honestly if i click onto another video and see one of these fucking “powerful” or “jesus” memes im just gonna leave, im gonna walk and keep walking until there is no more ground to walk.
Hey penguinz Fire Game Studios here, creators of Super. We just want to apologize to everyone for asking for 3 dollars. It's just that we need to buy pizza here for everyone. Now, seriously, we suck at this, but we promise passion - we're working to improve it everyday. Thanks so much for playing, penguinz
@@firegamestudios2591 their is a game called "the walking zombie 2" that utilized the same assets. mabye you could take some inspiration from their menus and animations. mabye even try intro cutscenes
Charlie: *gets shot ten times* "ahhh stop! i've learned my lesson" Charlie: *shoots innocent civilians* "that's what happens when you don't resist! you coward!"
Honestly, the idea of a game where the heroes and the villains duke it out in a team deathmatch style battle, but both villains and superheroes are disguised as normal NPCs is pretty good. Imagine doing a crime and suddenly one of the NPCs rip off their shirt to reveal they are a superhero. Or chasing down a villain that robbed the bank only to turn a corner and see that they blended into the crowd. You could have among us level of gameplay. Too bad it sucks.
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I love how he's never fazed by a glitch in a game. He just stares for a second, makes a witty remark about it in the same tone he was already talking in, then continues on like nothing ever happened.
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It's a poorly made game, but we had fun making it. If you can recognize the assets, you are spending too much time in the Asset Store. Get a girlfriend.
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I get what that guy in chat was saying about the second game, though. A multiplayer battle arena/royale game where you take the role of various heroes/villains in a city to accomplish tasks and defeat the other side is kind of cool.
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That last game actually had a lot of potential if the devs knew what they were doing and also the controls worked and they fleshed out all the mechanics more. In other words, if they fixed the whole game I think there’s potential
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Any True "OG" remembers the days of the great, top-down view for GTA 1 & 2. Both incredible(even though I do recall thinking "MAN this would be SOOOO amazing in 3D!! lol) and even more fun when you'd have your monster 56.6k modem dial direct to a friend's comp to play some pretty awesome multiplayer. I'll never forget those days, especially bc my best friend passed away but also simply getting/experiencing new video games bc it was basically the Renaissance of development and each game was more impressive than the last. You Never knew what crazy improvements to expect as they were evolving so quickly. I mean going from overhead, pixelated GTA 2 and then getting GTA 3 in a full open world and San Andreas shortly after?! Simply Mind-blowing... (also, Doom 1v1 via direct connection/modem dial)
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You should react to pokemon brick bronze, it was a pokemon game inside of roblox and I honestly enjoyed that story more than any other real pokemon game's story
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6:56 how can Charlie not see the concept?? Damn he's a lot more slow than I thought, it's villains vs heroes as a br i don't get how he couldn't even think of that