I have a great memory of watching in amazement as someone completed this game at my local cinema's foyer as a kid. Thanks for another great vid Xyphoe. I particularly enjoyed your chat with the coder. Just finished watching this on Friday evening so heading over to your livestream soon.
Thanks Heyhon! Glad you liked it! :) If you're looking for a coin-op you can complete... Sly Spy is one! You can learn where enemies spawn, and take it slowly - with practice, you can beat it!
I was a huge fan of the arcade game. One of the few I could clear with a single coin. I'm really impressed by the CPC conversion. Thank you for another fine video Xyphoe 👌🏼
Merci Henri! Me too! Big fan of the coin-op and you can find a longplay of that elsewhere on my channel too! It's quite a short game too and a like a few other Data East arcade games (like Robocop arcade), where enemies appear are predictable so with practice and learning you can take your time and know where they will come and move forward bit by bit rather than rush through - the game is much more manageable then. Rushing through will just allow enemies to swarm you.
Yes! It really shouldn't be struggling on a 16-bit machine, but then a lot of arcade conversions at the time seemed to. Original games written specifically to the Amiga strengths from 1991 onwards did so much better, those were the better years for the Amiga in my opinion!
I don't see why not! Similar AY chip, and I expect there should be enough space left in the 128k version... depends if Jean-Marie is interested enough! Or someone else in the Speccy scene could take on the job!
I'm really loving it as you already know! Being a sad Bond fan, I already loved the arcade original and liked the original conversion anyway! This is just the icing on the cake for me!
That is true! All from Data East, and you can find them all appearing in the arcade featured in the Robocop 2 movie! The music is good in the Amiga version yes, but I don't know if it fits the game well or not.
That's definitely fair! It's a really great version, before this 'new' CPC version I ranked the C64 one as the best. I didn't quite get on with the stiff controls as much, and enemies appear quick and shoot very quickly which can get annoying... plus the 'you can't duck under enemy shots thing' is WTF?!! Positives and negatives for both CPC and C64 versions... because the CPC version is too easy and has some poor hit detection in places, and is missing some content. :)
....? Still not sure what you're referring to. All the game footage I captured and recorded myself - that's the Amstrad, arcade (Mame), ZX Spectrum, C64, Atari ST and Amiga. The box art and advert scans are all from the CPC-Power website and used with full permission from the webmaster Kukulcan. The additional background music is all composed and recorded by my good mate Rich aka "24:7", again all used with his full permission and he's credited with links in the description of the video. Dean's photo used in the video he sent to me himself and said to use in the video! So.... ?