Thank god I'm done with this train wreck. Thank you every one that kept me sane on twitch. If you want to join me for streams in the future then come give a follow! www.twitch.tv/jarek4gamingdragon
I appreciate that you are pretty objective about the games you play. You don't say you have a bad time unless it's warranted. Not many people like that these days. 👍
"There's a lot of backstory to this game that you will never get unless you read the Wikipedia page." Nice to see not much has changed for Digital Extremes in that regard.
Honestly I feel like they just make the game for themselves and they’re glad people actually play it lmao. The backstory is so spread out and makes no sense, but they keep adding to it lol.
I felt the exact same way about Digital Extremes's previous game "Pariah." The storytelling was pretty much nonexistent for the most part. All I remember was that I had to keep chasing after that girl who kept either running away or getting captured, while the game drip-fed awkward exposition during certain cutscenes. The Shroud War was never explored, and the Shroud themselves were only actually revealed in the very last level.
This is one of those games you'd find in Walmart barging bins and/or Gamestop discount sections years after it released, and for some reason you'd get a hold of it and either play it once or a shit ton. Ahh, the joys of being a poor, young gamer in the 2010's.
Yea, the developers didn't realize the game either. DE's creative director always does streams before a major update, and in the latest one he was asked about dark sector. He said something amoung the lines of "if we ever get around to touch dark sector the first thing I'd do is completely rewrite the game" Honestly I really want that to happen someday. DE is very capable of doing a compelling story as it was shown in pretty much every quest in warframe, so it would be interesting to see a single player game that they have full control over.
10:00 It’s so jarring seeing the Excalibur Proto skin in another game. I knew it was based off this game, but I thought it was only roughly based on Hayden Tenno’s design. I had no idea it was ripped directly from the game.
Whole game was conceived as a futuristic space action (basically warframe, sans the grind and multiplayer), but then problems with development hit, and Digital Extreme cobbled together some assets and inserted them into "soviet spy shooter" game. And there you have it, Grineer soldiers are elite goons, alien frog/lizard things are bosses and all that is set in the fictional soviet country, with AK as your go-to weapon. It looks schizophrenic as hell, some parts of the game clearly weren't made for this kind of setting.
@@quint3ssent1a "problems in development hit" It wasn't a problem in development, the publisher made them totally redo the game because "Sci-Fi doesn't sell."
Life cycle of your average warframe player: Newbie: oh man wtf do i do Mid game: oh man i have so much stuff to do Near end game: Oh man I'm strong and I'm ready to take on even stronger enemies. End game: oh man where is the end game And then after more than 1000 hours, warframe is shoved to the side because there's nothing to do except waiting for new content to drop which either lasts a week or is garbage. And after 2 or 3 such updates, they completely quit
Theory: Hayden Tenno has an infested arm, yes the infestion from Warframe. According to the Warframe lore, warframes were created using Helminth (an infested being). When the Orokin were exposed to infestion, they turned into a sword-like material. This happened to Hayden Tenno.
This game was supposed to be different, you can google old trailer of dark sector and it shows that the game was taking place in space and mostly look like warframe than they did THIS dark sector and than they used old materials from dark sector 1.0 for warframe
They officially said Dark Sector is NOT a prequel and inspired Warframe only in the art and some concepts. The Excalibur proto skin does say it's "the first tenno" but it actually doesn't link DS with WF, rather now with Umbra it seems like the whole description to the proto skin has been scrapped canonically as well (Umbra is now the describer of the first warframes and it's much fancier an appearence).
15:30 "Even if I don't care for Warframe myself, I can still say it's a good game, even if it's not for me" Everybody who you pissed off before liked that
If i remember correctly, development on Dark Sector was stopped when it was still in its very early stages I believe the reason was that the devs no longer wanted to develope it? Something like that it "did not became what it should have been". This was a loooong time ago though.
They made an early prototype of Warframe back in the day and had to publish it as Dark Sector because they needed some money I think Later on they started making the actual Warframe if I remember correctly
Dark sector came to being when DE went around showing their concept of what later became warframe. But publishers were like "yeah nah, make it cold war era and a cover shooter" so they made it just that, and it turns out that this is what happens when you force a project to something it was never supposed to be. On another note, the original comment tries to answer a question that was already answered in the actual video. In fact, the question was answered right as the question was asked. I know it's hard sometimes to not comment before finishing the video, but at least try to watch the video before commenting.
Publishers made them change the concept because "Sci-Fi doesn't sell." Nowadays those publishers literally come to DE asking how they made Warframe work.
