With SimHub and Simagic you can get more feedback, more useful than the upgrade to a loadcell brake. If you want more help or description setting this up, drop a comment and I can’t make a detailed video.
I take it that "If you've just got regular brake pedals, this is going to be a little bit trickier for some of you" is British understatement for "Forget it, sucker, it's impossible."
Lots of people have set them up on different pedals it just requires more work. You’re gonna need to find some 3D printed mounts for your pedals and also purchase the p2000 pedals control box. There’s other videos online for how to use them with other pedals. Definitely not impossible 👍🏽
Sorry for all the individual comments for the different links. But that’s the amp you want and then choose between either base shaker. Only other thing you need is some speaker wire and some hardware and a few tools (a drill) to mount them to your rig or pedals
@@FerousFolly What is that even supposed to mean? I can promise you, I'n a real race car, you feel the traction loss too and this little shaker is the next best thing, if you can't afford a motion rig with traction loss setup.
@@TerriblyRacing Excellent, thanks. Interested to know specifically how you dialed in the Simhub curve (which paramater did you start with), and second how did you get the trace overlay to show while racing.
@@mattmerciez8144 yeah for sure, will explain my best how to adjust the settings, unfortunately getting the trace on screen for you won’t be possible. I can do it whilst recording but not live on my screen. You shouldn’t want it on screen when driving you should feel the vibration whilst driving.
fun trick for the poor : you can set the feedback to any audio source, so you can setup an abs sound. Not as efficient, but you get to know when abs kick in. I am using a big basshaker instead of simagic, work well too and you get all effects in one package, but you need a beefy amp to shake all the rig
That's so not true tbh lol some of the fastest racers in sim right now are using 5 to 8nm wheelbases with 300 dollar pedals lol putting in lap times better then any of these youtubers with the best equipment.
@@reviewforthetube6485 100% there’s some super talented drivers out there, just an FYI I’m not a RU-vidr really this is my first proper video. Just trying to help everyone enjoy sim racing like me.
@@reviewforthetube6485 FPS and latency to server + auto blip + brake lock detection and adjustable brake stops ... sorry but the fastest racers in iRacing do Spend a fortune but they are unlikely to reveal that.
would love the in-depth breakdown of how to set up simhub, I’m super new and have no idea what I’m looking at lmao. I’m sure there’s plenty of guides out there but I really like the way you presented the information in this video. oh and I drive f4 so your experience is very relevant to me
This was really helpful. I knew I needed one of these for braking but didn’t realise it would be so useful for the acceleration. I was going to buy one of these for braking and I already had a transducer I was going to use for the accelerator pedal. Might test it this way first
@@TerriblyRacing would love to test it asap but I’ve got a back injury which has stopped me (sim)racing for the past 2yrs. Might finally get back on the track in a few months 🤞
@@TerriblyRacing cheers mate. You don’t know how much I’ve missed it!! It has got me playing some other games I wouldn’t have had the time for and I’ve enjoyed that tbh, but still……I wanna race
@@tdhitchins Just out of interest, what kind of pedals and seat do you use? I had back pain too. Was using a soft seat with a load cell brake pedal. Every time I pressed the pedal I would push myself far into the seat, which crated pain in my lower back. Couldn't race for more than 20min. As soon as I switched to a solid bucket seat (something with a fiber glass shell), my pain was gone,...and my braking got much better.
The F1 games have controller vibration system based on rear and front slip amount (one motor for oversteer, other, more binary, for understeer), and that was already considered borderline cheating, especially in wet conditions. I want to put that system back in BeamNG. I cant imagine how good that would be for pedals. I guess you could have one on the throttle, and on the brakes for front slip (understeer).
I have these on order, but I'm curious if it's possible to change the frequency of the vibrations in SimHub? When I got the HF8 I completely skipped installing their software and did everything through SimHub. Can you do the same with the Simagic Haptics? I saw other videos where the Simagic software allows you to specify certain frequency for each haptic motor.
Yeah you can specify a per motor frequency. One thing you can’t do is have two effects on the same motor with 2 different frequencies. So as long as you have different effects on different pedals you can have different frequencies.
