five days a week.
I love this game's horse mechanics. Let's say you are looking for a horse with a lot of speed. What I do is chase a herd(?) of horses and the one that gallops away the fastest (the one that's ahead of all the other horses) I mount.
How about the idea of using "stasis" to temporarily stun opponents? I find this method extremely useful in the game, especially when dealing against tough monsters. In addition, the ability to use "bombs" to cut down trees with fruits is also helpful.
@@Luijbi stasis on enemies only works with certain types, I think. For example, you can't do it with the red lynel on ploymus mountain, but I am pretty sure you can do it against higher-tier lynels.
What annoys me the most about Dark Souls diehard fans is that they keep thinking that Dark Souls invented shit that it quite obviously didn't. I love Dark Souls but when you get down to it, it didn't do anything original with its gameplay or mechanics at all. It did do all of them extremely well though.
You are not applying this to me right? Because I totally agree with you. Souls did not invent the mechanics. It merely implemented them in a unique fashion.
I don't really get these "things to know before" type videos. Isn't half the fun of playing something new in the discovery? Why would I want to know something beforehand?
Because, people these days don't like to explore. They want to know "ok, this is here, that's there, I can do this this way and that" before they even consider playing the game.
The game is fairly large and a lot of it isn't obvious at the beginning of the game. I went through the game not knowing what the korok seeds are for until I looked it up online. Tips are fine but if someone doesn't want to spoil themselves then they have the option of playing it through it blindly.
You can attach lots of things like a bomb-barrel to the monster item "octo ballon" to have it fly over enemies, then shoot it with an arrow to rain death upon 'em. To do this, select the ballons on your hand and drop em over the item you want to send flying. It's a very easy way to clear camps.
Seriously? The game looks and runs like garbage. Weapons and shields break so fucking quickly and you have to constantly go and equip new ones. your inventory fills up quicker than no mans sky. there's no dedicated healing system, you have to pause the game and eat. Sprinting uses stamina, runs out in like 5 seconds, then you move even slower. In this huge open world, that's garbage. the movement is clunky and stiff, like in the witcher. the button layout is counterintuitive as hell: sprint is a button, not on the stick, and cuz it's rotated cuz nintendo buttons are b where a should be and vice versa, just makes it even more confuzing. An incredibly poorly designed and optimized game that rehashes the same bullshit defeat ganon rescue zelda arc again gets a 10? Kiss my ass.
Simple things that would have made my life easier if I knew: - You can enter the castle and leave as many times you want without having to face ganon. - Divine beasts are mainly quests and you can thrive with food and weapons alone even with few hearts. so dont take forever to go for them. - The powers you get from the divine beasts will make your life A LOT easier when exploring, gathering resources etc. - Mark on the map the positions of: Lynels/Hinox/Molduga/Plebbits, great ore mines, mini games, dragons and praying points. - When you see totem statues with food offering, just offer the same food to the empty statues to get a korok seed. - You can sleep for free in korok forest (lost woods) - Master swords is impossible to grab until you have 13 hearts, so dont even bother if you are not there yet. - Stealthfin fish can only be found in 1 place dont waste your time looking for it around the whole map. - Keep an Ice/blizzard rod + electric weapon with you if you can. Freezing and hitting will triple the damage but if you freeze then hit with electric weapon is a massive AOE damage. MASSIVE! - Sneaky hits from behind the enemies will almost hit kill enemies. - Throw octorok balloons on things to make them fly, like giant metal plaques. Dont need Stasis and hit with weapon which will constantly break your swords. - Throw wood and clint on the floor and hit with a sword to make a bonfire.
Hero4Fousey I used to be like you back when the only dogs in this fight were Nintendo and Sega. Let me give you a little tip from a seasoned games veteran: IT DOESN'T MATTER. Life is much more fun when you stop being a fan boy to one particular console and rather play your games whether they come on Xbox, PC or Wii. Step into the light, kid.
If you try and fail to get the master sword while you have lots of stamina upgrades but not enough hearts, the Deku Tree will pretty much outright recommend that you trade with the horned statue to get enough hearts. This happened to me since I spent a lot of spirit orbs on stamina upgrades early on. However, I ignored the advice and just looked for more shrines instead.
I think I had an easier time starting off as I didn't get my Switch until about August of 2019, and didn't get BOTW until a couple months later. I'd been talking to my friends who had it, as well as watching YT videos, the entire time it was out, so I knew a lot of these things before I started, and even made a few friends "kinda mad" when I didn't struggle as much as they did.
wait, what are you talking about? the warm doublet? all I had to do was climb a mountain and the old man gave it to me. and I did that after doing the shrine lol I just made a few meals with the spicy pepper.
even though it’s a little sketchy, and uses a lot of rupees, the horned village outside hateno is sooo useful !!! i found myself in koror forest without enough hearts to reclaim the master sword, but i traded some of my stamina for hearts and then traded back once i had the sword LOL
honestly this game looks fun gameplay wise, but the bosses and dungeons r by far the worst in any 3d Zelda game... there r 4 dungeons with all the bosses being slightly different versions of each other (why did they have to move away from the badass "new weapon, new area, new boss" style that Zelda was built on... yes the battles weren't insanley tough because u had an idea of what to use against their weak point, but r u telling me you'd take some everyday sword fights (not even at the level that the fights with ganon in oot and tp, or demise in ss) over the spinner fight with stallord?)... oh and y is every dungeon in this game barely bigger than deku tree? y was the only fight that should've been a sword fight (SPOILERS: Ganon) not a sword fight? I really like wat they were going for but I'll take a Zelda game that is mapped out and has great dungeons, items, and unique bosses over an open world game chop full of repetitive crap any day
But then you are just paying £60 for a hd version of past Zelda games. They changed alot of things in this so it would be breath of fresh air for the Zelda franchise and in my opinion it worked perfectly
Break the dented metal crates and large wooden crates you see scattered at monster camps and other locations. They usually have fruit, and sometimes cooked meat, arrows, or even rupees. Some camps can have a handful of crates and the salvage adds up. I usually use the iron sledgehammer I carry for mining on them, though bombs can work in a pinch if you don't mind chasing down the scattered contents.
Blake Antone The thing about Zelda is their way more elements in it that make your feel more invested in the world, you can do almost anything I'm this game plus it has the survival aspect that Skyrim really doesn't have.