To be honest its kinda neat seeing what from Dark Sector was put into Warframe, gameplay mechanic wise. Such as the elemental stuff, the glaive itself (and the ability to detonate it), a not so "recent" edition of having the glaive and a secondary out together, and seeing the origin of Ivara's navigator ability (controlling the flight of a projectile). Just ya know, massively improved and smoothed out compared to the jank of Dark Sector.
Ah, the Gears craze, also known as the dark ages of third person shooters. When every game had ugly desaturated graphics, boring cover-based combat, regenerating health, weapon limits and a laughably edgy tone. They aged so badly that I forgot most of them even though I played at least half a dozen. In my memory they all blur into one dull greyish mess. Thanks for reminding me.
Except Vanquish, Binary Domain and Max Payne 3 which came in the same gen... But guess what, no one played them other than a cult following (of which I'm a part of).
I beat many B-games because I enjoy playing them. I notice a lot of "underrated" games are being discussed generation later as if they were good. Singularity and Dark Sector were ones I remember being talked so often for being how "actually good" they were. As a person who beat both, I could never agree to it. I've subscribed Jarek for showing me so many hidden gems that I can easily buy on Steam. When this popped up on my feed, I was afraid Jarek was going to say this is a hidden gem (I love his "actually good" analysis videos and found many great games), but I was relieved to know what he really thought of it. Keep up the awesome work, Jarek and I hope to see more of hidden gem analysis videos!
Thanks for the comment and I'm glad you enjoy my videos. I majorly can not agree about singularity though. It was a very solid FPS from a legendary developer. I actually made a video about it in the past.
This was a cool game, like a hybrid of Gears of War and Resident Evil 4. Also noteworthy is that this was the first game to ever be announced for the Xbox 360 and PS3, back in 2004 before those consoles were even officially unveiled.
Jarek, I love how you address the people who complain about you bringing up certain aspects of a game with such a nonchalant, I’m going to do it anyway, attitude. I really appreciate a game reviewer that strongly stands their ground about quality and critiques every little detail of a game. Thanks for the great content man!
Holy shit I haven't seen this dude in years. Used to love his content on airsoft back in highschool. Cool to see Jarek still going strong at the RU-vid game
i used to watch your airsoft videos back in the day. just came upon your gaming channel for the first time in years and i love the music from Legendary! keep it up!
As I was hearing your critique, the TimeSplitters music made the gameplay look way more interesting! Sad to say that DE hasn't learned much from rushing games; especially with the last two major updates in Warframe. I do appreciate what DarkSector was trying to different and I thank you for your honest review
I love how cheeky DE can be when they say Dark Sector is not related to Warframe lore wise. Simple solution to that: the Duviri Paradox and it's implied potential for multidimensional hijinks.
Dunno, for some reason i don't remember Dark Sector being overly difficult or too long for the sake of it. About weapons... yeah, you're probably going to have enough money for 2, maybe 3 guns, but some of them aren't that useful anyway. Probably should replay it too, maybe i have forgotten too much about this game.
Darksector can be considered a technical prequel to warframe, since it was the first game using the new engine developed by Digital Extremes. Hey jarek can you review Rainbow six Raven shield, or the Swat series of shooters?.
I just played Dark Sector, yes its cluncy and sometimes unfair, but when it came out most of the games was like that.Kinda remind me of Infernal. And that Warframe comment is understandable, but the story and the universe will get you if you look away from the grind. The most popular games nowdays are the same, hell even put casino in the game for a 60$ price. The only problem with the game is the devs want a jack of all trades game, but never finish gimics. And now its not a small company anymore. But i still like the game because it gives a fighting sandbox. dark Sector also have some hidden features, like if you throw frozen glaive into a waterstream it creates an ice cover. Or eletricity in the water. Also you got powers like shield and absorb and explode the elemental energy. But the blackmarket sucks. The weapon mods also useless and unequipable from a weapon. Great review tho.
When Jarek mentioned the standing up out of cover to shoot I immediately had this thought in my head, "did naughty dog secretly make this game" because the entire Uncharted series has that kind of issue as if its a staple to the series.
I have spent hours trying to like warframe honestly I just cannot like it I dont want to wait several hours to use a weapon or literally 3 days for a prime it's so unenjoyable I'd rather play Modern Warfare or half life or anything else
I enjoy warframe enough to put thousands of hours into it, but yeah the new player experience is a total slog/trainwreck. DE have this habit of leaving old systems to die while they find a new thing to fuck up. *cough* lichs and railjack *cough*. That said the movement in WF is one of my favorite things about it tbh.
