Good luck :( The Tekken we know and love is gone. All fighting game Devs seem to care about is making sure the people who love mashing have the most fun.
Knee recently just mentioned Tekken 5 DR as his favorite and hardest/true skill Tekken game in his interview with Arslan and this video perfectly showcases the meaning of true skill.
This is the type of tekken I fell in love with, I wasn’t around for the arcade days of tekken because I didn’t care for fighting games but this is what makes me want to play. Combos and all the over the top stuff is cool but I love seeing such fluid gameplay that makes you think
I do remember some of the tragic, volatile responses of people seeing "Tekken movement" for the first time, after a certain Tekken 6 video was published about a decade ago - featuring Lee. To think that the current game is leaning more and more towards those who were shocked and appalled at the display of standard back dash and sidestep cancelling, is truly a shame to see. "this isnt real tekken wtf is this??? do combo" To be fair though, these recent setbacks are a first for the latest game. There's always time to address these issues - can only hope everyone can behave and respond appropriately, as we faith our way to a quality Tekken experience.
ah yes. back when Tekken was Tekken. now whoever has more yolo 50/50's with a pinch of luck has a pretty fair chance to beat even these two legendary players we're watching.
bro we need to actually make tekken 5 dr the super smash bros melee of the tekken series and just have a big community of people who do that instead of new shitty tekkens
I appreciate the awesome gameplay that I hadn't seen before, and the built in lesson. I was late to the competitive scene, and your vids almost always reveal new depth and foster new apprection. Absolutely sick. Thanks for the vid, and the way that you're approaching the current state of the game.
wasn't Qudans at his prime around this time too? I don't how long Knee had been in the scene at this point but I remember Qudans becoming something of a Korean legend in his hay day so seeing Knee compete like this against Devil Jin and Qudans is nuts.
I haven't played tekken but I've been trying to learn to enjoy watching it more... finally getting there a bit and this helped me turn another page on appreciating what these players are doing. thanks for this!
Thats a lot happening in a short span of time and I still don't quite grasp it all. Lots of conditioning and reads I think? These top players minds move at speeds and in ways I can't comprehend.
I love how you broke this down alot of people don’t understand movement in this game is the key Every move Knee makes is for a reason but nonetheless love Qudans Devil Jin so aggressive and nasty
Tekken 7 was doing quite alright, for a good time. A few too many changes are being made to something that's managed to do really well. I truly feel all it needed to do, was add characters. Can't quite get behind anyone who feels the roster is bloated. I reckon adding classics in the same fashion as Zafina, someone who received a ridiculously well executed revamp, should've been the status quo. *Insert character into current mechanics* should be written on a whiteboard at Tekken HQ. Comparing the quality of the season 2 roster to the base roster is a conversation that never should've ended. Look at the personality all the season 2 characters have at first glance, plus their rage arts vs. all the OG characters that were there at base launch 2015.
the new characters on launch were weaksauce. they made bruce and raven women now because harada hates black men and they threw in Claudio, a soul calibur reject, katarina whos just a talking pair a tits and lucky chloe... i dont even hafta say anything, her mere existence is the punchline. gigas coulda been cool but they never bothered to throw a buff ya bois way.
@@bmierror4144 Not true. But your level of play may be much lower than mine. Movement isn't as tough as many make out, should you apply the ancient technique of fujin step. u*,f,u/f repeat; for background. d*,d/b,b repeat; for foreground. You'll know you've got it down when your sidestep looks like a wavedash. Can do mirrored inputs. Doesn't matter whether you're P1 or P2. Lili and Asuka have existed for over a decade. _Easy_ characters are nothing new. Keep at it.
@@laboflegs922 What are you talking about... Tekken 7 has added input lag to every input and even more to SS and movement, as well as movement covering less distance. T7 Vanilla has 9 frames of lag for a ss, and T7FR-now has 6 frames. Quite literally "molasses movement"
amazing how i just see a normal match of pro players but people analize a lot of things that i can't even realize why they're doing them, with that i realize that i don't even know 30% of the game even if i've been playing it for like 10 years lol
I'm kind of wondering if need played like this because back dashing with Brian is kind of hard. I remember early on in Tekken 5 he didn't back dash a lot. so instead of potentially messing up the backdash- which I know he can do now- he opted for a frustrating pressure-based style.
Mother of God. Awe full punishment misses, bad optimization on combos but my God. Not one game in T7 holds a candle to this insane dance off of these 2 Gods. THIS IS TEKKEN.
I prefer the new T7 movement. The game would be boring af if all my opponents just keep running away and only attack for whiff punishment. Same with sidestepping. You should only be able to sidestep and dodge on prediction, not reaction. Otherwise you're just a constant moving Jin parry.
Mortal Kombat could never 😂😂; it would just be people jumping out of frames ; wakeup buttons, random d2 that wasn’t suppose to come out Fatal blow in the beginning of the round. When they opponent is up. *just jumped twice got anti air on both, goes for another one makes 30% comeback on third jump* opponent does a d1 into sweep wins the match
Tekken 5 DR was the pinnacle of high level Tekken. Oki, movement, setups, throws, no 2D, no panic buttons or counterpicks. You had to adapt with your tools, and you could.
@@mazuiface well when your favorite character has basically an unblockable launcher I’d enjoy that version too. After Tekken 5 ,characters got more balanced then you got people like JDCR owning knee when Bryan isn’t as OP
Normal human: nice interrupt from Knee Speedkicks: Knee used jab 4,56 sec. after start because Qudans blinked and jab hits dj and qudans moral this means Knee have a dominance and after 2 sec he ducks because Napoleon used that for mocking his enemy's in one of his wars. Knee knows about Qudans know about Napoleon because he read it in Wikipedia.
And this is why this guy is my favorite player of all time..his control over situations is incredible..not to mention the way he tackles different matchups, his general defensive gameplan..and many other aspects
Still the best Tekken but we have to play 7 bc it’s new is what I’ve been told countless times. Whatever the new game is has to be played even if it’s bad.
What do you mean when you say "it's easy to sidestep when you control the timing of your opponent's attack" ? I'm taking the sentence in its literal sense so I'm confused a bit by the word control.
I'm not speedkicks so I'm probably wrong but, in the previous example, knee interrupted qudans with jab, so qudans wanted to attack after the jab would happen. It's basically, if you tell your opponent to attack at a certain time, which knee does by jabbing qudans so qudans wants to attack later to avoid the jab, knee can sidestep the delayed 46RP attempt from qudans consistently and get the punish.