A comprehensive look at all you need to know about starting a Necromunda campaign.
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Stay out of the badzones folks!
0:00 - Intro
0:19 - Founding a gang
7:27 - Campaign variants
8:38 - Campaign gang attributes
11:39 - Challenges
12:54 - Campaign phases & cycles
17:05 - Ending a campaign
17:37 - Resources, territories & rackets
25:07 - Perpetual campaigns
26:00 - Going out in a blaze of glory
26:32 - Sub plots & house favors
26:52 - Gaining experience & advancements
29:56 - Gaining skills
30:32 - Advancement tables
33:01 - Lasting injuries, vehicle damage & mutations
38:45 - Being captured
40:25 - Outro
3 авг 2024