CAPTAINDIPLOCK i agree with you there mate, i couldn't enjoy it neither, warframe can become a huge slog if you don't know what to do, i rather play some old tactical shooters. However, my little brother loves it, he has done some unreal things there, like quick farming a lot of primes while disposing of others because they weren't useful, and showing me videos of new frames in the hope of getting me hooked. tch, tch, poor lad.
I'm pretty sure Dark Sector was banned here in Aus for being violent and gory. In any case, I don't think I ever saw it on a shelf. I remember reading about it in a gaming magazine, where they made a big deal out of their revolutionary smoke effects, how the smoke would behave realistically and swirl around the glaive and stuff like that.
My theory is that you are playing as umbra in a alternate universe where the contents of the Origin system are man made , did nyx ever get a proto armor skin
Fecking hell I remember playing this ages ago on a crappy rig and actually wanting to know ow what the name of this game was just out of curiosity but your video showed me why I didn't remember much about this game great video!
As an avid Warframe player I can honestly say that I understand where your view of Warframe comes from. It is not for everyone. I will give my view of it vs Dark Sector for those interested. One thing Warframe did that many people dislike is that they intentionally leave much of the backstory obscure at the start, only giving you a hint. As you play the game you can come across codex entries, descriptions of prime items, even data files to read in the Sanctuary about past stories of different people, and then you learn more as your character starts to remember their past. I have yet to see evidence of this in the game Dark Sector. Many people I have seen play this game say that they wish they had more backstory and a better explanation to what is happening, even it you have to search for it. The way it happens with Warframe where I have to search for it makes me feel like I accomplished something and makes the information more valuable to me since I had to work for it. I Also believe that Dark Sector turned out poorly as a result of poor choices and regulations set in place by the publishers. Even Digital Extremes has stated numerous times that they were not happy with how Dark Sector turned out and that they basically felt like it was the hot trash they were forced to produce rather than what they wanted. When DE tried to get Warframe published no publisher would touch it because they all claimed that it was doomed for failure and they wanted it changed entirely into something that it just was not meant to be and DE eventually decided that they would go through all the trouble and hard work to publish it themselves. If they had done what they had with Dark Sector and given into the demands of the publishers they probably would have been forced to produce another hot mess that they would ultimately hate. Lesson from this, maybe publishers should be more lenient about how the developer wants to make their games. I mean, the publisher does have to keep its own interests guarded but Dark Sector versus Warframe is evidence to what happens when a publisher is to strict and refuses almost all freedom of development compared to the true art that can come when they are given some freedom. I am not saying that Warframe is the perfect game but it turned out as good as it did because DE was able to freely make what they had envisioned.
Years ago I really tried to enjoy Warframe. On paper, it had everything that could make a F2P game "perfect", so I thought that I should give it a try. But, the game itself, was just endless grinding. Forced myself through 10 hours to see if I would find something interesting, that would at least keep me playing, but no. I definitely tried. Since then I never touched it again.
Somebody correct me if Im wrong - but I remember being able to charge the glaive, control it and angle it around the shield enemies to clip them in the shoulder which makes them drop their shields? Definitely not obvious and Im not even sure if I am remembering correctly since its been so long.
Yes, the ability is called Aftertouch. You unlock it later in mission 2. You throw the glaive then hold C, it brings you into a slowmotion effect with the camera centered on the glaive, able to control it entirely.
Thank you for putting Prequel in parenthesis properly, since it's not a prequel in the usual sense. Warframe is a spiritual successor, rather than a sequel, so while they are related they don't exist in the same universe. As an example, Hayden Tenno from Dark Sector never existed in Warframe.
I understand your criticism towards it, however, back in the day, this was one of a few games that would run on my shitty outdated computer , therefore I had tons of fun with it. Keep doing these great reviews.
I played this briefly on Xbox 360, I don't know how far I got but once the glaive gimmick wore off it was boring and tedious. Also that button on the other side of the fence was a royal bitch to hit using a gamepad. The glaive turn speed is sooo slow and you had to pass it between the fence and skybox. *Insta fail if you hit the freaking sky 3 feet above the fence!!!*
I played this not too long ago because I was always curious about it. I strongly agree with most of your criticisms but I oddly found myself really enjoying some parts of the game
Not gonna be like "Oh you MUST check out Warframe", just want to say it sounds like your perception of the game is from a quite old version? By now explanations/tutorials for (most of) the systems are in place ingame, it really is not much of an RPG either. Rather a straight forward action game. Depending on your weapons and suit of choice you can play it pretty shooter-ish too, albeit third person. It's also not really an MMO, more like an optional multiplayer mode back when I played it I went solo completely. I heard it gets so hard down the road that at some point you have to go coop, but I never reached that point (then again I never was a hardcore player who got through it all either). So you know… just saying by now it MIGHT be worth checking out. It was a total mess of unexplained complex system once, but that period has thankfully passed (I tried it myself back then and gave up like 60 minutes in). Regards.
