so you can then block an enemy without causing any damage, that's quite an useful technique when facing some enemies that reflect damage (for example the ones in Under Tide
If enforcer range is downward, he push enemy to downward too, especially... When enforcer blocked form behind, and enforcer range to the right, he push enemy into the right too
@@Ch1l1C0nCarnag3 exactly, but the downgrade S1 and S2 is he can't deal any damage, only deal stun with amount duration, if enemies hit high tile (walls) the duration will extended amount seconds.
Thank you so much for clarifying this to us 🙏 Makes me feel at ease seeing he has a unique perk none of the other pushers have Either way… why would you use pushers for damage anyway? If you push them into holes damage wouldn’t matter much anyway, damage does help but their dps shouldn’t be the main reason to use them besides for Weedy S3 which is ridiculously strong
Iirc You can use Weedy S3 whenever you like, probably because if you allowed it to be used only if enemies were in range it would break the cannon synergy of the skill.
Right side or left side? I already try it, when enemies blocked from left, and enforcer range is from down, the enemies got pushes to down too...due to enforcer range is from down
This might because of how his skill functions having the need for an enemy to hit a high tile or that they can collide with one another so maybe it was coded differently
well actually enforcer's skill is stun & push (stun at first) , this mean he's not blocking the enemy when pushing them, so the enemy will go all the way through
If shaw and/or feater manages to activated their skill while there are enemy behind them (or for simplicity they are blocking them from behind like this video) does the push affect those behind them?
If he call pull, why his trait is pusher i already try it once again, when he deploy from right side range Tile, he will push into the right too, no matter enemies blocked him from up, down, left or right, he still push into the right