I use “cheap” Dayton base shakers under my pedal (fanatec CSL load cell) for the same purpose, and have used them for about 5 years now. It was a game changer for me (even on top of a load cell). Cost me about $50 but that was in about 2017-2018 so don’t know what they cost now. But you just need a couple shakers and a cheap usb amp. Run them through sim hub as well… I have added to them over the years so now I have a total of 4 on my rig… and contrary to most advice I don’t have them set up for “4 corners” so you can feel each individual wheel…. I have 2 set up under my pedals only because one just wasn’t quite enough to really feel the “shakes” through the pedal, but for about $15 (again in about 2018) adding a second one did the trick… these two are set up to do the same thing and just having 2 was more powerful than just a single one. My other two are mounted on my cockpit seat. One of them right under the seat (right under my butt), and the last one is on the back of the seat kind of at my lower back. These two shakers on the seat do a few different things, the one right under my butt I use for traction loss for the rear end of the car (so it kinda gives you that feeling in your butt when the rear end is braking loose), the one on the back of the seat also does this to amplify it. The only extra thing the shaker on the back of my seat does is gives you a slight punch in the back on gear changes. So ya all for under $100 I have 4 base shakers and two usb amps. 2 amps is the key… with sim hub each amp can be its own “channel”, so with two amps one is for the front axle and the other is for the rear axle.
Thank you for this great detailed tutorial, will test Could you provide the values for the ABS of your generic profile (not the PCup one ;) ) (Pulse duration value) ?
Super helpful! Thank you. (haven't tried it yet on my own setup. P1000 pedals, SimMagic motor, iRacing and SimHub) I stopped using the SimMagic motor a few months ago because I couldn't get it to stop shaking. I'm sure it was a setting that was wrong in SimHub, but I couldn't figure it out. I did notice that you somehow eliminated the unused SimHub options in your example. I'd like to learn how to do that. (maybe that would solve my issue)
I dont get exactly what i feel during braking…. For example if i hit the Brakes (Porsche Cup) it rumbles but i dont think that i have wheel locking there… and if i keep the foot on the brakes to force a rear lock up i get no rumbles at all - so i have no clue what exactly i get here if it doesnt rumble like full when the tires are locking before i spin… (using ur settings for Porsche Cup)
Use the settings in the second video, wheels lock can’t activate in iRacing as it’s not supported, the vibration should come in when you’re roughly at the right threshold of braking
@@TerriblyRacing ah ok to if its rumbling i am roughly on the best possible braking force input? So if its stopping rumbling i should put less force of braking in?
@@MINKIHLGTSPORT whilst braking when it vibrates you are roughly at the right point, when the rumble stops you’ve pressed too hard or you’re not braking hard enough
How do you get clutch to vibrate at bite point in simhub? If simhub is on the simagoc software doesn't work and vice versa. I want the throttle and brake vibration settings using Sim hub and clutch bite point aswell. Thanks in advance
Can the haptics only be used with Simagic pedals, are can they adapted to other brands? Also, I have been using SimHub for almost 3 years and I have just recently learned about the haptics built in. Haven't used it since removed my 4th screen and got a VR headset. I have to figure out how I am going to display it.
Yeah you can use the Simagic haptics on other pedals just have to find a way to mount them on your pedals, you search for 3D printed mounts for your pedals and it’s not too difficult, let me know if you have any questions
Sim Hub must be very good with their accessories to make better racing for us. I have just a Thrustmaster TMX wheel controller and their heavy duty pedals - have had this for many years. I don't think this kind of info would help my racing - getting better. I also do not have a racing Rig and shaker motion systems. I just sit in a normal chair. Plus I don't belong to IRacing. and Just do the other STEAM SIM racing games. So doing this kind of fine tuning of race styles to be competitive would be a mood point for me at this time. You are more on a Pro level of racing than I would ever be to do this kind of tweaking. But, thanks for the great video and what is available to tweak things should I need to and have the elaborate hardware equipment to do so.
Great vid! Question: is the haptic feedback dynamic? In other words, is the vibration 100% or 0%? Or, do they vibrate a little when traction is barely breaking, and a lot when you're sliding, etc?