The whole point of the game isn't the action is the problem. You spend hours upon hours of grinding and hours upon hours waiting for new gear you want or to level up the current gear you have. The combat is an after thought to the grind. The whole basis of the game has not changed. I hate that style of game. I find it to be a chore.
This game's name sounded familair as well as the game cover, turns out I'm pretty sure that I watched rasan69's playthrough of the game like four years ago. The strangest part is despite not even looking at that channel for YEARS I still remembered this game being played by him. I also remember that there are two playthroughs of his I never finished watching.
The same people made Pariah 3 years prior, which is like a toned-down, bland and consolified Unreal 2 and The Darkness II 4 years later, which turned out rather solid, the entire lineup of these developers is a mixed-bag of games ranging from bargain-bin jank to something serviceable...but it's the kind I love exploring more than anything mainstream, and I'm always happy to see you cover them, it's far more interesting to see different views on argueable games as opposed to an already praised-to-death game receiving all the more praise from yet another youtuber.
As someone that really liked this game, I really do agree with a lot of the points you make. I played it a couple years ago again, and I remember how frustrating the game honestly comes off. The glaive is a really cool weapon to use, and it's honestly my main melee weapon when I Play Warframe, but in this game it is kind of a pain.
Eh I played warframe and enjoyed it but it's not really perfect or something to praise. More less just a fun free action game for what it is, but like I said there's nothing unique or that amazing about it.
Yep i play it on and off to be honest, i spend a few weeks being awesome and doing cool ninja shit and killing Grineer then after a few weeks i burn out because i get tired of waiting and crap and it's just... grruuuuh.. but then i come back after a breather for the lore and features and new awesome open worlds to explore and stuff and burn out then come back, it's not like DC universe online where i come back because im really really bored, but more like Metal Gear Solid V
Great video as always, but I'm a bit confused, how is dark sector a "prequel" to warframe? Is it just that they wanted to make warframe first but instead made this, or is there more that ties them together? Because I noticed that when you were talking about the shield enemies, you showed what looks like late game footage, and your character looks almost identical to the character you start off with in warframe, so there's at least some similar designs
it's more of a spiritual prequel, but about 4/10 of the game can be considered pre-historical to warframe. Although the stories are somewhat unrelated.
Loved the game and the Glave but it’s true that it overstated its welcome by a fair bit. I really did not find it too frustrating back then but I get your point. Particularly towards the end, the instant kills were not always comprehensible. I also almost stopped at the beast boss you have to set on fire because I thought I was not hurting it. Still made it through and had a good time but then I only had a PC and was desperately looking for a Gears alternative that that time. And for some reason I always tend to stick with the mediocre games 😅
Honestly if there were alternatives to the glave like a sword/axe or a harpoon to pull enemies it could have been pretty cool, maybe even with some kind of platforming mechanics and a stealth function for the sui-ooooohhhhh that's what warframe was
Dark Sector is interesting. While the game was released in 2008 for 360 and PS3, the PC version was originally slated to be out alongside the console versions, but the game just kind of fell on the wayside and people thought it was cancelled. Then in 2009, on a random youtube channel no less, proof of the game being played on PC was posted, and apparently the PC release was limited to Russia; not too surprising since a lot of random ports showed up on PC only for Russia, such as 2005 NARC being released there in 2008. The version on Steam is a fan translation of the Russian game, and the game was ported to PC by Russian publisher Noviy Disk, who also ported FROM Software's Ninja Blade. In addition to the weird bugs and lackluster settings, the PC version omits the online multiplayer mode from the console release, though some sources say you can use hamachi or the like to sort of have online multiplayer.
you should give Terminator Resistance a shot. The voice acting is crap, but I've found the characters themselves to be very good. It's obvious that it's made by a small team with a limited budget, but the world feels good and sucks me in. The tense parts had me holding my breath at times and you can tell it was made by true fans of the series.
Ah man I remember this game! I still have it because gamestop wanted to give 89 cents lol I think "Alpha Protocol" was a big hype and definitely landed on its face back then to, the age of 3rd person flops lol