@@nowherefool5869 When you hit import FBX there is a window to the right Of the file browser There are options for import and on at the bottom you should see Armature and under that you will see Automatic bone orientation. Another quick tip if you hit F-4 in blender you can get a quick Pop up in which you can choose to append and export and import
@@nowherefool5869Just go to File -> Import -> FBX, then choose the file you want to import and in the import options on the right you can tick the checkbox "automatic bone orientation" under the armature tab.
I wonder how Rococo feels about this new technology...🤔 Are they running around, lighting stuff on fire? Or do they assume the film industry will never switch to this?