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A Year At Animation School 

Sketchy Squirrel
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I have recently completed my first year (year 2 of the course) at animation school, working towards a Bachelor of Animation. I had a lot of fun and learned a lot, so I thought I would share that experience in the form of this video.
Merry Christmas and Happy Holidays!
Chapters:
00:00 - Intro
00:28 - Semester 1
01:00 - Experimental Animations
01:30 - Stop Motion Project
01:47 - Soap PSA Project
02:14 - Narrative
02:45 - Visual Art
03:19 - Academic Practices
03:30 - Semester 2
03:42 - 2D Hand-Drawn Project
04:19 - AR Interactive Project
05:06 - It's OK, Blender's still my favourite
05:11 - VR Interactive Project
05:32 - Conclusion
06:06 - Future Plans
06:52 - Happy Holidays!
#blender #greasepencil #b2d #b3d

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20 июл 2024

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Комментарии : 31   
@ErikaCasab
@ErikaCasab Год назад
What a joy to see the final version of the projects. They are so cool, well done 🎉 All the best on the coming year and all the plans ahead.
@AdlerTCD
@AdlerTCD Год назад
6:40 please... this kind of “documentation” can be so valuable….
@Antonio-ep4no
@Antonio-ep4no Год назад
Well done Joel, keep up the good work!
@KarlToonUK
@KarlToonUK Год назад
Nice work. You should have a wonderful career ahead of you. Good Luck.
@CoenKommer
@CoenKommer Год назад
Really cool stuff! Awesome to see you’re still pursuing animation and learning so much
@tower_road
@tower_road Год назад
Very impressive! Definitely excited for your further journey
@monsoonsheep
@monsoonsheep Год назад
This is very insightful! Thank you for sharing your experience
@NeatBea
@NeatBea Год назад
i will gladly follow you on this journey!
@drgraham745
@drgraham745 Год назад
Great work! I love your life drawing and animations. Such different projects and all so cool.
@Munkaa
@Munkaa Год назад
Happy Holidays!
@muthupandi-mz7hb
@muthupandi-mz7hb Год назад
U r videos is very use full tnks to you
@stage1media247
@stage1media247 Год назад
but you're already a master
@rlc_123
@rlc_123 Год назад
Love to hear your experience,i wanna ask,can you make a new tutorial on grease pencil,like rigging,animation,composite, because y'know you already done at the animation school,also because blender has updated their feature on grease pencil
@mix-up9003
@mix-up9003 Год назад
Congratulations dude, I wish I could have finished my own 3d animation classes, but had to drop out due to covid and lack of funds. This video certainly encourage me to look to take on animation tutoring if I can sense things have finally settled for me. Good luck dude
@SketchySquirrel
@SketchySquirrel Год назад
Hi there. I'm so sorry to hear that you had to cut your formal education short. Keep at it though, as I said in the video, you don't need any degree in animation, and these days the internet can teach you anything you want to know for free. Though tutoring is a good option too. Good luck to you too, and thanks for the comment :D
@mix-up9003
@mix-up9003 Год назад
@@SketchySquirrel Thanks dude, I will put my all into pulling out of it. And again congratulations on your achievement.
@ritageraghty3261
@ritageraghty3261 Год назад
I'm self-learning from RU-vid, Udemy and others. As long as you have the necessary skills and talents, that is all it matters to employers. Degrees are just papers.
@mix-up9003
@mix-up9003 Год назад
@@ritageraghty3261 I am well aware of that credo, it's just very hard to be self motivating, and not having any people with professional experience as a guide or mentor, it makes it hard to tell if you are even progressing or if your are doing anything wrong in your work process. And using programs that aren't industry standards in the industry make it that much less appealing for employers, unless you are willing to cash out thousands of dollars to have the license to use them.
@bambigunawan
@bambigunawan Год назад
Awesome experience 😁🤩🥰
@thegreatspacetrainrobbery
@thegreatspacetrainrobbery Год назад
Pretty cool work! Have you seen Captain Yajima? If not, it is a 3D animated short made to look like stop motion.
@SketchySquirrel
@SketchySquirrel Год назад
Yes, I'm a big fan of Worthikids, particularly the Captain Yajima series :D
@thegreatspacetrainrobbery
@thegreatspacetrainrobbery Год назад
@@SketchySquirrel Same!!
@Unclebaden
@Unclebaden Год назад
shot bro
@nicholasgarela412
@nicholasgarela412 Год назад
Second!
@muthupandi-mz7hb
@muthupandi-mz7hb Год назад
Pls smart bones detail video upload
@micahbell7840
@micahbell7840 Год назад
What is faster to do animation? Blender or Moho?
@SketchySquirrel
@SketchySquirrel Год назад
Hi there, it depends on what you mean by faster? Moho is faster to learn, and faster to produce simple results, however if you put the time into learning blender you can create shots with a lot of complexity, very quickly. I hope this is helpful, let me know if you have any more questions :D
@micahbell7840
@micahbell7840 Год назад
@@SketchySquirrel I mean, faster to do short films? 😇 Thanks for noticing me
@SketchySquirrel
@SketchySquirrel Год назад
@@micahbell7840 Hi again, sorry to, yet again, not give a straight forward Moho or Blender answer, as once again it depends on what you want to create. As a general rule I would say the Moho is faster. However if you want to integrate any 3D effects, e.g. backgrounds / props, then despite the fact that Moho has features for this, blender would be the faster option. Equally, if you create your rigs quickly, so you can jump into animation, then Moho is faster, however if you want to spend time making a really robust rig, so that you an make lots of animation really quickly then Blender certainly gives you more options. Again I hope that this is helpful :D
@micahbell7840
@micahbell7840 Год назад
@@SketchySquirrel last question. For you, what is the best? Thanks for being kind to your fans. I pray for you to have a successful Animation career.
@SketchySquirrel
@SketchySquirrel Год назад
Hi there. Ultimately both options are great tools, that do their jobs very well. Personally I prefer Blender, because firstly, it's open source, which might not mean a lot to many people, but I find that when Interacting with opensource tools, it just feels like its trying to help you, while closed source tools like moho, it can feel like you're fighting against it. Also, the rigging tools in blender make more sense to me, they're very modular, to the point that it's like programming with bones and constraints, while moho is designed to create things quickly, at the cost of limiting it's tool set and functionality. Thank you for your kindess, and awesome questions. Let me know if you have any more questions :D
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