No unfortunately they either vibrate at 100% or nothing, I think it’s because they vibrate at certain frequencies so therefore it makes it impossible to regulate the force so it’s either on or off
Sorry I have to acknowledge my last response is all true however with sim pro manager, the Simagic software, the force can be be modulated, so not sure why it doesn’t feel possible in Simhub, I will follow up
@@steelereignreinstalled SimHub today, there is granularity, you can customise how strong the feedback is and varying stages and strengths. New video coming soon!
@@TerriblyRacing Just an update - It took a bit to train my brain to act on feeling instead of sight , But oh yeah it works and I've noticed a great improvement.. Many thanks for the vid. sub'd and liked
Thanks for the video mate. I love that there's a graph showing brake lock and grip loss. Would Sim Hub work for Assetto Corsa Competitizione and Dirt Rally 2? I don't play iRacing. I play ACC mostly. And I got pedals nobody has heard of - Steel GT by BJ Sim Racing. And I have no idea if I could mount Simagic's haptics on them.
All I'd follow up with on this is that pedals maybe ought to start coming with some sort of feedback as standard, so that games themselves can start supporting it. Flexibility is a good thing, and the pedals are behind the wheels in that regard. As to the usefulness of it all, well it helps some, sure. Others would argue VR is an advantage, but I'm not sure that pans out in reality. But you can understand why some might think that, with the depth perception. And yet for all these extras, there's always some ass that will be faster than you using a Dual Shock controller.
1:00 I'm not sure what you mean here...if you have just regular brake pedals compared to what? What is regular? What is more difficult? Does brand or load cell matter?
@@TerriblyRacing so I might just need to print mounts for my Fanatec peddles? What's the cost/benefit of this versus using parts express tactile transducers?
@@AnomieDomine these are at least double as expensive I’m pretty sure, but the feedback is really strong and really useful, not hing to notice is these are linear feedback motors as opposed to rotary which is a benefit
Not cheating just a sensation or cue. You get cues in sensations in real cars when ABS it kicking in. It’s no more cheating than FFB telling you when you’re losing grip. Feedback like this should just be a standard buy to be more competitive
I hate u now, I was considering these as a nice to have but when u highlighted all the feedback features at the beginning I am sold! Most likely gonna order one motor for my break with 3d print attatcment and the controller box. Fuck ! 😂 (my wallet got mad, me on the other hand very excited)
I am struggling to figure out how this is considered cheating when all they do is replicate the type of feed back a driver would get from a real car. Yes it gives you an advantage but so does a load cell.
It’s like racing on a wheel with force feedback when no one else has it. Obviously everyone else has ffb because the game gives it to everyone however, this feedback comes from simhub and it’s so useful. I wouldn’t call it down right cheating however I do believe I have an advantage
@@TerriblyRacing my Fanatec V3's throttle vibrates when slipping, but its support is down to the game. I'm sure you can mod other pedals with vibration motors too. Others might use bass shakers on their rigs. It's another tool, but like anything, it doesn't turn you into a genius driver.
@@TerriblyRacing that’s my point it is an advantage. I have seen interviews with drivers who hate sim racing due to the lack of feed back and they don’t think they will get any use from it. I believe this will change their mind.
It is as much of a cheat as using base shakers, a motion rig, a direct drive wheel, load cell pedals, triple screens or even a solid rig for that matter. It's like it is with so many things in sim racing,...you don't have to spend a lot of money to participate, but it certainly helps. That said, I'm going to buy those shakers hehe. A piece of constructive criticism. You may want to turn the volume of your "background" music down a notch or two. cheers mate.
Thats cool. Something that make it more easy so the Driver make less differences. Cool one day we Race on a straight Line and everybody can feel Like a worldchamp. Its really hard to see that gamers promote Systems that are Bad for the Game.
In a real car you feel the slip, and you can feel these effects, this is just another tool to increase the immersion and help real life racers feel more comfortable in sim racing. You’re being extremely pessimistic
@@TerriblyRacing in real life you can't practice so much. Don't compare real life with simracing 😁 just ridicoules. the typical double standards of gamers. If it fits, reality is included, otherwise any exploit is welcome.
@@TerriblyRacing yes i am totally fine. I Just told you whats the problem in Simracing is. The easier you make it, the worse it is for the competition and ultimately for the fun. If you think about it seriously you'll know what I mean. But you decide to protect yourself and try to take the conversation in a personal direction. The truth is you could Drive without it Just not as fast as you would like too. And it seems you couldnt handle it. So you need Help to be happy with the game you choose. I think you are closer beeing depressed than i ever could be. Have a nice day.
