Animating in Blender Grease Pencil! Come join me as I animate with this Free and Open Source Software (FOSS)!
Welcome to my channel! I'm Joel and I love drawing, animating and telling stories. As I learn more about art and animation techniques, I try them out and post them here.
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This is fantastic and will make it much easier for those who want to do cutout and rigging animation with Blender's Grease Pencil without having to go through Blender's lengthy and time-consuming process of doing cutout and rigging animation with Blender's current tools. Question: Are there any plans to update the addon, such as adding full "360 Degree Turns" similar to what you can do in Toon Boom Harmony and Mojo Pro? Blender's Grease Pencil desperately needs improved 2D rigging and cutout animation tools similar to those found in Toon Boom and Moho. Blender does have those tools and is functional, but they could be improved significantly.
Question: since you've used both Moho and Blender for 2D character rigging, is Moho sufficiently easier and/or better than Blender to merit Moho's price tag? I'm trying to decide between the two.
When I try to do the FK and IK controls for the arms. When I add copy transform constraint for the arm deformation bones for the Ik controls it cancels the copy transform constraint that I did for the FK control. What should I do in this situation? It would be great if you could answer me
One of the most valuable tutorials on 2D Blender animation I have ever watched. It is not easy work here but I will go for it. If you do personal course 1:1, I am paying for it :)
Wow the blender one was actually way more smoother and more accurate in the walking! Man just when you think blender can't get any cooler than that it just completely blows your mind out of the water and to do it better than a program that is designed to do bone tool rigging like MoHo That in itself speaks volume!
I made an animation of Jens Kidman from Meshuggah and put a link to this tutorial in the description: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-QO2o4OoTlDk.html
I really need help here, I followed your tutorial but I’m facing a problem with the head turn. When I turn the CTRL head turn bone to the left the head goes to the right and when I turn the CTRL head turn bone to the right the head goes to the left which means it’s not following the same direction I don’t understand how can I fix this
I solved it. I downloaded the file you included and checked the min and max range for the action (under the target tab). In the video it showed -0.5 min and 1.9 max so it was going the other way but in the file it is 0 min and -0.5 max so it worked. Thank you! If anyone is experiencing the same problem I hope this helps
This is so helpful thank you very much but I have a question and it would be lovely if you could answer. Do we need to have our character in a 3/4 view to rig and animate it or does a front view work as well? So if I have my character in a front view and I do this whole process of rigging would I be able to animate it walking to the side as well or a 3/4 would be better for a 2d character
Hi there, yeah, that's fair enough, ultimately I didn't make this character as a tutorial, but rather to demonstrate an addon I made. You can find the detailed video about the addon and this character here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-tz4GShhTuh8.htmlsi=62rqOzM55fCEsiXB Other wise I do have other more detailed rigging tutorials on my channel, 😄
humm, how did you colored it at 4:20? idk why i can't get along with the fill tool in grease pencil and drawing with only fill( stroke off ) is hard for coloring
Hey, sorry for taking so long to respond. For this project, I chose not to use the fill tool, so instead, you can create a new material, and check the fill option, and uncheck the line option, then on a layer underneath the linework, trace the outline. This would fill in where you draw. I hope this helps.
Excellent work, congratulations. I'm in doubt between drawing with Toon Boom Harmony or Blender, but after this video, I'm going to delve deeper into Blender, as it combines 3D, 2D and sculpting. Thank you.
Excellent work, congratulations. I'm in doubt between drawing with Toon Boom Harmony or Blender, but after this video, I'm going to delve deeper into Blender, as it combines 3D, 2D and sculpting. Thank you.
Hey there, when Blender 4 came out, the addon did stop working, due to the new bone collection system, but since then I have updated it on Github, so try to download it again, and see if it works now, let me know!