Thanks for the video but those settings for F4 are dreadful! Pedals vibrate too much! Did few F4 laps at Zandvoort and pedals were vibrating pretty much the whole time. Smallest steering wheel movement causes haptics to vibrate, even on the straight.
These work regardless of pedals, all you need to do is buy the right stuff and download Simhub, Someone will make some 3D printed mounts to put them on v3s
Yeah for sure but it might be a lot less useful as you’re constantly braking traction, you would have to move the thresholds much higher as to not trigger vibration for say a 5° slide and maybe you’d want vibration at a 30° but I can’t say how useful it’d be for you
@@TerriblyRacing I live in Canada and I have a local distributor for simagic so it kind of works out. Was looking at sim3d rumble kit, but anything from the UK kills me in taxes.
@@EluciaDeLuteIma just remember to Mount these on pedals that aren’t Simagic you’ll need to buy 3D printed mounts to mount them, a power supply and the p2000 control board, each vibration motor is about £65 but yeah they are great
Not cheating because it doesn't actually work the way the video implies. Yes it's great for extra feedback, but iRacing doesn't output any data on loss of traction into simhub. Unless something changed recently.
@@MarkGreenhow no you need to change it between the cup car and the f4 because they’re massively different cars with very different power levels and dynamics. Have you not used shakeout motors in Simhub before?
@@TerriblyRacing I did. You also replied to someone else saying what I said, iRacing doesn't output wheels locked, you can estimate it based on testing but it's based on pedal pressure. Track surface changes make a difference on whether 30% braking pressure locks the wheel or not. I've tried this and found it gave me no advantage. I do wish you all the best with the channel though.
In a real car you would feel the rear end sliding out but instead of spending £10,000 on a motion rig I can feel the slip through my pedal instead. Don’t get too pressed it’s just a video 😉
@@TerriblyRacing Not getting pressed, but how do you feel flip through haptic feedback in your foot before you feel it in a DD wheel? As soon as a car begins to rotate you'll feel the wheel go loose
@@eclipse245 on a lot of cars the wheel going loose is not enough, the haptic motors really helped me get a better feel of the car and I’ve gone up a bunch of irating since setting these up. Also the more sideways the stronger the vibration so I get a better idea of the slip angle
I’m sorry my friend you’re using the wrong settings. I wouldn’t be making this video and buying a second one if they didn’t help me go faster, Try out the settings from my latest video Part 2
Stop with the clickbaits please. Im using the simucube active pedals and I still run the same lap times. Ive had the rumble motors before. They wont do anything for you. 8k ir driver here. The fast guys wont bother with this. Insted of focusing on this crap just learn to understand driving. Just my 2 cents. I see you are a 2k driver and 1.5k on sportscar. If you think this will make you a better driver. You are wrong. No offence
Sorry my friend I think you’ll find that you are wrong. If you are already quick in a sim, these might not help much, but for people struggling to jump into sim racing these haptics provide amazing feedback… WHEN SETUP CORRECTLY. They can have lots of useless effects but when those are tuned correctly it feels amazing. It has helped me massively going from 1.3k Irating to 2.5k, I only started in December 23. Don’t hate them till you try them…
@@TerriblyRacing I think you missed my comment where I said that I have had the vibration motors before. What you are doing now I have tested three years ago. On my simucube active pedals now i can access those effects through the simucube software. Nothing is a cheatcode. Only the ABS feeling can be somewhat helpful. Knowing how to brake and knowing how to set up your pedals properly is much more important than spending so much time on simhub.
@@erind_racing of course it’s important, but you’re not reading what I’m saying, go try the settings from my latest video, the feedback is super useful. I don’t make money from RU-vid I’m sharing this content because I love the feedback and I want others to know what they’re missing. You may have active pedals but you don’t have my brain, try them and get back to me. They may not make you faster as you’re already very quick but I promise these provide insightful feedback you didn’t know you were missing, thank you for the support 🙏
Same, it was only to get the effect of the Simucube active pedal with spending the money, but the way this was explained really shows you the benefit of having haptics if set correctly. Well done